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https://github.com/Bluewhale1337/ElvUIModernized.git
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big cleanup and locales
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@@ -64,7 +64,6 @@ Pour désactiver, laisser le champs vide. Pour plus d'information, merci de visi
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--ActionBars
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L["Action Paging"] = "Pagination d'action"
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L["ActionBars"] = "Barres d'actions"
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L["Action button keybinds will respond on key down, rather than on key up"] = true;
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L["Allow LBF to handle the skinning of this element."] = "Autoriser LBF à gérer l'habillage de cet élement."
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L["Alpha"] = "Alpha"
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@@ -409,7 +408,6 @@ L["Enable/Disable the loot frame."] = "Activer / désactiver le cadre de butin."
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L["Enable/Disable the loot roll frame."] = "Activer / désactiver le cadre du tirage au sort du butin."
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L["Enables the ElvUI Raid Control panel."] = true;
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L["Enhanced PVP Messages"] = "Messages PVP améliorés"
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L["General"] = "Général"
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L["Height of the watch tracker. Increase size to be able to see more objectives."] = "Hauteur de la fenêtre des suivis d'objectif, augmenter pour afficher plus d'objectifs"
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L["Hide At Max Level"] = true;
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L["Hide Error Text"] = "Cacher les textes d'erreurs"
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@@ -601,7 +599,7 @@ L["Minimum Time Left"] = true
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L["Missing"] = "Manquant"
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L["Name Color"] = "Couleur du nom"
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L["Name Only"] = true
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L["NamePlates"] = "Noms"
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L["Nameplates"] = "Noms"
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L["Nameplate Motion Type"] = true;
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L["Non-Target Transparency"] = true;
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L["Not Targeted"] = "Non ciblé"
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@@ -815,7 +813,6 @@ L["Color power by classcolor or reaction."] = "Colore l'énergie de la classe pa
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L["Color the health backdrop by class or reaction."] = "Colore l'arrière-plan de la barre de vie par la couleur de la classe ou par l'aggro."
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L["Color the unit healthbar if there is a debuff that can be dispelled by you."] = "Colore la barre de vie de l'unité qui peut être dissipé par vous-même."
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L["Color Turtle Buffs"] = "Colore les améliorations 'Turtle'" -- Not yet official translation for this term
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L["Color"] = "Couleur"
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L["Colored Icon"] = "Icône Coloré"
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L["Coloring (Specific)"] = "Coloration (Spécifique)"
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L["Coloring"] = "Coloration"
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@@ -914,7 +911,6 @@ L["Heal Prediction"] = "Soin prévisionnel"
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L["Health Backdrop"] = "Fond de vie personnalisé"
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L["Health Border"] = "Bordure de la santé personnalisée"
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L["Health By Value"] = "Vie par valeur"
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L["Health"] = "Vie"
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L["Height"] = "Hauteur"
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L["Horizontal Spacing"] = "Espace horizontal"
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L["Horizontal"] = "Horizontale" --Also used in bags module
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@@ -958,8 +954,6 @@ L["Middle clicking the unit frame will cause your focus to match the unit."] = "
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L["Middle"] = true;
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L["Minimum Duration"] = "Durée minimum"
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L["Mouseover"] = "Au survol de la souris"
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L["Name"] = "Nom" --Also used in Buffs and Debuffs
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L["Neutral"] = "Neutre"
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L["Non-Interruptable"] = "Non-interruptible"
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L["Not valid spell id"] = "ID du sort invalide"
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L["Num Rows"] = "Nombre de lignes"
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@@ -1090,7 +1084,7 @@ L["Transparent"] = "Transparent"
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L["Turtle Color"] = "Couleur 'Turtle'" -- Same
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L["Unholy"] = "Sacré"
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L["Uniform Threshold"] = true;
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L["UnitFrames"] = "Cadre d'unité"
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L["Unitframes"] = "Cadre d'unité"
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L["Up"] = "Haut"
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L["Use Custom Level"] = true;
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L["Use Custom Strata"] = true;
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