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https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
big cleanup and locales
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@@ -64,7 +64,6 @@ Zum Deaktvieren lasse das Feld leer. Brauchst du mehr Informationen besuche http
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--ActionBars
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L["Action Paging"] = "Seitenwechsel der Aktionsleisten"
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L["ActionBars"] = "Aktionsleisten"
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L["Action button keybinds will respond on key down, rather than on key up"] = true;
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L["Allow LBF to handle the skinning of this element."] = "Erlaubt LBF das Gestalten dieser Elememte."
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L["Alpha"] = "Alpha"
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@@ -409,7 +408,6 @@ L["Enable/Disable the loot frame."] = "Aktiviere/Deaktiviere das Beutefenster."
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L["Enable/Disable the loot roll frame."] = "Aktiviere/Deaktiviere das Beutewürfelfenster."
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L["Enables the ElvUI Raid Control panel."] = "Aktiviert das ElvUI Raid Control Panel."
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L["Enhanced PVP Messages"] = "Erweiterte PvP Nachrichten"
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L["General"] = "Allgemein"
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L["Height of the watch tracker. Increase size to be able to see more objectives."] = "Höhe des Questfenster. Größe verändern um mehr Ziele zu sehen."
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L["Hide At Max Level"] = "Auf max. Level vestecken"
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L["Hide Error Text"] = "Fehlertext verstecken"
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@@ -601,7 +599,7 @@ L["Minimum Time Left"] = "Minimale Zeit verbleibend"
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L["Missing"] = "Fehlend"
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L["Name Color"] = "Namen Farbe"
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L["Name Only"] = "Nur Name"
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L["NamePlates"] = "Namensplaketten"
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L["Nameplates"] = "Namensplaketten"
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L["Nameplate Motion Type"] = true;
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L["Non-Target Transparency"] = "Transparenz nicht ausgewählter Ziele"
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L["Not Targeted"] = "Nicht anvisiert"
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@@ -816,7 +814,6 @@ L["Color power by classcolor or reaction."] = "Färbe die Kraftleiste entspreche
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L["Color the health backdrop by class or reaction."] = "Färbe den Gesundheitshintergrund nach Klasse oder Reaktion."
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L["Color the unit healthbar if there is a debuff that can be dispelled by you."] = "Aktiviere die Hervorhebung von Einheitenfenstern, wenn ein von dir bannbarer Schwächungszauber vorhanden ist."
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L["Color Turtle Buffs"] = "Färbe Turtle Stärkungszauber"
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L["Color"] = "Farbe"
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L["Colored Icon"] = "Buntes Symbol"
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L["Coloring (Specific)"] = "Färben (Spezifisch)"
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L["Coloring"] = "Färben"
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@@ -915,7 +912,6 @@ L["Heal Prediction"] = "Eingehende Heilung"
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L["Health Backdrop"] = "Gesundheitshintergrund"
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L["Health Border"] = "Gesundheitsumrandung"
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L["Health By Value"] = "Gesundheit nach dem Wert"
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L["Health"] = "Leben"
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L["Height"] = "Höhe"
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L["Horizontal Spacing"] = "Horizontaler Abstand"
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L["Horizontal"] = "Horizontal" --Also used in bags module
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@@ -959,8 +955,6 @@ L["Middle clicking the unit frame will cause your focus to match the unit."] = "
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L["Middle"] = "Mitte"
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L["Minimum Duration"] = "Minimale Dauer"
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L["Mouseover"] = "Mouseover"
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L["Name"] = "Name" --Also used in Buffs and Debuffs
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L["Neutral"] = "Neutral"
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L["Non-Interruptable"] = "Nicht-Unterbrechbar"
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L["Not valid spell id"] = "Keine gültige Zauber ID"
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L["Num Rows"] = "Anzahl der Reihen"
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@@ -1091,7 +1085,7 @@ L["Transparent"] = "Transparent"
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L["Turtle Color"] = "Turtle Farbe"
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L["Unholy"] = "Unheilig"
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L["Uniform Threshold"] = "Einheitlicher Schwellenwert"
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L["UnitFrames"] = "Einheitenfenster"
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L["Unitframes"] = "Einheitenfenster"
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L["Up"] = "Hinauf"
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L["Use Custom Level"] = "Benutze benutzerdefinierte Ebene"
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L["Use Custom Strata"] = "Benutze benutzerdefinierte Schicht"
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