update Bags

This commit is contained in:
Crum
2018-08-17 00:28:24 -05:00
parent 48122e6591
commit 5f4d599573
+19 -1
View File
@@ -232,6 +232,16 @@ function B:UpdateCountDisplay()
end
end
function B:UpdateBagTypes(isBank)
local f = self:GetContainerFrame(isBank);
for _, bagID in ipairs(f.BagIDs) do
if f.Bags[bagID] then
f.Bags[bagID].type = GetItemFamily(GetInventoryItemLink("player", ContainerIDToInventoryID(bagID)), true)
end
end
end
function B:UpdateSlot(bagID, slotID)
if (self.Bags[bagID] and self.Bags[bagID].numSlots ~= GetContainerNumSlots(bagID)) or not self.Bags[bagID] or not self.Bags[bagID][slotID] then return end
@@ -1237,6 +1247,14 @@ function B:CloseBank()
self.BankFrame:Hide()
end
function B:PLAYER_ENTERING_WORLD()
self:UpdateGoldText()
E:Delay(1, function()
B:UpdateBagTypes()
end)
end
function B:updateContainerFrameAnchors()
local frame, xOffset, yOffset, screenHeight, freeScreenHeight, leftMostPoint, column
local screenWidth = GetScreenWidth()
@@ -1391,8 +1409,8 @@ function B:Initialize()
E.Bags = self
self:DisableBlizzard()
self:RegisterEvent("PLAYER_ENTERING_WORLD")
self:RegisterEvent("PLAYER_MONEY", "UpdateGoldText")
self:RegisterEvent("PLAYER_ENTERING_WORLD", "UpdateGoldText")
self:RegisterEvent("PLAYER_TRADE_MONEY", "UpdateGoldText")
self:RegisterEvent("TRADE_MONEY_CHANGED", "UpdateGoldText")
self:RegisterEvent("BANKFRAME_OPENED", "OpenBank")