remove temp folder structure

This commit is contained in:
Crum
2018-02-19 21:03:21 -06:00
parent 85a2a5bcf7
commit 611f11aff9
408 changed files with 0 additions and 0 deletions
@@ -0,0 +1,47 @@
--$Id: LibEasyMenu.lua 19 2017-07-02 13:34:55Z arith $
-- Simplified Menu Display System
-- This is a basic system for displaying a menu from a structure table.
--
-- See UIDropDownMenu.lua for the menuList details.
--
-- Args:
-- menuList - menu table
-- menuFrame - the UI frame to populate
-- anchor - where to anchor the frame (e.g. CURSOR)
-- x - x offset
-- y - y offset
-- displayMode - border type
-- autoHideDelay - how long until the menu disappears
--
--
-- ----------------------------------------------------------------------------
-- Localized Lua globals.
-- ----------------------------------------------------------------------------
local _G = _G
-- ----------------------------------------------------------------------------
local MAJOR_VERSION = "LibEasyMenu-1.04.7030024484"
local MINOR_VERSION = 90000 + 19
local LibStub = _G.LibStub
if not LibStub then error(MAJOR_VERSION .. " requires LibStub.") end
local Lib = LibStub:NewLibrary(MAJOR_VERSION, MINOR_VERSION)
if not Lib then return end
function L_EasyMenu(menuList, menuFrame, anchor, x, y, displayMode, autoHideDelay )
if ( displayMode == "MENU" ) then
menuFrame.displayMode = displayMode;
end
L_UIDropDownMenu_Initialize(menuFrame, L_EasyMenu_Initialize, displayMode, nil, menuList);
L_ToggleDropDownMenu(1, nil, menuFrame, anchor, x, y, menuList, nil, autoHideDelay);
end
function L_EasyMenu_Initialize( frame, level, menuList )
for index = 1, getn(menuList) do
local value = menuList[index]
if (value.text) then
value.index = index;
L_UIDropDownMenu_AddButton( value, level );
end
end
end
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<!-- $Id: LibUIDropDownMenu.xml 13 2017-05-25 04:26:27Z arith $ -->
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="LibUIDropDownMenu.lua"/>
<Include file="LibUIDropDownMenuTemplates.xml"/>
<Script file="LibEasyMenu.lua"/>
<Button name="L_DropDownList1" toplevel="true" frameStrata="FULLSCREEN_DIALOG" inherits="L_UIDropDownListTemplate" hidden="true" id="1">
<Size>
<AbsDimension x="180" y="10"/>
</Size>
<Scripts>
<OnLoad>
local fontName, fontHeight, fontFlags = getglobal("L_DropDownList1Button1NormalText"):GetFont();
L_UIDROPDOWNMENU_DEFAULT_TEXT_HEIGHT = fontHeight;
tinsert(UIMenus, "L_DropDownList1"); --Allow closing with escape
</OnLoad>
</Scripts>
</Button>
<Button name="L_DropDownList2" toplevel="true" frameStrata="FULLSCREEN_DIALOG" inherits="L_UIDropDownListTemplate" hidden="true" id="2">
<Size>
<AbsDimension x="180" y="10"/>
</Size>
<Scripts>
<OnLoad>
tinsert(UIMenus, "L_DropDownList2"); --Allow closing with escape
</OnLoad>
</Scripts>
</Button>
</Ui>
@@ -0,0 +1,424 @@
<!-- $Id: LibUIDropDownMenuTemplates.xml 19 2017-07-02 13:34:55Z arith $ -->
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Button name="L_UIDropDownMenuButtonTemplate" virtual="true">
<Size>
<AbsDimension x="128" y="16"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentHighlight" file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD" setAllPoints="true" hidden="true"/>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parentCheck" file="Interface\Buttons\UI-CheckBox-Check">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="$parentIcon" hidden="true">
<Size>
<AbsDimension x="15" y="15"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="$parentColorSwatch" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-6" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentSwatchBg">
<Size>
<AbsDimension x="14" y="14"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1.0" g="1.0" b="1.0"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
CloseMenus()
L_UIDropDownMenuButton_OpenColorPicker(this:GetParent())
</OnClick>
<OnEnter>
L_CloseDropDownMenus(this:GetParent():GetParent():GetID() + 1)
getglobal(this:GetName().."SwatchBg"):SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b)
L_UIDropDownMenu_StopCounting(this:GetParent():GetParent())
</OnEnter>
<OnLeave>
getglobal(this:GetName().."SwatchBg"):SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b)
L_UIDropDownMenu_StartCounting(this:GetParent():GetParent())
</OnLeave>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
</Button>
<Button name="$parentExpandArrow" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
L_ToggleDropDownMenu(this:GetParent():GetParent():GetID() + 1, this:GetParent().value, nil, nil, nil, nil, this:GetParent().menuList, this)
</OnClick>
<OnEnter>
local level = this:GetParent():GetParent():GetID() + 1
local listFrame = getglobal("L_DropDownList"..level)
if not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= this then
L_ToggleDropDownMenu(level, this:GetParent().value, nil, nil, nil, nil, this:GetParent().menuList, this)
end
L_UIDropDownMenu_StopCounting(this:GetParent():GetParent())
</OnEnter>
<OnLeave>
L_UIDropDownMenu_StartCounting(this:GetParent():GetParent())
</OnLeave>
</Scripts>
<NormalTexture file="Interface\ChatFrame\ChatFrameExpandArrow"/>
</Button>
<Button name="$parentInvisibleButton" hidden="true">
<Anchors>
<Anchor point="TOPLEFT"/>
<Anchor point="BOTTOMLEFT"/>
<Anchor point="RIGHT" relativeTo="$parentColorSwatch" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
L_UIDropDownMenu_StopCounting(this:GetParent():GetParent())
L_CloseDropDownMenus(this:GetParent():GetParent():GetID() + 1)
local parent = this:GetParent();
if parent.tooltipTitle and parent.tooltipWhileDisabled then
if parent.tooltipOnButton then
GameTooltip:SetOwner(parent, "ANCHOR_RIGHT")
GameTooltip:AddLine(parent.tooltipTitle, 1.0, 1.0, 1.0)
GameTooltip:AddLine(parent.tooltipText, nil, nil, nil, true)
GameTooltip:Show()
else
GameTooltip_AddNewbieTip(parent, parent.tooltipTitle, 1.0, 1.0, 1.0, parent.tooltipText, 1)
end
end
</OnEnter>
<OnLeave>
L_UIDropDownMenu_StartCounting(this:GetParent():GetParent())
GameTooltip:Hide()
</OnLeave>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetParent():GetFrameLevel()+2)
</OnLoad>
<OnClick>
L_UIDropDownMenuButton_OnClick(this, arg1, arg2)
</OnClick>
<OnEnter>
if this.hasArrow then
local level = this:GetParent():GetID() + 1
local listFrame = getglobal("L_DropDownList"..level)
if not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= this then
L_ToggleDropDownMenu(this:GetParent():GetID() + 1, this.value, nil, nil, nil, nil, this.menuList, this)
end
else
L_CloseDropDownMenus(this:GetParent():GetID() + 1)
end
getglobal(this:GetName().."Highlight"):Show()
L_UIDropDownMenu_StopCounting(this:GetParent())
if this.tooltipTitle then
if this.tooltipOnButton then
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
GameTooltip:AddLine(this.tooltipTitle, 1.0, 1.0, 1.0)
GameTooltip:AddLine(this.tooltipText, nil, nil, nil, true)
GameTooltip:Show()
else
GameTooltip_AddNewbieTip(this, this.tooltipTitle, 1.0, 1.0, 1.0, this.tooltipText, 1)
end
end
</OnEnter>
<OnLeave>
getglobal(this:GetName().."Highlight"):Hide()
L_UIDropDownMenu_StartCounting(this:GetParent())
GameTooltip:Hide()
</OnLeave>
</Scripts>
<ButtonText name="$parentNormalText"/>
<NormalFont inherits="GameFontHighlightSmall" justifyH="LEFT"/>
<HighlightFont inherits="GameFontHighlightSmall" justifyH="LEFT"/>
<DisabledFont inherits="GameFontDisableSmall" justifyH="LEFT"/>
</Button>
<Button name="L_UIDropDownListTemplate" hidden="true" frameStrata="DIALOG" enableMouse="true" virtual="true">
<Frames>
<Frame name="$parentBackdrop" setAllPoints="true">
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background-Dark" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="9"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
</Frame>
<Frame name="$parentMenuBackdrop" setAllPoints="true">
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="4"/>
</BackgroundInsets>
</Backdrop>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b);
this:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b);
</OnLoad>
</Scripts>
</Frame>
<Button name="$parentButton1" inherits="L_UIDropDownMenuButtonTemplate" id="1"/>
<Button name="$parentButton2" inherits="L_UIDropDownMenuButtonTemplate" id="2"/>
<Button name="$parentButton3" inherits="L_UIDropDownMenuButtonTemplate" id="3"/>
<Button name="$parentButton4" inherits="L_UIDropDownMenuButtonTemplate" id="4"/>
<Button name="$parentButton5" inherits="L_UIDropDownMenuButtonTemplate" id="5"/>
<Button name="$parentButton6" inherits="L_UIDropDownMenuButtonTemplate" id="6"/>
<Button name="$parentButton7" inherits="L_UIDropDownMenuButtonTemplate" id="7"/>
<Button name="$parentButton8" inherits="L_UIDropDownMenuButtonTemplate" id="8"/>
<Button name="$parentButton9" inherits="L_UIDropDownMenuButtonTemplate" id="9"/>
<Button name="$parentButton10" inherits="L_UIDropDownMenuButtonTemplate" id="10"/>
<Button name="$parentButton11" inherits="L_UIDropDownMenuButtonTemplate" id="11"/>
<Button name="$parentButton12" inherits="L_UIDropDownMenuButtonTemplate" id="12"/>
<Button name="$parentButton13" inherits="L_UIDropDownMenuButtonTemplate" id="13"/>
<Button name="$parentButton14" inherits="L_UIDropDownMenuButtonTemplate" id="14"/>
<Button name="$parentButton15" inherits="L_UIDropDownMenuButtonTemplate" id="15"/>
<Button name="$parentButton16" inherits="L_UIDropDownMenuButtonTemplate" id="16"/>
<Button name="$parentButton17" inherits="L_UIDropDownMenuButtonTemplate" id="17"/>
<Button name="$parentButton18" inherits="L_UIDropDownMenuButtonTemplate" id="18"/>
<Button name="$parentButton19" inherits="L_UIDropDownMenuButtonTemplate" id="19"/>
<Button name="$parentButton20" inherits="L_UIDropDownMenuButtonTemplate" id="20"/>
<Button name="$parentButton21" inherits="L_UIDropDownMenuButtonTemplate" id="21"/>
<Button name="$parentButton22" inherits="L_UIDropDownMenuButtonTemplate" id="22"/>
<Button name="$parentButton23" inherits="L_UIDropDownMenuButtonTemplate" id="23"/>
<Button name="$parentButton24" inherits="L_UIDropDownMenuButtonTemplate" id="24"/>
<Button name="$parentButton25" inherits="L_UIDropDownMenuButtonTemplate" id="25"/>
<Button name="$parentButton26" inherits="L_UIDropDownMenuButtonTemplate" id="26"/>
<Button name="$parentButton27" inherits="L_UIDropDownMenuButtonTemplate" id="27"/>
<Button name="$parentButton28" inherits="L_UIDropDownMenuButtonTemplate" id="28"/>
<Button name="$parentButton29" inherits="L_UIDropDownMenuButtonTemplate" id="29"/>
<Button name="$parentButton30" inherits="L_UIDropDownMenuButtonTemplate" id="30"/>
<Button name="$parentButton31" inherits="L_UIDropDownMenuButtonTemplate" id="31"/>
<Button name="$parentButton32" inherits="L_UIDropDownMenuButtonTemplate" id="32"/>
</Frames>
<Scripts>
<OnClick>
this:Hide();
</OnClick>
<OnEnter>
L_UIDropDownMenu_StopCounting(this, arg1);
</OnEnter>
<OnLeave>
L_UIDropDownMenu_StartCounting(this, arg1);
</OnLeave>
<OnUpdate>
L_UIDropDownMenu_OnUpdate(this, arg1);
</OnUpdate>
<OnShow>
for i=1, L_UIDROPDOWNMENU_MAXBUTTONS do
if (not this.noResize) then
getglobal(this:GetName().."Button"..i):SetWidth(this.maxWidth);
end
end
if (not this.noResize) then
this:SetWidth(this.maxWidth+25);
end
this.showTimer = nil;
if ( this:GetID() > 1 ) then
this.parent = getglobal("L_DropDownList"..(this:GetID() - 1));
end
</OnShow>
<OnHide>
L_UIDropDownMenu_OnHide(this);
</OnHide>
</Scripts>
</Button>
<Frame name="L_UIDropDownMenuTemplate" virtual="true">
<Size>
<AbsDimension x="40" y="32"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentLeft" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
<Size>
<AbsDimension x="25" y="64"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="17"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.1953125" top="0" bottom="1"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
<Size>
<AbsDimension x="115" y="64"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.1953125" right="0.8046875" top="0" bottom="1"/>
</Texture>
<Texture name="$parentRight" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
<Size>
<AbsDimension x="25" y="64"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMiddle" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.8046875" right="1" top="0" bottom="1"/>
</Texture>
<FontString parentKey="Text" name="$parentText" inherits="GameFontHighlightSmall" wordwrap="false" justifyH="RIGHT">
<Size>
<AbsDimension x="0" y="10"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentRight">
<Offset>
<AbsDimension x="-43" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="OVERLAY">
<Texture parentKey="Icon" name="$parentIcon" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset x="30" y="2"/>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Button parentKey="Button" name="$parentButton" motionScriptsWhileDisabled="true" >
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parentRight">
<Offset>
<AbsDimension x="-16" y="-18"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
local parent = this:GetParent();
local myscript = parent:GetScript("OnEnter");
if(myscript ~= nil) then
myscript(parent);
end
</OnEnter>
<OnLeave>
local parent = this:GetParent();
local myscript = parent:GetScript("OnLeave");
if(myscript ~= nil) then
myscript(parent);
end
</OnLeave>
<OnClick>
L_ToggleDropDownMenu(nil, nil, this:GetParent());
PlaySound(PlaySoundKitID and "igMainMenuOptionCheckBoxOn" or SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON);
</OnClick>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Up">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
</NormalTexture>
<PushedTexture name="$parentPushedTexture" file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Down">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
</PushedTexture>
<DisabledTexture name="$parentDisabledTexture" file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Disabled">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
</DisabledTexture>
<HighlightTexture name="$parentHighlightTexture" file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
</HighlightTexture>
</Button>
</Frames>
<Scripts>
<OnHide>
L_CloseDropDownMenus();
</OnHide>
</Scripts>
</Frame>
</Ui>