mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
remove temp folder structure
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local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local B = E:GetModule("Bags");
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--Cache global variables
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--Lua functions
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local _G = _G
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local unpack = unpack
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local tinsert = table.insert
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--WoW API / Variables
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local CreateFrame = CreateFrame
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local NUM_BAG_FRAMES = NUM_BAG_FRAMES
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local TOTAL_BAGS = NUM_BAG_FRAMES + 2
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local ElvUIKeyRing = CreateFrame("CheckButton", "ElvUIKeyRingButton", UIParent, "ItemButtonTemplate")
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ElvUIKeyRing:RegisterForClicks("anyUp")
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E:StripTextures(ElvUIKeyRing)
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ElvUIKeyRing:SetScript("OnClick", function() if CursorHasItem() then PutKeyInKeyRing() else ToggleKeyRing() end end)
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ElvUIKeyRing:SetScript("OnReceiveDrag", function() if CursorHasItem() then PutKeyInKeyRing() end end)
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ElvUIKeyRing:SetScript("OnEnter", function() GameTooltip:SetOwner(this, "ANCHOR_LEFT") local color = HIGHLIGHT_FONT_COLOR GameTooltip:SetText(KEYRING, color.r, color.g, color.b) GameTooltip:AddLine() end)
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ElvUIKeyRing:SetScript("OnLeave", function() GameTooltip:Hide() end)
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_G[ElvUIKeyRing:GetName().."IconTexture"]:SetTexture("Interface\\ContainerFrame\\KeyRing-Bag-Icon")
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_G[ElvUIKeyRing:GetName().."IconTexture"]:SetTexCoord(unpack(E.TexCoords))
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local function OnEnter()
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if not E.db.bags.bagBar.mouseover then return end
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UIFrameFadeIn(ElvUIBags, 0.2, ElvUIBags:GetAlpha(), 1)
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end
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local function OnLeave()
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if not E.db.bags.bagBar.mouseover then return end
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UIFrameFadeOut(ElvUIBags, 0.2, ElvUIBags:GetAlpha(), 0)
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end
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function B:SkinBag(bag)
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local icon = _G[bag:GetName().."IconTexture"]
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bag.oldTex = icon:GetTexture()
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E:StripTextures(bag)
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E:CreateBackdrop(bag, "Default", true)
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bag.backdrop:SetAllPoints()
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E:StyleButton(bag, true)
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icon:SetTexture(bag.oldTex)
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icon:Show()
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E:SetInside(icon)
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icon:SetTexCoord(unpack(E.TexCoords))
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end
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function B:SizeAndPositionBagBar()
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if not ElvUIBags then return end
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local buttonSpacing = E.db.bags.bagBar.spacing
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local backdropSpacing = E.db.bags.bagBar.backdropSpacing
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local bagBarSize = E.db.bags.bagBar.size
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local showBackdrop = E.db.bags.bagBar.showBackdrop
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local growthDirection = E.db.bags.bagBar.growthDirection
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local sortDirection = E.db.bags.bagBar.sortDirection
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if E.db.bags.bagBar.mouseover then
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ElvUIBags:SetAlpha(0)
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else
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ElvUIBags:SetAlpha(1)
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end
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if showBackdrop then
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ElvUIBags.backdrop:Show()
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else
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ElvUIBags.backdrop:Hide()
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end
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ElvUIKeyRingButton:SetWidth(bagBarSize)
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ElvUIKeyRingButton:SetHeight(bagBarSize)
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ElvUIKeyRingButton:ClearAllPoints()
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for i = 1, getn(ElvUIBags.buttons) do
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local button = ElvUIBags.buttons[i]
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local prevButton = ElvUIBags.buttons[i-1]
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button:SetWidth(E.db.bags.bagBar.size)
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button:SetHeight(E.db.bags.bagBar.size)
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button:ClearAllPoints()
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if growthDirection == "HORIZONTAL" and sortDirection == "ASCENDING" then
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if i == 1 then
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button:SetPoint("LEFT", ElvUIBags, "LEFT", (showBackdrop and (backdropSpacing + E.Border) or 0), 0)
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elseif prevButton then
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button:SetPoint("LEFT", prevButton, "RIGHT", buttonSpacing, 0)
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end
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elseif growthDirection == "VERTICAL" and sortDirection == "ASCENDING" then
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if i == 1 then
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button:SetPoint("TOP", ElvUIBags, "TOP", 0, -(showBackdrop and (backdropSpacing + E.Border) or 0))
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elseif prevButton then
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button:SetPoint("TOP", prevButton, "BOTTOM", 0, -buttonSpacing)
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end
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elseif growthDirection == "HORIZONTAL" and sortDirection == "DESCENDING" then
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if i == 1 then
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button:SetPoint("RIGHT", ElvUIBags, "RIGHT", -(showBackdrop and (backdropSpacing + E.Border) or 0), 0)
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elseif prevButton then
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button:SetPoint("RIGHT", prevButton, "LEFT", -buttonSpacing, 0)
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end
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else
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if i == 1 then
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button:SetPoint("BOTTOM", ElvUIBags, "BOTTOM", 0, (showBackdrop and (backdropSpacing + E.Border) or 0))
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elseif prevButton then
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button:SetPoint("BOTTOM", prevButton, "TOP", 0, buttonSpacing)
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end
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end
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end
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if growthDirection == "HORIZONTAL" then
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ElvUIBags:SetWidth(bagBarSize*(TOTAL_BAGS) + buttonSpacing*(TOTAL_BAGS-1) + ((showBackdrop == true and (E.Border + backdropSpacing) or E.Spacing)*2))
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ElvUIBags:SetHeight(bagBarSize + ((showBackdrop and (E.Border + backdropSpacing) or E.Spacing)*2))
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else
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ElvUIBags:SetHeight(bagBarSize*(TOTAL_BAGS) + buttonSpacing*(TOTAL_BAGS-1) + ((showBackdrop == true and (E.Border + backdropSpacing) or E.Spacing)*2))
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ElvUIBags:SetWidth(bagBarSize + ((showBackdrop and (E.Border + backdropSpacing) or E.Spacing)*2))
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end
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end
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function B:LoadBagBar()
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if not E.private.bags.bagBar then return end
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local ElvUIBags = CreateFrame("Frame", "ElvUIBags", E.UIParent)
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ElvUIBags:SetPoint("TOPRIGHT", RightChatPanel, "TOPLEFT", -4, 0)
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ElvUIBags.buttons = {}
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E:CreateBackdrop(ElvUIBags)
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ElvUIBags.backdrop:SetAllPoints()
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ElvUIBags:EnableMouse(true)
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ElvUIBags:SetScript("OnEnter", OnEnter)
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ElvUIBags:SetScript("OnLeave", OnLeave)
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MainMenuBarBackpackButton:SetParent(ElvUIBags)
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MainMenuBarBackpackButton.SetParent = E.dummy
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MainMenuBarBackpackButton:ClearAllPoints()
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E:FontTemplate(MainMenuBarBackpackButtonCount, nil, 10)
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MainMenuBarBackpackButtonCount:ClearAllPoints()
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MainMenuBarBackpackButtonCount:SetPoint("BOTTOMRIGHT", MainMenuBarBackpackButton, "BOTTOMRIGHT", -1, 4)
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MainMenuBarBackpackButton:Show()
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MainMenuBarBackpackButton:SetAlpha(1)
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HookScript(MainMenuBarBackpackButton, "OnEnter", OnEnter)
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HookScript(MainMenuBarBackpackButton, "OnLeave", OnLeave)
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tinsert(ElvUIBags.buttons, MainMenuBarBackpackButton)
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self:SkinBag(MainMenuBarBackpackButton)
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for i = 0, NUM_BAG_FRAMES - 1 do
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local b = _G["CharacterBag"..i.."Slot"]
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b:SetParent(ElvUIBags)
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b.SetParent = E.dummy
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b:Show()
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b:SetAlpha(1)
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HookScript(b, "OnEnter", OnEnter)
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HookScript(b, "OnLeave", OnLeave)
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self:SkinBag(b)
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tinsert(ElvUIBags.buttons, b)
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end
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E:SetTemplate(ElvUIKeyRingButton)
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E:StyleButton(ElvUIKeyRingButton, true)
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E:SetInside(_G[ElvUIKeyRingButton:GetName().."IconTexture"])
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ElvUIKeyRingButton:SetParent(ElvUIBags)
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ElvUIKeyRingButton.SetParent = E.dummy
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HookScript(ElvUIKeyRingButton, "OnEnter", OnEnter)
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HookScript(ElvUIKeyRingButton, "OnLeave", OnLeave)
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tinsert(ElvUIBags.buttons, ElvUIKeyRingButton)
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self:SizeAndPositionBagBar()
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E:CreateMover(ElvUIBags, "BagsMover", L["Bags"])
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end
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