remove temp folder structure

This commit is contained in:
Crum
2018-02-19 21:03:21 -06:00
parent 85a2a5bcf7
commit 611f11aff9
408 changed files with 0 additions and 0 deletions
+81
View File
@@ -0,0 +1,81 @@
local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local B = E:NewModule("Blizzard", "AceEvent-3.0", "AceHook-3.0");
local GetNumQuestChoices = GetNumQuestChoices
local GetNumQuestLogChoices = GetNumQuestLogChoices
local GetQuestLogRewardHonor = GetQuestLogRewardHonor
local GetQuestLogRewardMoney = GetQuestLogRewardMoney
local GetQuestLogRewardSpell = GetQuestLogRewardSpell
local GetRewardHonor = GetRewardHonor
local GetRewardMoney = GetRewardMoney
local GetRewardSpell = GetRewardSpell
E.Blizzard = B
function B:Initialize()
self:AlertMovers()
self:EnhanceColorPicker()
-- self:KillBlizzard()
self:PositionCaptureBar()
self:PositionDurabilityFrame()
self:PositionGMFrames()
self:MoveWatchFrame()
--[[self:RawHook("CombatConfig_Colorize_Update", function()
if not CHATCONFIG_SELECTED_FILTER_SETTINGS then return end
self.hooks.CombatConfig_Colorize_Update()
end, true)
hooksecurefunc("QuestFrameItems_Update", function(questState)
local spacerFrame, money, honor, numQuestRewards, numQuestChoices, numQuestSpellRewards
if questState == "QuestLog" then
spacerFrame = QuestLogSpacerFrame
money, honor, numQuestRewards, numQuestChoices, numQuestSpellRewards = GetQuestLogRewardMoney(), GetQuestLogRewardHonor(), GetNumQuestLogRewards(), GetNumQuestLogChoices(), GetQuestLogRewardSpell()
else
spacerFrame = QuestSpacerFrame
money, honor, numQuestRewards, numQuestChoices, numQuestSpellRewards = GetRewardMoney(), GetRewardHonor(), GetNumQuestRewards(), GetNumQuestChoices(), GetRewardSpell()
end
if money == 0 and honor > 0 and (numQuestRewards > 0 or numQuestChoices > 0 or numQuestSpellRewards) then
numQuestSpellRewards = numQuestSpellRewards and 1 or 0
local rewardsCount = numQuestRewards + numQuestChoices + numQuestSpellRewards
local honorFrame = _G[questState.."HonorFrame"]
if numQuestRewards > 0 then
honorFrame:ClearAllPoints()
honorFrame:SetPoint("TOPLEFT", questState.."Item"..rewardsCount, "BOTTOMLEFT", 3, 0)
QuestFrame_SetAsLastShown(questState.."HonorFrame", spacerFrame)
else
local questItemReceiveText = _G[questState.."ItemReceiveText"]
honorFrame:ClearAllPoints()
honorFrame:SetPoint("TOPLEFT", questItemReceiveText, "BOTTOMLEFT", 0, -5)
if numQuestSpellRewards > 0 then
questItemReceiveText:SetText(REWARD_ITEMS)
questItemReceiveText:SetPoint("TOPLEFT", questState.."Item"..rewardsCount, "BOTTOMLEFT", 3, 15)
elseif numQuestChoices > 0 then
questItemReceiveText:SetText(REWARD_ITEMS)
local index = numQuestChoices
if mod(index, 2) == 0 then
index = index - 1
end
questItemReceiveText:SetPoint("TOPLEFT", questState.."Item"..index, "BOTTOMLEFT", 3, 15)
else
questItemReceiveText:SetText(REWARD_ITEMS_ONLY)
questItemReceiveText:SetPoint("TOPLEFT", questState.."RewardTitleText", "BOTTOMLEFT", 3, 15)
end
QuestFrame_SetAsLastShown(questItemReceiveText, spacerFrame)
end
end
end)--]]
end
local function InitializeCallback()
B:Initialize()
end
E:RegisterModule(B:GetName(), InitializeCallback)