remove temp folder structure

This commit is contained in:
Crum
2018-02-19 21:03:21 -06:00
parent 85a2a5bcf7
commit 611f11aff9
408 changed files with 0 additions and 0 deletions
+66
View File
@@ -0,0 +1,66 @@
local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local mod = E:NewModule("DataBars", "AceEvent-3.0");
E.DataBars = mod
--Cache global variables
--Lua functions
local _G = _G
--WoW API / Variables
local UIFrameFadeOut = UIFrameFadeOut
function mod:OnLeave()
if (this == ElvUI_ExperienceBar and mod.db.experience.mouseover) or (this == ElvUI_ReputationBar and mod.db.reputation.mouseover) then
UIFrameFadeOut(this, 1, this:GetAlpha(), 0)
end
GameTooltip:Hide()
end
function mod:CreateBar(name, onEnter, onClick, ...)
local bar = CreateFrame("Button", name, E.UIParent)
bar:SetPoint(unpack(arg))
bar:SetScript("OnEnter", onEnter)
bar:SetScript("OnLeave", mod.OnLeave)
bar:SetScript("OnClick", onClick)
bar:SetFrameStrata("LOW")
E:SetTemplate(bar, "Transparent")
bar:Hide()
bar.statusBar = CreateFrame("StatusBar", nil, bar)
E:SetInside(bar.statusBar)
bar.statusBar:SetStatusBarTexture(E.media.normTex)
E:RegisterStatusBar(bar.statusBar)
bar.text = bar.statusBar:CreateFontString(nil, "OVERLAY")
E:FontTemplate(bar.text)
bar.text:SetPoint("CENTER", 0, 0)
return bar
end
function mod:UpdateDataBarDimensions()
self:UpdateExperienceDimensions()
self:UpdateReputationDimensions()
end
function mod:PLAYER_LEVEL_UP(level, level2)
print(level, level2)
local maxLevel = 60
if (level ~= maxLevel or not self.db.experience.hideAtMaxLevel) and self.db.experience.enable then
self:UpdateExperience("PLAYER_LEVEL_UP", level)
else
self.expBar:Hide()
end
end
function mod:Initialize()
self.db = E.db.databars
self:LoadExperienceBar()
self:LoadReputationBar()
self:RegisterEvent("PLAYER_LEVEL_UP")
end
local function InitializeCallback()
mod:Initialize()
end
E:RegisterModule(mod:GetName(), InitializeCallback)