remove temp folder structure

This commit is contained in:
Crum
2018-02-19 21:03:21 -06:00
parent 85a2a5bcf7
commit 611f11aff9
408 changed files with 0 additions and 0 deletions
+66
View File
@@ -0,0 +1,66 @@
local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local DT = E:GetModule("DataTexts");
--Cache global variables
--Lua functions
local max = math.max
local format, join, sub = string.format, string.join, string.sub
--WoW API / Variables
local UnitAttackPower = UnitAttackPower
local UnitRangedAttackPower = UnitRangedAttackPower
local ATTACK_POWER_COLON = ATTACK_POWER_COLON
local ATTACK_POWER_MAGIC_NUMBER = ATTACK_POWER_MAGIC_NUMBER
local MELEE_ATTACK_POWER = MELEE_ATTACK_POWER
local MELEE_ATTACK_POWER_TOOLTIP = MELEE_ATTACK_POWER_TOOLTIP
local RANGED_ATTACK_POWER = RANGED_ATTACK_POWER
local RANGED_ATTACK_POWER_TOOLTIP = RANGED_ATTACK_POWER_TOOLTIP
local ATTACK_POWER_TOOLTIP = ATTACK_POWER_TOOLTIP
local ATTACK_POWER = sub(ATTACK_POWER_COLON, 1, -2)
local base, posBuff, negBuff, effective, Rbase, RposBuff, RnegBuff, Reffective, pwr
local displayNumberString = ""
local lastPanel
local function OnEvent(self)
if(E.myclass == "HUNTER") then
Rbase, RposBuff, RnegBuff = UnitRangedAttackPower("player")
Reffective = Rbase + RposBuff + RnegBuff
pwr = Reffective
else
base, posBuff, negBuff = UnitAttackPower("player")
effective = base + posBuff + negBuff
pwr = effective
end
self.text:SetText(format(displayNumberString, ATTACK_POWER, pwr))
lastPanel = self
end
local function OnEnter(self)
DT:SetupTooltip(self)
if(E.myclass == "HUNTER") then
DT.tooltip:AddDoubleLine(RANGED_ATTACK_POWER, pwr, 1, 1, 1)
local line = format(RANGED_ATTACK_POWER_TOOLTIP, max((pwr), 0) / ATTACK_POWER_MAGIC_NUMBER)
DT.tooltip:AddLine(line, nil, nil, nil, true)
else
DT.tooltip:AddDoubleLine(MELEE_ATTACK_POWER, pwr, 1, 1, 1)
DT.tooltip:AddLine(format(MELEE_ATTACK_POWER_TOOLTIP, max((base + posBuff + negBuff), 0) / ATTACK_POWER_MAGIC_NUMBER), nil, nil, nil, true)
end
DT.tooltip:Show()
end
local function ValueColorUpdate(hex)
displayNumberString = join("", "%s: ", hex, "%d|r")
if(lastPanel ~= nil) then
OnEvent(lastPanel)
end
end
E["valueColorUpdateFuncs"][ValueColorUpdate] = true
DT:RegisterDatatext("Attack Power", {"UNIT_ATTACK_POWER", "UNIT_RANGED_ATTACK_POWER"}, OnEvent, nil, nil, OnEnter, nil, ATTACK_POWER_TOOLTIP)