remove temp folder structure

This commit is contained in:
Crum
2018-02-19 21:03:21 -06:00
parent 85a2a5bcf7
commit 611f11aff9
408 changed files with 0 additions and 0 deletions
@@ -0,0 +1,48 @@
local E, L, V, P, G = unpack(ElvUI);
local UF = E:GetModule("UnitFrames");
local UnitIsPlayer = UnitIsPlayer
function UF:Construct_NameText(frame)
local name = frame.RaisedElementParent:CreateFontString(nil, "OVERLAY")
UF:Configure_FontString(name)
name:SetPoint("CENTER", frame.Health)
return name
end
function UF:UpdateNameSettings(frame, childType)
local db = frame.db
if childType == "pet" then
db = frame.db.petsGroup
elseif childType == "target" then
db = frame.db.targetsGroup
end
local name = frame.Name
if not db.power or not db.power.enable or not db.power.hideonnpc then
local attachPoint = self:GetObjectAnchorPoint(frame, db.name.attachTextTo)
name:ClearAllPoints()
name:SetPoint(db.name.position, attachPoint, db.name.position, db.name.xOffset, db.name.yOffset)
end
frame:Tag(name, db.name.text_format)
end
function UF:PostNamePosition(frame, unit)
if not frame.Power.value:IsShown() then return end
local db = frame.db
if UnitIsPlayer(unit) or (db.power and not db.power.enable) then
local position = db.name.position
local attachPoint = self:GetObjectAnchorPoint(frame, db.name.attachTextTo)
frame.Power.value:SetAlpha(1)
frame.Name:ClearAllPoints()
frame.Name:SetPoint(position, attachPoint, position, db.name.xOffset, db.name.yOffset)
else
frame.Power.value:SetAlpha(db.power.hideonnpc and 0 or 1)
frame.Name:ClearAllPoints()
frame.Name:SetPoint(frame.Power.value:GetPoint())
end
end