mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
remove temp folder structure
This commit is contained in:
@@ -0,0 +1,878 @@
|
||||
local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
|
||||
local NP = E:GetModule("NamePlates");
|
||||
|
||||
local selectedFilter
|
||||
local filters
|
||||
|
||||
local ACD = LibStub("AceConfigDialog-3.0")
|
||||
|
||||
local positionValues = {
|
||||
TOPLEFT = "TOPLEFT",
|
||||
LEFT = "LEFT",
|
||||
BOTTOMLEFT = "BOTTOMLEFT",
|
||||
RIGHT = "RIGHT",
|
||||
TOPRIGHT = "TOPRIGHT",
|
||||
BOTTOMRIGHT = "BOTTOMRIGHT",
|
||||
CENTER = "CENTER",
|
||||
TOP = "TOP",
|
||||
BOTTOM = "BOTTOM"
|
||||
};
|
||||
|
||||
local function UpdateFilterGroup()
|
||||
if not selectedFilter or not E.global["nameplates"]["filter"][selectedFilter] then
|
||||
E.Options.args.nameplate.args.generalGroup.args.filters.args.filterGroup = nil
|
||||
return
|
||||
end
|
||||
|
||||
E.Options.args.nameplate.args.generalGroup.args.filters.args.filterGroup = {
|
||||
type = "group",
|
||||
name = selectedFilter,
|
||||
guiInline = true,
|
||||
order = -10,
|
||||
get = function(info) return E.global["nameplates"]["filter"][selectedFilter][ info[getn(info)] ] end,
|
||||
set = function(info, value) E.global["nameplates"]["filter"][selectedFilter][ info[getn(info)] ] = value; NP:ForEachPlate("CheckFilter"); NP:ConfigureAll(); UpdateFilterGroup() end,
|
||||
args = {
|
||||
enable = {
|
||||
type = "toggle",
|
||||
order = 1,
|
||||
name = L["Enable"],
|
||||
desc = L["Use this filter."],
|
||||
},
|
||||
hide = {
|
||||
type = "toggle",
|
||||
order = 2,
|
||||
name = L["Hide"],
|
||||
desc = L["Prevent any nameplate with this unit name from showing."],
|
||||
},
|
||||
customColor = {
|
||||
type = "toggle",
|
||||
order = 3,
|
||||
name = L["Custom Color"],
|
||||
desc = L["Disable threat coloring for this plate and use the custom color."],
|
||||
},
|
||||
color = {
|
||||
type = "color",
|
||||
order = 4,
|
||||
name = L["Color"],
|
||||
get = function(info)
|
||||
local t = E.global["nameplates"]["filter"][selectedFilter][ info[getn(info)] ]
|
||||
if t then
|
||||
return t.r, t.g, t.b, t.a
|
||||
end
|
||||
end,
|
||||
set = function(info, r, g, b)
|
||||
E.global["nameplates"]["filter"][selectedFilter][ info[getn(info)] ] = {}
|
||||
local t = E.global["nameplates"]["filter"][selectedFilter][ info[getn(info)] ]
|
||||
if t then
|
||||
t.r, t.g, t.b = r, g, b
|
||||
UpdateFilterGroup()
|
||||
NP:ForEachPlate("CheckFilter")
|
||||
NP:ConfigureAll()
|
||||
end
|
||||
end
|
||||
},
|
||||
customScale = {
|
||||
type = "range",
|
||||
name = L["Custom Scale"],
|
||||
desc = L["Set the scale of the nameplate."],
|
||||
min = 0.67, max = 2, step = 0.01
|
||||
}
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
local ORDER = 100;
|
||||
local function GetUnitSettings(unit, name)
|
||||
local copyValues = {};
|
||||
for x, y in pairs(NP.db.units) do
|
||||
if(type(y) == "table" and x ~= unit) then
|
||||
copyValues[x] = L[x];
|
||||
end
|
||||
end
|
||||
local group = {
|
||||
order = ORDER,
|
||||
type = "group",
|
||||
name = name,
|
||||
childGroups = "tab",
|
||||
get = function(info) return E.db.nameplates.units[unit][ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit][ info[getn(info)] ] = value; NP:ConfigureAll(); end,
|
||||
args = {
|
||||
copySettings = {
|
||||
order = -10,
|
||||
type = "select",
|
||||
name = L["Copy Settings From"],
|
||||
desc = L["Copy settings from another unit."],
|
||||
values = copyValues,
|
||||
get = function() return ""; end,
|
||||
set = function(info, value)
|
||||
NP:CopySettings(value, unit);
|
||||
NP:ConfigureAll();
|
||||
end
|
||||
},
|
||||
defaultSettings = {
|
||||
order = -9,
|
||||
type = "execute",
|
||||
name = L["Default Settings"],
|
||||
desc = L["Set Settings to Default"],
|
||||
func = function(info, value)
|
||||
NP:ResetSettings(unit);
|
||||
NP:ConfigureAll();
|
||||
end
|
||||
},
|
||||
healthGroup = {
|
||||
order = 1,
|
||||
name = L["Health"],
|
||||
type = "group",
|
||||
get = function(info) return E.db.nameplates.units[unit].healthbar[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].healthbar[ info[getn(info)] ] = value; NP:ConfigureAll(); end,
|
||||
args = {
|
||||
header = {
|
||||
order = 0,
|
||||
type = "header",
|
||||
name = L["Health"]
|
||||
},
|
||||
enable = {
|
||||
order = 1,
|
||||
type = "toggle",
|
||||
name = L["Enable"]
|
||||
},
|
||||
height = {
|
||||
order = 2,
|
||||
type = "range",
|
||||
name = L["Height"],
|
||||
min = 4, max = 20, step = 1
|
||||
},
|
||||
width = {
|
||||
order = 3,
|
||||
type = "range",
|
||||
name = L["Width"],
|
||||
min = 50, max = 200, step = 1
|
||||
},
|
||||
textGroup = {
|
||||
order = 100,
|
||||
type = "group",
|
||||
name = L["Text"],
|
||||
guiInline = true,
|
||||
get = function(info) return E.db.nameplates.units[unit].healthbar.text[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].healthbar.text[ info[getn(info)] ] = value; NP:ConfigureAll(); end,
|
||||
args = {
|
||||
enable = {
|
||||
order = 1,
|
||||
type = "toggle",
|
||||
name = L["Enable"]
|
||||
},
|
||||
format = {
|
||||
order = 2,
|
||||
name = L["Format"],
|
||||
type = "select",
|
||||
values = {
|
||||
["CURRENT"] = L["Current"],
|
||||
["CURRENT_MAX"] = L["Current / Max"],
|
||||
["CURRENT_PERCENT"] = L["Current - Percent"],
|
||||
["CURRENT_MAX_PERCENT"] = L["Current - Max | Percent"],
|
||||
["PERCENT"] = L["Percent"],
|
||||
["DEFICIT"] = L["Deficit"]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
castGroup = {
|
||||
order = 3,
|
||||
name = L["Cast Bar"],
|
||||
type = "group",
|
||||
get = function(info) return E.db.nameplates.units[unit].castbar[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].castbar[ info[getn(info)] ] = value; NP:ConfigureAll(); end,
|
||||
args = {
|
||||
header = {
|
||||
order = 0,
|
||||
type = "header",
|
||||
name = L["Cast Bar"]
|
||||
},
|
||||
enable = {
|
||||
order = 1,
|
||||
name = L["Enable"],
|
||||
type = "toggle",
|
||||
},
|
||||
hideSpellName = {
|
||||
order = 2,
|
||||
type = "toggle",
|
||||
name = L["Hide Spell Name"]
|
||||
},
|
||||
hideTime = {
|
||||
order = 3,
|
||||
type = "toggle",
|
||||
name = L["Hide Time"]
|
||||
},
|
||||
height = {
|
||||
order = 4,
|
||||
type = "range",
|
||||
name = L["Height"],
|
||||
min = 4, max = 20, step = 1
|
||||
},
|
||||
offset = {
|
||||
order = 5,
|
||||
type = "range",
|
||||
name = L["Offset"],
|
||||
min = 0, max = 30, step = 1
|
||||
},
|
||||
castTimeFormat = {
|
||||
order = 6,
|
||||
type = "select",
|
||||
name = L["Cast Time Format"],
|
||||
values = {
|
||||
["CURRENT"] = L["Current"],
|
||||
["CURRENT_MAX"] = L["Current / Max"],
|
||||
["REMAINING"] = L["Remaining"]
|
||||
}
|
||||
},
|
||||
channelTimeFormat = {
|
||||
order = 7,
|
||||
type = "select",
|
||||
name = L["Channel Time Format"],
|
||||
values = {
|
||||
["CURRENT"] = L["Current"],
|
||||
["CURRENT_MAX"] = L["Current / Max"],
|
||||
["REMAINING"] = L["Remaining"]
|
||||
}
|
||||
},
|
||||
timeToHold = {
|
||||
order = 8,
|
||||
type = "range",
|
||||
name = L["Time To Hold"],
|
||||
desc = L["How many seconds the castbar should stay visible after the cast failed or was interrupted."],
|
||||
min = 0, max = 4, step = 0.1
|
||||
}
|
||||
}
|
||||
},
|
||||
buffsGroup = {
|
||||
order = 4,
|
||||
name = L["Buffs"],
|
||||
type = "group",
|
||||
get = function(info) return E.db.nameplates.units[unit].buffs.filters[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].buffs.filters[ info[getn(info)] ] = value; NP:ConfigureAll(); end,
|
||||
disabled = function() return not E.db.nameplates.units[unit].healthbar.enable; end,
|
||||
args = {
|
||||
header = {
|
||||
order = 0,
|
||||
type = "header",
|
||||
name = L["Buffs"]
|
||||
},
|
||||
enable = {
|
||||
order = 1,
|
||||
type = "toggle",
|
||||
name = L["Enable"],
|
||||
get = function(info) return E.db.nameplates.units[unit].buffs[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].buffs[ info[getn(info)] ] = value; NP:ConfigureAll(); end
|
||||
},
|
||||
numAuras = {
|
||||
order = 2,
|
||||
type = "range",
|
||||
name = L["# Displayed Auras"],
|
||||
desc = L["Controls how many auras are displayed, this will also affect the size of the auras."],
|
||||
min = 1, max = 8, step = 1,
|
||||
get = function(info) return E.db.nameplates.units[unit].buffs[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].buffs[ info[getn(info)] ] = value; NP:ConfigureAll(); end
|
||||
},
|
||||
baseHeight = {
|
||||
order = 3,
|
||||
type = "range",
|
||||
name = L["Icon Base Height"],
|
||||
desc = L["Base Height for the Aura Icon"],
|
||||
min = 6, max = 60, step = 1,
|
||||
get = function(info) return E.db.nameplates.units[unit].buffs[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].buffs[ info[getn(info)] ] = value; NP:ConfigureAll(); end
|
||||
},
|
||||
filtersGroup = {
|
||||
name = L["Filters"],
|
||||
order = 4,
|
||||
type = "group",
|
||||
guiInline = true,
|
||||
args = {
|
||||
personal = {
|
||||
order = 1,
|
||||
type = "toggle",
|
||||
name = L["Personal Auras"]
|
||||
},
|
||||
maxDuration = {
|
||||
order = 2,
|
||||
type = "range",
|
||||
name = L["Maximum Duration"],
|
||||
min = 5, max = 3000, step = 1
|
||||
},
|
||||
filter = {
|
||||
order = 3,
|
||||
type = "select",
|
||||
name = FILTER,
|
||||
values = function()
|
||||
local filters = {}
|
||||
filters[""] = NONE
|
||||
for filter in pairs(E.global.unitframe["aurafilters"]) do
|
||||
filters[filter] = filter
|
||||
end
|
||||
return filters
|
||||
end
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
debuffsGroup = {
|
||||
order = 5,
|
||||
name = L["Debuffs"],
|
||||
type = "group",
|
||||
get = function(info) return E.db.nameplates.units[unit].debuffs.filters[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].debuffs.filters[ info[getn(info)] ] = value; NP:ConfigureAll(); end,
|
||||
disabled = function() return not E.db.nameplates.units[unit].healthbar.enable; end,
|
||||
args = {
|
||||
header = {
|
||||
order = 0,
|
||||
type = "header",
|
||||
name = L["Debuffs"]
|
||||
},
|
||||
enable = {
|
||||
order = 1,
|
||||
type = "toggle",
|
||||
name = L["Enable"],
|
||||
get = function(info) return E.db.nameplates.units[unit].debuffs[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].debuffs[ info[getn(info)] ] = value; NP:ConfigureAll(); end
|
||||
},
|
||||
numAuras = {
|
||||
order = 2,
|
||||
type = "range",
|
||||
name = L["# Displayed Auras"],
|
||||
desc = L["Controls how many auras are displayed, this will also affect the size of the auras."],
|
||||
min = 1, max = 8, step = 1,
|
||||
get = function(info) return E.db.nameplates.units[unit].debuffs[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].debuffs[ info[getn(info)] ] = value; NP:ConfigureAll(); end
|
||||
},
|
||||
baseHeight = {
|
||||
order = 3,
|
||||
type = "range",
|
||||
name = L["Icon Base Height"],
|
||||
desc = L["Base Height for the Aura Icon"],
|
||||
min = 6, max = 60, step = 1,
|
||||
get = function(info) return E.db.nameplates.units[unit].debuffs[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].debuffs[ info[getn(info)] ] = value; NP:ConfigureAll(); end
|
||||
},
|
||||
filtersGroup = {
|
||||
name = L["Filters"],
|
||||
order = 4,
|
||||
type = "group",
|
||||
guiInline = true,
|
||||
args = {
|
||||
personal = {
|
||||
order = 1,
|
||||
type = "toggle",
|
||||
name = L["Personal Auras"]
|
||||
},
|
||||
maxDuration = {
|
||||
order = 2,
|
||||
type = "range",
|
||||
name = L["Maximum Duration"],
|
||||
min = 5, max = 3000, step = 1
|
||||
},
|
||||
filter = {
|
||||
order = 3,
|
||||
type = "select",
|
||||
name = FILTER,
|
||||
values = function()
|
||||
local filters = {}
|
||||
filters[""] = NONE
|
||||
for filter in pairs(E.global.unitframe["aurafilters"]) do
|
||||
filters[filter] = filter
|
||||
end
|
||||
return filters
|
||||
end
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
levelGroup = {
|
||||
order = 6,
|
||||
name = LEVEL,
|
||||
type = "group",
|
||||
args = {
|
||||
header = {
|
||||
order = 0,
|
||||
type = "header",
|
||||
name = LEVEL
|
||||
},
|
||||
enable = {
|
||||
order = 1,
|
||||
name = L["Enable"],
|
||||
type = "toggle",
|
||||
get = function(info) return E.db.nameplates.units[unit].showLevel; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].showLevel = value; NP:ConfigureAll(); end
|
||||
}
|
||||
}
|
||||
},
|
||||
nameGroup = {
|
||||
order = 7,
|
||||
name = L["Name"],
|
||||
type = "group",
|
||||
get = function(info) return E.db.nameplates.units[unit].name[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].name[ info[getn(info)] ] = value; NP:ConfigureAll(); end,
|
||||
args = {
|
||||
header = {
|
||||
order = 0,
|
||||
type = "header",
|
||||
name = L["Name"]
|
||||
},
|
||||
enable = {
|
||||
order = 1,
|
||||
name = L["Enable"],
|
||||
type = "toggle",
|
||||
get = function(info) return E.db.nameplates.units[unit].showName; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].showName = value; NP:ConfigureAll(); end
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if(unit == "FRIENDLY_PLAYER" or unit == "ENEMY_PLAYER") then
|
||||
group.args.healthGroup.args.useClassColor = {
|
||||
order = 4,
|
||||
type = "toggle",
|
||||
name = L["Use Class Color"],
|
||||
desc = L["Depends on Class Caching module!"],
|
||||
disabled = function() return not E.private.general.classCache end
|
||||
};
|
||||
group.args.nameGroup.args.useClassColor = {
|
||||
order = 3,
|
||||
type = "toggle",
|
||||
name = L["Use Class Color"],
|
||||
desc = L["Depends on Class Caching module!"],
|
||||
disabled = function() return not E.private.general.classCache end
|
||||
};
|
||||
elseif(unit == "ENEMY_NPC" or unit == "FRIENDLY_NPC") then
|
||||
group.args.eliteIcon = {
|
||||
order = 10,
|
||||
name = L["Elite Icon"],
|
||||
type = "group",
|
||||
get = function(info) return E.db.nameplates.units[unit].eliteIcon[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.units[unit].eliteIcon[ info[getn(info)] ] = value; NP:ConfigureAll(); end,
|
||||
args = {
|
||||
header = {
|
||||
order = 0,
|
||||
type = "header",
|
||||
name = L["Elite Icon"]
|
||||
},
|
||||
enable = {
|
||||
order = 1,
|
||||
type = "toggle",
|
||||
name = L["Enable"]
|
||||
},
|
||||
position = {
|
||||
order = 2,
|
||||
type = "select",
|
||||
name = L["Position"],
|
||||
values = {
|
||||
["LEFT"] = L["Left"],
|
||||
["RIGHT"] = L["Right"],
|
||||
["TOP"] = L["Top"],
|
||||
["BOTTOM"] = L["Bottom"],
|
||||
["CENTER"] = L["Center"]
|
||||
}
|
||||
},
|
||||
size = {
|
||||
order = 3,
|
||||
type = "range",
|
||||
name = L["Size"],
|
||||
min = 12, max = 42, step = 1
|
||||
},
|
||||
xOffset = {
|
||||
order = 4,
|
||||
type = "range",
|
||||
name = L["X-Offset"],
|
||||
min = -100, max = 100, step = 1
|
||||
},
|
||||
yOffset = {
|
||||
order = 5,
|
||||
type = "range",
|
||||
name = L["Y-Offset"],
|
||||
min = -100, max = 100, step = 1
|
||||
}
|
||||
}
|
||||
};
|
||||
end
|
||||
|
||||
ORDER = ORDER + 100;
|
||||
return group;
|
||||
end
|
||||
|
||||
E.Options.args.nameplate = {
|
||||
type = "group",
|
||||
name = L["NamePlates"],
|
||||
childGroups = "tab",
|
||||
get = function(info) return E.db.nameplates[ info[getn(info)] ] end,
|
||||
set = function(info, value) E.db.nameplates[ info[getn(info)] ] = value; NP:ConfigureAll(); end,
|
||||
args = {
|
||||
enable = {
|
||||
order = 1,
|
||||
type = "toggle",
|
||||
name = L["Enable"],
|
||||
get = function(info) return E.private.nameplates[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.private.nameplates[ info[getn(info)] ] = value; E:StaticPopup_Show("PRIVATE_RL"); end
|
||||
},
|
||||
intro = {
|
||||
order = 2,
|
||||
type = "description",
|
||||
name = L["NAMEPLATE_DESC"]
|
||||
},
|
||||
header = {
|
||||
order = 3,
|
||||
type = "header",
|
||||
name = L["Shortcuts"]
|
||||
},
|
||||
generalGroup = {
|
||||
order = 20,
|
||||
type = "group",
|
||||
name = L["General Options"],
|
||||
childGroups = "tab",
|
||||
disabled = function() return not E.NamePlates; end,
|
||||
args = {
|
||||
general = {
|
||||
order = 1,
|
||||
type = "group",
|
||||
name = L["General"],
|
||||
args = {
|
||||
statusbar = {
|
||||
order = 0,
|
||||
type = "select",
|
||||
dialogControl = "LSM30_Statusbar",
|
||||
name = L["StatusBar Texture"],
|
||||
values = AceGUIWidgetLSMlists.statusbar,
|
||||
},
|
||||
useTargetGlow = {
|
||||
order = 2,
|
||||
type = "toggle",
|
||||
name = L["Use Target Glow"],
|
||||
},
|
||||
useTargetScale = {
|
||||
order = 3,
|
||||
type = "toggle",
|
||||
name = L["Use Target Scale"],
|
||||
desc = L["Enable/Disable the scaling of targetted nameplates."],
|
||||
},
|
||||
targetScale = {
|
||||
order = 4,
|
||||
type = "range",
|
||||
name = L["Target Scale"],
|
||||
desc = L["Scale of the nameplate that is targetted."],
|
||||
min = 0.3, max = 2, step = 0.01,
|
||||
isPercent = true,
|
||||
disabled = function() return E.db.nameplates.useTargetScale ~= true end,
|
||||
},
|
||||
nonTargetTransparency = {
|
||||
name = L["Non-Target Transparency"],
|
||||
desc = L["Set the transparency level of nameplates that are not the target nameplate."],
|
||||
type = "range",
|
||||
min = 0, max = 1, step = 0.01,
|
||||
isPercent = true,
|
||||
order = 8,
|
||||
},
|
||||
lowHealthThreshold = {
|
||||
order = 9,
|
||||
name = L["Low Health Threshold"],
|
||||
desc = L["Make the unitframe glow yellow when it is below this percent of health, it will glow red when the health value is half of this value."],
|
||||
type = "range",
|
||||
isPercent = true,
|
||||
min = 0, max = 1, step = 0.01,
|
||||
},
|
||||
showEnemyCombat = {
|
||||
order = 10,
|
||||
type = "select",
|
||||
name = L["Enemy Combat Toggle"],
|
||||
desc = L["Control enemy nameplates toggling on or off when in combat."],
|
||||
values = {
|
||||
["DISABLED"] = L["Disabled"],
|
||||
["TOGGLE_ON"] = L["Toggle On While In Combat"],
|
||||
["TOGGLE_OFF"] = L["Toggle Off While In Combat"],
|
||||
},
|
||||
set = function(info, value)
|
||||
E.db.nameplates[ info[getn(info)] ] = value;
|
||||
NP:PLAYER_REGEN_ENABLED();
|
||||
end,
|
||||
},
|
||||
showFriendlyCombat = {
|
||||
order = 11,
|
||||
type = "select",
|
||||
name = L["Friendly Combat Toggle"],
|
||||
desc = L["Control friendly nameplates toggling on or off when in combat."],
|
||||
values = {
|
||||
["DISABLED"] = L["Disabled"],
|
||||
["TOGGLE_ON"] = L["Toggle On While In Combat"],
|
||||
["TOGGLE_OFF"] = L["Toggle Off While In Combat"],
|
||||
},
|
||||
set = function(info, value)
|
||||
E.db.nameplates[ info[getn(info)] ] = value;
|
||||
NP:PLAYER_REGEN_ENABLED();
|
||||
end
|
||||
},
|
||||
comboPoints = {
|
||||
order = 12,
|
||||
type = "toggle",
|
||||
name = L["Combobar"]
|
||||
}
|
||||
}
|
||||
},
|
||||
fontGroup = {
|
||||
order = 100,
|
||||
type = "group",
|
||||
name = L["Fonts"],
|
||||
args = {
|
||||
font = {
|
||||
order = 4,
|
||||
type = "select", dialogControl = "LSM30_Font",
|
||||
name = L["Font"],
|
||||
values = AceGUIWidgetLSMlists.font
|
||||
},
|
||||
fontSize = {
|
||||
order = 5,
|
||||
type = "range",
|
||||
name = L["Font Size"],
|
||||
min = 4, max = 34, step = 1,
|
||||
},
|
||||
fontOutline = {
|
||||
order = 6,
|
||||
type = "select",
|
||||
name = L["Font Outline"],
|
||||
desc = L["Set the font outline."],
|
||||
values = {
|
||||
["NONE"] = L["None"],
|
||||
["OUTLINE"] = "OUTLINE",
|
||||
["MONOCHROMEOUTLINE"] = "MONOCROMEOUTLINE",
|
||||
["THICKOUTLINE"] = "THICKOUTLINE"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
threatGroup = {
|
||||
order = 150,
|
||||
type = "group",
|
||||
name = L["Threat"],
|
||||
-- TODO
|
||||
hidden = true,
|
||||
get = function(info)
|
||||
local t = E.db.nameplates.threat[ info[getn(info)] ];
|
||||
local d = P.nameplates.threat[info[getn(info)]];
|
||||
return t.r, t.g, t.b, t.a, d.r, d.g, d.b;
|
||||
end,
|
||||
set = function(info, r, g, b)
|
||||
local t = E.db.nameplates.threat[ info[getn(info)] ];
|
||||
t.r, t.g, t.b = r, g, b;
|
||||
end,
|
||||
args = {
|
||||
useThreatColor = {
|
||||
order = 1,
|
||||
type = "toggle",
|
||||
name = L["Use Threat Color"],
|
||||
get = function(info) return E.db.nameplates.threat.useThreatColor; end,
|
||||
set = function(info, value) E.db.nameplates.threat.useThreatColor = value; end
|
||||
},
|
||||
goodColor = {
|
||||
order = 2,
|
||||
type = "color",
|
||||
name = L["Good Color"],
|
||||
hasAlpha = false,
|
||||
disabled = function() return not E.db.nameplates.threat.useThreatColor; end
|
||||
},
|
||||
badColor = {
|
||||
order = 3,
|
||||
type = "color",
|
||||
name = L["Bad Color"],
|
||||
hasAlpha = false,
|
||||
disabled = function() return not E.db.nameplates.threat.useThreatColor; end
|
||||
},
|
||||
goodTransition = {
|
||||
order = 4,
|
||||
type = "color",
|
||||
name = L["Good Transition Color"],
|
||||
hasAlpha = false,
|
||||
disabled = function() return not E.db.nameplates.threat.useThreatColor; end
|
||||
},
|
||||
badTransition = {
|
||||
order = 5,
|
||||
type = "color",
|
||||
name = L["Bad Transition Color"],
|
||||
hasAlpha = false,
|
||||
disabled = function() return not E.db.nameplates.threat.useThreatColor; end
|
||||
},
|
||||
beingTankedByTank = {
|
||||
order = 6,
|
||||
type = "toggle",
|
||||
name = L["Color Tanked"],
|
||||
desc = L["Use Tanked Color when a nameplate is being effectively tanked by another tank."],
|
||||
get = function(info) return E.db.nameplates.threat[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.threat[ info[getn(info)] ] = value; end,
|
||||
disabled = function() return not E.db.nameplates.threat.useThreatColor; end
|
||||
},
|
||||
beingTankedByTankColor = {
|
||||
order = 7,
|
||||
type = "color",
|
||||
name = L["Tanked Color"],
|
||||
hasAlpha = false,
|
||||
disabled = function() return (not E.db.nameplates.threat.beingTankedByTank or not E.db.nameplates.threat.useThreatColor); end
|
||||
},
|
||||
goodScale = {
|
||||
order = 8,
|
||||
type = "range",
|
||||
name = L["Good Scale"],
|
||||
get = function(info) return E.db.nameplates.threat[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.threat[ info[getn(info)] ] = value; end,
|
||||
min = 0.3, max = 2, step = 0.01,
|
||||
isPercent = true
|
||||
},
|
||||
badScale = {
|
||||
order = 9,
|
||||
type = "range",
|
||||
name = L["Bad Scale"],
|
||||
get = function(info) return E.db.nameplates.threat[ info[getn(info)] ]; end,
|
||||
set = function(info, value) E.db.nameplates.threat[ info[getn(info)] ] = value; end,
|
||||
min = 0.3, max = 2, step = 0.01,
|
||||
isPercent = true
|
||||
}
|
||||
}
|
||||
},
|
||||
castGroup = {
|
||||
order = 175,
|
||||
type = "group",
|
||||
name = L["Cast Bar"],
|
||||
get = function(info)
|
||||
local t = E.db.nameplates[ info[getn(info)] ];
|
||||
local d = P.nameplates[info[getn(info)]];
|
||||
return t.r, t.g, t.b, t.a, d.r, d.g, d.b;
|
||||
end,
|
||||
set = function(info, r, g, b)
|
||||
local t = E.db.nameplates[ info[getn(info)] ];
|
||||
t.r, t.g, t.b = r, g, b;
|
||||
NP:ForEachPlate("ConfigureElement_CastBar");
|
||||
end,
|
||||
args = {
|
||||
castColor = {
|
||||
order = 1,
|
||||
type = "color",
|
||||
name = L["Cast Color"],
|
||||
hasAlpha = false
|
||||
}
|
||||
}
|
||||
},
|
||||
reactions = {
|
||||
order = 200,
|
||||
type = "group",
|
||||
name = L["Reaction Colors"],
|
||||
get = function(info)
|
||||
local t = E.db.nameplates.reactions[ info[getn(info)] ];
|
||||
local d = P.nameplates.reactions[info[getn(info)]];
|
||||
return t.r, t.g, t.b, t.a, d.r, d.g, d.b;
|
||||
end,
|
||||
set = function(info, r, g, b)
|
||||
local t = E.db.nameplates.reactions[ info[getn(info)] ];
|
||||
t.r, t.g, t.b = r, g, b;
|
||||
NP:ConfigureAll();
|
||||
end,
|
||||
args = {
|
||||
bad = {
|
||||
order = 1,
|
||||
type = "color",
|
||||
name = L["Enemy"],
|
||||
hasAlpha = false
|
||||
},
|
||||
neutral = {
|
||||
order = 2,
|
||||
type = "color",
|
||||
name = L["Neutral"],
|
||||
hasAlpha = false
|
||||
},
|
||||
good = {
|
||||
order = 3,
|
||||
type = "color",
|
||||
name = L["Friendly NPC"],
|
||||
hasAlpha = false
|
||||
},
|
||||
tapped = {
|
||||
order = 4,
|
||||
type = "color",
|
||||
name = L["Tagged NPC"],
|
||||
hasAlpha = false
|
||||
},
|
||||
friendlyPlayer = {
|
||||
order = 5,
|
||||
type = "color",
|
||||
name = L["Friendly Player"],
|
||||
hasAlpha = false
|
||||
}
|
||||
}
|
||||
},
|
||||
filters = {
|
||||
order = 300,
|
||||
type = "group",
|
||||
name = L["Filters"],
|
||||
args = {
|
||||
addname = {
|
||||
order = 2,
|
||||
type = "input",
|
||||
name = L["Add Name"],
|
||||
get = function(info) return "" end,
|
||||
set = function(info, value)
|
||||
if E.global["nameplates"]["filter"][value] then
|
||||
E:Print(L["Filter already exists!"])
|
||||
return
|
||||
end
|
||||
|
||||
E.global["nameplates"]["filter"][value] = {
|
||||
["enable"] = true,
|
||||
["hide"] = false,
|
||||
["customColor"] = false,
|
||||
["customScale"] = 1,
|
||||
["color"] = {r = 104/255, g = 138/255, b = 217/255}
|
||||
}
|
||||
UpdateFilterGroup()
|
||||
NP:ConfigureAll()
|
||||
end
|
||||
},
|
||||
deletename = {
|
||||
order = 3,
|
||||
type = "input",
|
||||
name = L["Remove Name"],
|
||||
get = function(info) return "" end,
|
||||
set = function(info, value)
|
||||
if G["nameplates"]["filter"][value] then
|
||||
E.global["nameplates"]["filter"][value].enable = false;
|
||||
E:Print(L["You can't remove a default name from the filter, disabling the name."])
|
||||
else
|
||||
E.global["nameplates"]["filter"][value] = nil;
|
||||
E.Options.args.nameplates.args.filters.args.filterGroup = nil;
|
||||
end
|
||||
UpdateFilterGroup()
|
||||
NP:ConfigureAll();
|
||||
end
|
||||
},
|
||||
selectFilter = {
|
||||
order = 3,
|
||||
type = "select",
|
||||
name = L["Select Filter"],
|
||||
get = function(info) return selectedFilter end,
|
||||
set = function(info, value) selectedFilter = value; UpdateFilterGroup() end,
|
||||
values = function()
|
||||
filters = {}
|
||||
for filter in pairs(E.global["nameplates"]["filter"]) do
|
||||
filters[filter] = filter
|
||||
end
|
||||
return filters
|
||||
end
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
friendlyPlayerGroup = GetUnitSettings("FRIENDLY_PLAYER", L["Friendly Player Frames"]),
|
||||
enemyPlayerGroup = GetUnitSettings("ENEMY_PLAYER", L["Enemy Player Frames"]),
|
||||
friendlyNPCGroup = GetUnitSettings("FRIENDLY_NPC", L["Friendly NPC Frames"]),
|
||||
enemyNPCGroup = GetUnitSettings("ENEMY_NPC", L["Enemy NPC Frames"])
|
||||
}
|
||||
};
|
||||
Reference in New Issue
Block a user