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https://github.com/Bluewhale1337/ElvUIModernized.git
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fix overlaps of frames
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@@ -15,6 +15,8 @@ local hooksecurefunc = hooksecurefunc
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local function LoadSkin()
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if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.quest ~= true then return end
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UIPanelWindows["QuestFrame"] = {area = "doublewide", pushable = 0, whileDead = 1}
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local QuestStrip = {
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"QuestFrame",
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"QuestLogFrame",
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@@ -252,8 +254,6 @@ local function LoadSkin()
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QuestLogTimerText:SetTextColor(1, 1, 1)
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UIPanelWindows["QuestLogFrame"] = {area = "doublewide", pushable = 0, whileDead = 1}
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E:CreateBackdrop(QuestFrame, "Transparent")
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QuestFrame.backdrop:SetPoint("TOPLEFT", 15, -11)
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QuestFrame.backdrop:SetPoint("BOTTOMRIGHT", -20, 0)
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@@ -10,6 +10,8 @@ local unpack = unpack
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local function LoadSkin()
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if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.talent ~= true then return end
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UIPanelWindows["TalentFrame"] = {area = "left", pushable = 0, whileDead = 1}
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E:StripTextures(TalentFrame)
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E:CreateBackdrop(TalentFrame, "Transparent")
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E:Point(TalentFrame.backdrop, "TOPLEFT", 13, -12)
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