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fix overlaps of frames
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@@ -10,6 +10,8 @@ local unpack = unpack
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local function LoadSkin()
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if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.talent ~= true then return end
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UIPanelWindows["TalentFrame"] = {area = "left", pushable = 0, whileDead = 1}
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E:StripTextures(TalentFrame)
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E:CreateBackdrop(TalentFrame, "Transparent")
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E:Point(TalentFrame.backdrop, "TOPLEFT", 13, -12)
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