mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
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Fix: backported handling of oUF_RaidDebuffs plugin and BuffIndicator module to adhere to 1.12 API
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@@ -109,13 +109,8 @@ end
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local function onUpdate(self, elapsed)
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self.elapsed = (self.elapsed or 0) + elapsed
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if self.elapsed >= 0.1 then
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local _, _, _, _, _, _, timeLeft = UnitDebuff(self.__owner.unit, self.index, "HARMFUL")
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if timeLeft and timeLeft > 0 then
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self.time:SetText(formatTime(timeLeft))
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else
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self:SetScript('OnUpdate', nil)
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self.time:Hide()
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end
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self.elapsed = 0
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end
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end
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@@ -178,8 +173,9 @@ local function Update(self, event, unit)
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local _stackThreshold = 0
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for i = 1, 40 do
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name, _, icon, count, debuffType, duration, expirationTime = UnitDebuff(unit, i, "HARMFUL")
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if not (name and icon) then break end
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local texture, stackCount, dType = UnitDebuff(unit, i, "HARMFUL")
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name, icon, count, debuffType, duration, expirationTime = texture, texture, stackCount, dType, nil, nil
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if not name then break end
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if(addon.ShowDispellableDebuff and (element.showDispellableDebuff ~= false) and debuffType) then
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if(addon.FilterDispellableDebuff) then
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@@ -111,7 +111,8 @@ function UF:UpdateAuraWatch(frame, petOverride, db)
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for i = 1, getn(buffs) do
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if buffs[i].id then
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local name, _, image = UnitBuff(frame.unit, buffs[i].id)
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local image, count = UnitBuff(frame.unit, buffs[i].id)
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local name = image
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if name then
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local icon
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if not auras.icons[buffs[i].id] then
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@@ -6,6 +6,7 @@
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# This repository is actively being fixed and maintained by Bluewhale.
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## Changelog
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- **Fix:** Corrected Vanilla WoW (1.12) `UnitBuff` and `UnitDebuff` API parsing in `BuffIndicator` and `oUF_RaidDebuffs` to prevent missing textures and improper debuff filtering.
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- **Fix:** Removed implicit `arg` table leak in `hooksecurefunc` (varargs `...` issue in Lua 5.0).
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- **Fix:** Stripped invisible UTF-8 BOM from `utf8data.lua` that caused Lua parser errors.
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- **Fix:** Resolved tooltip crash with ShaguTweaks by reusing existing `backdrop` frames in `CreateBackdrop` instead of unconditionally overwriting them.
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@@ -13,7 +14,7 @@
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- **Fix:** Added type safety checks to `SetOutside` and `SetInside` to prevent crashes when other addons overwrite frame globals with dummy functions.
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- **Fix:** Added type safety check before calling `SetTexture("")` on Blizzard header frames, preventing crashes when headers are modified by other addons or the custom client.
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- **Fix:** Wrapped `SetParent` in `pcall` within `CreateBackdrop` to prevent crashes on non-UI object dummy tables.
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- **Fix:** Added graceful `nil` fallbacks to `E:Point`, `E:Size`, `E:Width`, and `E:Height` layout anchors, immunizing the UI against crashes when Turtle WoW or other addons delete elements.
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- **Fix:** Added graceful `nil` fallbacks to `E:Point`, `E:Size`, `E:Width`, and `E:Height` layout anchors, immunizing the UI against crashes when custom scripts or other addons delete elements.
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- **Fix:** Rewrote `Misc.lua` options skinning loops using `pairs()` to resolve Lua 5.0 `attempt to call a nil value` crashes caused by missing options tabs/sliders/checkboxes.
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- **Fix:** Added element existence checks in `Skins.lua` `HandleButton` and `HandleRotateButton` to skip skinning gracefully instead of crashing on `nil`.
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