mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 16:34:45 +00:00
cleanup
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@@ -1,6 +1,6 @@
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--Cache global variables
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--Lua functions
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local _G = getfenv()
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local _G = _G
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local format = string.format
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--WoW API / Variables
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local GetMouseFocus = GetMouseFocus
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@@ -14,7 +14,7 @@ local lib = LibStub:NewLibrary(MAJOR, MINOR)
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if not lib then return end
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local _G = getfenv(0)
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local _G = _G
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local pairs = _G.pairs
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local type = _G.type
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@@ -1,7 +1,7 @@
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-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
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-- LibStub is hereby placed in the Public Domain Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
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local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
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local _G = getfenv()
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local _G = _G
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local strfind, strfmt = string.find, string.format
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local LibStub = _G[LIBSTUB_MAJOR]
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@@ -2,7 +2,7 @@
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-- ----------------------------------------------------------------------------
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-- Localized Lua globals.
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-- ----------------------------------------------------------------------------
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local _G = getfenv(0)
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local _G = _G
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local strsub, strlen, strmatch, gsub = strsub, strlen, strmatch, gsub
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local max, match = max, match
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local securecall, issecure = securecall, issecure
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@@ -477,7 +477,7 @@ function L_UIDropDownMenu_AddButton(info, level)
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end
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if not info.notCheckable then
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if not info.notCheckable then
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if ( info.disabled ) then
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_G[listFrameName.."Button"..index.."Check"]:SetDesaturated(true);
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_G[listFrameName.."Button"..index.."Check"]:SetAlpha(0.5);
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@@ -502,7 +502,7 @@ function L_UIDropDownMenu_AddButton(info, level)
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end
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else
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_G[listFrameName.."Button"..index.."Check"]:Hide();
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end
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end
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button.checked = info.checked;
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-- If has a colorswatch, show it and vertex color it
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@@ -579,7 +579,7 @@ end
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function L_UIDropDownMenu_Refresh(frame, useValue, dropdownLevel)
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local button, checked, checkImage, normalText, width;
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local maxWidth = 0;
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local somethingChecked = nil;
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local somethingChecked = nil;
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if ( not dropdownLevel ) then
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dropdownLevel = L_UIDROPDOWNMENU_MENU_LEVEL;
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end
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@@ -6,7 +6,7 @@
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local E, L, V, P, G = unpack(ElvUI)
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local _G = getfenv()
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local _G = _G
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local UPDATE_DELAY = 0.1
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local ActionHasRange = ActionHasRange
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@@ -3,7 +3,7 @@ local S = E:GetModule("Skins");
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--Cache global variables
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--Lua functions
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local _G = getfenv()
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local _G = _G
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local unpack = unpack
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local pairs = pairs
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--WoW API / Variables
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@@ -327,7 +327,7 @@ function S:SkinAce3()
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if(not E.GUIFrame) then
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E.GUIFrame = frame
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end
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for _, child in ipairs({frame:GetChildren()}) do
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if child:GetObjectType() == "Button" and child:GetText() then
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SkinButton(child)
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@@ -109,7 +109,7 @@ local function BuildABConfig()
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colorGroup = {
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order = 12,
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type = "group",
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name = "COLORS",
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name = L["Colors"],
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guiInline = true,
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get = function(info)
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local t = E.db.actionbar[ info[getn(info)] ]
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@@ -1 +1 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/">
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<Ui xmlns="http://www.blizzard.com/wow/ui/">
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