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@@ -416,10 +416,10 @@ function A:UpdateHeader(header)
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local i, aura, buffIndex, icon = 0
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local i, aura, buffIndex, icon = 0
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while true do
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while true do
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aura = freshTable()
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buffIndex = GetPlayerBuff(i, filter)
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buffIndex = GetPlayerBuff(i, filter)
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icon = GetPlayerBuffTexture(buffIndex)
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icon = GetPlayerBuffTexture(buffIndex)
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if not icon then releaseTable(aura) break end
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if not icon then break end
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aura = freshTable()
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aura.count, aura.dispelType, aura.expires = GetPlayerBuffApplications(buffIndex), GetPlayerBuffDispelType(buffIndex), GetPlayerBuffTimeLeft(buffIndex)
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aura.count, aura.dispelType, aura.expires = GetPlayerBuffApplications(buffIndex), GetPlayerBuffDispelType(buffIndex), GetPlayerBuffTimeLeft(buffIndex)
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aura.icon = icon
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aura.icon = icon
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aura.index = buffIndex
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aura.index = buffIndex
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