mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
test update Bags and Sort
Need more work. Also fixes Vendor & Delete Greys
This commit is contained in:
+17
-15
@@ -6,13 +6,13 @@ local LIP = LibStub("ItemPrice-1.1", true);
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--Cache global variables
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--Lua functions
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local _G = _G
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local type, ipairs, pairs, unpack, select, assert = type, ipairs, pairs, unpack, select, assert
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local type, ipairs, pairs, unpack, select, assert, pcall = type, ipairs, pairs, unpack, select, assert, pcall
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local tinsert = table.insert
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local floor, ceil = math.floor, math.ceil
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local len, gsub, sub, find, match = string.len, string.gsub, string.sub, string.find, string.match
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--WoW API / Variables
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local BankFrameItemButton_Update = BankFrameItemButton_Update
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local BankFrameItemButton_UpdateLocked = BankFrameItemButton_UpdateLocked
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local BankFrameItemButton_OnUpdate = BankFrameItemButton_OnUpdate
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local BankFrameItemButton_UpdateLock = BankFrameItemButton_UpdateLock
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local CloseBag, CloseBackpack, CloseBankFrame = CloseBag, CloseBackpack, CloseBankFrame
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local CooldownFrame_SetTimer = CooldownFrame_SetTimer
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local CreateFrame = CreateFrame
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@@ -169,7 +169,7 @@ function B:SetSearch(query)
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button:SetAlpha(1)
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else
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SetItemButtonDesaturated(button, 1)
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button:SetAlpha(0.4)
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button:SetAlpha(0.5)
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end
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end
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end
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@@ -233,7 +233,7 @@ end
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function B:UpdateSlot(bagID, slotID)
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if (self.Bags[bagID] and self.Bags[bagID].numSlots ~= GetContainerNumSlots(bagID)) or not self.Bags[bagID] or not self.Bags[bagID][slotID] then return end
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local slot, _ = self.Bags[bagID][slotID], nil
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local slot = self.Bags[bagID][slotID]
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local bagType = self.Bags[bagID].type
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local texture, count, locked = GetContainerItemInfo(bagID, slotID)
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local clink = GetContainerItemLink(bagID, slotID)
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@@ -293,7 +293,7 @@ function B:UpdateSlot(bagID, slotID)
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SetItemButtonTexture(slot, texture)
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SetItemButtonCount(slot, count)
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SetItemButtonDesaturated(slot, locked, 0.5, 0.5, 0.5)
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SetItemButtonDesaturated(slot, locked)
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if GameTooltip:IsOwned(slot) and not slot.hasItem then
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B:Tooltip_Hide()
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@@ -426,7 +426,8 @@ function B:Layout(isBank)
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E:Size(f.ContainerHolder, ((buttonSize + buttonSpacing) * (isBank and i - 1 or i)) + buttonSpacing, buttonSize + (buttonSpacing * 2))
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if isBank then
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BankFrameItemButton_OnUpdate()
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-- BankFrameItemButton_OnUpdate()
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-- BankFrameItemButton_UpdateLock()
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end
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E:Size(f.ContainerHolder[i], buttonSize)
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@@ -447,11 +448,13 @@ function B:Layout(isBank)
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f.Bags[bagID] = CreateFrame("Frame", f:GetName().."Bag"..bagID, f)
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f.Bags[bagID]:SetID(bagID)
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f.Bags[bagID].UpdateBagSlots = B.UpdateBagSlots
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-- f.Bags[bagID].UpdateSlot = B.UpdateSlot
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-- f.Bags[bagID].UpdateSlot = UpdateSlot
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end
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f.Bags[bagID].numSlots = numSlots
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-- f.Bags[bagID].type = select(2, GetContainerNumFreeSlots(bagID))
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local _, _, id = strfind(GetInventoryItemLink("player", ContainerIDToInventoryID(bagID)) or "", "item:(%d+)")
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f.Bags[bagID].type = select(6, GetItemInfo(id))
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--Hide unused slots
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for i = 1, MAX_CONTAINER_ITEMS do
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@@ -530,8 +533,8 @@ function B:Layout(isBank)
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if self.isBank then
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if self.ContainerHolder[i] then
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BankFrameItemButton_Update(self.ContainerHolder[i])
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BankFrameItemButton_UpdateLocked(self.ContainerHolder[i])
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BankFrameItemButton_OnUpdate()
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BankFrameItemButton_UpdateLock()
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end
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end
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end
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@@ -602,7 +605,7 @@ function B:UpdateKeySlot(slotID)
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if clink then
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local _
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slot.name, _, slot.rarity = GetItemInfo(clink)
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slot.name, _, slot.rarity = GetItemInfo(match(clink, "item:(%d+)"))
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local r, g, b
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@@ -697,7 +700,7 @@ function B:GetGraysValue()
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local l = GetContainerItemLink(b, s)
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if l and find(l,"ff9d9d9d") then
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local p = LIP:GetSellValue(l) * select(2, GetContainerItemInfo(b, s))
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if select(3, GetItemInfo(l)) == 0 and p > 0 then
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if select(3, GetItemInfo(match(l, "item:(%d+)"))) == 0 and p > 0 then
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c = c + p
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end
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end
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@@ -749,7 +752,6 @@ end
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function B:VendorGrayCheck()
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local value = B:GetGraysValue()
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if value == 0 then
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E:Print(L["No gray items to delete."])
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elseif not MerchantFrame or not MerchantFrame:IsShown() then
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@@ -1185,7 +1187,7 @@ function B:Initialize()
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E:Point(BagFrameHolder, "BOTTOMRIGHT", RightChatPanel, "BOTTOMRIGHT", -(E.Border*2), 22 + E.Border*4 - E.Spacing*2)
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E:CreateMover(BagFrameHolder, "ElvUIBagMover", L["Bag Mover"], nil, nil, B.PostBagMove)
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-- self:SecureHook("UpdateContainerFrameAnchors")
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self:SecureHook("UpdateContainerFrameAnchors")
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return
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end
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@@ -4,7 +4,7 @@ local Search = LibStub("LibItemSearch-1.2");
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--Cache global variables
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--Lua functions
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local ipairs, pairs, tonumber, select, unpack = ipairs, pairs, tonumber, select, unpack
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local ipairs, pairs, pcall, tonumber, select, unpack = ipairs, pairs, pcall, tonumber, select, unpack
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local tinsert, tremove, tsort, twipe = table.insert, table.remove, table.sort, table.wipe
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local floor, mod = math.floor, math.mod
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local band = bit.band
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@@ -361,26 +361,10 @@ function B:ScanBags()
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end
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end
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local bagType = {
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["Bag"] = 0,
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["Quiver"] = 1,
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["Ammo Pouch"] = 2,
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["Soul Bag"] = 4,
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}
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function B:GetItemFamily(bagID)
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if bagID == KEYRING_CONTAINER then return KEYRING_CONTAINER end
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if bagID == 0 then return 0 end
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local _, _, id = strfind(GetInventoryItemLink("player", ContainerIDToInventoryID(bagID)) or "", "item:(%d+)")
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if id then
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local _, _, _, _, itemType, subType = GetItemInfo(id)
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local bagSubType = bagType[subType]
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if bagSubType == 0 then return 0 end -- based off https://wow.gamepedia.com/ItemFamily
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if bagSubType == 1 then return 1 end
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if bagSubType == 2 then return 2 end
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if bagSubType == 4 then return 4 end
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local function GetItemFamily(bag)
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local itemType = select(6, GetItemInfo(match(bag, "item:(%d+)")))
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if itemType then
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return itemType
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end
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return nil
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@@ -395,16 +379,16 @@ function B:IsSpecialtyBag(bagID)
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local bag = GetInventoryItemLink("player", inventorySlot)
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if not bag then return false end
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local family = B:GetItemFamily(bagID)
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if family == 0 or family == nil then return false else return false end
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local family = GetItemFamily(bag)
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if family == "Bag" or family == nil then return false else return false end
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return family
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end
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function B:CanItemGoInBag(bag, slot, targetBag)
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local item = bagIDs[B:Encode_BagSlot(bag, slot)]
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local itemFamily = B:GetItemFamily(item)
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if itemFamily and itemFamily > 0 then
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local itemFamily = GetItemFamily(item)
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if itemFamily and (not itemFamily == "Bag") then
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local equipSlot = select(8, GetItemInfo(item))
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if equipSlot == "INVTYPE_BAG" then
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itemFamily = 1
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