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update
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@@ -106,7 +106,7 @@ local function createSlot(id)
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local iconFrame = CreateFrame("Frame", nil, frame)
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E:Size(iconFrame, iconSize - 2)
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E:Point(iconFrame, "RIGHT", frame)
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iconFrame:SetPoint("RIGHT", frame)
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E:SetTemplate(iconFrame, "Default")
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frame.iconFrame = iconFrame
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E["frames"][iconFrame] = nil
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@@ -279,7 +279,7 @@ function M:LoadLoot()
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lootFrame = CreateFrame("Button", "ElvLootFrame", lootFrameHolder)
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lootFrame:SetClampedToScreen(true)
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E:Point(lootFrame, "TOPLEFT", 0, 0)
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lootFrame:SetPoint("TOPLEFT", 0, 0)
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E:Size(lootFrame, 256, 64)
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E:SetTemplate(lootFrame, "Transparent")
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lootFrame:SetFrameStrata("FULLSCREEN")
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