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https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
Maybe fix tooltip who knows
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@@ -80,7 +80,9 @@ local VISIBLE = 1
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local HIDDEN = 0
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local HIDDEN = 0
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local function UpdateTooltip(self)
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local function UpdateTooltip(self)
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if self.filter == 'HELPFUL' then
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if self:GetParent().__owner.unit == "player" then
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GameTooltip:SetPlayerBuff(self:GetID())
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elseif self.filter == 'HELPFUL' then
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GameTooltip:SetUnitBuff(self:GetParent().__owner.unit, self:GetID(), self.filter)
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GameTooltip:SetUnitBuff(self:GetParent().__owner.unit, self:GetID(), self.filter)
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else
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else
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GameTooltip:SetUnitDebuff(self:GetParent().__owner.unit, self:GetID(), self.filter)
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GameTooltip:SetUnitDebuff(self:GetParent().__owner.unit, self:GetID(), self.filter)
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@@ -146,6 +148,7 @@ local function updateIcon(element, unit, index, offset, filter, isDebuff, visibl
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if unit == "player" then
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if unit == "player" then
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local idx = GetPlayerBuff(index - 1, filter)
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local idx = GetPlayerBuff(index - 1, filter)
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if idx < 0 then return end
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if idx < 0 then return end
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index = idx
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texture = GetPlayerBuffTexture(idx)
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texture = GetPlayerBuffTexture(idx)
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count = GetPlayerBuffApplications(idx)
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count = GetPlayerBuffApplications(idx)
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dispelType = GetPlayerBuffDispelType(idx)
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dispelType = GetPlayerBuffDispelType(idx)
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