diff --git a/2/3/4/5/6/7/ElvUI_Config/Libraries/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua b/2/3/4/5/6/7/ElvUI_Config/Libraries/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua index 4cf7f57..d4e1c81 100644 --- a/2/3/4/5/6/7/ElvUI_Config/Libraries/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Libraries/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua @@ -84,7 +84,6 @@ local function UpdateButton(button, treeline, selected, canExpand, isExpanded) local normalTexture = button:GetNormalTexture() local line = button.line button.level = level - if ( level == 1 ) then button.text:SetFontObject("GameFontNormal") button:SetHighlightFontObject("GameFontHighlight") @@ -227,7 +226,7 @@ local function Button_OnEnter() if self.enabletooltips then GameTooltip:SetOwner(this, "ANCHOR_NONE") GameTooltip:SetPoint("LEFT",this,"RIGHT") - GameTooltip:SetText(this.text:GetText() or "", 1, .82, 0, true) + GameTooltip:SetText(this.text:GetText() or "", 1, .82, 0, 1) GameTooltip:Show() end @@ -284,14 +283,14 @@ end local function Dragger_OnMouseUp() local treeframe = this:GetParent() local self = treeframe.obj - local this = treeframe:GetParent() + local frame = treeframe:GetParent() treeframe:StopMovingOrSizing() --treeframe:SetScript("OnUpdate", nil) treeframe:SetUserPlaced(false) --Without this :GetHeight will get stuck on the current height, causing the tree contents to not resize treeframe:SetHeight(0) - treeframe:SetPoint("TOPLEFT", this, "TOPLEFT",0,0) - treeframe:SetPoint("BOTTOMLEFT", this, "BOTTOMLEFT",0,0) + treeframe:SetPoint("TOPLEFT", frame, "TOPLEFT",0,0) + treeframe:SetPoint("BOTTOMLEFT", frame, "BOTTOMLEFT",0,0) local status = self.status or self.localstatus status.treewidth = treeframe:GetWidth()