mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 16:34:45 +00:00
update tooltip
This commit is contained in:
@@ -1,210 +0,0 @@
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local E, L, V, P, G = unpack(ElvUI)
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local IP = E:NewModule("Tooltip_ItemPrice", "AceHook-3.0")
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local LIP = LibStub:GetLibrary("ItemPrice-1.1")
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local match = string.match
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local GetActionCount = GetActionCount
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local GetAuctionItemInfo = GetAuctionItemInfo
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local GetAuctionSellItemInfo = GetAuctionSellItemInfo
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local GetContainerItemInfo = GetContainerItemInfo
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local GetCraftReagentInfo = GetCraftReagentInfo
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local GetInboxItem = GetInboxItem
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local GetItemCount = GetItemCount
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local GetLootRollItemInfo = GetLootRollItemInfo
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local GetLootSlotInfo = GetLootSlotInfo
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local GetMerchantItemInfo = GetMerchantItemInfo
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local GetQuestItemInfo = GetQuestItemInfo
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local GetQuestLogRewardInfo = GetQuestLogRewardInfo
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local GetSendMailItem = GetSendMailItem
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local GetTradePlayerItemInfo = GetTradePlayerItemInfo
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local GetTradeSkillReagentInfo = GetTradeSkillReagentInfo
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local GetTradeTargetItemInfo = GetTradeTargetItemInfo
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local IsConsumableAction = IsConsumableAction
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local tooltips = {
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"GameTooltip",
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"ItemRefTooltip"
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}
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function IP:SetAction(tt, id)
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local itemName = GameTooltipTextLeft1:GetText()
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if not itemName then return end
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local item = GetItemInfoByName(itemName)
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if item then
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local count = 1
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if IsConsumableAction(id) then
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local actionCount = GetActionCount(id)
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if actionCount and actionCount == GetItemCount(item) then
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count = actionCount
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end
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end
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self:SetPrice(tt, count, item)
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end
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end
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function IP:SetAuctionItem(tt, type, index)
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local _, _, count = GetAuctionItemInfo(type, index)
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self:SetPrice(tt, count)
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end
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function IP:SetAuctionSellItem(tt)
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local _, _, count = GetAuctionSellItemInfo()
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self:SetPrice(tt, count)
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end
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function IP:SetBagItem(tt, bag, slot)
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local _, count = GetContainerItemInfo(bag, slot)
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self:SetPrice(tt, count)
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end
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function IP:SetCraftItem(tt, skill, slot)
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local count = 1
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if slot then
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count = select(3, GetCraftReagentInfo(skill, slot))
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end
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self:SetPrice(tt, count)
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end
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function IP:SetHyperlink(tt, link, count)
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count = tonumber(count)
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if not count or count < 1 then
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local owner = tt:GetParent()
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count = owner and tonumber(owner.count)
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if not count or count < 1 then
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count = 1
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end
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end
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self:SetPrice(tt, count)
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end
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function IP:SetInboxItem(tt, index, attachmentIndex)
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local _, _, count = GetInboxItem(index, attachmentIndex)
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self:SetPrice(tt, count)
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end
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function IP:SetInventoryItem(tt, unit, slot)
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if type(slot) ~= "number" or slot < 0 then return end
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local count = 1
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if slot < 20 or slot > 39 and slot < 68 then
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count = GetInventoryItemCount(unit, slot)
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end
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self:SetPrice(tt, count)
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end
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function IP:SetLootItem(tt, slot)
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local _, _, count = GetLootSlotInfo(slot)
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self:SetPrice(tt, count)
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end
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function IP:SetLootRollItem(tt, rollID)
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local _, _, count = GetLootRollItemInfo(rollID)
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self:SetPrice(tt, count)
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end
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function IP:SetMerchantItem(tt, slot)
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local _, _, _, count = GetMerchantItemInfo(slot)
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self:SetPrice(tt, count)
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end
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function IP:SetQuestItem(tt, type, slot)
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local _, _, count = GetQuestItemInfo(type, slot)
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self:SetPrice(tt, count)
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end
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function IP:SetQuestLogItem(tt, type, index)
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local _, _, count = GetQuestLogRewardInfo(index)
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self:SetPrice(tt, count)
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end
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function IP:SetSendMailItem(tt, index)
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local _, _, count = GetSendMailItem(index)
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self:SetPrice(tt, count)
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end
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function IP:SetTradePlayerItem(tt, index)
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local _, _, count = GetTradePlayerItemInfo(index)
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self:SetPrice(tt, count)
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end
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function IP:SetTradeSkillItem(tt, skill, slot)
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local count = 1
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if slot then
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count = select(3, GetTradeSkillReagentInfo(skill, slot))
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end
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self:SetPrice(tt, count)
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end
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function IP:SetTradeTargetItem(tt, index)
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local _, _, count = GetTradeTargetItemInfo(index)
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self:SetPrice(tt, count)
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end
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function IP:SetPrice(tt, count)
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if MerchantFrame:IsShown() then return end
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local itemName = GameTooltipTextLeft1:GetText()
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if not itemName then return end
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local _, itemString = GetItemInfoByName(itemName)
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if not itemString then return end
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local itemID = match(itemString, "item:(%d+)")
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if not itemID then return end
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local price = LIP:GetSellValue(itemID)
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if price and price > 0 then
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tt:AddDoubleLine(SALE_PRICE_COLON, E:FormatMoney(count and price * count or price, "BLIZZARD", false), nil, nil, nil, 1, 1, 1)
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end
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if tt:IsShown() then tt:Show() end
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end
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function IP:ApplyHooks(tooltip)
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self:SecureHook(tooltip, "SetAction", "SetAction")
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self:SecureHook(tooltip, "SetAuctionItem", "SetAuctionItem")
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self:SecureHook(tooltip, "SetAuctionSellItem", "SetAuctionSellItem")
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self:SecureHook(tooltip, "SetBagItem", "SetBagItem")
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self:SecureHook(tooltip, "SetCraftItem", "SetCraftItem")
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self:SecureHook(tooltip, "SetHyperlink", "SetHyperlink")
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self:SecureHook(tooltip, "SetInboxItem", "SetInboxItem")
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self:SecureHook(tooltip, "SetInventoryItem", "SetInventoryItem")
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self:SecureHook(tooltip, "SetLootItem", "SetLootItem")
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self:SecureHook(tooltip, "SetLootRollItem", "SetLootRollItem")
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self:SecureHook(tooltip, "SetMerchantItem", "SetMerchantItem")
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self:SecureHook(tooltip, "SetQuestItem", "SetQuestItem")
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self:SecureHook(tooltip, "SetQuestLogItem", "SetQuestLogItem")
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self:SecureHook(tooltip, "SetSendMailItem", "SetSendMailItem")
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self:SecureHook(tooltip, "SetTradePlayerItem", "SetTradePlayerItem")
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self:SecureHook(tooltip, "SetTradeSkillItem", "SetTradeSkillItem")
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self:SecureHook(tooltip, "SetTradeTargetItem", "SetTradeTargetItem")
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end
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function IP:UpdateSettings()
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if E.db.tooltip.itemPrice then
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for _, tooltip in pairs(tooltips) do
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self:ApplyHooks(_G[tooltip])
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end
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else
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self:UnhookAll()
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end
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end
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function IP:Initialize()
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self:UpdateSettings()
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end
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local function InitializeCallback()
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IP:Initialize()
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end
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E:RegisterModule(IP:GetName(), InitializeCallback)
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@@ -1,4 +1,3 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/">
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<Script file="Tooltip.lua"/>
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<Script file="ItemPrice.lua"/>
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</Ui>
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@@ -1,5 +1,6 @@
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local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local TT = E:NewModule("Tooltip", "AceHook-3.0", "AceEvent-3.0");
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local LIP = LibStub:GetLibrary("ItemPrice-1.1")
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--Cache global variables
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--Lua functions
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@@ -9,26 +10,58 @@ local getn, twipe, tinsert, tconcat = table.getn, table.wipe, table.insert, tabl
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local floor = math.floor
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local find, format, match = string.find, string.format, string.match
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--WoW API / Variables
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local IsShiftKeyDown = IsShiftKeyDown
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local UnitExists = UnitExists
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local UnitLevel = UnitLevel
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local UnitIsPlayer = UnitIsPlayer
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local UnitClass = UnitClass
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local UnitName = UnitName
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local GetActionCount = GetActionCount
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local GetAuctionItemInfo = GetAuctionItemInfo
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local GetAuctionItemLink = GetAuctionItemLink
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local GetAuctionSellItemInfo = GetAuctionSellItemInfo
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local GetContainerItemInfo = GetContainerItemInfo
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local GetContainerItemLink = GetContainerItemLink
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local GetCraftItemLink = GetCraftItemLink
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local GetCraftReagentInfo = GetCraftReagentInfo
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local GetCraftReagentItemLink = GetCraftReagentItemLink
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local GetCraftSelectionIndex = GetCraftSelectionIndex
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local GetGuildInfo = GetGuildInfo
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local UnitPVPName = UnitPVPName
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local GetQuestDifficultyColor = GetQuestDifficultyColor
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local UnitRace = UnitRace
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local UnitIsTapped = UnitIsTapped
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local UnitIsTappedByPlayer = UnitIsTappedByPlayer
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local UnitReaction = UnitReaction
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local UnitClassification = UnitClassification
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local UnitCreatureType = UnitCreatureType
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local UnitIsPVP = UnitIsPVP
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local GetInboxItem = GetInboxItem
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local GetInventoryItemCount = GetInventoryItemCount
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local GetInventoryItemLink = GetInventoryItemLink
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local GetItemCount = GetItemCount
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local GetItemInfoByName = GetItemInfoByName
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local GetLootRollItemInfo = GetLootRollItemInfo
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local GetLootRollItemLink = GetLootRollItemLink
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local GetLootSlotInfo = GetLootSlotInfo
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local GetLootSlotLink = GetLootSlotLink
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local GetMerchantItemInfo = GetMerchantItemInfo
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local GetMerchantItemLink = GetMerchantItemLink
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local GetNumPartyMembers = GetNumPartyMembers
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local GetNumRaidMembers = GetNumRaidMembers
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local GetQuestItemInfo = GetQuestItemInfo
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local GetQuestItemLink = GetQuestItemLink
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local GetQuestLogItemLink = GetQuestLogItemLink
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local GetQuestLogRewardInfo = GetQuestLogRewardInfo
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local GetSendMailItem = GetSendMailItem
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local GetTradePlayerItemInfo = GetTradePlayerItemInfo
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local GetTradePlayerItemLink = GetTradePlayerItemLink
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local GetTradeSkillItemLink = GetTradeSkillItemLink
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local GetTradeSkillReagentInfo = GetTradeSkillReagentInfo
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local GetTradeSkillReagentItemLink = GetTradeSkillReagentItemLink
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local GetTradeTargetItemInfo = GetTradeTargetItemInfo
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local GetTradeTargetItemLink = GetTradeTargetItemLink
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local IsConsumableAction = IsConsumableAction
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local IsShiftKeyDown = IsShiftKeyDown
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local UnitClass = UnitClass
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local UnitClassification = UnitClassification
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local UnitCreatureType = UnitCreatureType
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local UnitExists = UnitExists
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local UnitIsPVP = UnitIsPVP
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local UnitIsPlayer = UnitIsPlayer
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local UnitIsTapped = UnitIsTapped
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local UnitIsTappedByPlayer = UnitIsTappedByPlayer
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local UnitIsUnit = UnitIsUnit
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local SetTooltipMoney = SetTooltipMoney
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local UnitLevel = UnitLevel
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local UnitName = UnitName
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local UnitPVPName = UnitPVPName
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local UnitRace = UnitRace
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local UnitReaction = UnitReaction
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local targetList = {}
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local TAPPED_COLOR = {r = 0.6, g = 0.6, b = 0.6}
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@@ -245,6 +278,306 @@ function TT:SetItemRef(link)
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end
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end
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function TT:SetPrice(tt, id, count)
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if MerchantFrame:IsShown() then return end
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if not count then return end
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local price = LIP:GetSellValue(id)
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if price and price > 0 then
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tt:AddDoubleLine(SALE_PRICE_COLON, E:FormatMoney(count and price * count or price, "BLIZZARD", false), nil, nil, nil, 1, 1, 1)
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end
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if tt:IsShown() then tt:Show() end
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end
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function TT:SetAction(tt, id)
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local itemName = GameTooltipTextLeft1:GetText()
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if not itemName then return end
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local item, link = GetItemInfoByName(itemName)
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if not link then return end
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local id = tonumber(match(link, "item:(%d+)"))
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if E.db.tooltip.itemPrice then
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local count = 1
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if IsConsumableAction(id) then
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local actionCount = GetActionCount(id)
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if actionCount and actionCount == GetItemCount(item) then
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count = actionCount
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end
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end
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self:SetPrice(tt, id, count)
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end
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tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
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tt:Show()
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end
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function TT:SetAuctionItem(tt, type, index)
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local link = GetAuctionItemLink(type, index)
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if not link then return end
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local id = tonumber(match(link, "item:(%d+)"))
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if E.db.tooltip.itemPrice then
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local _, _, count = GetAuctionItemInfo(type, index)
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self:SetPrice(tt, id, count)
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end
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tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
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tt:Show()
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end
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function TT:SetAuctionSellItem(tt)
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local name, _, count = GetAuctionSellItemInfo()
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local _, link = GetItemInfoByName(name)
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if not link then return end
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local id = tonumber(match(link, "item:(%d+)"))
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if E.db.tooltip.itemPrice then
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self:SetPrice(tt, id, count)
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end
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tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
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tt:Show()
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end
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function TT:SetBagItem(tt, bag, slot)
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local link = GetContainerItemLink(bag, slot)
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if not link then return end
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local id = tonumber(match(link, "item:(%d+)"))
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if E.db.tooltip.itemPrice then
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local _, count = GetContainerItemInfo(bag, slot)
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self:SetPrice(tt, id, count)
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end
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tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
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tt:Show()
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end
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function TT:SetCraftItem(tt, skill, slot)
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local link = slot and GetCraftReagentItemLink(skill, slot) or GetCraftItemLink(GetCraftSelectionIndex())
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if not link then return end
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local id = tonumber(match(link, "item:(%d+)"))
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if E.db.tooltip.itemPrice then
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local id = tonumber(match(link, "item:(%d+)"))
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local count = 1
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if slot then
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count = select(3, GetCraftReagentInfo(skill, slot))
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end
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self:SetPrice(tt, id, count)
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end
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tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
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tt:Show()
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end
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function TT:SetHyperlink(tt, link, count)
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if not link then return end
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local id = tonumber(match(link, "item:(%d+)"))
|
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if E.db.tooltip.itemPrice then
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count = tonumber(count)
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if not count or count < 1 then
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local owner = tt:GetParent()
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count = owner and tonumber(owner.count)
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if not count or count < 1 then
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count = 1
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end
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end
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self:SetPrice(tt, id, count)
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end
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tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
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tt:Show()
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end
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function TT:SetInboxItem(tt, index, attachmentIndex)
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local name, _, count = GetInboxItem(index, attachmentIndex)
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local _, link = GetItemInfoByName(name)
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if not link then return end
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local id = tonumber(match(link, "item:(%d+)"))
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if E.db.tooltip.itemPrice then
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self:SetPrice(tt, id, count)
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end
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tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
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tt:Show()
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end
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|
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function TT:SetInventoryItem(tt, unit, slot)
|
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if type(slot) ~= "number" or slot < 0 then return end
|
||||
|
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local link = GetInventoryItemLink(unit, slot)
|
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if not link then return end
|
||||
|
||||
local id = tonumber(match(link, "item:(%d+)"))
|
||||
|
||||
if E.db.tooltip.itemPrice then
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local count = 1
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if slot < 20 or slot > 39 and slot < 68 then
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count = GetInventoryItemCount(unit, slot)
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end
|
||||
|
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self:SetPrice(tt, id, count)
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end
|
||||
|
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tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
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tt:Show()
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end
|
||||
|
||||
function TT:SetLootItem(tt, slot)
|
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local link = GetLootSlotLink(slot)
|
||||
if not link then return end
|
||||
|
||||
local id = tonumber(match(link, "item:(%d+)"))
|
||||
|
||||
if E.db.tooltip.itemPrice then
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local _, _, count = GetLootSlotInfo(slot)
|
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self:SetPrice(tt, id, count)
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end
|
||||
|
||||
tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
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tt:Show()
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end
|
||||
|
||||
function TT:SetLootRollItem(tt, rollID)
|
||||
local link = GetLootRollItemLink(rollID)
|
||||
if not link then return end
|
||||
|
||||
local id = tonumber(match(link, "item:(%d+)"))
|
||||
|
||||
if E.db.tooltip.itemPrice then
|
||||
local _, _, count = GetLootRollItemInfo(rollID)
|
||||
self:SetPrice(tt, id, count)
|
||||
end
|
||||
|
||||
tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
|
||||
tt:Show()
|
||||
end
|
||||
|
||||
function TT:SetMerchantItem(tt, slot)
|
||||
local link = GetMerchantItemLink(slot)
|
||||
if not link then return end
|
||||
|
||||
local id = tonumber(match(link, "item:(%d+)"))
|
||||
|
||||
if E.db.tooltip.itemPrice then
|
||||
local _, _, _, count = GetMerchantItemInfo(slot)
|
||||
self:SetPrice(tt, id, count)
|
||||
end
|
||||
|
||||
tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
|
||||
tt:Show()
|
||||
end
|
||||
|
||||
function TT:SetQuestItem(tt, type, slot)
|
||||
local link = GetQuestItemLink(type, slot)
|
||||
if not link then return end
|
||||
|
||||
local id = tonumber(match(link, "item:(%d+)"))
|
||||
|
||||
if E.db.tooltip.itemPrice then
|
||||
local _, _, count = GetQuestItemInfo(type, slot)
|
||||
self:SetPrice(tt, id, count)
|
||||
end
|
||||
|
||||
tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
|
||||
tt:Show()
|
||||
end
|
||||
|
||||
function TT:SetQuestLogItem(tt, type, index)
|
||||
local link = GetQuestLogItemLink(type, index)
|
||||
if not link then return end
|
||||
|
||||
local id = tonumber(match(link, "item:(%d+)"))
|
||||
|
||||
if E.db.tooltip.itemPrice then
|
||||
local _, _, count = GetQuestLogRewardInfo(index)
|
||||
self:SetPrice(tt, id, count)
|
||||
end
|
||||
|
||||
tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
|
||||
tt:Show()
|
||||
end
|
||||
|
||||
function TT:SetSendMailItem(tt, index)
|
||||
local name, _, count = GetSendMailItem(index)
|
||||
local _, link = GetItemInfoByName(name)
|
||||
if not link then return end
|
||||
|
||||
local id = tonumber(match(link, "item:(%d+)"))
|
||||
|
||||
if E.db.tooltip.itemPrice then
|
||||
self:SetPrice(tt, id, count)
|
||||
end
|
||||
|
||||
tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
|
||||
tt:Show()
|
||||
end
|
||||
|
||||
function TT:SetTradePlayerItem(tt, index)
|
||||
local link = GetTradePlayerItemLink(index)
|
||||
if not link then return end
|
||||
|
||||
local id = tonumber(match(link, "item:(%d+)"))
|
||||
|
||||
if E.db.tooltip.itemPrice then
|
||||
local _, _, count = GetTradePlayerItemInfo(index)
|
||||
self:SetPrice(tt, id, count)
|
||||
end
|
||||
|
||||
tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
|
||||
tt:Show()
|
||||
end
|
||||
|
||||
function TT:SetTradeSkillItem(tt, skill, slot)
|
||||
local link = slot and GetTradeSkillReagentItemLink(skill, slot) or GetTradeSkillItemLink(skill)
|
||||
if not link then return end
|
||||
|
||||
local id = tonumber(match(link, "item:(%d+)"))
|
||||
|
||||
if E.db.tooltip.itemPrice then
|
||||
local id = tonumber(match(link, "item:(%d+)"))
|
||||
local count = 1
|
||||
if slot then
|
||||
count = select(3, GetTradeSkillReagentInfo(skill, slot))
|
||||
end
|
||||
|
||||
self:SetPrice(tt, id, count)
|
||||
end
|
||||
|
||||
tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
|
||||
tt:Show()
|
||||
end
|
||||
|
||||
function TT:SetTradeTargetItem(tt, index)
|
||||
local link = GetTradeTargetItemLink(index)
|
||||
if not link then return end
|
||||
|
||||
local id = tonumber(match(link, "item:(%d+)"))
|
||||
|
||||
if E.db.tooltip.itemPrice then
|
||||
local _, _, count = GetTradeTargetItemInfo(index)
|
||||
self:SetPrice(tt, id, count)
|
||||
end
|
||||
|
||||
tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
|
||||
tt:Show()
|
||||
end
|
||||
|
||||
function TT:CheckBackdropColor()
|
||||
if not this:IsShown() then return end
|
||||
|
||||
@@ -321,6 +654,25 @@ function TT:Initialize()
|
||||
self:SecureHook("GameTooltip_SetDefaultAnchor")
|
||||
self:SecureHook("SetItemRef")
|
||||
self:SecureHook(GameTooltip, "SetUnit")
|
||||
|
||||
self:SecureHook(GameTooltip, "SetAction", "SetAction")
|
||||
self:SecureHook(GameTooltip, "SetAuctionItem", "SetAuctionItem")
|
||||
self:SecureHook(GameTooltip, "SetAuctionSellItem", "SetAuctionSellItem")
|
||||
self:SecureHook(GameTooltip, "SetBagItem", "SetBagItem")
|
||||
self:SecureHook(GameTooltip, "SetCraftItem", "SetCraftItem")
|
||||
self:SecureHook(GameTooltip, "SetHyperlink", "SetHyperlink")
|
||||
self:SecureHook(GameTooltip, "SetInboxItem", "SetInboxItem")
|
||||
self:SecureHook(GameTooltip, "SetInventoryItem", "SetInventoryItem")
|
||||
self:SecureHook(GameTooltip, "SetLootItem", "SetLootItem")
|
||||
self:SecureHook(GameTooltip, "SetLootRollItem", "SetLootRollItem")
|
||||
self:SecureHook(GameTooltip, "SetMerchantItem", "SetMerchantItem")
|
||||
self:SecureHook(GameTooltip, "SetQuestItem", "SetQuestItem")
|
||||
self:SecureHook(GameTooltip, "SetQuestLogItem", "SetQuestLogItem")
|
||||
self:SecureHook(GameTooltip, "SetSendMailItem", "SetSendMailItem")
|
||||
self:SecureHook(GameTooltip, "SetTradePlayerItem", "SetTradePlayerItem")
|
||||
self:SecureHook(GameTooltip, "SetTradeSkillItem", "SetTradeSkillItem")
|
||||
self:SecureHook(GameTooltip, "SetTradeTargetItem", "SetTradeTargetItem")
|
||||
|
||||
self:RegisterEvent("UPDATE_MOUSEOVER_UNIT")
|
||||
|
||||
self:HookScript(GameTooltipStatusBar, "OnValueChanged", "GameTooltipStatusBar_OnValueChanged")
|
||||
|
||||
Reference in New Issue
Block a user