mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
cleanup Bags
This commit is contained in:
@@ -80,7 +80,7 @@ function B:Tooltip_Show()
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GameTooltip:ClearLines()
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GameTooltip:ClearLines()
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GameTooltip:AddLine(this.ttText)
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GameTooltip:AddLine(this.ttText)
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if(this.ttText2) then
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if this.ttText2 then
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GameTooltip:AddLine(" ")
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GameTooltip:AddLine(" ")
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GameTooltip:AddDoubleLine(this.ttText2, this.ttText2desc, 1, 1, 1)
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GameTooltip:AddDoubleLine(this.ttText2, this.ttText2desc, 1, 1, 1)
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end
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end
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@@ -153,7 +153,7 @@ function B:ResetAndClear()
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local editbox = this:GetParent().editBox or this
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local editbox = this:GetParent().editBox or this
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if editbox then editbox:SetText(SEARCH) end
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if editbox then editbox:SetText(SEARCH) end
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this:ClearFocus()
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-- this:ClearFocus()
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B:SearchReset()
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B:SearchReset()
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end
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end
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@@ -165,7 +165,7 @@ function B:SetSearch(query)
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local link = GetContainerItemLink(bagID, slotID)
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local link = GetContainerItemLink(bagID, slotID)
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local button = bagFrame.Bags[bagID][slotID]
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local button = bagFrame.Bags[bagID][slotID]
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-- local success, result = pcall(Search.Matches, Search, link, query)
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-- local success, result = pcall(Search.Matches, Search, link, query)
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if(empty or (success and result)) then
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if empty or (success and result) then
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SetItemButtonDesaturated(button)
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SetItemButtonDesaturated(button)
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button:SetAlpha(1)
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button:SetAlpha(1)
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else
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else
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@@ -176,13 +176,13 @@ function B:SetSearch(query)
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end
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end
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end
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end
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if(ElvUIKeyFrameItem1) then
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if ElvUIKeyFrameItem1 then
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local numKey = GetKeyRingSize()
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local numKey = GetKeyRingSize()
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for slotID = 1, numKey do
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for slotID = 1, numKey do
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local link = GetContainerItemLink(KEYRING_CONTAINER, slotID)
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local link = GetContainerItemLink(KEYRING_CONTAINER, slotID)
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local button = _G["ElvUIKeyFrameItem"..slotID]
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local button = _G["ElvUIKeyFrameItem"..slotID]
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-- local success, result = pcall(Search.Matches, Search, link, query)
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-- local success, result = pcall(Search.Matches, Search, link, query)
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if(empty or (success and result)) then
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if empty or (success and result) then
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SetItemButtonDesaturated(button)
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SetItemButtonDesaturated(button)
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button:SetAlpha(1)
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button:SetAlpha(1)
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else
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else
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@@ -194,38 +194,38 @@ function B:SetSearch(query)
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end
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end
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function B:UpdateItemLevelDisplay()
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function B:UpdateItemLevelDisplay()
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if(E.private.bags.enable ~= true) then return end
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if E.private.bags.enable ~= true then return end
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for _, bagFrame in pairs(self.BagFrames) do
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for _, bagFrame in pairs(self.BagFrames) do
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for _, bagID in ipairs(bagFrame.BagIDs) do
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for _, bagID in ipairs(bagFrame.BagIDs) do
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for slotID = 1, GetContainerNumSlots(bagID) do
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for slotID = 1, GetContainerNumSlots(bagID) do
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local slot = bagFrame.Bags[bagID][slotID]
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local slot = bagFrame.Bags[bagID][slotID]
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if(slot and slot.itemLevel) then
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if slot and slot.itemLevel then
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E:FontTemplate(slot.itemLevel, E.LSM:Fetch("font", E.db.bags.itemLevelFont), E.db.bags.itemLevelFontSize, E.db.bags.itemLevelFontOutline)
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E:FontTemplate(slot.itemLevel, E.LSM:Fetch("font", E.db.bags.itemLevelFont), E.db.bags.itemLevelFontSize, E.db.bags.itemLevelFontOutline)
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end
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end
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end
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end
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end
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end
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if(bagFrame.UpdateAllSlots) then
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if bagFrame.UpdateAllSlots then
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bagFrame:UpdateAllSlots()
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bagFrame:UpdateAllSlots()
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end
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end
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end
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end
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end
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end
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function B:UpdateCountDisplay()
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function B:UpdateCountDisplay()
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if(E.private.bags.enable ~= true) then return end
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if E.private.bags.enable ~= true then return end
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local color = E.db.bags.countFontColor
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local color = E.db.bags.countFontColor
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for _, bagFrame in pairs(self.BagFrames) do
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for _, bagFrame in pairs(self.BagFrames) do
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for _, bagID in ipairs(bagFrame.BagIDs) do
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for _, bagID in ipairs(bagFrame.BagIDs) do
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for slotID = 1, GetContainerNumSlots(bagID) do
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for slotID = 1, GetContainerNumSlots(bagID) do
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local slot = bagFrame.Bags[bagID][slotID]
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local slot = bagFrame.Bags[bagID][slotID]
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if(slot and slot.Count) then
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if slot and slot.Count then
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E:FontTemplate(slot.Count, E.LSM:Fetch("font", E.db.bags.countFont), E.db.bags.countFontSize, E.db.bags.countFontOutline)
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E:FontTemplate(slot.Count, E.LSM:Fetch("font", E.db.bags.countFont), E.db.bags.countFontSize, E.db.bags.countFontOutline)
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slot.Count:SetTextColor(color.r, color.g, color.b)
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slot.Count:SetTextColor(color.r, color.g, color.b)
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end
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end
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end
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end
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end
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end
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if(bagFrame.UpdateAllSlots) then
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if bagFrame.UpdateAllSlots then
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bagFrame:UpdateAllSlots()
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bagFrame:UpdateAllSlots()
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end
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end
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end
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end
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@@ -246,26 +246,26 @@ function B:UpdateSlot(bagID, slotID)
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--if(B.ProfessionColors[bagType]) then
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--if(B.ProfessionColors[bagType]) then
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-- slot:SetBackdropBorderColor(unpack(B.ProfessionColors[bagType]))
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-- slot:SetBackdropBorderColor(unpack(B.ProfessionColors[bagType]))
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if(clink) then
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if clink then
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local iLvl, itemEquipLoc
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local iLvl, itemEquipLoc
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slot.name, _, slot.rarity, iLvl, _, _, _, _, itemEquipLoc = GetItemInfo(string.match(clink, "item:(%d+)"))
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slot.name, _, slot.rarity, iLvl, _, _, _, _, itemEquipLoc = GetItemInfo(string.match(clink, "item:(%d+)"))
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local r, g, b
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local r, g, b
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if(slot.rarity) then
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if slot.rarity then
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r, g, b = GetItemQualityColor(slot.rarity)
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r, g, b = GetItemQualityColor(slot.rarity)
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end
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end
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--Item Level
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--Item Level
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if(iLvl and B.db.itemLevel and (itemEquipLoc ~= nil and itemEquipLoc ~= "" and itemEquipLoc ~= "INVTYPE_AMMO" and itemEquipLoc ~= "INVTYPE_BAG" and itemEquipLoc ~= "INVTYPE_QUIVER" and itemEquipLoc ~= "INVTYPE_TABARD") and (slot.rarity and slot.rarity > 1)) then
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if iLvl and B.db.itemLevel and (itemEquipLoc ~= nil and itemEquipLoc ~= "" and itemEquipLoc ~= "INVTYPE_AMMO" and itemEquipLoc ~= "INVTYPE_BAG" and itemEquipLoc ~= "INVTYPE_QUIVER" and itemEquipLoc ~= "INVTYPE_TABARD") and (slot.rarity and slot.rarity > 1) then
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if(iLvl >= E.db.bags.itemLevelThreshold) then
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if iLvl >= E.db.bags.itemLevelThreshold then
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slot.itemLevel:SetText(iLvl)
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slot.itemLevel:SetText(iLvl)
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slot.itemLevel:SetTextColor(r, g, b)
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slot.itemLevel:SetTextColor(r, g, b)
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end
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end
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end
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end
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-- color slot according to item quality
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-- color slot according to item quality
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if slot.rarity and slot.rarity > 1 then
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if slot.rarity then
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slot:SetBackdropBorderColor(r, g, b)
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slot:SetBackdropBorderColor(r, g, b)
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else
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else
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slot:SetBackdropBorderColor(unpack(E.media.bordercolor))
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slot:SetBackdropBorderColor(unpack(E.media.bordercolor))
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@@ -317,7 +317,7 @@ function B:UpdateCooldowns()
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for slotID = 1, GetContainerNumSlots(bagID) do
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for slotID = 1, GetContainerNumSlots(bagID) do
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local start, duration, enable = GetContainerItemCooldown(bagID, slotID)
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local start, duration, enable = GetContainerItemCooldown(bagID, slotID)
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CooldownFrame_SetTimer(self.Bags[bagID][slotID].cooldown, start, duration, enable)
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CooldownFrame_SetTimer(self.Bags[bagID][slotID].cooldown, start, duration, enable)
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if (duration > 0 and enable == 0) then
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if duration > 0 and enable == 0 then
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SetItemButtonTextureVertexColor(self.Bags[bagID][slotID], 0.4, 0.4, 0.4)
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SetItemButtonTextureVertexColor(self.Bags[bagID][slotID], 0.4, 0.4, 0.4)
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else
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else
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SetItemButtonTextureVertexColor(self.Bags[bagID][slotID], 1, 1, 1)
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SetItemButtonTextureVertexColor(self.Bags[bagID][slotID], 1, 1, 1)
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@@ -389,13 +389,13 @@ function B:Layout(isBank)
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if (not isBank and bagID <= 3 ) or (isBank and bagID ~= -1 and numContainerSlots >= 1 and not (i - 1 > numContainerSlots)) then
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if (not isBank and bagID <= 3 ) or (isBank and bagID ~= -1 and numContainerSlots >= 1 and not (i - 1 > numContainerSlots)) then
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if not f.ContainerHolder[i] then
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if not f.ContainerHolder[i] then
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if isBank then
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if isBank then
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f.ContainerHolder[i] = CreateFrame("CheckButton", "ElvUIBankBag" .. bagID - 4, f.ContainerHolder, "BankItemButtonBagTemplate")
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f.ContainerHolder[i] = CreateFrame("CheckButton", "ElvUIBankBag"..bagID - 4, f.ContainerHolder, "BankItemButtonBagTemplate")
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f.ContainerHolder[i]:SetScript("OnClick", function(self)
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f.ContainerHolder[i]:SetScript("OnClick", function(self)
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local inventoryID = self:GetInventorySlot()
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local inventoryID = self:GetInventorySlot()
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PutItemInBag(inventoryID) --Put bag on empty slot, or drop item in this bag
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PutItemInBag(inventoryID) --Put bag on empty slot, or drop item in this bag
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end)
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end)
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else
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else
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f.ContainerHolder[i] = CreateFrame("CheckButton", "ElvUIMainBag" .. bagID .. "Slot", f.ContainerHolder, "BagSlotButtonTemplate")
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f.ContainerHolder[i] = CreateFrame("CheckButton", "ElvUIMainBag"..bagID.."Slot", f.ContainerHolder, "BagSlotButtonTemplate")
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f.ContainerHolder[i]:SetScript("OnClick", function(self)
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f.ContainerHolder[i]:SetScript("OnClick", function(self)
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local id = self:GetID()
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local id = self:GetID()
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PutItemInBag(id) --Put bag on empty slot, or drop item in this bag
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PutItemInBag(id) --Put bag on empty slot, or drop item in this bag
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@@ -425,11 +425,11 @@ function B:Layout(isBank)
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end
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end
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f.ContainerHolder:SetWidth(((buttonSize + buttonSpacing) * (isBank and i - 1 or i)) + buttonSpacing)
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f.ContainerHolder:SetWidth(((buttonSize + buttonSpacing) * (isBank and i - 1 or i)) + buttonSpacing)
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f.ContainerHolder:SetHeight(buttonSize + (buttonSpacing * 2))
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f.ContainerHolder:SetHeight(buttonSize + (buttonwwSpacing * 2))
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if isBank then
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--[[if isBank then
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BankFrameItemButton_OnUpdate(f.ContainerHolder[i])
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BankFrameItemButton_OnUpdate()
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end
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end--]]
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f.ContainerHolder[i]:SetWidth(buttonSize)
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f.ContainerHolder[i]:SetWidth(buttonSize)
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f.ContainerHolder[i]:SetHeight(buttonSize)
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f.ContainerHolder[i]:SetHeight(buttonSize)
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@@ -542,14 +542,14 @@ function B:Layout(isBank)
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local numKey = GetKeyRingSize()
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local numKey = GetKeyRingSize()
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local numKeyColumns = 6
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local numKeyColumns = 6
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if(not isBank) then
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if not isBank then
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local totalSlots = 0
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local totalSlots = 0
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local lastRowButton
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local lastRowButton
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local numKeyRows = 1
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local numKeyRows = 1
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for i = 1, numKey do
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for i = 1, numKey do
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totalSlots = totalSlots + 1
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totalSlots = totalSlots + 1
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if(not f.keyFrame.slots[i]) then
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if not f.keyFrame.slots[i] then
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f.keyFrame.slots[i] = CreateFrame("CheckButton", "ElvUIKeyFrameItem"..i, f.keyFrame, "ContainerFrameItemButtonTemplate")
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f.keyFrame.slots[i] = CreateFrame("CheckButton", "ElvUIKeyFrameItem"..i, f.keyFrame, "ContainerFrameItemButtonTemplate")
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E:StyleButton(f.keyFrame.slots[i], nil, nil, true)
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E:StyleButton(f.keyFrame.slots[i], nil, nil, true)
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E:SetTemplate(f.keyFrame.slots[i], "Default", true)
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E:SetTemplate(f.keyFrame.slots[i], "Default", true)
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@@ -567,7 +567,7 @@ function B:Layout(isBank)
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f.keyFrame.slots[i]:ClearAllPoints()
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f.keyFrame.slots[i]:ClearAllPoints()
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f.keyFrame.slots[i]:SetWidth(buttonSize)
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f.keyFrame.slots[i]:SetWidth(buttonSize)
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f.keyFrame.slots[i]:SetHeight(buttonSize)
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f.keyFrame.slots[i]:SetHeight(buttonSize)
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if(f.keyFrame.slots[i-1]) then
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if f.keyFrame.slots[i-1] then
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if mod(totalSlots - 1, numKeyColumns) == 0 then
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if mod(totalSlots - 1, numKeyColumns) == 0 then
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f.keyFrame.slots[i]:SetPoint("TOP", lastRowButton, "BOTTOM", 0, -buttonSpacing)
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f.keyFrame.slots[i]:SetPoint("TOP", lastRowButton, "BOTTOM", 0, -buttonSpacing)
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lastRowButton = f.keyFrame.slots[i]
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lastRowButton = f.keyFrame.slots[i]
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@@ -583,7 +583,7 @@ function B:Layout(isBank)
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self:UpdateKeySlot(i)
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self:UpdateKeySlot(i)
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end
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end
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if(numKey < numKeyColumns) then
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if numKey < numKeyColumns then
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numKeyColumns = numKey
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numKeyColumns = numKey
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end
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end
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f.keyFrame:SetWidth(((buttonSize + buttonSpacing) * numKeyColumns) + buttonSpacing)
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f.keyFrame:SetWidth(((buttonSize + buttonSpacing) * numKeyColumns) + buttonSpacing)
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@@ -661,7 +661,7 @@ function B:OnEvent()
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end
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end
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elseif event == "BAG_UPDATE" then
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elseif event == "BAG_UPDATE" then
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local bag = arg1
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local bag = arg1
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if(bag == KEYRING_CONTAINER) then
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if bag == KEYRING_CONTAINER then
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if not _G["ElvUIKeyFrameItem"..GetKeyRingSize()] then
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if not _G["ElvUIKeyFrameItem"..GetKeyRingSize()] then
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B:Layout(false)
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B:Layout(false)
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end
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end
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@@ -679,7 +679,7 @@ function B:OnEvent()
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end
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end
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this:UpdateBagSlots(arg1, arg2)
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this:UpdateBagSlots(arg1, arg2)
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if(B:IsSearching()) then
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if B:IsSearching() then
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B:SetSearch(SEARCH_STRING)
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B:SetSearch(SEARCH_STRING)
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end
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end
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elseif event == "BAG_UPDATE_COOLDOWN" then
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elseif event == "BAG_UPDATE_COOLDOWN" then
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@@ -761,9 +761,9 @@ end
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function B:VendorGrayCheck()
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function B:VendorGrayCheck()
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local value = B:GetGraysValue()
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local value = B:GetGraysValue()
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if(value == 0) then
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if value == 0 then
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E:Print(L["No gray items to delete."])
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E:Print(L["No gray items to delete."])
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elseif(not MerchantFrame or not MerchantFrame:IsShown()) then
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elseif not MerchantFrame or not MerchantFrame:IsShown() then
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E.PopupDialogs["DELETE_GRAYS"].Money = value
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E.PopupDialogs["DELETE_GRAYS"].Money = value
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E:StaticPopup_Show("DELETE_GRAYS")
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E:StaticPopup_Show("DELETE_GRAYS")
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else
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else
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@@ -796,7 +796,7 @@ function B:ContructContainerFrame(name, isBank)
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f.Bags = {}
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f.Bags = {}
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|
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local mover = (isBank and ElvUIBankMover or ElvUIBagMover)
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local mover = (isBank and ElvUIBankMover or ElvUIBagMover)
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if(mover) then
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if mover then
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f:SetPoint(mover.POINT, mover)
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f:SetPoint(mover.POINT, mover)
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f.mover = mover
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f.mover = mover
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end
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end
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@@ -804,9 +804,9 @@ function B:ContructContainerFrame(name, isBank)
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f:SetMovable(true)
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f:SetMovable(true)
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f:RegisterForDrag("LeftButton", "RightButton")
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f:RegisterForDrag("LeftButton", "RightButton")
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f:RegisterForClicks("AnyUp")
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f:RegisterForClicks("AnyUp")
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f:SetScript("OnDragStart", function() if(IsShiftKeyDown()) then this:StartMoving() end end)
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f:SetScript("OnDragStart", function() if IsShiftKeyDown() then this:StartMoving() end end)
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f:SetScript("OnDragStop", function() this:StopMovingOrSizing() end)
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f:SetScript("OnDragStop", function() this:StopMovingOrSizing() end)
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f:SetScript("OnClick", function() if(IsControlKeyDown()) then B.PostBagMove(this.mover) end end)
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f:SetScript("OnClick", function() if IsControlKeyDown() then B.PostBagMove(this.mover) end end)
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f:SetScript("OnEnter", function()
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f:SetScript("OnEnter", function()
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GameTooltip:SetOwner(this, "ANCHOR_TOPLEFT", 0, 4)
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GameTooltip:SetOwner(this, "ANCHOR_TOPLEFT", 0, 4)
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GameTooltip:ClearLines()
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GameTooltip:ClearLines()
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@@ -831,7 +831,7 @@ function B:ContructContainerFrame(name, isBank)
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E:SetTemplate(f.ContainerHolder, "Transparent")
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E:SetTemplate(f.ContainerHolder, "Transparent")
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f.ContainerHolder:Hide()
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f.ContainerHolder:Hide()
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|
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if(isBank) then
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if isBank then
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f.bagText = f:CreateFontString(nil, "OVERLAY")
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f.bagText = f:CreateFontString(nil, "OVERLAY")
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E:FontTemplate(f.bagText)
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E:FontTemplate(f.bagText)
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f.bagText:SetPoint("BOTTOMRIGHT", f.holderFrame, "TOPRIGHT", -2, 4)
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f.bagText:SetPoint("BOTTOMRIGHT", f.holderFrame, "TOPRIGHT", -2, 4)
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@@ -858,7 +858,7 @@ function B:ContructContainerFrame(name, isBank)
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f.sortButton:SetScript("OnEnter", self.Tooltip_Show)
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f.sortButton:SetScript("OnEnter", self.Tooltip_Show)
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f.sortButton:SetScript("OnLeave", self.Tooltip_Hide)
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f.sortButton:SetScript("OnLeave", self.Tooltip_Hide)
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f.sortButton:SetScript("OnClick", function() B:CommandDecorator(B.SortBags, "bank")() end)
|
f.sortButton:SetScript("OnClick", function() B:CommandDecorator(B.SortBags, "bank")() end)
|
||||||
if(E.db.bags.disableBankSort) then
|
if E.db.bags.disableBankSort then
|
||||||
f.sortButton:Disable()
|
f.sortButton:Disable()
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -880,7 +880,7 @@ function B:ContructContainerFrame(name, isBank)
|
|||||||
f.bagsButton:SetScript("OnClick", function()
|
f.bagsButton:SetScript("OnClick", function()
|
||||||
local numSlots = GetNumBankSlots()
|
local numSlots = GetNumBankSlots()
|
||||||
PlaySound("igMainMenuOption")
|
PlaySound("igMainMenuOption")
|
||||||
if(numSlots >= 1) then
|
if numSlots >= 1 then
|
||||||
ToggleFrame(f.ContainerHolder)
|
ToggleFrame(f.ContainerHolder)
|
||||||
else
|
else
|
||||||
E:StaticPopup_Show("NO_BANK_BAGS")
|
E:StaticPopup_Show("NO_BANK_BAGS")
|
||||||
@@ -904,7 +904,7 @@ function B:ContructContainerFrame(name, isBank)
|
|||||||
f.purchaseBagButton:SetScript("OnLeave", self.Tooltip_Hide)
|
f.purchaseBagButton:SetScript("OnLeave", self.Tooltip_Hide)
|
||||||
f.purchaseBagButton:SetScript("OnClick", function()
|
f.purchaseBagButton:SetScript("OnClick", function()
|
||||||
local _, full = GetNumBankSlots()
|
local _, full = GetNumBankSlots()
|
||||||
if(full) then
|
if full then
|
||||||
E:StaticPopup_Show("CANNOT_BUY_BANK_SLOT")
|
E:StaticPopup_Show("CANNOT_BUY_BANK_SLOT")
|
||||||
else
|
else
|
||||||
E:StaticPopup_Show("BUY_BANK_SLOT")
|
E:StaticPopup_Show("BUY_BANK_SLOT")
|
||||||
@@ -973,7 +973,7 @@ function B:ContructContainerFrame(name, isBank)
|
|||||||
f.sortButton:SetScript("OnEnter", self.Tooltip_Show)
|
f.sortButton:SetScript("OnEnter", self.Tooltip_Show)
|
||||||
f.sortButton:SetScript("OnLeave", self.Tooltip_Hide)
|
f.sortButton:SetScript("OnLeave", self.Tooltip_Hide)
|
||||||
f.sortButton:SetScript("OnClick", function() B:CommandDecorator(B.SortBags, "bags")() end)
|
f.sortButton:SetScript("OnClick", function() B:CommandDecorator(B.SortBags, "bags")() end)
|
||||||
if(E.db.bags.disableBagSort) then
|
if E.db.bags.disableBagSort then
|
||||||
f.sortButton:Disable()
|
f.sortButton:Disable()
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -1056,12 +1056,12 @@ function B:ContructContainerFrame(name, isBank)
|
|||||||
CloseBag(i)
|
CloseBag(i)
|
||||||
end
|
end
|
||||||
|
|
||||||
if(ElvUIBags and ElvUIBags.buttons) then
|
if ElvUIBags and ElvUIBags.buttons then
|
||||||
for _, bagButton in pairs(ElvUIBags.buttons) do
|
for _, bagButton in pairs(ElvUIBags.buttons) do
|
||||||
bagButton:SetChecked(false)
|
bagButton:SetChecked(false)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if(E.db.bags.clearSearchOnClose) then
|
if E.db.bags.clearSearchOnClose then
|
||||||
B.ResetAndClear(f.editBox)
|
B.ResetAndClear(f.editBox)
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
@@ -1088,11 +1088,11 @@ function B:ToggleBags(id)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function B:ToggleBackpack()
|
function B:ToggleBackpack()
|
||||||
if(IsOptionFrameOpen()) then
|
if IsOptionFrameOpen() then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if(IsBagOpen(0)) then
|
if IsBagOpen(0) then
|
||||||
self:OpenBags()
|
self:OpenBags()
|
||||||
else
|
else
|
||||||
self:CloseBags()
|
self:CloseBags()
|
||||||
@@ -1165,7 +1165,7 @@ function B:CloseBank()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function B:PostBagMove()
|
function B:PostBagMove()
|
||||||
if(not E.private.bags.enable) then return end
|
if not E.private.bags.enable then return end
|
||||||
|
|
||||||
local x, y = self:GetCenter()
|
local x, y = self:GetCenter()
|
||||||
local screenHeight = UIParent:GetTop()
|
local screenHeight = UIParent:GetTop()
|
||||||
@@ -1173,7 +1173,7 @@ function B:PostBagMove()
|
|||||||
|
|
||||||
if not x then return end
|
if not x then return end
|
||||||
|
|
||||||
if(y > (screenHeight / 2)) then
|
if y > (screenHeight / 2) then
|
||||||
self:SetText(self.textGrowDown)
|
self:SetText(self.textGrowDown)
|
||||||
self.POINT = ((x > (screenWidth/2)) and "TOPRIGHT" or "TOPLEFT")
|
self.POINT = ((x > (screenWidth/2)) and "TOPRIGHT" or "TOPLEFT")
|
||||||
else
|
else
|
||||||
@@ -1182,13 +1182,13 @@ function B:PostBagMove()
|
|||||||
end
|
end
|
||||||
|
|
||||||
local bagFrame
|
local bagFrame
|
||||||
if(self.name == "ElvUIBankMover") then
|
if self.name == "ElvUIBankMover" then
|
||||||
bagFrame = B.BankFrame
|
bagFrame = B.BankFrame
|
||||||
else
|
else
|
||||||
bagFrame = B.BagFrame
|
bagFrame = B.BagFrame
|
||||||
end
|
end
|
||||||
|
|
||||||
if(bagFrame) then
|
if bagFrame then
|
||||||
bagFrame:ClearAllPoints()
|
bagFrame:ClearAllPoints()
|
||||||
bagFrame:SetPoint(self.POINT, self)
|
bagFrame:SetPoint(self.POINT, self)
|
||||||
end
|
end
|
||||||
@@ -1202,7 +1202,7 @@ function B:Initialize()
|
|||||||
BagFrameHolder:SetHeight(22)
|
BagFrameHolder:SetHeight(22)
|
||||||
BagFrameHolder:SetFrameLevel(BagFrameHolder:GetFrameLevel() + 400)
|
BagFrameHolder:SetFrameLevel(BagFrameHolder:GetFrameLevel() + 400)
|
||||||
|
|
||||||
if(not E.private.bags.enable) then
|
if not E.private.bags.enable then
|
||||||
BagFrameHolder:SetPoint("BOTTOMRIGHT", RightChatPanel, "BOTTOMRIGHT", -(E.Border*2), 22 + E.Border*4 - E.Spacing*2)
|
BagFrameHolder:SetPoint("BOTTOMRIGHT", RightChatPanel, "BOTTOMRIGHT", -(E.Border*2), 22 + E.Border*4 - E.Spacing*2)
|
||||||
E:CreateMover(BagFrameHolder, "ElvUIBagMover", L["Bag Mover"], nil, nil, B.PostBagMove)
|
E:CreateMover(BagFrameHolder, "ElvUIBagMover", L["Bag Mover"], nil, nil, B.PostBagMove)
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user