mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
cleanup: remove arena & boss
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@@ -245,7 +245,7 @@ function CC:PLAYER_ENTERING_WORLD()
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local inInstance, instanceType = IsInInstance()
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self.inInstance = inInstance
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if instanceType == "arena" or instanceType == "pvp" then
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if instanceType == "pvp" then
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self.inBattleground = true
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else
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self.inBattleground = false
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+1
-1
@@ -760,7 +760,7 @@ end
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function E:SendMessage()
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local numParty, numRaid = GetNumPartyMembers(), GetNumRaidMembers()
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local inInstance, instanceType = IsInInstance()
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if inInstance and (instanceType == "pvp" or instanceType == "arena") then
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if inInstance and (instanceType == "pvp") then
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SendAddonMessage("ELVUI_VERSIONCHK", E.version, "BATTLEGROUND")
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else
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if numRaid > 0 then
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@@ -58,7 +58,7 @@ function E:UpdateBlizzardFonts()
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SetFont(GameFontNormalSmall, NORMAL, self.db.general.fontSize);
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SetFont(GameFontNormalLarge, NORMAL, self.db.general.fontSize);
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SetFont(GameFontNormalHuge, NORMAL, 25, MONOCHROME .. "OUTLINE");
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SetFont(BossEmoteNormalHuge, NORMAL, 25, MONOCHROME .. "OUTLINE");
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-- SetFont(BossEmoteNormalHuge, NORMAL, 25, MONOCHROME .. "OUTLINE");
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SetFont(GameFontBlack, NORMAL, self.db.general.fontSize);
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SetFont(NumberFontNormal, NUMBER, self.db.general.fontSize, MONOCHROME .. "OUTLINE");
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SetFont(NumberFontNormalSmall, NUMBER, self.db.general.fontSize);
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@@ -322,9 +322,6 @@ function E:SetupResolution(noDataReset)
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E.db.unitframe.units.targettarget.power.enable = false
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E.db.unitframe.units.targettarget.width = 200
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E.db.unitframe.units.targettarget.height = 26
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E.db.unitframe.units.arena.width = 200
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E.db.unitframe.units.arena.castbar.width = 200
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end
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local isPixel = E.private.general.pixelPerfect
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@@ -553,9 +550,6 @@ function E:SetupLayout(layout, noDataReset)
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E.db.unitframe.units.targettarget.power.enable = false
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E.db.unitframe.units.targettarget.width = 200
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E.db.unitframe.units.targettarget.height = 26
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E.db.unitframe.units.arena.width = 200
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E.db.unitframe.units.arena.castbar.width = 200
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end
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if layout == "dpsCaster" or layout == "healer" or (layout == "dpsMelee" and E.myclass == "HUNTER") then
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