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cleanup: remove arena & boss
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@@ -322,9 +322,6 @@ function E:SetupResolution(noDataReset)
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E.db.unitframe.units.targettarget.power.enable = false
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E.db.unitframe.units.targettarget.width = 200
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E.db.unitframe.units.targettarget.height = 26
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E.db.unitframe.units.arena.width = 200
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E.db.unitframe.units.arena.castbar.width = 200
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end
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local isPixel = E.private.general.pixelPerfect
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@@ -553,9 +550,6 @@ function E:SetupLayout(layout, noDataReset)
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E.db.unitframe.units.targettarget.power.enable = false
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E.db.unitframe.units.targettarget.width = 200
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E.db.unitframe.units.targettarget.height = 26
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E.db.unitframe.units.arena.width = 200
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E.db.unitframe.units.arena.castbar.width = 200
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end
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if layout == "dpsCaster" or layout == "healer" or (layout == "dpsMelee" and E.myclass == "HUNTER") then
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