mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
update
This commit is contained in:
+22
-22
@@ -341,20 +341,24 @@ function E:UpdateFrameTemplates()
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end
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function E:UpdateBorderColors()
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for frame in pairs(self["frames"]) do
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if(frame) then
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if(frame.template == "Default" or frame.template == "Transparent" or frame.template == nil) then
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frame:SetBackdropBorderColor(unpack(self["media"].bordercolor))
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for frame, _ in pairs(self["frames"]) do
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if frame and not frame.ignoreUpdates then
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if not frame.ignoreBorderColors then
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if frame.template == "Default" or frame.template == "Transparent" or frame.template == nil then
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frame:SetBackdropBorderColor(unpack(self["media"].bordercolor))
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end
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end
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else
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self["frames"][frame] = nil
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end
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end
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for frame in pairs(self["unitFrameElements"]) do
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for frame, _ in pairs(self["unitFrameElements"]) do
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if frame and not frame.ignoreUpdates then
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if frame.template == "Default" or frame.template == "Transparent" or frame.template == nil then
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frame:SetBackdropBorderColor(unpack(self["media"].unitframeBorderColor))
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if not frame.ignoreBorderColors then
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if frame.template == "Default" or frame.template == "Transparent" or frame.template == nil then
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frame:SetBackdropBorderColor(unpack(self["media"].unitframeBorderColor))
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end
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end
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else
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self["unitFrameElements"][frame] = nil
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@@ -364,15 +368,13 @@ end
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function E:UpdateBackdropColors()
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for frame, _ in pairs(self["frames"]) do
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if(frame) then
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if(frame.template == "Default" or frame.template == nil) then
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if(frame.backdropTexture) then
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frame.backdropTexture:SetVertexColor(unpack(self["media"].backdropcolor))
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else
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if frame then
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if not frame.ignoreBackdropColors then
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if frame.template == "Default" or frame.template == nil then
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frame:SetBackdropColor(unpack(self["media"].backdropcolor))
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elseif frame.template == "Transparent" then
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frame:SetBackdropColor(unpack(self["media"].backdropfadecolor))
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end
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elseif(frame.template == "Transparent") then
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frame:SetBackdropColor(unpack(self["media"].backdropfadecolor))
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end
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else
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self["frames"][frame] = nil
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@@ -381,14 +383,12 @@ function E:UpdateBackdropColors()
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for frame, _ in pairs(self["unitFrameElements"]) do
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if frame then
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if frame.template == "Default" or frame.template == nil then
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if frame.backdropTexture then
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frame.backdropTexture:SetVertexColor(unpack(self["media"].backdropcolor))
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else
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if not frame.ignoreBackdropColors then
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if frame.template == "Default" or frame.template == nil then
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frame:SetBackdropColor(unpack(self["media"].backdropcolor))
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elseif frame.template == "Transparent" then
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frame:SetBackdropColor(unpack(self["media"].backdropfadecolor))
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end
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elseif frame.template == "Transparent" then
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frame:SetBackdropColor(unpack(self["media"].backdropfadecolor))
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end
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else
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self["unitFrameElements"][frame] = nil
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@@ -412,9 +412,9 @@ end
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function E:UpdateStatusBars()
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for _, statusBar in pairs(self.statusBars) do
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if(statusBar and statusBar:GetObjectType() == "StatusBar") then
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if (statusBar and statusBar:GetObjectType() == "StatusBar") then
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statusBar:SetStatusBarTexture(self.media.normTex)
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elseif(statusBar and statusBar:GetObjectType() == "Texture") then
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elseif (statusBar and statusBar:GetObjectType() == "Texture") then
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statusBar:SetTexture(self.media.normTex)
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end
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end
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+22
-15
@@ -247,6 +247,7 @@ function B:UpdateSlot(bagID, slotID)
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if B.ProfessionColors[bagType] then
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slot:SetBackdropBorderColor(unpack(B.ProfessionColors[bagType]))
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slot.ignoreBorderColors = true
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elseif clink then
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local _, iLvl, itemEquipLoc
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slot.name, _, slot.rarity, iLvl, _, _, _, itemEquipLoc = GetItemInfo(match(clink, "item:(%d+)"))
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@@ -266,13 +267,16 @@ function B:UpdateSlot(bagID, slotID)
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end
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-- color slot according to item quality
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if slot.rarity then
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if slot.rarity and slot.rarity > 1 then
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slot:SetBackdropBorderColor(r, g, b)
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slot.ignoreBorderColors = true
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else
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slot:SetBackdropBorderColor(unpack(E.media.bordercolor))
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slot.ignoreBorderColors = true
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end
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else
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slot:SetBackdropBorderColor(unpack(E.media.bordercolor))
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slot.ignoreBorderColors = true
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end
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if texture then
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@@ -674,11 +678,14 @@ function B:UpdateKeySlot(slotID)
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if slot.rarity and slot.rarity > 1 then
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slot:SetBackdropBorderColor(r, g, b)
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slot.ignoreBorderColors = true
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else
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slot:SetBackdropBorderColor(unpack(E.media.bordercolor))
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slot.ignoreBorderColors = true
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end
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else
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slot:SetBackdropBorderColor(unpack(E.media.bordercolor))
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slot.ignoreBorderColors = true
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end
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if texture then
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@@ -709,15 +716,14 @@ function B:UpdateAll()
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end
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function B:OnEvent()
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local bag, slot = arg1, arg2
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if event == "ITEM_LOCK_CHANGED" or event == "ITEM_UNLOCKED" then
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local bag, slot = arg1, arg2
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if bag == KEYRING_CONTAINER then
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B:UpdateKeySlot(slot)
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else
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this:UpdateSlot(bag, slot)
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end
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elseif event == "BAG_UPDATE" then
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local bag = arg1
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if bag == KEYRING_CONTAINER then
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if not _G["ElvUIKeyFrameItem"..GetKeyRingSize()] then
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B:Layout(false)
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@@ -735,7 +741,9 @@ function B:OnEvent()
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end
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end
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this:UpdateBagSlots(arg1, arg2)
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this:UpdateBagSlots(bag, slot)
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--Refresh search in case we moved items around
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if B:IsSearching() then
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B:SetSearch(SEARCH_STRING)
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end
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@@ -915,13 +923,13 @@ function B:ContructContainerFrame(name, isBank)
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E:Size(f.sortButton, 16 + E.Border)
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E:SetTemplate(f.sortButton)
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E:Point(f.sortButton, "RIGHT", f.bagText, "LEFT", -5, E.Border * 2)
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f.sortButton:SetNormalTexture("Interface\\AddOns\\ElvUI\\media\\textures\\INV_Pet_RatCage")
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f.sortButton:SetNormalTexture("Interface\\AddOns\\ElvUI\\media\\textures\\INV_Pet_Broom")
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f.sortButton:GetNormalTexture():SetTexCoord(unpack(E.TexCoords))
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E:SetInside(f.sortButton:GetNormalTexture())
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f.sortButton:SetPushedTexture("Interface\\AddOns\\ElvUI\\media\\textures\\INV_Pet_RatCage")
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f.sortButton:SetPushedTexture("Interface\\AddOns\\ElvUI\\media\\textures\\INV_Pet_Broom")
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f.sortButton:GetPushedTexture():SetTexCoord(unpack(E.TexCoords))
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E:SetInside(f.sortButton:GetPushedTexture())
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f.sortButton:SetDisabledTexture("Interface\\AddOns\\ElvUI\\media\\textures\\INV_Pet_RatCage")
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f.sortButton:SetDisabledTexture("Interface\\AddOns\\ElvUI\\media\\textures\\INV_Pet_Broom")
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f.sortButton:GetDisabledTexture():SetTexCoord(unpack(E.TexCoords))
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E:SetInside(f.sortButton:GetDisabledTexture())
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f.sortButton:GetDisabledTexture():SetDesaturated(true)
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@@ -1026,13 +1034,13 @@ function B:ContructContainerFrame(name, isBank)
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E:Size(f.sortButton, 16 + E.Border)
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E:SetTemplate(f.sortButton)
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E:Point(f.sortButton, "RIGHT", f.goldText, "LEFT", -5, E.Border * 2)
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f.sortButton:SetNormalTexture("Interface\\AddOns\\ElvUI\\media\\textures\\INV_Pet_RatCage")
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f.sortButton:SetNormalTexture("Interface\\AddOns\\ElvUI\\media\\textures\\INV_Pet_Broom")
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f.sortButton:GetNormalTexture():SetTexCoord(unpack(E.TexCoords))
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E:SetInside(f.sortButton:GetNormalTexture())
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f.sortButton:SetPushedTexture("Interface\\AddOns\\ElvUI\\media\\textures\\INV_Pet_RatCage")
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f.sortButton:SetPushedTexture("Interface\\AddOns\\ElvUI\\media\\textures\\INV_Pet_Broom")
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f.sortButton:GetPushedTexture():SetTexCoord(unpack(E.TexCoords))
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E:SetInside(f.sortButton:GetPushedTexture())
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f.sortButton:SetDisabledTexture("Interface\\AddOns\\ElvUI\\media\\textures\\INV_Pet_RatCage")
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f.sortButton:SetDisabledTexture("Interface\\AddOns\\ElvUI\\media\\textures\\INV_Pet_Broom")
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f.sortButton:GetDisabledTexture():SetTexCoord(unpack(E.TexCoords))
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E:SetInside(f.sortButton:GetDisabledTexture())
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f.sortButton:GetDisabledTexture():SetDesaturated(true)
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@@ -1371,11 +1379,10 @@ function B:Initialize()
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self.BagFrame = self:ContructContainerFrame("ElvUI_ContainerFrame")
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--Hook onto Blizzard Functions
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self:RawHook("ToggleBag", "ToggleBags")
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self:RawHook("OpenBackpack", "OpenBags")
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self:RawHook("CloseAllBags", "CloseBags")
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self:RawHook("CloseBackpack", "CloseBags")
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self:RawHook("ToggleBackpack", "ToggleBags")
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self:RawHook("ToggleBag", "ToggleBags", true)
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self:RawHook("OpenBackpack", "OpenBags", true)
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self:RawHook("CloseAllBags", "CloseBags", true)
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self:RawHook("CloseBackpack", "CloseBags", true)
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self:RawHook("OpenAllBags", "OpenAllBags", true)
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self:Layout()
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@@ -23,13 +23,16 @@ function S:ContainerFrame_Update()
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itemLink = GetContainerItemLink(id, itemButton:GetID())
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if itemLink then
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_, _, quality = GetItemInfo(match(itemLink, "item:(%d+)"))
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if quality then
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if quality and quality > 1 then
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itemButton:SetBackdropBorderColor(GetItemQualityColor(quality))
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itemButton.ignoreBorderColors = true
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else
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itemButton:SetBackdropBorderColor(unpack(E["media"].bordercolor))
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itemButton.ignoreBorderColors = true
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end
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else
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itemButton:SetBackdropBorderColor(unpack(E["media"].bordercolor))
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itemButton.ignoreBorderColors = true
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end
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end
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end
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@@ -39,13 +42,16 @@ function S:BankFrameItemButton_OnUpdate()
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local itemLink = GetContainerItemLink(BANK_CONTAINER, this:GetID())
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if itemLink then
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local _, _, quality = GetItemInfo(match(itemLink, "item:(%d+)"))
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if quality then
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if quality and quality > 1 then
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this:SetBackdropBorderColor(GetItemQualityColor(quality))
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this.ignoreBorderColors = true
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else
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this:SetBackdropBorderColor(unpack(E["media"].bordercolor))
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this.ignoreBorderColors = true
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end
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else
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this:SetBackdropBorderColor(unpack(E["media"].bordercolor))
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this.ignoreBorderColors = true
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end
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end
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end
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@@ -97,7 +103,7 @@ local function LoadSkin()
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E:StripTextures(BankFrame, true)
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S:HandleCloseButton(BankCloseButton)
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S:HandleCloseButton(BankCloseButton, BankFrame.backdrop)
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local button, buttonIcon
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for i = 1, NUM_BANKGENERIC_SLOTS, 1 do
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