mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
Bugfixes: Removed retail API calls, ran linting script and static analysis.
This commit is contained in:
@@ -157,7 +157,8 @@ function PI:CreateStepComplete()
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E:Size(imsg, 418, 72)
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E:Point(imsg, "TOP", 0, -190)
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imsg:Hide()
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imsg:SetScript("OnShow", function(self)
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imsg:SetScript("OnShow", function()
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local self = this
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if self.message then
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PlaySoundFile([[Sound\Interface\LevelUp.wav]])
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self.text:SetText(self.message)
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@@ -331,7 +332,8 @@ function PI:CreateFrame()
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E:Point(f.pending.tex, "BOTTOMRIGHT", f.pending, "BOTTOMRIGHT", -2, 2)
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f.pending.tex:SetTexture([[Interface\AddOns\ElvUI\media\textures\UI-OptionsFrame-NewFeatureIcon]])
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E:CreateBackdrop(f.pending, "Transparent")
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f.pending:SetScript("OnEnter", function(self)
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f.pending:SetScript("OnEnter", function()
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local self = this
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_G["GameTooltip"]:SetOwner(self, "ANCHOR_BOTTOMLEFT", E.PixelMode and -7 or -9)
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_G["GameTooltip"]:AddLine(L["List of installations in queue:"], 1, 1, 1)
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_G["GameTooltip"]:AddLine(" ")
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+17
-3
@@ -72,6 +72,7 @@ function E:Point(obj, arg1, arg2, arg3, arg4, arg5)
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end
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function E:SetOutside(obj, anchor, xOffset, yOffset, anchor2)
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if type(obj) ~= "table" then return end
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xOffset = xOffset or E.Border
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yOffset = yOffset or E.Border
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anchor = anchor or obj:GetParent()
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@@ -86,6 +87,7 @@ function E:SetOutside(obj, anchor, xOffset, yOffset, anchor2)
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end
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function E:SetInside(obj, anchor, xOffset, yOffset, anchor2)
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if type(obj) ~= "table" then return end
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xOffset = xOffset or E.Border
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yOffset = yOffset or E.Border
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anchor = anchor or obj:GetParent()
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@@ -100,6 +102,7 @@ function E:SetInside(obj, anchor, xOffset, yOffset, anchor2)
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end
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function E:SetTemplate(f, t, glossTex, ignoreUpdates, forcePixelMode, isUnitFrameElement)
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if not f then return end
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GetTemplate(t, isUnitFrameElement)
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if t then
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@@ -186,9 +189,18 @@ end
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function E:CreateBackdrop(f, t, tex, ignoreUpdates, forcePixelMode, isUnitFrameElement)
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if not t then t = "Default" end
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local parent = f.IsObjectType and f:IsObjectType("Texture") and f:GetParent() or f
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local b = CreateFrame("Frame", nil, parent)
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local parent = f
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if f.IsObjectType and not f:IsObjectType("Frame") then
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parent = f:GetParent()
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end
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if type(parent) == "table" and not parent[0] then
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parent = f.GetParent and f:GetParent() or UIParent
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end
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if parent and parent.IsObjectType and not parent:IsObjectType("Frame") then
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parent = UIParent
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end
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local b = f.backdrop or CreateFrame("Frame", nil, parent)
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if f.forcePixelMode or forcePixelMode then
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E:SetOutside(b, nil, E.mult, E.mult)
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else
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@@ -288,6 +300,8 @@ function E:FontTemplate(fs, font, fontSize, fontStyle)
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end
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function E:StyleButton(button, noHover, noPushed, noChecked)
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if not button then return end
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if button.SetHighlightTexture and not button.hover and not noHover then
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local hover = button:CreateTexture()
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hover:SetTexture(1, 1, 1, 0.3)
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@@ -1,4 +1,4 @@
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utf8_lc_uc = {
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utf8_lc_uc = {
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["a"] = "A",
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["b"] = "B",
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["c"] = "C",
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@@ -23,7 +23,8 @@ local function GetDebuffType(unit, filter, filterTable)
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if not unit or not UnitCanAssist("player", unit) then return nil end
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local i = 1
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while true do
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local name, _, texture, _, debufftype = UnitAura(unit, i, "HARMFUL")
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local texture, count, debufftype = UnitAura(unit, i, "HARMFUL")
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local name = texture
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if not texture then break end
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if(filterTable) then
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@@ -395,21 +395,25 @@ function mod:UpdateElement_AurasByUnitID(unit)
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WipeAuraList(guid)
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local index = 1
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local name, _, texture, count, _, duration, expirationTime, unitCaster, _, _, spellID = UnitAura(unit, index, "HARMFUL")
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local texture, count, debuffType = UnitAura(unit, index, "HARMFUL")
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local name, duration, expirationTime, unitCaster, spellID = texture, 0, 0, nil, nil
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while name do
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SetSpellDuration(spellID, duration)
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SetAuraInstance(guid, name, spellID, expirationTime, count, UnitGUID(unitCaster or ""), duration, texture, AURA_TYPE_DEBUFF)
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index = index + 1
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name , _, texture, count, _, duration, expirationTime, unitCaster, _, _, spellID = UnitAura(unit, index, "HARMFUL")
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texture, count, debuffType = UnitAura(unit, index, "HARMFUL")
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name = texture
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end
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index = 1
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local name, _, texture, count, _, duration, expirationTime, unitCaster, _, _, spellID = UnitAura(unit, index, "HELPFUL")
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texture, count, debuffType = UnitAura(unit, index, "HELPFUL")
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name = texture
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while name do
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SetSpellDuration(spellID, duration)
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SetAuraInstance(guid, name, spellID, expirationTime, count, UnitGUID(unitCaster or ""), duration, texture, AURA_TYPE_BUFF)
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index = index + 1
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name, _, texture, count, _, duration, expirationTime, unitCaster, _, _, spellID = UnitAura(unit, index, "HELPFUL")
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texture, count, debuffType = UnitAura(unit, index, "HELPFUL")
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name = texture
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end
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local raidIcon, name
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@@ -561,7 +561,8 @@ function mod:OnCreated(frame)
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moveDown:SetDuration(0.1)
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moveDown:SetOffset(0, -35)
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moveDown:SetSmoothing("In")
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moveDown:SetScript("OnFinished", function(self)
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moveDown:SetScript("OnFinished", function()
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local self = this
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self:Reset()
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end)
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@@ -27,7 +27,9 @@ local function LoadSkin()
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}
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for i = 1, getn(skins) do
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E:SetTemplate(_G[skins[i]], "Transparent")
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if _G[skins[i]] then
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E:SetTemplate(_G[skins[i]], "Transparent")
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end
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end
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-- ChatMenus
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@@ -188,7 +190,7 @@ local function LoadSkin()
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for i = 1, getn(BlizzardHeader) do
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local title = _G[BlizzardHeader[i].."Header"]
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if title then
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if title and title.SetTexture then
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title:SetTexture("")
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title:ClearAllPoints()
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if title == _G["GameMenuFrameHeader"] then
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@@ -161,6 +161,7 @@ local tabs = {
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}
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function S:HandleTab(tab)
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if not tab then return end
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local name = tab:GetName()
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for _, object in pairs(tabs) do
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local tex = _G[name..object]
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@@ -69,7 +69,8 @@ function UF:Construct_AuraIcon(button)
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button.overlay:SetTexture(nil)
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button:RegisterForClicks("RightButtonUp")
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button:SetScript("OnClick", function(self)
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button:SetScript("OnClick", function()
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local self = this
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if E.db.unitframe.auraBlacklistModifier == "NONE"
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or not ((E.db.unitframe.auraBlacklistModifier == "SHIFT" and IsShiftKeyDown())
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or (E.db.unitframe.auraBlacklistModifier == "ALT" and IsAltKeyDown())
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@@ -18,13 +18,12 @@ function UF:CombobarDetachedUpdate()
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CombobarDetached:RegisterEvent("PLAYER_ENTERING_WORLD")
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CombobarDetached:RegisterEvent("UPDATE_SHAPESHIFT_FORM")
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CombobarDetached:SetScript("OnEvent", function(self, event, unit)
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print(self, event, unit)
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CombobarDetached:SetScript("OnEvent", function()
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if event == "PLAYER_ENTERING_WORLD" then
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E:ShapeshiftDelayedUpdate(ElvUF_Target.ComboPoints.Override, ElvUF_Target)
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end
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ElvUF_Target.ComboPoints.Override(ElvUF_Target, event, unit)
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ElvUF_Target.ComboPoints.Override(ElvUF_Target, event, arg1)
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end)
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end
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