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cleanup
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@@ -67,7 +67,6 @@ function E:UIScale(event)
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if E.Round and E:Round(UIParent:GetScale(), 5) ~= E:Round(scale, 5) and (event == "PLAYER_LOGIN") then
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SetCVar("UseUIScale", 1)
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SetCVar("UIScale", scale)
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WorldMapFrame.hasTaint = true;
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end
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if (event == "PLAYER_LOGIN" or event == "UPDATE_FLOATING_CHAT_WINDOWS") then
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