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cleanup
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@@ -60,7 +60,6 @@ local function LoadSkin()
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for i = 1, LOOTFRAME_NUMBUTTONS do
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local slot = (((LootFrame.page - 1) * numLootToShow) + i)
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local lootButton = _G["LootButton"..i]
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local lootButtonIcon = _G["LootButton"..i.."IconTexture"]
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S:HandleItemButton(lootButton, true)
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