mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
E:Point, E:Size, E:Width, E:Height, & cleanup
This commit is contained in:
@@ -14,8 +14,8 @@ local function LoadSkin()
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E:StripTextures(AuctionFrame, true)
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E:CreateBackdrop(AuctionFrame, "Transparent")
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AuctionFrame.backdrop:SetPoint("TOPLEFT", 10, -11)
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AuctionFrame.backdrop:SetPoint("BOTTOMRIGHT", 0, 4)
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E:Point(AuctionFrame.backdrop, "TOPLEFT", 10, -11)
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E:Point(AuctionFrame.backdrop, "BOTTOMRIGHT", 0, 4)
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E:StripTextures(BrowseFilterScrollFrame)
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E:StripTextures(BrowseScrollFrame)
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@@ -41,9 +41,9 @@ local function LoadSkin()
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E:SetOutside(AuctionDressUpFrame.backdrop, AuctionDressUpBackgroundTop, nil, nil, AuctionDressUpBackgroundBot)
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S:HandleRotateButton(AuctionDressUpModelRotateLeftButton)
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AuctionDressUpModelRotateLeftButton:SetPoint("TOPLEFT", AuctionDressUpFrame, 8, -17)
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E:Point(AuctionDressUpModelRotateLeftButton, "TOPLEFT", AuctionDressUpFrame, 8, -17)
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S:HandleRotateButton(AuctionDressUpModelRotateRightButton)
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AuctionDressUpModelRotateRightButton:SetPoint("TOPLEFT", AuctionDressUpModelRotateLeftButton, "TOPRIGHT", 3, 0)
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E:Point(AuctionDressUpModelRotateRightButton, "TOPLEFT", AuctionDressUpModelRotateLeftButton, "TOPRIGHT", 3, 0)
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S:HandleButton(AuctionDressUpFrameResetButton)
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S:HandleCloseButton(AuctionDressUpFrameCloseButton, AuctionDressUpFrame.backdrop)
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@@ -66,24 +66,24 @@ local function LoadSkin()
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end
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--Fix Button Positions
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AuctionsCloseButton:SetPoint("BOTTOMRIGHT", AuctionFrameAuctions, "BOTTOMRIGHT", 66, 14)
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AuctionsCancelAuctionButton:SetPoint("RIGHT", AuctionsCloseButton, "LEFT", -4, 0)
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BidBuyoutButton:SetPoint("RIGHT", BidCloseButton, "LEFT", -4, 0)
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BidBidButton:SetPoint("RIGHT", BidBuyoutButton, "LEFT", -4, 0)
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BrowseBuyoutButton:SetPoint("RIGHT", BrowseCloseButton, "LEFT", -4, 0)
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BrowseBidButton:SetPoint("RIGHT", BrowseBuyoutButton, "LEFT", -4, 0)
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AuctionsCreateAuctionButton:SetPoint("BOTTOMLEFT", 18, 44)
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E:Point(AuctionsCloseButton, "BOTTOMRIGHT", AuctionFrameAuctions, "BOTTOMRIGHT", 66, 14)
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E:Point(AuctionsCancelAuctionButton, "RIGHT", AuctionsCloseButton, "LEFT", -4, 0)
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E:Point(BidBuyoutButton, "RIGHT", BidCloseButton, "LEFT", -4, 0)
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E:Point(BidBidButton, "RIGHT", BidBuyoutButton, "LEFT", -4, 0)
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E:Point(BrowseBuyoutButton, "RIGHT", BrowseCloseButton, "LEFT", -4, 0)
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E:Point(BrowseBidButton, "RIGHT", BrowseBuyoutButton, "LEFT", -4, 0)
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E:Point(AuctionsCreateAuctionButton, "BOTTOMLEFT", 18, 44)
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BrowseSearchButton:ClearAllPoints()
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BrowseSearchButton:SetPoint("TOPRIGHT", AuctionFrameBrowse, "TOPRIGHT", 25, -30)
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E:Point(BrowseSearchButton, "TOPRIGHT", AuctionFrameBrowse, "TOPRIGHT", 25, -30)
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S:HandleNextPrevButton(BrowseNextPageButton)
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BrowseNextPageButton:ClearAllPoints()
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BrowseNextPageButton:SetPoint("BOTTOMLEFT", BrowseSearchButton, "BOTTOMRIGHT", 10, -27)
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E:Point(BrowseNextPageButton, "BOTTOMLEFT", BrowseSearchButton, "BOTTOMRIGHT", 10, -27)
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S:HandleNextPrevButton(BrowsePrevPageButton)
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BrowsePrevPageButton:ClearAllPoints()
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BrowsePrevPageButton:SetPoint("BOTTOMRIGHT", BrowseSearchButton, "BOTTOMLEFT", -10, -27)
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E:Point(BrowsePrevPageButton, "BOTTOMRIGHT", BrowseSearchButton, "BOTTOMLEFT", -10, -27)
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E:StripTextures(AuctionsItemButton)
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E:SetTemplate(AuctionsItemButton, "Default", true)
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@@ -139,7 +139,7 @@ local function LoadSkin()
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end
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AuctionFrameTab1:ClearAllPoints()
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AuctionFrameTab1:SetPoint("BOTTOMLEFT", AuctionFrame, "BOTTOMLEFT", 25, -26)
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E:Point(AuctionFrameTab1, "BOTTOMLEFT", AuctionFrame, "BOTTOMLEFT", 25, -26)
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AuctionFrameTab1.SetPoint = E.noop
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for i = 1, NUM_FILTERS_TO_DISPLAY do
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@@ -172,31 +172,31 @@ local function LoadSkin()
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_G[editbox]:SetTextInsets(1, 1, -1, 1)
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end
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BrowseBidPrice:SetPoint("BOTTOM", -15, 18)
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BrowseBidText:SetPoint("BOTTOMRIGHT", AuctionFrameBrowse, "BOTTOM", -116, 21)
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E:Point(BrowseBidPrice, "BOTTOM", -15, 18)
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E:Point(BrowseBidText, "BOTTOMRIGHT", AuctionFrameBrowse, "BOTTOM", -116, 21)
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BrowseMinLevel:SetWidth(32)
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E:Width(BrowseMinLevel, 32)
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BrowseLevelHyphen:SetPoint("LEFT", BrowseMinLevel, "RIGHT", -7, 1)
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E:Point(BrowseLevelHyphen, "LEFT", BrowseMinLevel, "RIGHT", -7, 1)
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BrowseMaxLevel:SetPoint("LEFT", BrowseMinLevel, "RIGHT", 8, 0)
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BrowseMaxLevel:SetWidth(32)
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BrowseLevelText:SetPoint("BOTTOMLEFT", AuctionFrameBrowse, "TOPLEFT", 195, -48)
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E:Point(BrowseMaxLevel, "LEFT", BrowseMinLevel, "RIGHT", 8, 0)
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E:Width(BrowseMaxLevel, 32)
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E:Point(BrowseLevelText, "BOTTOMLEFT", AuctionFrameBrowse, "TOPLEFT", 195, -48)
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BrowseName:SetWidth(164)
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BrowseName:SetPoint("TOPLEFT", AuctionFrameBrowse, "TOPLEFT", 20, -54)
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BrowseNameText:SetPoint("TOPLEFT", BrowseName, "TOPLEFT", 0, 16)
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E:Width(BrowseName, 164)
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E:Point(BrowseName, "TOPLEFT", AuctionFrameBrowse, "TOPLEFT", 20, -54)
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E:Point(BrowseNameText, "TOPLEFT", BrowseName, "TOPLEFT", 0, 16)
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S:HandleCheckBox(IsUsableCheckButton)
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IsUsableCheckButton:ClearAllPoints()
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IsUsableCheckButton:SetPoint("RIGHT", BrowseIsUsableText, "LEFT", 2, 0)
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BrowseIsUsableText:SetPoint("TOPLEFT", 440, -40)
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E:Point(IsUsableCheckButton, "RIGHT", BrowseIsUsableText, "LEFT", 2, 0)
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E:Point(BrowseIsUsableText, "TOPLEFT", 440, -40)
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S:HandleCheckBox(ShowOnPlayerCheckButton)
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ShowOnPlayerCheckButton:ClearAllPoints()
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ShowOnPlayerCheckButton:SetPoint("RIGHT", BrowseShowOnCharacterText, "LEFT", 2, 0)
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E:Point(ShowOnPlayerCheckButton, "RIGHT", BrowseShowOnCharacterText, "LEFT", 2, 0)
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BrowseShowOnCharacterText:SetPoint("TOPLEFT", 440, -60)
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E:Point(BrowseShowOnCharacterText, "TOPLEFT", 440, -60)
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for i = 1, NUM_BROWSE_TO_DISPLAY do
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local button = _G["BrowseButton"..i]
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@@ -228,8 +228,8 @@ local function LoadSkin()
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E:StyleButton(button, false, true)
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_G["BrowseButton"..i.."Highlight"] = button:GetHighlightTexture()
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button:GetHighlightTexture():ClearAllPoints()
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button:GetHighlightTexture():SetPoint("TOPLEFT", icon, "TOPRIGHT", 2, 0)
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button:GetHighlightTexture():SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -2, 5)
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E:Point(button:GetHighlightTexture(), "TOPLEFT", icon, "TOPRIGHT", 2, 0)
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E:Point(button:GetHighlightTexture(), "BOTTOMRIGHT", button, "BOTTOMRIGHT", -2, 5)
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-- button:GetPushedTexture():SetAllPoints(button:GetHighlightTexture())
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end
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@@ -263,8 +263,8 @@ local function LoadSkin()
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E:StyleButton(button, false, true)
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_G["AuctionsButton"..i.."Highlight"] = button:GetHighlightTexture()
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button:GetHighlightTexture():ClearAllPoints()
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button:GetHighlightTexture():SetPoint("TOPLEFT", icon, "TOPRIGHT", 2, 0)
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button:GetHighlightTexture():SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -2, 5)
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E:Point(button:GetHighlightTexture(), "TOPLEFT", icon, "TOPRIGHT", 2, 0)
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E:Point(button:GetHighlightTexture(), "BOTTOMRIGHT", button, "BOTTOMRIGHT", -2, 5)
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-- button:GetPushedTexture():SetAllPoints(button:GetHighlightTexture())
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end
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@@ -298,42 +298,42 @@ local function LoadSkin()
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E:StyleButton(button, false, true)
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_G["BidButton"..i.."Highlight"] = button:GetHighlightTexture()
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button:GetHighlightTexture():ClearAllPoints()
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button:GetHighlightTexture():SetPoint("TOPLEFT", icon, "TOPRIGHT", 2, 0)
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button:GetHighlightTexture():SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -2, 5)
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E:Point(button:GetHighlightTexture(), "TOPLEFT", icon, "TOPRIGHT", 2, 0)
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E:Point(button:GetHighlightTexture(), "BOTTOMRIGHT", button, "BOTTOMRIGHT", -2, 5)
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-- button:GetPushedTexture():SetAllPoints(button:GetHighlightTexture())
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end
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--Custom Backdrops
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AuctionFrameBrowse.bg1 = CreateFrame("Frame", nil, AuctionFrameBrowse)
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E:SetTemplate(AuctionFrameBrowse.bg1, "Default")
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AuctionFrameBrowse.bg1:SetPoint("TOPLEFT", 20, -103)
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AuctionFrameBrowse.bg1:SetPoint("BOTTOMRIGHT", -575, 40)
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E:Point(AuctionFrameBrowse.bg1, "TOPLEFT", 20, -103)
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E:Point(AuctionFrameBrowse.bg1, "BOTTOMRIGHT", -575, 40)
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BrowseNoResultsText:SetParent(AuctionFrameBrowse.bg1)
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BrowseSearchCountText:SetParent(AuctionFrameBrowse.bg1)
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AuctionFrameBrowse.bg1:SetFrameLevel(AuctionFrameBrowse.bg1:GetFrameLevel() - 1)
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AuctionFrameBrowse.bg2 = CreateFrame("Frame", nil, AuctionFrameBrowse)
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E:SetTemplate(AuctionFrameBrowse.bg2, "Default")
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AuctionFrameBrowse.bg2:SetPoint("TOPLEFT", AuctionFrameBrowse.bg1, "TOPRIGHT", 4, 0)
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AuctionFrameBrowse.bg2:SetPoint("BOTTOMRIGHT", AuctionFrame, "BOTTOMRIGHT", -8, 40)
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E:Point(AuctionFrameBrowse.bg2, "TOPLEFT", AuctionFrameBrowse.bg1, "TOPRIGHT", 4, 0)
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E:Point(AuctionFrameBrowse.bg2, "BOTTOMRIGHT", AuctionFrame, "BOTTOMRIGHT", -8, 40)
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AuctionFrameBrowse.bg2:SetFrameLevel(AuctionFrameBrowse.bg2:GetFrameLevel() - 1)
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AuctionFrameBid.bg = CreateFrame("Frame", nil, AuctionFrameBid)
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E:SetTemplate(AuctionFrameBid.bg, "Default")
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AuctionFrameBid.bg:SetPoint("TOPLEFT", 20, -72)
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AuctionFrameBid.bg:SetPoint("BOTTOMRIGHT", 66, 40)
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E:Point(AuctionFrameBid.bg, "TOPLEFT", 20, -72)
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E:Point(AuctionFrameBid.bg, "BOTTOMRIGHT", 66, 40)
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AuctionFrameBid.bg:SetFrameLevel(AuctionFrameBid.bg:GetFrameLevel() - 1)
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AuctionFrameAuctions.bg1 = CreateFrame("Frame", nil, AuctionFrameAuctions)
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E:SetTemplate(AuctionFrameAuctions.bg1, "Default")
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AuctionFrameAuctions.bg1:SetPoint("TOPLEFT", 15, -72)
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AuctionFrameAuctions.bg1:SetPoint("BOTTOMRIGHT", -545, 40)
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E:Point(AuctionFrameAuctions.bg1, "TOPLEFT", 15, -72)
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E:Point(AuctionFrameAuctions.bg1, "BOTTOMRIGHT", -545, 40)
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AuctionFrameAuctions.bg1:SetFrameLevel(AuctionFrameAuctions.bg1:GetFrameLevel() - 1)
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AuctionFrameAuctions.bg2 = CreateFrame("Frame", nil, AuctionFrameAuctions)
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E:SetTemplate(AuctionFrameAuctions.bg2, "Default")
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AuctionFrameAuctions.bg2:SetPoint("TOPLEFT", AuctionFrameAuctions.bg1, "TOPRIGHT", 3, 0)
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AuctionFrameAuctions.bg2:SetPoint("BOTTOMRIGHT", AuctionFrame, -8, 40)
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E:Point(AuctionFrameAuctions.bg2, "TOPLEFT", AuctionFrameAuctions.bg1, "TOPRIGHT", 3, 0)
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E:Point(AuctionFrameAuctions.bg2, "BOTTOMRIGHT", AuctionFrame, -8, 40)
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AuctionFrameAuctions.bg2:SetFrameLevel(AuctionFrameAuctions.bg2:GetFrameLevel() - 1)
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end
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@@ -12,8 +12,8 @@ local function LoadSkin()
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if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.bgscore ~= true then return end
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E:CreateBackdrop(WorldStateScoreFrame, "Transparent")
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WorldStateScoreFrame.backdrop:SetPoint("TOPLEFT", 10, -15)
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WorldStateScoreFrame.backdrop:SetPoint("BOTTOMRIGHT", -113, 67)
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E:Point(WorldStateScoreFrame.backdrop, "TOPLEFT", 10, -15)
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E:Point(WorldStateScoreFrame.backdrop, "BOTTOMRIGHT", -113, 67)
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E:StripTextures(WorldStateScoreFrame)
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@@ -61,8 +61,8 @@ local function LoadSkin()
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E:StripTextures(containerFrame, true)
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E:CreateBackdrop(containerFrame, "Transparent")
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containerFrame.backdrop:SetPoint("TOPLEFT", 9, -4)
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containerFrame.backdrop:SetPoint("BOTTOMRIGHT", -4, 2)
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E:Point(containerFrame.backdrop, "TOPLEFT", 9, -4)
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E:Point(containerFrame.backdrop, "BOTTOMRIGHT", -4, 2)
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S:HandleCloseButton(containerFrameClose)
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@@ -92,8 +92,8 @@ local function LoadSkin()
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-- BankFrame
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E:CreateBackdrop(BankFrame, "Transparent")
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BankFrame.backdrop:SetPoint("TOPLEFT", 10, -11)
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BankFrame.backdrop:SetPoint("BOTTOMRIGHT", -26, 93)
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E:Point(BankFrame.backdrop, "TOPLEFT", 10, -11)
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E:Point(BankFrame.backdrop, "BOTTOMRIGHT", -26, 93)
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E:StripTextures(BankFrame, true)
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@@ -115,8 +115,8 @@ local function LoadSkin()
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BankFrame.itemBackdrop = CreateFrame("Frame", "BankFrameItemBackdrop", BankFrame)
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E:SetTemplate(BankFrame.itemBackdrop, "Default")
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BankFrame.itemBackdrop:SetPoint("TOPLEFT", BankFrameItem1, "TOPLEFT", -6, 6)
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BankFrame.itemBackdrop:SetPoint("BOTTOMRIGHT", BankFrameItem24, "BOTTOMRIGHT", 6, -6)
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E:Point(BankFrame.itemBackdrop, "TOPLEFT", BankFrameItem1, "TOPLEFT", -6, 6)
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E:Point(BankFrame.itemBackdrop, "BOTTOMRIGHT", BankFrameItem24, "BOTTOMRIGHT", 6, -6)
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BankFrame.itemBackdrop:SetFrameLevel(BankFrame:GetFrameLevel())
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for i = 1, NUM_BANKBAGSLOTS, 1 do
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@@ -137,8 +137,8 @@ local function LoadSkin()
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BankFrame.bagBackdrop = CreateFrame("Frame", "BankFrameBagBackdrop", BankFrame)
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E:SetTemplate(BankFrame.bagBackdrop, "Default")
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BankFrame.bagBackdrop:SetPoint("TOPLEFT", BankFrameBag1, "TOPLEFT", -6, 6)
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BankFrame.bagBackdrop:SetPoint("BOTTOMRIGHT", BankFrameBag6, "BOTTOMRIGHT", 6, -6)
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E:Point(BankFrame.bagBackdrop, "TOPLEFT", BankFrameBag1, "TOPLEFT", -6, 6)
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E:Point(BankFrame.bagBackdrop, "BOTTOMRIGHT", BankFrameBag6, "BOTTOMRIGHT", 6, -6)
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BankFrame.bagBackdrop:SetFrameLevel(BankFrame:GetFrameLevel())
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S:HandleButton(BankFramePurchaseButton)
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@@ -12,8 +12,8 @@ local function LoadSkin()
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E:StripTextures(BattlefieldFrame)
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E:CreateBackdrop(BattlefieldFrame, "Transparent")
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BattlefieldFrame.backdrop:SetPoint("TOPLEFT", 11, -12)
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BattlefieldFrame.backdrop:SetPoint("BOTTOMRIGHT", -34, 74)
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E:Point(BattlefieldFrame.backdrop, "TOPLEFT", 11, -12)
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E:Point(BattlefieldFrame.backdrop, "BOTTOMRIGHT", -34, 74)
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E:StripTextures(BattlefieldListScrollFrame)
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S:HandleScrollBar(BattlefieldListScrollFrameScrollBar)
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@@ -11,8 +11,8 @@ local function LoadSkin()
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E:StripTextures(KeyBindingFrame)
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E:CreateBackdrop(KeyBindingFrame, "Transparent")
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KeyBindingFrame.backdrop:SetPoint("TOPLEFT", 2, 0)
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KeyBindingFrame.backdrop:SetPoint("BOTTOMRIGHT", -42, 12)
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E:Point(KeyBindingFrame.backdrop, "TOPLEFT", 2, 0)
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E:Point(KeyBindingFrame.backdrop, "BOTTOMRIGHT", -42, 12)
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local bindingKey1, bindingKey2
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for i = 1, KEY_BINDINGS_DISPLAYED do
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@@ -21,7 +21,7 @@ local function LoadSkin()
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S:HandleButton(bindingKey1)
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S:HandleButton(bindingKey2)
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bindingKey2:SetPoint("LEFT", bindingKey1, "RIGHT", 1, 0)
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E:Point(bindingKey2, "LEFT", bindingKey1, "RIGHT", 1, 0)
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end
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S:HandleScrollBar(KeyBindingFrameScrollFrameScrollBar)
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@@ -31,9 +31,9 @@ local function LoadSkin()
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S:HandleButton(KeyBindingFrameDefaultButton)
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S:HandleButton(KeyBindingFrameCancelButton)
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S:HandleButton(KeyBindingFrameOkayButton)
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KeyBindingFrameOkayButton:SetPoint("RIGHT", KeyBindingFrameCancelButton, "LEFT", -3, 0)
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E:Point(KeyBindingFrameOkayButton, "RIGHT", KeyBindingFrameCancelButton, "LEFT", -3, 0)
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S:HandleButton(KeyBindingFrameUnbindButton)
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KeyBindingFrameUnbindButton:SetPoint("RIGHT", KeyBindingFrameOkayButton, "LEFT", -3, 0)
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E:Point(KeyBindingFrameUnbindButton, "RIGHT", KeyBindingFrameOkayButton, "LEFT", -3, 0)
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end
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S:AddCallbackForAddon("Blizzard_BindingUI", "Binding", LoadSkin)
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@@ -22,8 +22,8 @@ local function LoadSkin()
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E:StripTextures(CharacterFrame, true)
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E:CreateBackdrop(CharacterFrame, "Transparent")
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CharacterFrame.backdrop:SetPoint("TOPLEFT", 11, -12)
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CharacterFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 76)
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E:Point(CharacterFrame.backdrop, "TOPLEFT", 11, -12)
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E:Point(CharacterFrame.backdrop, "BOTTOMRIGHT", -32, 76)
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S:HandleCloseButton(CharacterFrameCloseButton)
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@@ -35,17 +35,16 @@ local function LoadSkin()
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E:StripTextures(PaperDollFrame)
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S:HandleRotateButton(CharacterModelFrameRotateLeftButton)
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CharacterModelFrameRotateLeftButton:SetPoint("TOPLEFT", 3, -3)
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E:Point(CharacterModelFrameRotateLeftButton, "TOPLEFT", 3, -3)
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S:HandleRotateButton(CharacterModelFrameRotateRightButton)
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CharacterModelFrameRotateRightButton:SetPoint("TOPLEFT", CharacterModelFrameRotateLeftButton, "TOPRIGHT", 3, 0)
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E:Point(CharacterModelFrameRotateRightButton, "TOPLEFT", CharacterModelFrameRotateLeftButton, "TOPRIGHT", 3, 0)
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E:StripTextures(CharacterAttributesFrame)
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local function HandleResistanceFrame(frameName)
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for i = 1, 5 do
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local frame = _G[frameName..i]
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frame:SetWidth(24)
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frame:SetHeight(24)
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E:Size(frame, 24)
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local icon, text = _G[frameName..i]:GetRegions()
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E:SetInside(icon)
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@@ -56,7 +55,7 @@ local function LoadSkin()
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if i ~= 1 then
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frame:ClearAllPoints()
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frame:SetPoint("TOP", _G[frameName..i-1], "BOTTOM", 0, -(E.Border + E.Spacing))
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E:Point(frame, "TOP", _G[frameName..i-1], "BOTTOM", 0, -(E.Border + E.Spacing))
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end
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end
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end
|
||||
@@ -116,35 +115,33 @@ local function LoadSkin()
|
||||
E:StripTextures(factionBar)
|
||||
E:CreateBackdrop(factionBar, "Default")
|
||||
factionBar:SetStatusBarTexture(E.media.normTex)
|
||||
factionBar:SetWidth(108)
|
||||
factionBar:SetHeight(13)
|
||||
E:Size(factionBar, 108, 13)
|
||||
E:RegisterStatusBar(factionBar)
|
||||
|
||||
if i == 1 then
|
||||
factionBar:SetPoint("TOPLEFT", 190, -86)
|
||||
E:Point(factionBar, "TOPLEFT", 190, -86)
|
||||
end
|
||||
|
||||
factionName:SetPoint("LEFT", factionBar, "LEFT", -150, 0)
|
||||
factionName:SetWidth(140)
|
||||
E:Point(factionName, "LEFT", factionBar, "LEFT", -150, 0)
|
||||
E:Width(factionName, 140)
|
||||
factionName.SetWidth = E.noop
|
||||
|
||||
E:StripTextures(factionAtWarCheck)
|
||||
factionAtWarCheck:SetPoint("LEFT", factionBar, "RIGHT", 0, 0)
|
||||
E:Point(factionAtWarCheck, "LEFT", factionBar, "RIGHT", 0, 0)
|
||||
|
||||
factionAtWarCheck.Icon = factionAtWarCheck:CreateTexture(nil, "OVERLAY")
|
||||
factionAtWarCheck.Icon:SetPoint("LEFT", 6, -8)
|
||||
factionAtWarCheck.Icon:SetWidth(32)
|
||||
factionAtWarCheck.Icon:SetHeight(32)
|
||||
E:Point(factionAtWarCheck.Icon, "LEFT", 6, -8)
|
||||
E:Size(factionAtWarCheck.Icon, 32)
|
||||
factionAtWarCheck.Icon:SetTexture("Interface\\Buttons\\UI-CheckBox-SwordCheck")
|
||||
|
||||
E:StripTextures(factionHeader)
|
||||
factionHeader:SetNormalTexture(nil)
|
||||
factionHeader.SetNormalTexture = E.noop
|
||||
factionHeader:SetPoint("TOPLEFT", factionBar, "TOPLEFT", -175, 0)
|
||||
E:Point(factionHeader, "TOPLEFT", factionBar, "TOPLEFT", -175, 0)
|
||||
|
||||
factionHeader.Text = factionHeader:CreateFontString(nil, "OVERLAY")
|
||||
E:FontTemplate(factionHeader.Text, nil, 22)
|
||||
factionHeader.Text:SetPoint("LEFT", 3, 0)
|
||||
E:Point(factionHeader.Text, "LEFT", 3, 0)
|
||||
factionHeader.Text:SetText("+")
|
||||
end
|
||||
|
||||
@@ -156,10 +153,10 @@ local function LoadSkin()
|
||||
|
||||
S:HandleRotateButton(PetModelFrameRotateLeftButton)
|
||||
PetModelFrameRotateLeftButton:ClearAllPoints()
|
||||
PetModelFrameRotateLeftButton:SetPoint("TOPLEFT", 3, -3)
|
||||
E:Point(PetModelFrameRotateLeftButton, "TOPLEFT", 3, -3)
|
||||
S:HandleRotateButton(PetModelFrameRotateRightButton)
|
||||
PetModelFrameRotateRightButton:ClearAllPoints()
|
||||
PetModelFrameRotateRightButton:SetPoint("TOPLEFT", PetModelFrameRotateLeftButton, "TOPRIGHT", 3, 0)
|
||||
E:Point(PetModelFrameRotateRightButton, "TOPLEFT", PetModelFrameRotateLeftButton, "TOPRIGHT", 3, 0)
|
||||
|
||||
E:StripTextures(PetAttributesFrame)
|
||||
|
||||
@@ -168,8 +165,7 @@ local function LoadSkin()
|
||||
|
||||
for i = 1, 5 do
|
||||
local frame = _G["PetMagicResFrame"..i]
|
||||
frame:SetWidth(24)
|
||||
frame:SetHeight(24)
|
||||
E:Size(frame, 24)
|
||||
end
|
||||
|
||||
PetMagicResFrame1:GetRegions():SetTexCoord(0.21875, 0.78125, 0.25, 0.3203125)
|
||||
@@ -199,12 +195,11 @@ local function LoadSkin()
|
||||
end
|
||||
end
|
||||
|
||||
PetPaperDollPetInfo:SetPoint("TOPLEFT", PetModelFrameRotateLeftButton, "BOTTOMLEFT", 9, -3)
|
||||
E:Point(PetPaperDollPetInfo, "TOPLEFT", PetModelFrameRotateLeftButton, "BOTTOMLEFT", 9, -3)
|
||||
PetPaperDollPetInfo:GetRegions():SetTexCoord(0.04, 0.15, 0.06, 0.30)
|
||||
PetPaperDollPetInfo:SetFrameLevel(PetModelFrame:GetFrameLevel() + 2)
|
||||
E:CreateBackdrop(PetPaperDollPetInfo, "Default")
|
||||
PetPaperDollPetInfo:SetWidth(24)
|
||||
PetPaperDollPetInfo:SetHeight(24)
|
||||
E:Size(PetPaperDollPetInfo, 24)
|
||||
|
||||
PetPaperDollPetInfo:RegisterEvent("UNIT_HAPPINESS")
|
||||
PetPaperDollPetInfo:SetScript("OnEvent", updHappiness)
|
||||
@@ -234,10 +229,10 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(ReputationDetailFrame)
|
||||
E:SetTemplate(ReputationDetailFrame, "Transparent")
|
||||
ReputationDetailFrame:SetPoint("TOPLEFT", ReputationFrame, "TOPRIGHT", -31, -12)
|
||||
E:Point(ReputationDetailFrame, "TOPLEFT", ReputationFrame, "TOPRIGHT", -31, -12)
|
||||
|
||||
S:HandleCloseButton(ReputationDetailCloseButton)
|
||||
ReputationDetailCloseButton:SetPoint("TOPRIGHT", 2, 2)
|
||||
E:Point(ReputationDetailCloseButton, "TOPRIGHT", 2, 2)
|
||||
|
||||
S:HandleCheckBox(ReputationDetailAtWarCheckBox)
|
||||
S:HandleCheckBox(ReputationDetailInactiveCheckBox)
|
||||
@@ -249,14 +244,14 @@ local function LoadSkin()
|
||||
|
||||
SkillFrameExpandButtonFrame:DisableDrawLayer("BACKGROUND")
|
||||
|
||||
SkillFrameCollapseAllButton:SetPoint("LEFT", SkillFrameExpandTabLeft, "RIGHT", -40, -3)
|
||||
E:Point(SkillFrameCollapseAllButton, "LEFT", SkillFrameExpandTabLeft, "RIGHT", -40, -3)
|
||||
SkillFrameCollapseAllButton:SetNormalTexture("")
|
||||
SkillFrameCollapseAllButton.SetNormalTexture = E.noop
|
||||
SkillFrameCollapseAllButton:SetHighlightTexture(nil)
|
||||
|
||||
SkillFrameCollapseAllButton.Text = SkillFrameCollapseAllButton:CreateFontString(nil, "OVERLAY")
|
||||
E:FontTemplate(SkillFrameCollapseAllButton.Text, nil, 22)
|
||||
SkillFrameCollapseAllButton.Text:SetPoint("CENTER", -10, 0)
|
||||
E:Point(SkillFrameCollapseAllButton.Text, "CENTER", -10, 0)
|
||||
SkillFrameCollapseAllButton.Text:SetText("+")
|
||||
|
||||
hooksecurefunc(SkillFrameCollapseAllButton, "SetNormalTexture", function(self, texture)
|
||||
@@ -285,7 +280,7 @@ local function LoadSkin()
|
||||
|
||||
label.Text = label:CreateFontString(nil, "OVERLAY")
|
||||
E:FontTemplate(label.Text, nil, 22)
|
||||
label.Text:SetPoint("LEFT", 3, 0)
|
||||
E:Point(label.Text, "LEFT", 3, 0)
|
||||
label.Text:SetText("+")
|
||||
|
||||
hooksecurefunc(label, "SetNormalTexture", function(self, texture)
|
||||
@@ -310,14 +305,12 @@ local function LoadSkin()
|
||||
E:RegisterStatusBar(SkillDetailStatusBar)
|
||||
|
||||
E:StripTextures(SkillDetailStatusBarUnlearnButton)
|
||||
SkillDetailStatusBarUnlearnButton:SetPoint("LEFT", SkillDetailStatusBarBorder, "RIGHT", -2, -5)
|
||||
SkillDetailStatusBarUnlearnButton:SetWidth(36)
|
||||
SkillDetailStatusBarUnlearnButton:SetHeight(36)
|
||||
E:Point(SkillDetailStatusBarUnlearnButton, "LEFT", SkillDetailStatusBarBorder, "RIGHT", -2, -5)
|
||||
E:Size(SkillDetailStatusBarUnlearnButton, 36)
|
||||
|
||||
SkillDetailStatusBarUnlearnButton.Icon = SkillDetailStatusBarUnlearnButton:CreateTexture(nil, "OVERLAY")
|
||||
SkillDetailStatusBarUnlearnButton.Icon:SetPoint("LEFT", 7, 5)
|
||||
SkillDetailStatusBarUnlearnButton.Icon:SetWidth(18)
|
||||
SkillDetailStatusBarUnlearnButton.Icon:SetHeight(18)
|
||||
E:Point(SkillDetailStatusBarUnlearnButton.Icon, "LEFT", 7, 5)
|
||||
E:Size(SkillDetailStatusBarUnlearnButton.Icon, 18)
|
||||
SkillDetailStatusBarUnlearnButton.Icon:SetTexture("Interface\\Buttons\\UI-GroupLoot-Pass-Up")
|
||||
|
||||
|
||||
|
||||
@@ -18,14 +18,13 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(CraftFrame, true)
|
||||
E:CreateBackdrop(CraftFrame, "Transparent")
|
||||
CraftFrame.backdrop:SetPoint("TOPLEFT", 10, -11)
|
||||
CraftFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 74)
|
||||
E:Point(CraftFrame.backdrop, "TOPLEFT", 10, -11)
|
||||
E:Point(CraftFrame.backdrop, "BOTTOMRIGHT", -32, 74)
|
||||
|
||||
E:StripTextures(CraftRankFrameBorder)
|
||||
CraftRankFrame:SetWidth(322)
|
||||
CraftRankFrame:SetHeight(16)
|
||||
E:Size(CraftRankFrame, 322, 16)
|
||||
CraftRankFrame:ClearAllPoints()
|
||||
CraftRankFrame:SetPoint("TOP", -10, -45)
|
||||
E:Point(CraftRankFrame, "TOP", -10, -45)
|
||||
E:CreateBackdrop(CraftRankFrame)
|
||||
CraftRankFrame:SetStatusBarTexture(E["media"].normTex)
|
||||
CraftRankFrame:SetStatusBarColor(0.13, 0.35, 0.80)
|
||||
|
||||
@@ -49,10 +49,10 @@ local function LoadSkin()
|
||||
|
||||
S:HandleButton(ScriptErrorsFrame.close)
|
||||
|
||||
ScriptErrorsFrame.reload:SetPoint("BOTTOMLEFT", 12, 8)
|
||||
ScriptErrorsFrame.previous:SetPoint("BOTTOM", ScriptErrorsFrame, "BOTTOM", -50, 7)
|
||||
ScriptErrorsFrame.next:SetPoint("BOTTOM", ScriptErrorsFrame, "BOTTOM", 50, 7)
|
||||
ScriptErrorsFrame.close:SetPoint("BOTTOMRIGHT", -12, 8)
|
||||
E:Point(ScriptErrorsFrame.reload, "BOTTOMLEFT", 12, 8)
|
||||
E:Point(ScriptErrorsFrame.previous, "BOTTOM", ScriptErrorsFrame, "BOTTOM", -50, 7)
|
||||
E:Point(ScriptErrorsFrame.next, "BOTTOM", ScriptErrorsFrame, "BOTTOM", 50, 7)
|
||||
E:Point(ScriptErrorsFrame.close, "BOTTOMRIGHT", -12, 8)
|
||||
|
||||
local noscalemult = E.mult * GetCVar("uiScale")
|
||||
HookScript(FrameStackTooltip, "OnShow", function()
|
||||
|
||||
@@ -11,8 +11,8 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(DressUpFrame)
|
||||
E:CreateBackdrop(DressUpFrame, "Transparent")
|
||||
DressUpFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
|
||||
DressUpFrame.backdrop:SetPoint("BOTTOMRIGHT", -33, 73)
|
||||
E:Point(DressUpFrame.backdrop, "TOPLEFT", 10, -12)
|
||||
E:Point(DressUpFrame.backdrop, "BOTTOMRIGHT", -33, 73)
|
||||
|
||||
E:Kill(DressUpFramePortrait)
|
||||
|
||||
@@ -22,19 +22,19 @@ local function LoadSkin()
|
||||
DressUpBackgroundBotLeft:SetDesaturated(true)
|
||||
DressUpBackgroundBotRight:SetDesaturated(true)
|
||||
|
||||
DressUpFrameDescriptionText:SetPoint("CENTER", DressUpFrameTitleText, "BOTTOM", -5, -22)
|
||||
E:Point(DressUpFrameDescriptionText, "CENTER", DressUpFrameTitleText, "BOTTOM", -5, -22)
|
||||
|
||||
S:HandleCloseButton(DressUpFrameCloseButton)
|
||||
|
||||
S:HandleRotateButton(DressUpModelRotateLeftButton)
|
||||
DressUpModelRotateLeftButton:SetPoint("TOPLEFT", DressUpFrame, 25, -79)
|
||||
E:Point(DressUpModelRotateLeftButton, "TOPLEFT", DressUpFrame, 25, -79)
|
||||
S:HandleRotateButton(DressUpModelRotateRightButton)
|
||||
DressUpModelRotateRightButton:SetPoint("TOPLEFT", DressUpModelRotateLeftButton, "TOPRIGHT", 3, 0)
|
||||
E:Point(DressUpModelRotateRightButton, "TOPLEFT", DressUpModelRotateLeftButton, "TOPRIGHT", 3, 0)
|
||||
|
||||
S:HandleButton(DressUpFrameCancelButton)
|
||||
DressUpFrameCancelButton:SetPoint("CENTER", DressUpFrame, "TOPLEFT", 306, -423)
|
||||
E:Point(DressUpFrameCancelButton, "CENTER", DressUpFrame, "TOPLEFT", 306, -423)
|
||||
S:HandleButton(DressUpFrameResetButton)
|
||||
DressUpFrameResetButton:SetPoint("RIGHT", DressUpFrameCancelButton, "LEFT", -3, 0)
|
||||
E:Point(DressUpFrameResetButton, "RIGHT", DressUpFrameCancelButton, "LEFT", -3, 0)
|
||||
|
||||
E:CreateBackdrop(DressUpModel, "Default")
|
||||
E:SetOutside(DressUpModel.backdrop, DressUpBackgroundTopLeft, nil, nil, DressUpModel)
|
||||
|
||||
@@ -20,8 +20,8 @@ function LoadSkin()
|
||||
-- Friends Frame
|
||||
E:StripTextures(FriendsFrame, true)
|
||||
E:CreateBackdrop(FriendsFrame, "Transparent")
|
||||
FriendsFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
|
||||
FriendsFrame.backdrop:SetPoint("BOTTOMRIGHT", -33, 76)
|
||||
E:Point(FriendsFrame.backdrop, "TOPLEFT", 10, -12)
|
||||
E:Point(FriendsFrame.backdrop, "BOTTOMRIGHT", -33, 76)
|
||||
|
||||
S:HandleCloseButton(FriendsFrameCloseButton)
|
||||
|
||||
@@ -34,8 +34,8 @@ function LoadSkin()
|
||||
local tab = _G["FriendsFrameToggleTab"..i]
|
||||
E:StripTextures(tab)
|
||||
E:CreateBackdrop(tab, "Default", true)
|
||||
tab.backdrop:SetPoint("TOPLEFT", 3, -7)
|
||||
tab.backdrop:SetPoint("BOTTOMRIGHT", -2, -1)
|
||||
E:Point(tab.backdrop, "TOPLEFT", 3, -7)
|
||||
E:Point(tab.backdrop, "BOTTOMRIGHT", -2, -1)
|
||||
|
||||
tab:SetScript("OnEnter", S.SetModifiedBackdrop)
|
||||
tab:SetScript("OnLeave", S.SetOriginalBackdrop)
|
||||
@@ -48,16 +48,16 @@ function LoadSkin()
|
||||
local width, height = (f:GetWidth() * (scale or 0.5)), f:GetHeight()
|
||||
|
||||
local leftGrad = f:CreateTexture(nil, "HIGHLIGHT")
|
||||
leftGrad:SetWidth(width)
|
||||
E:Width(leftGrad, width)
|
||||
leftGrad:SetHeight(height)
|
||||
leftGrad:SetPoint("LEFT", f, "CENTER")
|
||||
E:Point(leftGrad, "LEFT", f, "CENTER")
|
||||
leftGrad:SetTexture(E.media.blankTex)
|
||||
leftGrad:SetGradientAlpha("Horizontal", r, g, b, 0.35, r, g, b, 0)
|
||||
|
||||
local rightGrad = f:CreateTexture(nil, "HIGHLIGHT")
|
||||
rightGrad:SetWidth(width)
|
||||
E:Width(rightGrad, width)
|
||||
rightGrad:SetHeight(height)
|
||||
rightGrad:SetPoint("RIGHT", f, "CENTER")
|
||||
E:Point(rightGrad, "RIGHT", f, "CENTER")
|
||||
rightGrad:SetTexture(E.media.blankTex)
|
||||
rightGrad:SetGradientAlpha("Horizontal", r, g, b, 0, r, g, b, 0.35)
|
||||
end
|
||||
@@ -71,23 +71,23 @@ function LoadSkin()
|
||||
S:HandleScrollBar(FriendsFrameFriendsScrollFrameScrollBar)
|
||||
|
||||
S:HandleButton(FriendsFrameAddFriendButton)
|
||||
FriendsFrameAddFriendButton:SetPoint("BOTTOMLEFT", 17, 102)
|
||||
E:Point(FriendsFrameAddFriendButton, "BOTTOMLEFT", 17, 102)
|
||||
|
||||
S:HandleButton(FriendsFrameSendMessageButton)
|
||||
|
||||
S:HandleButton(FriendsFrameRemoveFriendButton)
|
||||
FriendsFrameRemoveFriendButton:SetPoint("TOP", FriendsFrameAddFriendButton, "BOTTOM", 0, -2)
|
||||
E:Point(FriendsFrameRemoveFriendButton, "TOP", FriendsFrameAddFriendButton, "BOTTOM", 0, -2)
|
||||
|
||||
S:HandleButton(FriendsFrameGroupInviteButton)
|
||||
FriendsFrameGroupInviteButton:SetPoint("TOP", FriendsFrameSendMessageButton, "BOTTOM", 0, -2)
|
||||
E:Point(FriendsFrameGroupInviteButton, "TOP", FriendsFrameSendMessageButton, "BOTTOM", 0, -2)
|
||||
|
||||
-- Ignore List Frame
|
||||
for i = 1, 2 do
|
||||
local tab = _G["IgnoreFrameToggleTab"..i]
|
||||
E:StripTextures(tab)
|
||||
E:CreateBackdrop(tab, "Default", true)
|
||||
tab.backdrop:SetPoint("TOPLEFT", 3, -7)
|
||||
tab.backdrop:SetPoint("BOTTOMRIGHT", -2, -1)
|
||||
E:Point(tab.backdrop, "TOPLEFT", 3, -7)
|
||||
E:Point(tab.backdrop, "BOTTOMRIGHT", -2, -1)
|
||||
|
||||
tab:SetScript("OnEnter", function() S:SetModifiedBackdrop(this) end)
|
||||
tab:SetScript("OnLeave", function() S:SetOriginalBackdrop(this) end)
|
||||
@@ -102,18 +102,18 @@ function LoadSkin()
|
||||
|
||||
-- Who Frame
|
||||
WhoFrameColumnHeader3:ClearAllPoints()
|
||||
WhoFrameColumnHeader3:SetPoint("TOPLEFT", 20, -70)
|
||||
E:Point(WhoFrameColumnHeader3, "TOPLEFT", 20, -70)
|
||||
|
||||
WhoFrameColumnHeader4:ClearAllPoints()
|
||||
WhoFrameColumnHeader4:SetPoint("LEFT", WhoFrameColumnHeader3, "RIGHT", -2, -0)
|
||||
WhoFrameColumnHeader4:SetWidth(48)
|
||||
E:Point(WhoFrameColumnHeader4, "LEFT", WhoFrameColumnHeader3, "RIGHT", -2, -0)
|
||||
E:Width(WhoFrameColumnHeader4, 48)
|
||||
|
||||
WhoFrameColumnHeader1:ClearAllPoints()
|
||||
WhoFrameColumnHeader1:SetPoint("LEFT", WhoFrameColumnHeader4, "RIGHT", -2, -0)
|
||||
WhoFrameColumnHeader1:SetWidth(105)
|
||||
E:Point(WhoFrameColumnHeader1, "LEFT", WhoFrameColumnHeader4, "RIGHT", -2, -0)
|
||||
E:Width(WhoFrameColumnHeader1, 105)
|
||||
|
||||
WhoFrameColumnHeader2:ClearAllPoints()
|
||||
WhoFrameColumnHeader2:SetPoint("LEFT", WhoFrameColumnHeader1, "RIGHT", -2, -0)
|
||||
E:Point(WhoFrameColumnHeader2, "LEFT", WhoFrameColumnHeader1, "RIGHT", -2, -0)
|
||||
|
||||
for i = 1, 4 do
|
||||
E:StripTextures(_G["WhoFrameColumnHeader"..i])
|
||||
@@ -128,9 +128,8 @@ function LoadSkin()
|
||||
local name = _G["WhoFrameButton"..i.."Name"]
|
||||
|
||||
button.icon = button:CreateTexture("$parentIcon", "ARTWORK")
|
||||
button.icon:SetPoint("LEFT", 45, 0)
|
||||
button.icon:SetWidth(15)
|
||||
button.icon:SetHeight(15)
|
||||
E:Point(button.icon, "LEFT", 45, 0)
|
||||
E:Size(button.icon, 15)
|
||||
button.icon:SetTexture("Interface\\AddOns\\ElvUI\\Media\\Textures\\Icons-Classes")
|
||||
|
||||
E:CreateBackdrop(button, "Default", true)
|
||||
@@ -138,12 +137,11 @@ function LoadSkin()
|
||||
StyleButton(button)
|
||||
|
||||
level:ClearAllPoints()
|
||||
level:SetPoint("TOPLEFT", 12, -2)
|
||||
E:Point(level, "TOPLEFT", 12, -2)
|
||||
|
||||
name:SetWidth(100)
|
||||
name:SetHeight(14)
|
||||
E:Size(name, 100, 14)
|
||||
name:ClearAllPoints()
|
||||
name:SetPoint("LEFT", 85, 0)
|
||||
E:Point(name, "LEFT", 85, 0)
|
||||
|
||||
_G["WhoFrameButton"..i.."Class"]:Hide()
|
||||
end
|
||||
@@ -152,17 +150,16 @@ function LoadSkin()
|
||||
S:HandleScrollBar(WhoListScrollFrameScrollBar)
|
||||
|
||||
S:HandleEditBox(WhoFrameEditBox)
|
||||
WhoFrameEditBox:SetPoint("BOTTOMLEFT", 17, 108)
|
||||
WhoFrameEditBox:SetWidth(338)
|
||||
WhoFrameEditBox:SetHeight(18)
|
||||
E:Point(WhoFrameEditBox, "BOTTOMLEFT", 17, 108)
|
||||
E:Size(WhoFrameEditBox, 338, 18)
|
||||
|
||||
S:HandleButton(WhoFrameWhoButton)
|
||||
WhoFrameWhoButton:ClearAllPoints()
|
||||
WhoFrameWhoButton:SetPoint("BOTTOMLEFT", 16, 82)
|
||||
E:Point(WhoFrameWhoButton, "BOTTOMLEFT", 16, 82)
|
||||
|
||||
S:HandleButton(WhoFrameAddFriendButton)
|
||||
WhoFrameAddFriendButton:SetPoint("LEFT", WhoFrameWhoButton, "RIGHT", 3, 0)
|
||||
WhoFrameAddFriendButton:SetPoint("RIGHT", WhoFrameGroupInviteButton, "LEFT", -3, 0)
|
||||
E:Point(WhoFrameAddFriendButton, "LEFT", WhoFrameWhoButton, "RIGHT", 3, 0)
|
||||
E:Point(WhoFrameAddFriendButton, "RIGHT", WhoFrameGroupInviteButton, "LEFT", -3, 0)
|
||||
|
||||
S:HandleButton(WhoFrameGroupInviteButton)
|
||||
|
||||
@@ -218,19 +215,19 @@ function LoadSkin()
|
||||
|
||||
-- Guild Frame
|
||||
GuildFrameColumnHeader3:ClearAllPoints()
|
||||
GuildFrameColumnHeader3:SetPoint("TOPLEFT", 20, -70)
|
||||
E:Point(GuildFrameColumnHeader3, "TOPLEFT", 20, -70)
|
||||
|
||||
GuildFrameColumnHeader4:ClearAllPoints()
|
||||
GuildFrameColumnHeader4:SetPoint("LEFT", GuildFrameColumnHeader3, "RIGHT", -2, -0)
|
||||
GuildFrameColumnHeader4:SetWidth(48)
|
||||
E:Point(GuildFrameColumnHeader4, "LEFT", GuildFrameColumnHeader3, "RIGHT", -2, -0)
|
||||
E:Width(GuildFrameColumnHeader4, 48)
|
||||
|
||||
GuildFrameColumnHeader1:ClearAllPoints()
|
||||
GuildFrameColumnHeader1:SetPoint("LEFT", GuildFrameColumnHeader4, "RIGHT", -2, -0)
|
||||
GuildFrameColumnHeader1:SetWidth(105)
|
||||
E:Point(GuildFrameColumnHeader1, "LEFT", GuildFrameColumnHeader4, "RIGHT", -2, -0)
|
||||
E:Width(GuildFrameColumnHeader1, 105)
|
||||
|
||||
GuildFrameColumnHeader2:ClearAllPoints()
|
||||
GuildFrameColumnHeader2:SetPoint("LEFT", GuildFrameColumnHeader1, "RIGHT", -2, -0)
|
||||
GuildFrameColumnHeader2:SetWidth(127)
|
||||
E:Point(GuildFrameColumnHeader2, "LEFT", GuildFrameColumnHeader1, "RIGHT", -2, -0)
|
||||
E:Width(GuildFrameColumnHeader2, 127)
|
||||
|
||||
for i = 1, GUILDMEMBERS_TO_DISPLAY do
|
||||
local button = _G["GuildFrameButton"..i]
|
||||
@@ -239,21 +236,19 @@ function LoadSkin()
|
||||
StyleButton(_G["GuildFrameGuildStatusButton"..i])
|
||||
|
||||
button.icon = button:CreateTexture("$parentIcon", "ARTWORK")
|
||||
button.icon:SetPoint("LEFT", 48, -3)
|
||||
button.icon:SetWidth(15)
|
||||
button.icon:SetHeight(15)
|
||||
E:Point(button.icon, "LEFT", 48, -3)
|
||||
E:Size(button.icon, 15)
|
||||
button.icon:SetTexture("Interface\\AddOns\\ElvUI\\Media\\Textures\\Icons-Classes")
|
||||
|
||||
E:CreateBackdrop(button, "Default", true)
|
||||
button.backdrop:SetAllPoints(button.icon)
|
||||
|
||||
_G["GuildFrameButton"..i.."Level"]:ClearAllPoints()
|
||||
_G["GuildFrameButton"..i.."Level"]:SetPoint("TOPLEFT", 10, -3)
|
||||
E:Point(_G["GuildFrameButton"..i.."Level"], "TOPLEFT", 10, -3)
|
||||
|
||||
_G["GuildFrameButton"..i.."Name"]:SetWidth(100)
|
||||
_G["GuildFrameButton"..i.."Name"]:SetHeight(14)
|
||||
E:Size(_G["GuildFrameButton"..i.."Name"], 100, 14)
|
||||
_G["GuildFrameButton"..i.."Name"]:ClearAllPoints()
|
||||
_G["GuildFrameButton"..i.."Name"]:SetPoint("LEFT", 85, -3)
|
||||
E:Point(_G["GuildFrameButton"..i.."Name"], "LEFT", 85, -3)
|
||||
|
||||
_G["GuildFrameButton"..i.."Class"]:Hide()
|
||||
end
|
||||
@@ -327,20 +322,20 @@ function LoadSkin()
|
||||
-- Member Detail Frame
|
||||
E:StripTextures(GuildMemberDetailFrame)
|
||||
E:CreateBackdrop(GuildMemberDetailFrame, "Transparent")
|
||||
GuildMemberDetailFrame:SetPoint("TOPLEFT", GuildFrame, "TOPRIGHT", -31, -13)
|
||||
E:Point(GuildMemberDetailFrame, "TOPLEFT", GuildFrame, "TOPRIGHT", -31, -13)
|
||||
|
||||
S:HandleCloseButton(GuildMemberDetailCloseButton)
|
||||
GuildMemberDetailCloseButton:SetPoint("TOPRIGHT", 2, 2)
|
||||
E:Point(GuildMemberDetailCloseButton, "TOPRIGHT", 2, 2)
|
||||
|
||||
S:HandleButton(GuildFrameControlButton)
|
||||
S:HandleButton(GuildMemberRemoveButton)
|
||||
GuildMemberRemoveButton:SetPoint("BOTTOMLEFT", 8, 7)
|
||||
E:Point(GuildMemberRemoveButton, "BOTTOMLEFT", 8, 7)
|
||||
S:HandleButton(GuildMemberGroupInviteButton)
|
||||
GuildMemberGroupInviteButton:SetPoint("LEFT", GuildMemberRemoveButton, "RIGHT", 3, 0)
|
||||
E:Point(GuildMemberGroupInviteButton, "LEFT", GuildMemberRemoveButton, "RIGHT", 3, 0)
|
||||
|
||||
S:HandleNextPrevButton(GuildFramePromoteButton, true)
|
||||
S:HandleNextPrevButton(GuildFrameDemoteButton, true)
|
||||
GuildFrameDemoteButton:SetPoint("LEFT", GuildFramePromoteButton, "RIGHT", 2, 0)
|
||||
E:Point(GuildFrameDemoteButton, "LEFT", GuildFramePromoteButton, "RIGHT", 2, 0)
|
||||
|
||||
E:SetTemplate(GuildMemberNoteBackground, "Default")
|
||||
E:SetTemplate(GuildMemberOfficerNoteBackground, "Default")
|
||||
@@ -348,8 +343,8 @@ function LoadSkin()
|
||||
-- Info Frame
|
||||
E:StripTextures(GuildInfoFrame)
|
||||
E:CreateBackdrop(GuildInfoFrame, "Transparent")
|
||||
GuildInfoFrame.backdrop:SetPoint("TOPLEFT", 3, -6)
|
||||
GuildInfoFrame.backdrop:SetPoint("BOTTOMRIGHT", -2, 3)
|
||||
E:Point(GuildInfoFrame.backdrop, "TOPLEFT", 3, -6)
|
||||
E:Point(GuildInfoFrame.backdrop, "BOTTOMRIGHT", -2, 3)
|
||||
|
||||
E:SetTemplate(GuildInfoTextBackground, "Default")
|
||||
S:HandleScrollBar(GuildInfoFrameScrollFrameScrollBar)
|
||||
@@ -357,19 +352,18 @@ function LoadSkin()
|
||||
S:HandleCloseButton(GuildInfoCloseButton)
|
||||
|
||||
S:HandleButton(GuildInfoSaveButton)
|
||||
GuildInfoSaveButton:SetPoint("BOTTOMLEFT", 8, 11)
|
||||
E:Point(GuildInfoSaveButton, "BOTTOMLEFT", 8, 11)
|
||||
S:HandleButton(GuildInfoCancelButton)
|
||||
GuildInfoCancelButton:SetPoint("LEFT", GuildInfoSaveButton, "RIGHT", 3, 0)
|
||||
E:Point(GuildInfoCancelButton, "LEFT", GuildInfoSaveButton, "RIGHT", 3, 0)
|
||||
|
||||
-- Control Frame
|
||||
E:StripTextures(GuildControlPopupFrame)
|
||||
E:CreateBackdrop(GuildControlPopupFrame, "Transparent")
|
||||
GuildControlPopupFrame.backdrop:SetPoint("TOPLEFT", 3, -6)
|
||||
GuildControlPopupFrame.backdrop:SetPoint("BOTTOMRIGHT", -27, 27)
|
||||
E:Point(GuildControlPopupFrame.backdrop, "TOPLEFT", 3, -6)
|
||||
E:Point(GuildControlPopupFrame.backdrop, "BOTTOMRIGHT", -27, 27)
|
||||
|
||||
S:HandleDropDownBox(GuildControlPopupFrameDropDown, 185)
|
||||
GuildControlPopupFrameDropDownButton:SetWidth(16)
|
||||
GuildControlPopupFrameDropDownButton:SetHeight(16)
|
||||
E:Size(GuildControlPopupFrameDropDownButton, 16)
|
||||
|
||||
local function SkinPlusMinus(f, minus)
|
||||
f:SetNormalTexture("")
|
||||
@@ -383,7 +377,7 @@ function LoadSkin()
|
||||
|
||||
f.Text = f:CreateFontString(nil, "OVERLAY")
|
||||
E:FontTemplate(f.Text, nil, 22)
|
||||
f.Text:SetPoint("LEFT", 5, 0)
|
||||
E:Point(f.Text, "LEFT", 5, 0)
|
||||
if minus then
|
||||
f.Text:SetText("-")
|
||||
else
|
||||
@@ -391,13 +385,13 @@ function LoadSkin()
|
||||
end
|
||||
end
|
||||
|
||||
GuildControlPopupFrameAddRankButton:SetPoint("LEFT", GuildControlPopupFrameDropDown, "RIGHT", -8, 3)
|
||||
E:Point(GuildControlPopupFrameAddRankButton, "LEFT", GuildControlPopupFrameDropDown, "RIGHT", -8, 3)
|
||||
SkinPlusMinus(GuildControlPopupFrameAddRankButton)
|
||||
SkinPlusMinus(GuildControlPopupFrameRemoveRankButton, true)
|
||||
|
||||
S:HandleEditBox(GuildControlPopupFrameEditBox)
|
||||
GuildControlPopupFrameEditBox.backdrop:SetPoint("TOPLEFT", 0, -5)
|
||||
GuildControlPopupFrameEditBox.backdrop:SetPoint("BOTTOMRIGHT", 0, 5)
|
||||
E:Point(GuildControlPopupFrameEditBox.backdrop, "TOPLEFT", 0, -5)
|
||||
E:Point(GuildControlPopupFrameEditBox.backdrop, "BOTTOMRIGHT", 0, 5)
|
||||
|
||||
for i = 1, 17 do
|
||||
local Checkbox = _G["GuildControlPopupFrameCheckbox"..i]
|
||||
@@ -419,9 +413,9 @@ function LoadSkin()
|
||||
|
||||
HookScript(RaidInfoFrame, "OnShow", function()
|
||||
if GetNumRaidMembers() > 0 then
|
||||
RaidInfoFrame:SetPoint("TOPLEFT", RaidFrame, "TOPRIGHT", -14, -12)
|
||||
E:Point(RaidInfoFrame, "TOPLEFT", RaidFrame, "TOPRIGHT", -14, -12)
|
||||
else
|
||||
RaidInfoFrame:SetPoint("TOPLEFT", RaidFrame, "TOPRIGHT", -34, -12)
|
||||
E:Point(RaidInfoFrame, "TOPLEFT", RaidFrame, "TOPRIGHT", -34, -12)
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
@@ -16,15 +16,15 @@ local function LoadSkin()
|
||||
S:HandleScrollBar(ItemTextScrollFrameScrollBar)
|
||||
|
||||
E:CreateBackdrop(ItemTextFrame, "Transparent")
|
||||
ItemTextFrame.backdrop:SetPoint("TOPLEFT", 13, -13)
|
||||
ItemTextFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 74)
|
||||
E:Point(ItemTextFrame.backdrop, "TOPLEFT", 13, -13)
|
||||
E:Point(ItemTextFrame.backdrop, "BOTTOMRIGHT", -32, 74)
|
||||
|
||||
S:HandleNextPrevButton(ItemTextPrevPageButton)
|
||||
S:HandleNextPrevButton(ItemTextNextPageButton)
|
||||
ItemTextPrevPageButton:ClearAllPoints()
|
||||
ItemTextNextPageButton:ClearAllPoints()
|
||||
ItemTextPrevPageButton:SetPoint("TOPLEFT", ItemTextFrame, "TOPLEFT", 30, -50)
|
||||
ItemTextNextPageButton:SetPoint("TOPRIGHT", ItemTextFrame, "TOPRIGHT", -48, -50)
|
||||
E:Point(ItemTextPrevPageButton, "TOPLEFT", ItemTextFrame, "TOPLEFT", 30, -50)
|
||||
E:Point(ItemTextNextPageButton, "TOPRIGHT", ItemTextFrame, "TOPRIGHT", -48, -50)
|
||||
|
||||
S:HandleCloseButton(ItemTextCloseButton)
|
||||
|
||||
@@ -39,11 +39,11 @@ local function LoadSkin()
|
||||
E:Kill(GossipFramePortrait)
|
||||
|
||||
E:CreateBackdrop(GossipFrame, "Transparent")
|
||||
GossipFrame.backdrop:SetPoint("TOPLEFT", 15, -19)
|
||||
GossipFrame.backdrop:SetPoint("BOTTOMRIGHT", -30, 67)
|
||||
E:Point(GossipFrame.backdrop, "TOPLEFT", 15, -19)
|
||||
E:Point(GossipFrame.backdrop, "BOTTOMRIGHT", -30, 67)
|
||||
|
||||
S:HandleButton(GossipFrameGreetingGoodbyeButton)
|
||||
GossipFrameGreetingGoodbyeButton:SetPoint("BOTTOMRIGHT", GossipFrame, -34, 71)
|
||||
E:Point(GossipFrameGreetingGoodbyeButton, "BOTTOMRIGHT", GossipFrame, -34, 71)
|
||||
|
||||
S:HandleCloseButton(GossipFrameCloseButton)
|
||||
|
||||
|
||||
@@ -11,8 +11,8 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(GuildRegistrarFrame, true)
|
||||
E:CreateBackdrop(GuildRegistrarFrame, "Transparent")
|
||||
GuildRegistrarFrame.backdrop:SetPoint("TOPLEFT", 12, -17)
|
||||
GuildRegistrarFrame.backdrop:SetPoint("BOTTOMRIGHT", -28, 65)
|
||||
E:Point(GuildRegistrarFrame.backdrop, "TOPLEFT", 12, -17)
|
||||
E:Point(GuildRegistrarFrame.backdrop, "BOTTOMRIGHT", -28, 65)
|
||||
E:StripTextures(GuildRegistrarGreetingFrame)
|
||||
S:HandleButton(GuildRegistrarFrameGoodbyeButton)
|
||||
S:HandleButton(GuildRegistrarFrameCancelButton)
|
||||
|
||||
@@ -29,11 +29,11 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(HelpFrame)
|
||||
E:CreateBackdrop(HelpFrame, "Transparent")
|
||||
HelpFrame.backdrop:SetPoint("TOPLEFT", 6, -2)
|
||||
HelpFrame.backdrop:SetPoint("BOTTOMRIGHT", -45, 14)
|
||||
E:Point(HelpFrame.backdrop, "TOPLEFT", 6, -2)
|
||||
E:Point(HelpFrame.backdrop, "BOTTOMRIGHT", -45, 14)
|
||||
|
||||
S:HandleCloseButton(HelpFrameCloseButton)
|
||||
HelpFrameCloseButton:SetPoint("TOPRIGHT", -42, 0)
|
||||
E:Point(HelpFrameCloseButton, "TOPRIGHT", -42, 0)
|
||||
|
||||
for i = 1, getn(helpFrameButtons) do
|
||||
local helpButton = _G["HelpFrame"..helpFrameButtons[i]]
|
||||
@@ -51,9 +51,9 @@ local function LoadSkin()
|
||||
title:SetTexture("")
|
||||
title:ClearAllPoints()
|
||||
if title == _G["GameMenuFrameHeader"] then
|
||||
title:SetPoint("TOP", GameMenuFrame, 0, 0)
|
||||
E:Point(title, "TOP", GameMenuFrame, 0, 0)
|
||||
else
|
||||
title:SetPoint("TOP", BlizzardHeader[i], -22, -8)
|
||||
E:Point(title, "TOP", BlizzardHeader[i], -22, -8)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -63,7 +63,7 @@ local function LoadSkin()
|
||||
S:HandleScrollBar(HelpFrameOpenTicketScrollFrame)
|
||||
S:HandleScrollBar(HelpFrameOpenTicketScrollFrameScrollBar)
|
||||
|
||||
HelpFrameOpenTicketSubmit:SetPoint("RIGHT", HelpFrameOpenTicketCancel, "LEFT", -2, 0)
|
||||
E:Point(HelpFrameOpenTicketSubmit, "RIGHT", HelpFrameOpenTicketCancel, "LEFT", -2, 0)
|
||||
|
||||
E:Kill(HelpFrameHarassmentDivider)
|
||||
E:Kill(HelpFrameHarassmentDivider2)
|
||||
|
||||
@@ -18,8 +18,8 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(InspectFrame, true)
|
||||
E:CreateBackdrop(InspectFrame, "Transparent")
|
||||
InspectFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
|
||||
InspectFrame.backdrop:SetPoint("BOTTOMRIGHT", -31, 75)
|
||||
E:Point(InspectFrame.backdrop, "TOPLEFT", 10, -12)
|
||||
E:Point(InspectFrame.backdrop, "BOTTOMRIGHT", -31, 75)
|
||||
|
||||
S:HandleCloseButton(InspectFrameCloseButton)
|
||||
|
||||
@@ -85,10 +85,10 @@ local function LoadSkin()
|
||||
end)
|
||||
|
||||
S:HandleRotateButton(InspectModelRotateLeftButton)
|
||||
InspectModelRotateLeftButton:SetPoint("TOPLEFT", 3, -3)
|
||||
E:Point(InspectModelRotateLeftButton, "TOPLEFT", 3, -3)
|
||||
|
||||
S:HandleRotateButton(InspectModelRotateRightButton)
|
||||
InspectModelRotateRightButton:SetPoint("TOPLEFT", InspectModelRotateLeftButton, "TOPRIGHT", 3, 0)
|
||||
E:Point(InspectModelRotateRightButton, "TOPLEFT", InspectModelRotateLeftButton, "TOPRIGHT", 3, 0)
|
||||
|
||||
E:StripTextures(InspectHonorFrame)
|
||||
|
||||
|
||||
@@ -22,8 +22,8 @@ local function LoadSkin()
|
||||
E:StripTextures(LootFrame)
|
||||
|
||||
E:CreateBackdrop(LootFrame, "Transparent")
|
||||
LootFrame.backdrop:SetPoint("TOPLEFT", 13, -14)
|
||||
LootFrame.backdrop:SetPoint("BOTTOMRIGHT", -68, 5)
|
||||
E:Point(LootFrame.backdrop, "TOPLEFT", 13, -14)
|
||||
E:Point(LootFrame.backdrop, "BOTTOMRIGHT", -68, 5)
|
||||
|
||||
LootFramePortraitOverlay:SetParent(E.HiddenFrame)
|
||||
|
||||
@@ -39,7 +39,7 @@ local function LoadSkin()
|
||||
end]]
|
||||
|
||||
--[[LootFrame.Title:ClearAllPoints()
|
||||
LootFrame.Title:SetPoint("TOPLEFT", LootFrame.backdrop, "TOPLEFT", 4, -4)
|
||||
E:Point(LootFrame.Title, "TOPLEFT", LootFrame.backdrop, "TOPLEFT", 4, -4)
|
||||
LootFrame.Title:SetJustifyH("LEFT")]]
|
||||
|
||||
S:HandleNextPrevButton(LootFrameDownButton)
|
||||
@@ -48,8 +48,8 @@ local function LoadSkin()
|
||||
S:SquareButton_SetIcon(LootFrameDownButton, "DOWN")
|
||||
|
||||
LootFrameDownButton:ClearAllPoints()
|
||||
LootFrameDownButton:SetPoint("RIGHT", LootFrameNext, "RIGHT", 32, 0)
|
||||
LootFramePrev:SetPoint("BOTTOMLEFT", 57, 22)
|
||||
E:Point(LootFrameDownButton, "RIGHT", LootFrameNext, "RIGHT", 32, 0)
|
||||
E:Point(LootFramePrev, "BOTTOMLEFT", 57, 22)
|
||||
|
||||
hooksecurefunc("LootFrame_Update", function()
|
||||
local numLootItems = LootFrame.numLootItems
|
||||
@@ -127,9 +127,8 @@ local function LoadRollSkin()
|
||||
|
||||
local decoration = _G[frameName.."Decoration"]
|
||||
decoration:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Gold-Dragon")
|
||||
decoration:SetWidth(130)
|
||||
decoration:SetHeight(130)
|
||||
decoration:SetPoint("TOPLEFT", -37, 20)
|
||||
E:Size(decoration, 130)
|
||||
E:Point(decoration, "TOPLEFT", -37, 20)
|
||||
|
||||
local pass = _G[frameName.."PassButton"]
|
||||
S:HandleCloseButton(pass, frame)
|
||||
|
||||
@@ -13,18 +13,18 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(MacroFrame)
|
||||
E:CreateBackdrop(MacroFrame, "Transparent")
|
||||
MacroFrame.backdrop:SetPoint("TOPLEFT", 10, -11)
|
||||
MacroFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 71)
|
||||
E:Point(MacroFrame.backdrop, "TOPLEFT", 10, -11)
|
||||
E:Point(MacroFrame.backdrop, "BOTTOMRIGHT", -32, 71)
|
||||
|
||||
MacroFrame.bg = CreateFrame("Frame", nil, MacroFrame)
|
||||
E:SetTemplate(MacroFrame.bg, "Transparent", true)
|
||||
MacroFrame.bg:SetPoint("TOPLEFT", MacroButton1, -10, 10)
|
||||
MacroFrame.bg:SetPoint("BOTTOMRIGHT", MacroButton18, 10, -10)
|
||||
E:Point(MacroFrame.bg, "TOPLEFT", MacroButton1, -10, 10)
|
||||
E:Point(MacroFrame.bg, "BOTTOMRIGHT", MacroButton18, 10, -10)
|
||||
|
||||
E:StripTextures(MacroFrameTextBackground)
|
||||
E:CreateBackdrop(MacroFrameTextBackground, "Default")
|
||||
MacroFrameTextBackground.backdrop:SetPoint("TOPLEFT", 6, -3)
|
||||
MacroFrameTextBackground.backdrop:SetPoint("BOTTOMRIGHT", -2, 3)
|
||||
E:Point(MacroFrameTextBackground.backdrop, "TOPLEFT", 6, -3)
|
||||
E:Point(MacroFrameTextBackground.backdrop, "BOTTOMRIGHT", -2, 3)
|
||||
|
||||
local Buttons = {
|
||||
"MacroFrameTab1",
|
||||
@@ -45,11 +45,11 @@ local function LoadSkin()
|
||||
for i = 1, 2 do
|
||||
local tab = _G["MacroFrameTab"..i]
|
||||
|
||||
tab:SetHeight(22)
|
||||
E:Height(tab, 22)
|
||||
end
|
||||
|
||||
MacroFrameTab1:SetPoint("TOPLEFT", MacroFrame, "TOPLEFT", 85, -39)
|
||||
MacroFrameTab2:SetPoint("LEFT", MacroFrameTab1, "RIGHT", 4, 0)
|
||||
E:Point(MacroFrameTab1, "TOPLEFT", MacroFrame, "TOPLEFT", 85, -39)
|
||||
E:Point(MacroFrameTab2, "LEFT", MacroFrameTab1, "RIGHT", 4, 0)
|
||||
|
||||
S:HandleCloseButton(MacroFrameCloseButton)
|
||||
|
||||
@@ -57,9 +57,9 @@ local function LoadSkin()
|
||||
S:HandleScrollBar(MacroPopupScrollFrameScrollBar)
|
||||
|
||||
MacroEditButton:ClearAllPoints()
|
||||
MacroEditButton:SetPoint("BOTTOMLEFT", MacroFrameSelectedMacroButton, "BOTTOMRIGHT", 10, 0)
|
||||
E:Point(MacroEditButton, "BOTTOMLEFT", MacroFrameSelectedMacroButton, "BOTTOMRIGHT", 10, 0)
|
||||
|
||||
MacroFrameSelectedMacroName:SetPoint("TOPLEFT", MacroFrameSelectedMacroBackground, "TOPRIGHT", -4, -10)
|
||||
E:Point(MacroFrameSelectedMacroName, "TOPLEFT", MacroFrameSelectedMacroBackground, "TOPRIGHT", -4, -10)
|
||||
|
||||
E:StripTextures(MacroFrameSelectedMacroButton)
|
||||
E:SetTemplate(MacroFrameSelectedMacroButton, "Transparent")
|
||||
@@ -70,7 +70,7 @@ local function LoadSkin()
|
||||
E:SetInside(MacroFrameSelectedMacroButtonIcon)
|
||||
|
||||
MacroFrameCharLimitText:ClearAllPoints()
|
||||
MacroFrameCharLimitText:SetPoint("BOTTOM", MacroFrameTextBackground, 0, -9)
|
||||
E:Point(MacroFrameCharLimitText, "BOTTOM", MacroFrameTextBackground, 0, -9)
|
||||
|
||||
for i = 1, MAX_MACROS do
|
||||
local Button = _G["MacroButton"..i]
|
||||
@@ -91,10 +91,10 @@ local function LoadSkin()
|
||||
S:HandleIconSelectionFrame(MacroPopupFrame, NUM_MACRO_ICONS_SHOWN, "MacroPopupButton", "MacroPopup")
|
||||
|
||||
E:CreateBackdrop(MacroPopupScrollFrame, "Transparent")
|
||||
MacroPopupScrollFrame.backdrop:SetPoint("TOPLEFT", 51, 2)
|
||||
MacroPopupScrollFrame.backdrop:SetPoint("BOTTOMRIGHT", 0, 4)
|
||||
E:Point(MacroPopupScrollFrame.backdrop, "TOPLEFT", 51, 2)
|
||||
E:Point(MacroPopupScrollFrame.backdrop, "BOTTOMRIGHT", 0, 4)
|
||||
|
||||
MacroPopupFrame:SetPoint("TOPLEFT", MacroFrame, "TOPRIGHT", -41, 1)
|
||||
E:Point(MacroPopupFrame, "TOPLEFT", MacroFrame, "TOPRIGHT", -41, 1)
|
||||
end
|
||||
|
||||
S:AddCallbackForAddon("Blizzard_MacroUI", "Macro", LoadSkin)
|
||||
@@ -19,8 +19,8 @@ local function LoadSkin()
|
||||
-- Inbox Frame
|
||||
E:StripTextures(MailFrame, true)
|
||||
E:CreateBackdrop(MailFrame, "Transparent")
|
||||
MailFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
|
||||
MailFrame.backdrop:SetPoint("BOTTOMRIGHT", -30, 74)
|
||||
E:Point(MailFrame.backdrop, "TOPLEFT", 10, -12)
|
||||
E:Point(MailFrame.backdrop, "BOTTOMRIGHT", -30, 74)
|
||||
|
||||
for i = 1, INBOXITEMS_TO_DISPLAY do
|
||||
local mail = _G["MailItem"..i]
|
||||
@@ -29,8 +29,8 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(mail)
|
||||
E:CreateBackdrop(mail, "Default")
|
||||
mail.backdrop:SetPoint("TOPLEFT", 2, 1)
|
||||
mail.backdrop:SetPoint("BOTTOMRIGHT", -2, 2)
|
||||
E:Point(mail.backdrop, "TOPLEFT", 2, 1)
|
||||
E:Point(mail.backdrop, "BOTTOMRIGHT", -2, 2)
|
||||
|
||||
E:StripTextures(button)
|
||||
E:SetTemplate(button, "Default", true)
|
||||
@@ -117,29 +117,29 @@ local function LoadSkin()
|
||||
S:HandleScrollBar(SendMailScrollFrameScrollBar)
|
||||
|
||||
S:HandleEditBox(SendMailNameEditBox)
|
||||
SendMailNameEditBox.backdrop:SetPoint("BOTTOMRIGHT", 2, 0)
|
||||
SendMailNameEditBox:SetPoint("TOPLEFT", 79, -46)
|
||||
E:Point(SendMailNameEditBox.backdrop, "BOTTOMRIGHT", 2, 0)
|
||||
E:Point(SendMailNameEditBox, "TOPLEFT", 79, -46)
|
||||
|
||||
S:HandleEditBox(SendMailSubjectEditBox)
|
||||
SendMailSubjectEditBox.backdrop:SetPoint("BOTTOMRIGHT", 2, 0)
|
||||
E:Point(SendMailSubjectEditBox.backdrop, "BOTTOMRIGHT", 2, 0)
|
||||
|
||||
S:HandleEditBox(SendMailMoneyGold)
|
||||
S:HandleEditBox(SendMailMoneySilver)
|
||||
S:HandleEditBox(SendMailMoneyCopper)
|
||||
|
||||
S:HandleButton(SendMailMailButton)
|
||||
SendMailMailButton:SetPoint("RIGHT", SendMailCancelButton, "LEFT", -2, 0)
|
||||
E:Point(SendMailMailButton, "RIGHT", SendMailCancelButton, "LEFT", -2, 0)
|
||||
|
||||
S:HandleButton(SendMailCancelButton)
|
||||
SendMailCancelButton:SetPoint("BOTTOMRIGHT", -45, 80)
|
||||
E:Point(SendMailCancelButton, "BOTTOMRIGHT", -45, 80)
|
||||
|
||||
SendMailMoneyFrame:SetPoint("BOTTOMLEFT", 170, 84)
|
||||
E:Point(SendMailMoneyFrame, "BOTTOMLEFT", 170, 84)
|
||||
|
||||
-- Open Mail Frame
|
||||
E:StripTextures(OpenMailFrame, true)
|
||||
E:CreateBackdrop(OpenMailFrame, "Transparent")
|
||||
OpenMailFrame.backdrop:SetPoint("TOPLEFT", 12, -12)
|
||||
OpenMailFrame.backdrop:SetPoint("BOTTOMRIGHT", -34, 74)
|
||||
E:Point(OpenMailFrame.backdrop, "TOPLEFT", 12, -12)
|
||||
E:Point(OpenMailFrame.backdrop, "BOTTOMRIGHT", -34, 74)
|
||||
|
||||
E:StripTextures(OpenMailPackageButton)
|
||||
E:StyleButton(OpenMailPackageButton)
|
||||
@@ -187,10 +187,10 @@ local function LoadSkin()
|
||||
S:HandleCloseButton(OpenMailCloseButton)
|
||||
|
||||
S:HandleButton(OpenMailReplyButton)
|
||||
OpenMailReplyButton:SetPoint("RIGHT", OpenMailDeleteButton, "LEFT", -2, 0)
|
||||
E:Point(OpenMailReplyButton, "RIGHT", OpenMailDeleteButton, "LEFT", -2, 0)
|
||||
|
||||
S:HandleButton(OpenMailDeleteButton)
|
||||
OpenMailDeleteButton:SetPoint("RIGHT", OpenMailCancelButton, "LEFT", -2, 0)
|
||||
E:Point(OpenMailDeleteButton, "RIGHT", OpenMailCancelButton, "LEFT", -2, 0)
|
||||
|
||||
S:HandleButton(OpenMailCancelButton)
|
||||
|
||||
|
||||
@@ -19,8 +19,8 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(MerchantFrame, true)
|
||||
E:CreateBackdrop(MerchantFrame, "Transparent")
|
||||
MerchantFrame.backdrop:SetPoint("TOPLEFT", 10, -11)
|
||||
MerchantFrame.backdrop:SetPoint("BOTTOMRIGHT", -28, 60)
|
||||
E:Point(MerchantFrame.backdrop, "TOPLEFT", 10, -11)
|
||||
E:Point(MerchantFrame.backdrop, "BOTTOMRIGHT", -28, 60)
|
||||
|
||||
S:HandleCloseButton(MerchantFrameCloseButton, MerchantFrame.backdrop)
|
||||
|
||||
@@ -37,13 +37,13 @@ local function LoadSkin()
|
||||
E:StripTextures(itemButton)
|
||||
E:StyleButton(itemButton)
|
||||
E:SetTemplate(itemButton, "Default", true)
|
||||
itemButton:SetPoint("TOPLEFT", item, "TOPLEFT", 4, -4)
|
||||
E:Point(itemButton, "TOPLEFT", item, "TOPLEFT", 4, -4)
|
||||
|
||||
iconTexture:SetTexCoord(unpack(E.TexCoords))
|
||||
E:SetInside(iconTexture)
|
||||
|
||||
_G["MerchantItem"..i.."MoneyFrame"]:ClearAllPoints()
|
||||
_G["MerchantItem"..i.."MoneyFrame"]:SetPoint("BOTTOMLEFT", itemButton, "BOTTOMRIGHT", 3, 0)
|
||||
E:Point(_G["MerchantItem"..i.."MoneyFrame"], "BOTTOMLEFT", itemButton, "BOTTOMRIGHT", 3, 0)
|
||||
end
|
||||
|
||||
S:HandleNextPrevButton(MerchantNextPageButton)
|
||||
@@ -74,8 +74,8 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(MerchantBuyBackItem, true)
|
||||
E:CreateBackdrop(MerchantBuyBackItem, "Transparent")
|
||||
MerchantBuyBackItem.backdrop:SetPoint("TOPLEFT", -6, 6)
|
||||
MerchantBuyBackItem.backdrop:SetPoint("BOTTOMRIGHT", 6, -6)
|
||||
E:Point(MerchantBuyBackItem.backdrop, "TOPLEFT", -6, 6)
|
||||
E:Point(MerchantBuyBackItem.backdrop, "BOTTOMRIGHT", 6, -6)
|
||||
|
||||
E:StripTextures(MerchantBuyBackItemItemButton)
|
||||
E:StyleButton(MerchantBuyBackItemItemButton)
|
||||
|
||||
@@ -38,14 +38,12 @@ local function LoadSkin()
|
||||
local text = _G["MirrorTimer"..i.."Text"]
|
||||
|
||||
E:StripTextures(mirrorTimer)
|
||||
mirrorTimer:SetWidth(222)
|
||||
mirrorTimer:SetHeight(18)
|
||||
E:Size(mirrorTimer, 222, 18)
|
||||
mirrorTimer.label = text
|
||||
statusBar:SetStatusBarTexture(E["media"].normTex)
|
||||
E:RegisterStatusBar(statusBar)
|
||||
E:CreateBackdrop(statusBar)
|
||||
statusBar:SetWidth(222)
|
||||
statusBar:SetHeight(18)
|
||||
E:Size(statusBar, 222, 18)
|
||||
text:Hide()
|
||||
|
||||
local TimerText = mirrorTimer:CreateFontString(nil, "OVERLAY")
|
||||
|
||||
@@ -47,7 +47,7 @@ local function LoadSkin()
|
||||
E:SetTemplate(this, "Transparent", true)
|
||||
this:SetBackdropColor(unpack(E["media"].backdropfadecolor))
|
||||
this:ClearAllPoints()
|
||||
this:SetPoint("BOTTOMLEFT", ChatFrame1, "TOPLEFT", 0, 35)
|
||||
E:Point(this, "BOTTOMLEFT", ChatFrame1, "TOPLEFT", 0, 35)
|
||||
end)
|
||||
else
|
||||
HookScript(_G[ChatMenus[i]], "OnShow", function()
|
||||
@@ -61,18 +61,16 @@ local function LoadSkin()
|
||||
local width, height = (f:GetWidth() * .54), f:GetHeight()
|
||||
|
||||
local left = f:CreateTexture(nil, "HIGHLIGHT")
|
||||
left:SetWidth(width)
|
||||
left:SetHeight(height)
|
||||
left:SetPoint("LEFT", f, "CENTER")
|
||||
E:Size(left, width, height)
|
||||
E:Point(left, "LEFT", f, "CENTER")
|
||||
left:SetTexture(1, 1, 1, 0.3)
|
||||
left:SetHeight(16)
|
||||
E:Height(left, 16)
|
||||
|
||||
local right = f:CreateTexture(nil, "HIGHLIGHT")
|
||||
right:SetWidth(width)
|
||||
right:SetHeight(height)
|
||||
right:SetPoint("RIGHT", f, "CENTER")
|
||||
E:Size(right, width, height)
|
||||
E:Point(right, "RIGHT", f, "CENTER")
|
||||
right:SetTexture(1, 1, 1, 0.3)
|
||||
right:SetHeight(16)
|
||||
E:Height(right, 16)
|
||||
end
|
||||
|
||||
for i = 1, UIDROPDOWNMENU_MAXBUTTONS do
|
||||
@@ -100,11 +98,11 @@ local function LoadSkin()
|
||||
buttonHighlight:SetAllPoints(button)
|
||||
|
||||
if i == 1 then
|
||||
buttonHighlight:SetPoint("TOPLEFT", button, "TOPLEFT", -8, 0)
|
||||
buttonHighlight:SetPoint("TOPRIGHT", button, "TOPRIGHT", -8, 0)
|
||||
E:Point(buttonHighlight, "TOPLEFT", button, "TOPLEFT", -8, 0)
|
||||
E:Point(buttonHighlight, "TOPRIGHT", button, "TOPRIGHT", -8, 0)
|
||||
else
|
||||
buttonHighlight:SetPoint("TOPLEFT", button, "TOPLEFT", -4, 0)
|
||||
buttonHighlight:SetPoint("TOPRIGHT", button, "TOPRIGHT", -4, 0)
|
||||
E:Point(buttonHighlight, "TOPLEFT", button, "TOPLEFT", -4, 0)
|
||||
E:Point(buttonHighlight, "TOPRIGHT", button, "TOPRIGHT", -4, 0)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -120,7 +118,7 @@ local function LoadSkin()
|
||||
E:SetTemplate(buttonBackdropMenu, "Transparent")
|
||||
|
||||
if i == 2 then
|
||||
buttonBackdropMenu:SetPoint("TOPRIGHT", -4, 0)
|
||||
E:Point(buttonBackdropMenu, "TOPRIGHT", -4, 0)
|
||||
end
|
||||
|
||||
for j = 1, UIDROPDOWNMENU_MAXBUTTONS do
|
||||
@@ -132,8 +130,8 @@ local function LoadSkin()
|
||||
buttonHighlight:SetAllPoints(button)
|
||||
|
||||
if i == 2 then
|
||||
buttonHighlight:SetPoint("TOPLEFT", button, "TOPLEFT", -8, 0)
|
||||
buttonHighlight:SetPoint("TOPRIGHT", button, "TOPRIGHT", 0, 0)
|
||||
E:Point(buttonHighlight, "TOPLEFT", button, "TOPLEFT", -8, 0)
|
||||
E:Point(buttonHighlight, "TOPRIGHT", button, "TOPRIGHT", 0, 0)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -157,8 +155,8 @@ local function LoadSkin()
|
||||
itemFrameBox:DisableDrawLayer("BACKGROUND")
|
||||
|
||||
S:HandleEditBox(itemFrameBox)
|
||||
itemFrameBox.backdrop:SetPoint("TOPLEFT", -2, -4)
|
||||
itemFrameBox.backdrop:SetPoint("BOTTOMRIGHT", 2, 4)
|
||||
E:Point(itemFrameBox.backdrop, "TOPLEFT", -2, -4)
|
||||
E:Point(itemFrameBox.backdrop, "BOTTOMRIGHT", 2, 4)
|
||||
|
||||
E:StripTextures(closeButton)
|
||||
S:HandleCloseButton(closeButton)
|
||||
@@ -169,7 +167,7 @@ local function LoadSkin()
|
||||
end
|
||||
--select(8, wideBox:GetRegions()):Hide()
|
||||
S:HandleEditBox(wideBox)
|
||||
wideBox:SetHeight(22)
|
||||
E:Height(wideBox, 22)
|
||||
|
||||
for j = 1, 2 do
|
||||
S:HandleButton(_G["StaticPopup"..i.."Button"..j])
|
||||
@@ -208,9 +206,9 @@ local function LoadSkin()
|
||||
title:SetTexture("")
|
||||
title:ClearAllPoints()
|
||||
if title == _G["GameMenuFrameHeader"] then
|
||||
title:SetPoint("TOP", GameMenuFrame, 0, 7)
|
||||
E:Point(title, "TOP", GameMenuFrame, 0, 7)
|
||||
else
|
||||
title:SetPoint("TOP", BlizzardHeader[i], 0, 0)
|
||||
E:Point(title, "TOP", BlizzardHeader[i], 0, 0)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -240,17 +238,17 @@ local function LoadSkin()
|
||||
|
||||
-- if a button position is not really where we want, we move it here
|
||||
OptionsFrameCancel:ClearAllPoints()
|
||||
OptionsFrameCancel:SetPoint("BOTTOMLEFT",OptionsFrame,"BOTTOMRIGHT",-105,15)
|
||||
E:Point(OptionsFrameCancel, "BOTTOMLEFT",OptionsFrame,"BOTTOMRIGHT",-105,15)
|
||||
OptionsFrameOkay:ClearAllPoints()
|
||||
OptionsFrameOkay:SetPoint("RIGHT",OptionsFrameCancel,"LEFT",-4,0)
|
||||
E:Point(OptionsFrameOkay, "RIGHT",OptionsFrameCancel,"LEFT",-4,0)
|
||||
SoundOptionsFrameOkay:ClearAllPoints()
|
||||
SoundOptionsFrameOkay:SetPoint("RIGHT",SoundOptionsFrameCancel,"LEFT",-4,0)
|
||||
E:Point(SoundOptionsFrameOkay, "RIGHT",SoundOptionsFrameCancel,"LEFT",-4,0)
|
||||
UIOptionsFrameOkay:ClearAllPoints()
|
||||
UIOptionsFrameOkay:SetPoint("RIGHT",UIOptionsFrameCancel,"LEFT", -4,0)
|
||||
E:Point(UIOptionsFrameOkay, "RIGHT",UIOptionsFrameCancel,"LEFT", -4,0)
|
||||
|
||||
-- others
|
||||
ZoneTextFrame:ClearAllPoints()
|
||||
ZoneTextFrame:SetPoint("TOP", UIParent, 0, -128)
|
||||
E:Point(ZoneTextFrame, "TOP", UIParent, 0, -128)
|
||||
|
||||
E:StripTextures(CoinPickupFrame)
|
||||
E:SetTemplate(CoinPickupFrame, "Transparent")
|
||||
@@ -263,8 +261,8 @@ local function LoadSkin()
|
||||
|
||||
StackSplitFrame.bg1 = CreateFrame("Frame", nil, StackSplitFrame)
|
||||
E:SetTemplate(StackSplitFrame.bg1, "Transparent")
|
||||
StackSplitFrame.bg1:SetPoint("TOPLEFT", 10, -15)
|
||||
StackSplitFrame.bg1:SetPoint("BOTTOMRIGHT", -10, 55)
|
||||
E:Point(StackSplitFrame.bg1, "TOPLEFT", 10, -15)
|
||||
E:Point(StackSplitFrame.bg1, "BOTTOMRIGHT", -10, 55)
|
||||
StackSplitFrame.bg1:SetFrameLevel(StackSplitFrame.bg1:GetFrameLevel() - 1)
|
||||
|
||||
-- Declension frame
|
||||
@@ -325,13 +323,13 @@ local function LoadSkin()
|
||||
end
|
||||
|
||||
BasicOptions.backdrop = CreateFrame("Frame", nil, BasicOptions)
|
||||
BasicOptions.backdrop:SetPoint("TOPLEFT", BasicOptionsGeneral, -20, 35)
|
||||
BasicOptions.backdrop:SetPoint("BOTTOMRIGHT", BasicOptionsHelp, 20, -130)
|
||||
E:Point(BasicOptions.backdrop, "TOPLEFT", BasicOptionsGeneral, -20, 35)
|
||||
E:Point(BasicOptions.backdrop, "BOTTOMRIGHT", BasicOptionsHelp, 20, -130)
|
||||
E:SetTemplate(BasicOptions.backdrop, "Transparent")
|
||||
|
||||
AdvancedOptions.backdrop = CreateFrame("Frame", nil, AdvancedOptions)
|
||||
AdvancedOptions.backdrop:SetPoint("TOPLEFT", BasicOptionsGeneral, -20, 35)
|
||||
AdvancedOptions.backdrop:SetPoint("BOTTOMRIGHT", BasicOptionsHelp, 20, -130)
|
||||
E:Point(AdvancedOptions.backdrop, "TOPLEFT", BasicOptionsGeneral, -20, 35)
|
||||
E:Point(AdvancedOptions.backdrop, "BOTTOMRIGHT", BasicOptionsHelp, 20, -130)
|
||||
E:SetTemplate(AdvancedOptions.backdrop, "Transparent")
|
||||
|
||||
for i = 1, 2 do
|
||||
@@ -342,8 +340,8 @@ local function LoadSkin()
|
||||
tab:SetFrameLevel(tab:GetParent():GetFrameLevel() + 2)
|
||||
tab.backdrop:SetFrameLevel(tab:GetParent():GetFrameLevel() + 1)
|
||||
|
||||
tab.backdrop:SetPoint("TOPLEFT", 5, E.PixelMode and -14 or -16)
|
||||
tab.backdrop:SetPoint("BOTTOMRIGHT", -5, E.PixelMode and -4 or -6)
|
||||
E:Point(tab.backdrop, "TOPLEFT", 5, E.PixelMode and -14 or -16)
|
||||
E:Point(tab.backdrop, "BOTTOMRIGHT", -5, E.PixelMode and -4 or -6)
|
||||
|
||||
tab:SetScript("OnClick", function()
|
||||
PanelTemplates_Tab_OnClick(UIOptionsFrame)
|
||||
@@ -377,11 +375,11 @@ local function LoadSkin()
|
||||
end--]]
|
||||
|
||||
OptionsFrameDefaults:ClearAllPoints()
|
||||
OptionsFrameDefaults:SetPoint("TOPLEFT", OptionsFrame, "BOTTOMLEFT", 15, 36)
|
||||
E:Point(OptionsFrameDefaults, "TOPLEFT", OptionsFrame, "BOTTOMLEFT", 15, 36)
|
||||
|
||||
S:HandleButton(UIOptionsFrameResetTutorials)
|
||||
|
||||
SoundOptionsFrameCheckButton1:SetPoint("TOPLEFT", "SoundOptionsFrame", "TOPLEFT", 16, -15)
|
||||
E:Point(SoundOptionsFrameCheckButton1, "TOPLEFT", "SoundOptionsFrame", "TOPLEFT", 16, -15)
|
||||
|
||||
-- Interface Options Frame Dropdown
|
||||
local interfacedropdown ={
|
||||
|
||||
@@ -11,8 +11,8 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(PetitionFrame, true)
|
||||
E:CreateBackdrop(PetitionFrame, "Transparent")
|
||||
PetitionFrame.backdrop:SetPoint("TOPLEFT", 12, -17)
|
||||
PetitionFrame.backdrop:SetPoint("BOTTOMRIGHT", -28, 65)
|
||||
E:Point(PetitionFrame.backdrop, "TOPLEFT", 12, -17)
|
||||
E:Point(PetitionFrame.backdrop, "BOTTOMRIGHT", -28, 65)
|
||||
|
||||
S:HandleButton(PetitionFrameSignButton)
|
||||
S:HandleButton(PetitionFrameRequestButton)
|
||||
@@ -32,8 +32,8 @@ local function LoadSkin()
|
||||
|
||||
PetitionFrameInstructions:SetTextColor(1, 1, 1)
|
||||
|
||||
PetitionFrameRenameButton:SetPoint("LEFT", PetitionFrameRequestButton, "RIGHT", 3, 0)
|
||||
PetitionFrameRenameButton:SetPoint("RIGHT", PetitionFrameCancelButton, "LEFT", -3, 0)
|
||||
E:Point(PetitionFrameRenameButton, "LEFT", PetitionFrameRequestButton, "RIGHT", 3, 0)
|
||||
E:Point(PetitionFrameRenameButton, "RIGHT", PetitionFrameCancelButton, "LEFT", -3, 0)
|
||||
end
|
||||
|
||||
S:AddCallback("Petition", LoadSkin)
|
||||
@@ -59,13 +59,12 @@ local function LoadSkin()
|
||||
E:StripTextures(item)
|
||||
E:SetTemplate(item, "Default")
|
||||
E:StyleButton(item)
|
||||
item:SetWidth(item:GetWidth() - 4)
|
||||
E:Width(item, item:GetWidth() - 4)
|
||||
item:SetFrameLevel(item:GetFrameLevel() + 2)
|
||||
|
||||
icon:SetDrawLayer("OVERLAY")
|
||||
icon:SetWidth(icon:GetWidth() -(E.Spacing*2))
|
||||
icon:SetHeight(icon:GetHeight() -(E.Spacing*2))
|
||||
icon:SetPoint("TOPLEFT", E.Border, -E.Border)
|
||||
E:Size(icon, icon:GetWidth() -(E.Spacing*2), icon:GetHeight() -(E.Spacing*2))
|
||||
E:Point(icon, "TOPLEFT", E.Border, -E.Border)
|
||||
S:HandleIcon(icon)
|
||||
|
||||
count:SetParent(item.backdrop)
|
||||
@@ -80,13 +79,12 @@ local function LoadSkin()
|
||||
E:StripTextures(item)
|
||||
E:SetTemplate(item, "Default")
|
||||
E:StyleButton(item)
|
||||
item:SetWidth(item:GetWidth() - 4)
|
||||
E:Width(item, item:GetWidth() - 4)
|
||||
item:SetFrameLevel(item:GetFrameLevel() + 2)
|
||||
|
||||
icon:SetDrawLayer("OVERLAY")
|
||||
icon:SetWidth(icon:GetWidth() -(E.Spacing*2))
|
||||
icon:SetHeight(icon:GetHeight() -(E.Spacing*2))
|
||||
icon:SetPoint("TOPLEFT", E.Border, -E.Border)
|
||||
E:Size(icon, icon:GetWidth() -(E.Spacing*2), icon:GetHeight() -(E.Spacing*2))
|
||||
E:Point(icon, "TOPLEFT", E.Border, -E.Border)
|
||||
S:HandleIcon(icon)
|
||||
|
||||
count:SetParent(item.backdrop)
|
||||
@@ -101,13 +99,12 @@ local function LoadSkin()
|
||||
E:StripTextures(item)
|
||||
E:SetTemplate(item, "Default")
|
||||
E:StyleButton(item)
|
||||
item:SetWidth(item:GetWidth() - 4)
|
||||
E:Width(item, item:GetWidth() - 4)
|
||||
item:SetFrameLevel(item:GetFrameLevel() + 2)
|
||||
|
||||
icon:SetDrawLayer("OVERLAY")
|
||||
icon:SetWidth(icon:GetWidth() -(E.Spacing*2))
|
||||
icon:SetHeight(icon:GetHeight() -(E.Spacing*2))
|
||||
icon:SetPoint("TOPLEFT", E.Border, -E.Border)
|
||||
E:Size(icon, icon:GetWidth() -(E.Spacing*2), icon:GetHeight() -(E.Spacing*2))
|
||||
E:Point(icon, "TOPLEFT", E.Border, -E.Border)
|
||||
S:HandleIcon(icon)
|
||||
|
||||
count:SetParent(item.backdrop)
|
||||
@@ -138,8 +135,7 @@ local function LoadSkin()
|
||||
E:SetTemplate(QuestRewardItemHighlight, "Default", nil, true)
|
||||
QuestRewardItemHighlight:SetBackdropBorderColor(1, 1, 0)
|
||||
QuestRewardItemHighlight:SetBackdropColor(0, 0, 0, 0)
|
||||
QuestRewardItemHighlight:SetWidth(142)
|
||||
QuestRewardItemHighlight:SetHeight(40)
|
||||
E:Size(QuestRewardItemHighlight, 142, 40)
|
||||
|
||||
hooksecurefunc("QuestRewardItem_OnClick", function()
|
||||
QuestRewardItemHighlight:ClearAllPoints();
|
||||
@@ -254,36 +250,35 @@ local function LoadSkin()
|
||||
end)
|
||||
|
||||
E:CreateBackdrop(QuestFrame, "Transparent")
|
||||
QuestFrame.backdrop:SetPoint("TOPLEFT", 15, -19)
|
||||
QuestFrame.backdrop:SetPoint("BOTTOMRIGHT", -30, 67)
|
||||
E:Point(QuestFrame.backdrop, "TOPLEFT", 15, -19)
|
||||
E:Point(QuestFrame.backdrop, "BOTTOMRIGHT", -30, 67)
|
||||
|
||||
E:CreateBackdrop(QuestLogFrame, "Transparent")
|
||||
QuestLogFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
|
||||
QuestLogFrame.backdrop:SetPoint("BOTTOMRIGHT", -1, 8)
|
||||
E:Point(QuestLogFrame.backdrop, "TOPLEFT", 10, -12)
|
||||
E:Point(QuestLogFrame.backdrop, "BOTTOMRIGHT", -1, 8)
|
||||
|
||||
E:StripTextures(QuestLogListScrollFrame)
|
||||
E:CreateBackdrop(QuestLogListScrollFrame, "Default", true)
|
||||
QuestLogListScrollFrame:SetWidth(334)
|
||||
E:Width(QuestLogListScrollFrame, 334)
|
||||
|
||||
E:StripTextures(QuestLogDetailScrollFrame)
|
||||
E:CreateBackdrop(QuestLogDetailScrollFrame, "Default", true)
|
||||
QuestLogDetailScrollFrame:SetWidth(334)
|
||||
QuestLogDetailScrollFrame:SetHeight(296)
|
||||
E:Size(QuestLogDetailScrollFrame, 334, 296)
|
||||
QuestLogDetailScrollFrame:ClearAllPoints()
|
||||
QuestLogDetailScrollFrame:SetPoint("TOPRIGHT", QuestLogListScrollFrame, "BOTTOMRIGHT", 0, -6)
|
||||
E:Point(QuestLogDetailScrollFrame, "TOPRIGHT", QuestLogListScrollFrame, "BOTTOMRIGHT", 0, -6)
|
||||
|
||||
QuestLogNoQuestsText:ClearAllPoints()
|
||||
QuestLogNoQuestsText:SetPoint("CENTER", EmptyQuestLogFrame, "CENTER", -45, 65)
|
||||
E:Point(QuestLogNoQuestsText, "CENTER", EmptyQuestLogFrame, "CENTER", -45, 65)
|
||||
|
||||
QuestLogFrameAbandonButton:SetPoint("BOTTOMLEFT", 18, 15)
|
||||
QuestLogFrameAbandonButton:SetWidth(126)
|
||||
E:Point(QuestLogFrameAbandonButton, "BOTTOMLEFT", 18, 15)
|
||||
E:Width(QuestLogFrameAbandonButton, 126)
|
||||
|
||||
QuestFramePushQuestButton:ClearAllPoints()
|
||||
QuestFramePushQuestButton:SetPoint("BOTTOM", QuestFrame, "BOTTOM", 18, 15)
|
||||
QuestFramePushQuestButton:SetWidth(118)
|
||||
E:Point(QuestFramePushQuestButton, "BOTTOM", QuestFrame, "BOTTOM", 18, 15)
|
||||
E:Width(QuestFramePushQuestButton, 118)
|
||||
|
||||
QuestFrameExitButton:SetPoint("BOTTOMRIGHT", -8, 15)
|
||||
QuestFrameExitButton:SetWidth(100)
|
||||
E:Point(QuestFrameExitButton, "BOTTOMRIGHT", -8, 15)
|
||||
E:Width(QuestFrameExitButton, 100)
|
||||
|
||||
S:HandleScrollBar(QuestLogDetailScrollFrameScrollBar)
|
||||
S:HandleScrollBar(QuestDetailScrollFrameScrollBar)
|
||||
@@ -295,7 +290,7 @@ local function LoadSkin()
|
||||
|
||||
S:HandleCloseButton(QuestLogFrameCloseButton)
|
||||
QuestLogFrameCloseButton:ClearAllPoints()
|
||||
QuestLogFrameCloseButton:SetPoint("TOPRIGHT", 2, -9)
|
||||
E:Point(QuestLogFrameCloseButton, "TOPRIGHT", 2, -9)
|
||||
|
||||
QuestLogTrack:Hide()
|
||||
|
||||
@@ -303,9 +298,8 @@ local function LoadSkin()
|
||||
|
||||
S:HandleButton(QuestTrack)
|
||||
QuestTrack:SetText(TRACK_QUEST)
|
||||
QuestTrack:SetPoint("TOP", QuestLogFrame, "TOP", -64, -42)
|
||||
QuestTrack:SetWidth(110)
|
||||
QuestTrack:SetHeight(21)
|
||||
E:Point(QuestTrack, "TOP", QuestLogFrame, "TOP", -64, -42)
|
||||
E:Size(QuestTrack, 110, 21)
|
||||
|
||||
HookScript(QuestTrack, "OnClick", function()
|
||||
if IsQuestWatched(GetQuestLogSelection()) then
|
||||
@@ -354,13 +348,12 @@ local function LoadSkin()
|
||||
E:StripTextures(item)
|
||||
E:SetTemplate(item, "Default")
|
||||
E:StyleButton(item)
|
||||
item:SetWidth(item:GetWidth() - 4)
|
||||
E:Width(item, item:GetWidth() - 4)
|
||||
item:SetFrameLevel(item:GetFrameLevel() + 2)
|
||||
|
||||
icon:SetDrawLayer("OVERLAY")
|
||||
icon:SetWidth(icon:GetWidth() -(E.Spacing*2))
|
||||
icon:SetHeight(icon:GetHeight() -(E.Spacing*2))
|
||||
icon:SetPoint("TOPLEFT", E.Border, -E.Border)
|
||||
E:Size(icon, icon:GetWidth() -(E.Spacing*2), icon:GetHeight() -(E.Spacing*2))
|
||||
E:Point(icon, "TOPLEFT", E.Border, -E.Border)
|
||||
S:HandleIcon(icon)
|
||||
|
||||
count:SetParent(item.backdrop)
|
||||
@@ -399,7 +392,7 @@ local function LoadSkin()
|
||||
|
||||
questLogTitle.Text = questLogTitle:CreateFontString(nil, "OVERLAY")
|
||||
E:FontTemplate(questLogTitle.Text, nil, 22)
|
||||
questLogTitle.Text:SetPoint("LEFT", 3, 0)
|
||||
E:Point(questLogTitle.Text, "LEFT", 3, 0)
|
||||
questLogTitle.Text:SetText("+")
|
||||
|
||||
hooksecurefunc(questLogTitle, "SetNormalTexture", function(self, texture)
|
||||
@@ -420,11 +413,11 @@ local function LoadSkin()
|
||||
QuestLogCollapseAllButton.SetHighlightTexture = E.noop
|
||||
QuestLogCollapseAllButton:SetDisabledTexture("")
|
||||
QuestLogCollapseAllButton.SetDisabledTexture = E.noop
|
||||
QuestLogCollapseAllButton:SetPoint("TOPLEFT", -45, 7)
|
||||
E:Point(QuestLogCollapseAllButton, "TOPLEFT", -45, 7)
|
||||
|
||||
QuestLogCollapseAllButton.Text = QuestLogCollapseAllButton:CreateFontString(nil, "OVERLAY")
|
||||
E:FontTemplate(QuestLogCollapseAllButton.Text, nil, 22)
|
||||
QuestLogCollapseAllButton.Text:SetPoint("LEFT", 3, 0)
|
||||
E:Point(QuestLogCollapseAllButton.Text, "LEFT", 3, 0)
|
||||
QuestLogCollapseAllButton.Text:SetText("+")
|
||||
|
||||
hooksecurefunc(QuestLogCollapseAllButton, "SetNormalTexture", function(self, texture)
|
||||
|
||||
@@ -12,7 +12,7 @@ local function LoadSkin()
|
||||
E:StripTextures(QuestTimerFrame)
|
||||
E:SetTemplate(QuestTimerFrame, "Transparent")
|
||||
|
||||
QuestTimerHeader:SetPoint("TOP", 1, 8)
|
||||
E:Point(QuestTimerHeader, "TOP", 1, 8)
|
||||
|
||||
E:CreateMover(QuestTimerFrame, "QuestTimerFrameMover", QUEST_TIMERS)
|
||||
|
||||
@@ -20,14 +20,13 @@ local function LoadSkin()
|
||||
QuestTimerFrame:SetAllPoints(QuestTimerFrameMover)
|
||||
|
||||
local QuestTimerFrameHolder = CreateFrame("Frame", "QuestTimerFrameHolder", E.UIParent)
|
||||
QuestTimerFrameHolder:SetWidth(150)
|
||||
QuestTimerFrameHolder:SetHeight(22)
|
||||
QuestTimerFrameHolder:SetPoint("TOP", QuestTimerFrameMover, "TOP")
|
||||
E:Size(QuestTimerFrameHolder, 150, 22)
|
||||
E:Point(QuestTimerFrameHolder, "TOP", QuestTimerFrameMover, "TOP")
|
||||
|
||||
hooksecurefunc(QuestTimerFrame, "SetPoint", function(_, _, parent)
|
||||
if parent ~= QuestTimerFrameHolder then
|
||||
QuestTimerFrame:ClearAllPoints()
|
||||
QuestTimerFrame:SetPoint("TOP", QuestTimerFrameHolder, "TOP")
|
||||
E:Point(QuestTimerFrame, "TOP", QuestTimerFrameHolder, "TOP")
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
@@ -51,8 +51,8 @@ function LoadSkin()
|
||||
if not rp.backdrop then
|
||||
_G["RaidPullout"..i.."MenuBackdrop"]:SetBackdrop(nil)
|
||||
E:CreateBackdrop(rp, "Transparent")
|
||||
rp.backdrop:SetPoint("TOPLEFT", 9, -17)
|
||||
rp.backdrop:SetPoint("BOTTOMRIGHT", -7, 10)
|
||||
E:Point(rp.backdrop, "TOPLEFT", 9, -17)
|
||||
E:Point(rp.backdrop, "BOTTOMRIGHT", -7, 10)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -73,19 +73,19 @@ function LoadSkin()
|
||||
_G[sBar]:SetStatusBarTexture(E["media"].normTex)
|
||||
end
|
||||
|
||||
_G[pfBName.."ManaBar"]:SetPoint("TOP", "$parentHealthBar", "BOTTOM", 0, 0)
|
||||
_G[pfBName.."Target"]:SetPoint("TOP", "$parentManaBar", "BOTTOM", 0, -1)
|
||||
E:Point(_G[pfBName.."ManaBar"], "TOP", "$parentHealthBar", "BOTTOM", 0, 0)
|
||||
E:Point(_G[pfBName.."Target"], "TOP", "$parentManaBar", "BOTTOM", 0, -1)
|
||||
|
||||
E:CreateBackdrop(pfBObj, "Default")
|
||||
pfBObj.backdrop:SetPoint("TOPLEFT", E.PixelMode and 0 or -1, -(E.PixelMode and 10 or 9))
|
||||
pfBObj.backdrop:SetPoint("BOTTOMRIGHT", E.PixelMode and 0 or 1, E.PixelMode and 1 or 0)
|
||||
E:Point(pfBObj.backdrop, "TOPLEFT", E.PixelMode and 0 or -1, -(E.PixelMode and 10 or 9))
|
||||
E:Point(pfBObj.backdrop, "BOTTOMRIGHT", E.PixelMode and 0 or 1, E.PixelMode and 1 or 0)
|
||||
end
|
||||
|
||||
if not _G[pfBName.."TargetTargetFrame"].backdrop then
|
||||
E:StripTextures(_G[pfBName.."TargetTargetFrame"])
|
||||
E:CreateBackdrop(_G[pfBName.."TargetTargetFrame"], "Default")
|
||||
_G[pfBName.."TargetTargetFrame"].backdrop:SetPoint("TOPLEFT", E.PixelMode and 10 or 9, -(E.PixelMode and 15 or 14))
|
||||
_G[pfBName.."TargetTargetFrame"].backdrop:SetPoint("BOTTOMRIGHT", -(E.PixelMode and 10 or 9), E.PixelMode and 8 or 7)
|
||||
E:Point(_G[pfBName.."TargetTargetFrame"].backdrop, "TOPLEFT", E.PixelMode and 10 or 9, -(E.PixelMode and 15 or 14))
|
||||
E:Point(_G[pfBName.."TargetTargetFrame"].backdrop, "BOTTOMRIGHT", -(E.PixelMode and 10 or 9), E.PixelMode and 8 or 7)
|
||||
end
|
||||
end
|
||||
end)]]
|
||||
@@ -99,9 +99,9 @@ function LoadSkin()
|
||||
S:HandleButton(ReadyCheckFrameYesButton)
|
||||
S:HandleButton(ReadyCheckFrameNoButton)
|
||||
|
||||
ReadyCheckFrameYesButton:SetPoint("RIGHT", ReadyCheckFrame, "CENTER", -1, 0)
|
||||
ReadyCheckFrameNoButton:SetPoint("LEFT", ReadyCheckFrameYesButton, "RIGHT", 3, 0)
|
||||
ReadyCheckFrameText:SetPoint("TOP", ReadyCheckFrame, "TOP", 0, -18)
|
||||
E:Point(ReadyCheckFrameYesButton, "RIGHT", ReadyCheckFrame, "CENTER", -1, 0)
|
||||
E:Point(ReadyCheckFrameNoButton, "LEFT", ReadyCheckFrameYesButton, "RIGHT", 3, 0)
|
||||
E:Point(ReadyCheckFrameText, "TOP", ReadyCheckFrame, "TOP", 0, -18)
|
||||
end
|
||||
|
||||
S:AddCallbackForAddon("Blizzard_RaidUI", "RaidUI", LoadSkin)
|
||||
@@ -12,8 +12,8 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(SpellBookFrame, true)
|
||||
E:CreateBackdrop(SpellBookFrame, "Transparent")
|
||||
SpellBookFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
|
||||
SpellBookFrame.backdrop:SetPoint("BOTTOMRIGHT", -31, 75)
|
||||
E:Point(SpellBookFrame.backdrop, "TOPLEFT", 10, -12)
|
||||
E:Point(SpellBookFrame.backdrop, "BOTTOMRIGHT", -31, 75)
|
||||
|
||||
for i = 1, 3 do
|
||||
local tab = _G["SpellBookFrameTabButton"..i]
|
||||
@@ -23,8 +23,8 @@ local function LoadSkin()
|
||||
|
||||
S:HandleTab(tab)
|
||||
|
||||
tab.backdrop:SetPoint("TOPLEFT", 14, E.PixelMode and -17 or -19)
|
||||
tab.backdrop:SetPoint("BOTTOMRIGHT", -14, 19)
|
||||
E:Point(tab.backdrop, "TOPLEFT", 14, E.PixelMode and -17 or -19)
|
||||
E:Point(tab.backdrop, "BOTTOMRIGHT", -14, 19)
|
||||
end
|
||||
|
||||
S:HandleNextPrevButton(SpellBookPrevPageButton)
|
||||
|
||||
@@ -16,8 +16,8 @@ function LoadSkin()
|
||||
E:StripTextures(PetStableFrame)
|
||||
E:Kill(PetStableFramePortrait)
|
||||
E:CreateBackdrop(PetStableFrame, "Transparent")
|
||||
PetStableFrame.backdrop:SetPoint("TOPLEFT", 10, -11)
|
||||
PetStableFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 71)
|
||||
E:Point(PetStableFrame.backdrop, "TOPLEFT", 10, -11)
|
||||
E:Point(PetStableFrame.backdrop, "BOTTOMRIGHT", -32, 71)
|
||||
|
||||
S:HandleButton(PetStablePurchaseButton)
|
||||
S:HandleCloseButton(PetStableFrameCloseButton)
|
||||
@@ -35,8 +35,7 @@ function LoadSkin()
|
||||
PetStablePetInfo:GetRegions():SetTexCoord(0.04, 0.15, 0.06, 0.30)
|
||||
PetStablePetInfo:SetFrameLevel(PetModelFrame:GetFrameLevel() + 2)
|
||||
E:CreateBackdrop(PetStablePetInfo, "Default")
|
||||
PetStablePetInfo:SetWidth(24)
|
||||
PetStablePetInfo:SetHeight(24)
|
||||
E:Size(PetStablePetInfo, 24)
|
||||
|
||||
hooksecurefunc("PetStable_Update", function()
|
||||
local happiness = GetPetHappiness()
|
||||
|
||||
@@ -13,8 +13,8 @@ local function LoadSkin()
|
||||
E:StripTextures(TabardFrame)
|
||||
E:Kill(TabardFramePortrait)
|
||||
E:CreateBackdrop(TabardFrame, "Transparent")
|
||||
TabardFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
|
||||
TabardFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 74)
|
||||
E:Point(TabardFrame.backdrop, "TOPLEFT", 10, -12)
|
||||
E:Point(TabardFrame.backdrop, "BOTTOMRIGHT", -32, 74)
|
||||
E:CreateBackdrop(TabardModel, "Default")
|
||||
S:HandleButton(TabardFrameCancelButton)
|
||||
S:HandleButton(TabardFrameAcceptButton)
|
||||
@@ -32,24 +32,24 @@ local function LoadSkin()
|
||||
|
||||
if(i > 1) then
|
||||
_G[custom]:ClearAllPoints()
|
||||
_G[custom]:SetPoint("TOP", _G["TabardFrameCustomization"..i-1], "BOTTOM", 0, -6)
|
||||
E:Point(_G[custom], "TOP", _G["TabardFrameCustomization"..i-1], "BOTTOM", 0, -6)
|
||||
else
|
||||
local point, anchor, point2, x, y = _G[custom]:GetPoint()
|
||||
_G[custom]:SetPoint(point, anchor, point2, x, y+4)
|
||||
E:Point(_G[custom], point, anchor, point2, x, y+4)
|
||||
end
|
||||
end
|
||||
|
||||
TabardCharacterModelRotateLeftButton:SetPoint("BOTTOMLEFT", 4, 4)
|
||||
TabardCharacterModelRotateRightButton:SetPoint("TOPLEFT", TabardCharacterModelRotateLeftButton, "TOPRIGHT", 4, 0)
|
||||
hooksecurefunc(TabardCharacterModelRotateLeftButton, "SetPoint", function(self, point, _, _, xOffset, yOffset)
|
||||
E:Point(TabardCharacterModelRotateLeftButton, "BOTTOMLEFT", 4, 4)
|
||||
E:Point(TabardCharacterModelRotateRightButton, "TOPLEFT", TabardCharacterModelRotateLeftButton, "TOPRIGHT", 4, 0)
|
||||
hooksecurefunc(TabardCharacterModelRotateLeftButton, "SetPoint" , function(self, point, _, _, xOffset, yOffset)
|
||||
if point ~= "BOTTOMLEFT" or xOffset ~= 4 or yOffset ~= 4 then
|
||||
self:SetPoint("BOTTOMLEFT", 4, 4)
|
||||
E:Point(self, "BOTTOMLEFT", 4, 4)
|
||||
end
|
||||
end)
|
||||
|
||||
hooksecurefunc(TabardCharacterModelRotateRightButton, "SetPoint", function(self, point, _, _, xOffset, yOffset)
|
||||
hooksecurefunc(TabardCharacterModelRotateRightButton, "SetPoint" , function(self, point, _, _, xOffset, yOffset)
|
||||
if point ~= "TOPLEFT" or xOffset ~= 4 or yOffset ~= 0 then
|
||||
self:SetPoint("TOPLEFT", TabardCharacterModelRotateLeftButton, "TOPRIGHT", 4, 0)
|
||||
E:Point(self, "TOPLEFT", TabardCharacterModelRotateLeftButton, "TOPRIGHT", 4, 0)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
@@ -12,8 +12,8 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(TalentFrame)
|
||||
E:CreateBackdrop(TalentFrame, "Transparent")
|
||||
TalentFrame.backdrop:SetPoint("TOPLEFT", 13, -12)
|
||||
TalentFrame.backdrop:SetPoint("BOTTOMRIGHT", -31, 76)
|
||||
E:Point(TalentFrame.backdrop, "TOPLEFT", 13, -12)
|
||||
E:Point(TalentFrame.backdrop, "BOTTOMRIGHT", -31, 76)
|
||||
|
||||
TalentFramePortrait:Hide()
|
||||
|
||||
@@ -27,14 +27,14 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(TalentFrameScrollFrame)
|
||||
E:CreateBackdrop(TalentFrameScrollFrame, "Default")
|
||||
TalentFrameScrollFrame.backdrop:SetPoint("TOPLEFT", -1, 2)
|
||||
TalentFrameScrollFrame.backdrop:SetPoint("BOTTOMRIGHT", 6, -2)
|
||||
E:Point(TalentFrameScrollFrame.backdrop, "TOPLEFT", -1, 2)
|
||||
E:Point(TalentFrameScrollFrame.backdrop, "BOTTOMRIGHT", 6, -2)
|
||||
|
||||
S:HandleScrollBar(TalentFrameScrollFrameScrollBar)
|
||||
TalentFrameScrollFrameScrollBar:SetPoint("TOPLEFT", TalentFrameScrollFrame, "TOPRIGHT", 10, -16)
|
||||
E:Point(TalentFrameScrollFrameScrollBar, "TOPLEFT", TalentFrameScrollFrame, "TOPRIGHT", 10, -16)
|
||||
|
||||
TalentFrameSpentPoints:SetPoint("TOP", 0, -42)
|
||||
TalentFrameTalentPointsText:SetPoint("BOTTOMRIGHT", TalentFrame, "BOTTOMLEFT", 220, 84)
|
||||
E:Point(TalentFrameSpentPoints, "TOP", 0, -42)
|
||||
E:Point(TalentFrameTalentPointsText, "BOTTOMRIGHT", TalentFrame, "BOTTOMLEFT", 220, 84)
|
||||
|
||||
for i = 1, MAX_NUM_TALENTS do
|
||||
local talent = _G["TalentFrameTalent"..i]
|
||||
|
||||
@@ -5,8 +5,8 @@ local function LoadSkin()
|
||||
if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.taxi ~= true then return end
|
||||
|
||||
E:CreateBackdrop(TaxiFrame, "Transparent")
|
||||
TaxiFrame.backdrop:SetPoint("TOPLEFT", 11, -12)
|
||||
TaxiFrame.backdrop:SetPoint("BOTTOMRIGHT", -34, 75)
|
||||
E:Point(TaxiFrame.backdrop, "TOPLEFT", 11, -12)
|
||||
E:Point(TaxiFrame.backdrop, "BOTTOMRIGHT", -34, 75)
|
||||
|
||||
E:StripTextures(TaxiFrame)
|
||||
|
||||
|
||||
@@ -40,8 +40,8 @@ local function LoadSkin()
|
||||
E:RegisterStatusBar(GameTooltipStatusBar)
|
||||
E:CreateBackdrop(GameTooltipStatusBar, "Transparent")
|
||||
GameTooltipStatusBar:ClearAllPoints()
|
||||
GameTooltipStatusBar:SetPoint("TOPLEFT", GameTooltip, "BOTTOMLEFT", E.Border, -(E.Spacing * 3))
|
||||
GameTooltipStatusBar:SetPoint("TOPRIGHT", GameTooltip, "BOTTOMRIGHT", -E.Border, -(E.Spacing * 3))
|
||||
E:Point(GameTooltipStatusBar, "TOPLEFT", GameTooltip, "BOTTOMLEFT", E.Border, -(E.Spacing * 3))
|
||||
E:Point(GameTooltipStatusBar, "TOPRIGHT", GameTooltip, "BOTTOMRIGHT", -E.Border, -(E.Spacing * 3))
|
||||
|
||||
TT:SecureHookScript(GameTooltip, "OnSizeChanged", "CheckBackdropColor")
|
||||
TT:SecureHookScript(GameTooltip, "OnUpdate", "CheckBackdropColor")
|
||||
|
||||
@@ -15,10 +15,10 @@ local function LoadSkin()
|
||||
if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.trade ~= true then return end
|
||||
|
||||
E:StripTextures(TradeFrame, true)
|
||||
TradeFrame:SetWidth(400)
|
||||
E:Width(TradeFrame, 400)
|
||||
E:CreateBackdrop(TradeFrame, "Transparent")
|
||||
TradeFrame.backdrop:SetPoint("TOPLEFT", 10, -11)
|
||||
TradeFrame.backdrop:SetPoint("BOTTOMRIGHT", -28, 48)
|
||||
E:Point(TradeFrame.backdrop, "TOPLEFT", 10, -11)
|
||||
E:Point(TradeFrame.backdrop, "BOTTOMRIGHT", -28, 48)
|
||||
|
||||
S:HandleCloseButton(TradeFrameCloseButton, TradeFrame.backdrop)
|
||||
|
||||
@@ -55,18 +55,18 @@ local function LoadSkin()
|
||||
|
||||
playerButton.bg = CreateFrame("Frame", nil, playerButton)
|
||||
E:SetTemplate(playerButton.bg, "Default")
|
||||
playerButton.bg:SetPoint("TOPLEFT", playerButton, "TOPRIGHT", 4, 0)
|
||||
playerButton.bg:SetPoint("BOTTOMRIGHT", playerNameFrame, "BOTTOMRIGHT", -5, 14)
|
||||
E:Point(playerButton.bg, "TOPLEFT", playerButton, "TOPRIGHT", 4, 0)
|
||||
E:Point(playerButton.bg, "BOTTOMRIGHT", playerNameFrame, "BOTTOMRIGHT", -5, 14)
|
||||
playerButton.bg:SetFrameLevel(playerButton:GetFrameLevel() - 4)
|
||||
|
||||
recipientButton.bg = CreateFrame("Frame", nil, recipientButton)
|
||||
E:SetTemplate(recipientButton.bg, "Default")
|
||||
recipientButton.bg:SetPoint("TOPLEFT", recipientButton, "TOPRIGHT", 4, 0)
|
||||
recipientButton.bg:SetPoint("BOTTOMRIGHT", recipientNameFrame, "BOTTOMRIGHT", -5, 14)
|
||||
E:Point(recipientButton.bg, "TOPLEFT", recipientButton, "TOPRIGHT", 4, 0)
|
||||
E:Point(recipientButton.bg, "BOTTOMRIGHT", recipientNameFrame, "BOTTOMRIGHT", -5, 14)
|
||||
recipientButton.bg:SetFrameLevel(recipientButton:GetFrameLevel() - 4)
|
||||
end
|
||||
|
||||
TradePlayerItem1:SetPoint("TOPLEFT", 24, -104)
|
||||
E:Point(TradePlayerItem1, "TOPLEFT", 24, -104)
|
||||
|
||||
TradeHighlightPlayerTop:SetTexture(0, 1, 0, 0.2)
|
||||
TradeHighlightPlayerBottom:SetTexture(0, 1, 0, 0.2)
|
||||
@@ -85,7 +85,7 @@ local function LoadSkin()
|
||||
TradeHighlightRecipientEnchantMiddle:SetTexture(0, 1, 0, 0.2)
|
||||
|
||||
S:HandleButton(TradeFrameTradeButton)
|
||||
TradeFrameTradeButton:SetPoint("BOTTOMRIGHT", -120, 55)
|
||||
E:Point(TradeFrameTradeButton, "BOTTOMRIGHT", -120, 55)
|
||||
|
||||
S:HandleButton(TradeFrameCancelButton)
|
||||
|
||||
|
||||
@@ -19,14 +19,13 @@ local function LoadSkin()
|
||||
|
||||
E:StripTextures(TradeSkillFrame, true)
|
||||
E:CreateBackdrop(TradeSkillFrame, "Transparent")
|
||||
TradeSkillFrame.backdrop:SetPoint("TOPLEFT", 10, -11)
|
||||
TradeSkillFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 74)
|
||||
E:Point(TradeSkillFrame.backdrop, "TOPLEFT", 10, -11)
|
||||
E:Point(TradeSkillFrame.backdrop, "BOTTOMRIGHT", -32, 74)
|
||||
|
||||
E:StripTextures(TradeSkillRankFrameBorder)
|
||||
TradeSkillRankFrame:SetWidth(322)
|
||||
TradeSkillRankFrame:SetHeight(16)
|
||||
E:Size(TradeSkillRankFrame, 322, 16)
|
||||
TradeSkillRankFrame:ClearAllPoints()
|
||||
TradeSkillRankFrame:SetPoint("TOP", -10, -45)
|
||||
E:Point(TradeSkillRankFrame, "TOP", -10, -45)
|
||||
E:CreateBackdrop(TradeSkillRankFrame)
|
||||
TradeSkillRankFrame:SetStatusBarTexture(E["media"].normTex)
|
||||
TradeSkillRankFrame:SetStatusBarColor(0.13, 0.35, 0.80)
|
||||
@@ -43,7 +42,7 @@ local function LoadSkin()
|
||||
|
||||
TradeSkillCollapseAllButton.Text = TradeSkillCollapseAllButton:CreateFontString(nil, "OVERLAY")
|
||||
E:FontTemplate(TradeSkillCollapseAllButton.Text, nil, 22)
|
||||
TradeSkillCollapseAllButton.Text:SetPoint("LEFT", 3, 0)
|
||||
E:Point(TradeSkillCollapseAllButton.Text, "LEFT", 3, 0)
|
||||
TradeSkillCollapseAllButton.Text:SetText("+")
|
||||
|
||||
hooksecurefunc(TradeSkillCollapseAllButton, "SetNormalTexture", function(self, texture)
|
||||
@@ -56,14 +55,14 @@ local function LoadSkin()
|
||||
|
||||
S:HandleDropDownBox(TradeSkillInvSlotDropDown, 140)
|
||||
TradeSkillSubClassDropDown:ClearAllPoints()
|
||||
TradeSkillInvSlotDropDown:SetPoint("TOPRIGHT", TradeSkillFrame, "TOPRIGHT", -32, -68)
|
||||
E:Point(TradeSkillInvSlotDropDown, "TOPRIGHT", TradeSkillFrame, "TOPRIGHT", -32, -68)
|
||||
|
||||
S:HandleDropDownBox(TradeSkillSubClassDropDown, 140)
|
||||
TradeSkillSubClassDropDown:ClearAllPoints()
|
||||
TradeSkillSubClassDropDown:SetPoint("RIGHT", TradeSkillInvSlotDropDown, "RIGHT", -120, 0)
|
||||
E:Point(TradeSkillSubClassDropDown, "RIGHT", TradeSkillInvSlotDropDown, "RIGHT", -120, 0)
|
||||
|
||||
TradeSkillFrameTitleText:ClearAllPoints()
|
||||
TradeSkillFrameTitleText:SetPoint("TOP", TradeSkillFrame, "TOP", 0, -18)
|
||||
E:Point(TradeSkillFrameTitleText, "TOP", TradeSkillFrame, "TOP", 0, -18)
|
||||
|
||||
for i = 1, TRADE_SKILLS_DISPLAYED do
|
||||
local skillButton = _G["TradeSkillSkill"..i]
|
||||
@@ -75,7 +74,7 @@ local function LoadSkin()
|
||||
|
||||
skillButton.Text = skillButton:CreateFontString(nil, "OVERLAY")
|
||||
E:FontTemplate(skillButton.Text, nil, 22)
|
||||
skillButton.Text:SetPoint("LEFT", 3, 0)
|
||||
E:Point(skillButton.Text, "LEFT", 3, 0)
|
||||
skillButton.Text:SetText("+")
|
||||
|
||||
hooksecurefunc(skillButton, "SetNormalTexture", function(self, texture)
|
||||
@@ -139,9 +138,8 @@ local function LoadSkin()
|
||||
E:SetInside(TradeSkillSkillIcon:GetNormalTexture())
|
||||
end
|
||||
|
||||
TradeSkillSkillIcon:SetWidth(40)
|
||||
TradeSkillSkillIcon:SetHeight(40)
|
||||
TradeSkillSkillIcon:SetPoint("TOPLEFT", 2, -3)
|
||||
E:Size(TradeSkillSkillIcon, 40)
|
||||
E:Point(TradeSkillSkillIcon, "TOPLEFT", 2, -3)
|
||||
|
||||
local skillLink = GetTradeSkillItemLink(id)
|
||||
if skillLink then
|
||||
|
||||
@@ -13,15 +13,15 @@ local function LoadSkin()
|
||||
if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.trainer ~= true then return end
|
||||
|
||||
E:CreateBackdrop(ClassTrainerFrame, "Transparent")
|
||||
ClassTrainerFrame.backdrop:SetPoint("TOPLEFT", 10, -11)
|
||||
ClassTrainerFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 74)
|
||||
E:Point(ClassTrainerFrame.backdrop, "TOPLEFT", 10, -11)
|
||||
E:Point(ClassTrainerFrame.backdrop, "BOTTOMRIGHT", -32, 74)
|
||||
|
||||
E:StripTextures(ClassTrainerFrame, true)
|
||||
|
||||
E:StripTextures(ClassTrainerExpandButtonFrame)
|
||||
|
||||
S:HandleDropDownBox(ClassTrainerFrameFilterDropDown)
|
||||
ClassTrainerFrameFilterDropDown:SetPoint("TOPRIGHT", -40, -64)
|
||||
E:Point(ClassTrainerFrameFilterDropDown, "TOPRIGHT", -40, -64)
|
||||
|
||||
E:StripTextures(ClassTrainerListScrollFrame)
|
||||
S:HandleScrollBar(ClassTrainerListScrollFrameScrollBar)
|
||||
@@ -56,7 +56,7 @@ local function LoadSkin()
|
||||
|
||||
skillButton.Text = skillButton:CreateFontString(nil, "OVERLAY")
|
||||
E:FontTemplate(skillButton.Text, nil, 22)
|
||||
skillButton.Text:SetPoint("LEFT", 3, 0)
|
||||
E:Point(skillButton.Text, "LEFT", 3, 0)
|
||||
skillButton.Text:SetText("+")
|
||||
|
||||
hooksecurefunc(skillButton, "SetNormalTexture", function(self, texture)
|
||||
@@ -79,7 +79,7 @@ local function LoadSkin()
|
||||
|
||||
ClassTrainerCollapseAllButton.Text = ClassTrainerCollapseAllButton:CreateFontString(nil, "OVERLAY")
|
||||
E:FontTemplate(ClassTrainerCollapseAllButton.Text, nil, 22)
|
||||
ClassTrainerCollapseAllButton.Text:SetPoint("LEFT", 3, 0)
|
||||
E:Point(ClassTrainerCollapseAllButton.Text, "LEFT", 3, 0)
|
||||
ClassTrainerCollapseAllButton.Text:SetText("+")
|
||||
|
||||
hooksecurefunc(ClassTrainerCollapseAllButton, "SetNormalTexture", function(self, texture)
|
||||
|
||||
@@ -14,8 +14,7 @@ local function LoadSkin()
|
||||
local button = _G["TutorialFrameAlertButton"..i]
|
||||
local icon = button:GetNormalTexture()
|
||||
|
||||
button:SetWidth(35)
|
||||
button:SetHeight(45)
|
||||
E:Size(button, 35, 45)
|
||||
E:SetTemplate(button, "Default", true)
|
||||
E:StyleButton(button, nil, true)
|
||||
|
||||
|
||||
@@ -10,8 +10,8 @@ local function LoadSkin()
|
||||
S:HandleDropDownBox(WorldMapContinentDropDown, 170)
|
||||
S:HandleDropDownBox(WorldMapZoneDropDown, 170)
|
||||
|
||||
WorldMapZoneDropDown:SetPoint("LEFT", WorldMapContinentDropDown, "RIGHT", -24, 0)
|
||||
WorldMapZoomOutButton:SetPoint("LEFT", WorldMapZoneDropDown, "RIGHT", -4, 3)
|
||||
E:Point(WorldMapZoneDropDown, "LEFT", WorldMapContinentDropDown, "RIGHT", -24, 0)
|
||||
E:Point(WorldMapZoomOutButton, "LEFT", WorldMapZoneDropDown, "RIGHT", -4, 3)
|
||||
|
||||
S:HandleButton(WorldMapZoomOutButton)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user