E:Point, E:Size, E:Width, E:Height, & cleanup

This commit is contained in:
Crum
2018-05-16 23:20:04 -05:00
parent eac6a04517
commit d52da42f77
65 changed files with 958 additions and 1102 deletions
+45 -45
View File
@@ -14,8 +14,8 @@ local function LoadSkin()
E:StripTextures(AuctionFrame, true)
E:CreateBackdrop(AuctionFrame, "Transparent")
AuctionFrame.backdrop:SetPoint("TOPLEFT", 10, -11)
AuctionFrame.backdrop:SetPoint("BOTTOMRIGHT", 0, 4)
E:Point(AuctionFrame.backdrop, "TOPLEFT", 10, -11)
E:Point(AuctionFrame.backdrop, "BOTTOMRIGHT", 0, 4)
E:StripTextures(BrowseFilterScrollFrame)
E:StripTextures(BrowseScrollFrame)
@@ -41,9 +41,9 @@ local function LoadSkin()
E:SetOutside(AuctionDressUpFrame.backdrop, AuctionDressUpBackgroundTop, nil, nil, AuctionDressUpBackgroundBot)
S:HandleRotateButton(AuctionDressUpModelRotateLeftButton)
AuctionDressUpModelRotateLeftButton:SetPoint("TOPLEFT", AuctionDressUpFrame, 8, -17)
E:Point(AuctionDressUpModelRotateLeftButton, "TOPLEFT", AuctionDressUpFrame, 8, -17)
S:HandleRotateButton(AuctionDressUpModelRotateRightButton)
AuctionDressUpModelRotateRightButton:SetPoint("TOPLEFT", AuctionDressUpModelRotateLeftButton, "TOPRIGHT", 3, 0)
E:Point(AuctionDressUpModelRotateRightButton, "TOPLEFT", AuctionDressUpModelRotateLeftButton, "TOPRIGHT", 3, 0)
S:HandleButton(AuctionDressUpFrameResetButton)
S:HandleCloseButton(AuctionDressUpFrameCloseButton, AuctionDressUpFrame.backdrop)
@@ -66,24 +66,24 @@ local function LoadSkin()
end
--Fix Button Positions
AuctionsCloseButton:SetPoint("BOTTOMRIGHT", AuctionFrameAuctions, "BOTTOMRIGHT", 66, 14)
AuctionsCancelAuctionButton:SetPoint("RIGHT", AuctionsCloseButton, "LEFT", -4, 0)
BidBuyoutButton:SetPoint("RIGHT", BidCloseButton, "LEFT", -4, 0)
BidBidButton:SetPoint("RIGHT", BidBuyoutButton, "LEFT", -4, 0)
BrowseBuyoutButton:SetPoint("RIGHT", BrowseCloseButton, "LEFT", -4, 0)
BrowseBidButton:SetPoint("RIGHT", BrowseBuyoutButton, "LEFT", -4, 0)
AuctionsCreateAuctionButton:SetPoint("BOTTOMLEFT", 18, 44)
E:Point(AuctionsCloseButton, "BOTTOMRIGHT", AuctionFrameAuctions, "BOTTOMRIGHT", 66, 14)
E:Point(AuctionsCancelAuctionButton, "RIGHT", AuctionsCloseButton, "LEFT", -4, 0)
E:Point(BidBuyoutButton, "RIGHT", BidCloseButton, "LEFT", -4, 0)
E:Point(BidBidButton, "RIGHT", BidBuyoutButton, "LEFT", -4, 0)
E:Point(BrowseBuyoutButton, "RIGHT", BrowseCloseButton, "LEFT", -4, 0)
E:Point(BrowseBidButton, "RIGHT", BrowseBuyoutButton, "LEFT", -4, 0)
E:Point(AuctionsCreateAuctionButton, "BOTTOMLEFT", 18, 44)
BrowseSearchButton:ClearAllPoints()
BrowseSearchButton:SetPoint("TOPRIGHT", AuctionFrameBrowse, "TOPRIGHT", 25, -30)
E:Point(BrowseSearchButton, "TOPRIGHT", AuctionFrameBrowse, "TOPRIGHT", 25, -30)
S:HandleNextPrevButton(BrowseNextPageButton)
BrowseNextPageButton:ClearAllPoints()
BrowseNextPageButton:SetPoint("BOTTOMLEFT", BrowseSearchButton, "BOTTOMRIGHT", 10, -27)
E:Point(BrowseNextPageButton, "BOTTOMLEFT", BrowseSearchButton, "BOTTOMRIGHT", 10, -27)
S:HandleNextPrevButton(BrowsePrevPageButton)
BrowsePrevPageButton:ClearAllPoints()
BrowsePrevPageButton:SetPoint("BOTTOMRIGHT", BrowseSearchButton, "BOTTOMLEFT", -10, -27)
E:Point(BrowsePrevPageButton, "BOTTOMRIGHT", BrowseSearchButton, "BOTTOMLEFT", -10, -27)
E:StripTextures(AuctionsItemButton)
E:SetTemplate(AuctionsItemButton, "Default", true)
@@ -139,7 +139,7 @@ local function LoadSkin()
end
AuctionFrameTab1:ClearAllPoints()
AuctionFrameTab1:SetPoint("BOTTOMLEFT", AuctionFrame, "BOTTOMLEFT", 25, -26)
E:Point(AuctionFrameTab1, "BOTTOMLEFT", AuctionFrame, "BOTTOMLEFT", 25, -26)
AuctionFrameTab1.SetPoint = E.noop
for i = 1, NUM_FILTERS_TO_DISPLAY do
@@ -172,31 +172,31 @@ local function LoadSkin()
_G[editbox]:SetTextInsets(1, 1, -1, 1)
end
BrowseBidPrice:SetPoint("BOTTOM", -15, 18)
BrowseBidText:SetPoint("BOTTOMRIGHT", AuctionFrameBrowse, "BOTTOM", -116, 21)
E:Point(BrowseBidPrice, "BOTTOM", -15, 18)
E:Point(BrowseBidText, "BOTTOMRIGHT", AuctionFrameBrowse, "BOTTOM", -116, 21)
BrowseMinLevel:SetWidth(32)
E:Width(BrowseMinLevel, 32)
BrowseLevelHyphen:SetPoint("LEFT", BrowseMinLevel, "RIGHT", -7, 1)
E:Point(BrowseLevelHyphen, "LEFT", BrowseMinLevel, "RIGHT", -7, 1)
BrowseMaxLevel:SetPoint("LEFT", BrowseMinLevel, "RIGHT", 8, 0)
BrowseMaxLevel:SetWidth(32)
BrowseLevelText:SetPoint("BOTTOMLEFT", AuctionFrameBrowse, "TOPLEFT", 195, -48)
E:Point(BrowseMaxLevel, "LEFT", BrowseMinLevel, "RIGHT", 8, 0)
E:Width(BrowseMaxLevel, 32)
E:Point(BrowseLevelText, "BOTTOMLEFT", AuctionFrameBrowse, "TOPLEFT", 195, -48)
BrowseName:SetWidth(164)
BrowseName:SetPoint("TOPLEFT", AuctionFrameBrowse, "TOPLEFT", 20, -54)
BrowseNameText:SetPoint("TOPLEFT", BrowseName, "TOPLEFT", 0, 16)
E:Width(BrowseName, 164)
E:Point(BrowseName, "TOPLEFT", AuctionFrameBrowse, "TOPLEFT", 20, -54)
E:Point(BrowseNameText, "TOPLEFT", BrowseName, "TOPLEFT", 0, 16)
S:HandleCheckBox(IsUsableCheckButton)
IsUsableCheckButton:ClearAllPoints()
IsUsableCheckButton:SetPoint("RIGHT", BrowseIsUsableText, "LEFT", 2, 0)
BrowseIsUsableText:SetPoint("TOPLEFT", 440, -40)
E:Point(IsUsableCheckButton, "RIGHT", BrowseIsUsableText, "LEFT", 2, 0)
E:Point(BrowseIsUsableText, "TOPLEFT", 440, -40)
S:HandleCheckBox(ShowOnPlayerCheckButton)
ShowOnPlayerCheckButton:ClearAllPoints()
ShowOnPlayerCheckButton:SetPoint("RIGHT", BrowseShowOnCharacterText, "LEFT", 2, 0)
E:Point(ShowOnPlayerCheckButton, "RIGHT", BrowseShowOnCharacterText, "LEFT", 2, 0)
BrowseShowOnCharacterText:SetPoint("TOPLEFT", 440, -60)
E:Point(BrowseShowOnCharacterText, "TOPLEFT", 440, -60)
for i = 1, NUM_BROWSE_TO_DISPLAY do
local button = _G["BrowseButton"..i]
@@ -228,8 +228,8 @@ local function LoadSkin()
E:StyleButton(button, false, true)
_G["BrowseButton"..i.."Highlight"] = button:GetHighlightTexture()
button:GetHighlightTexture():ClearAllPoints()
button:GetHighlightTexture():SetPoint("TOPLEFT", icon, "TOPRIGHT", 2, 0)
button:GetHighlightTexture():SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -2, 5)
E:Point(button:GetHighlightTexture(), "TOPLEFT", icon, "TOPRIGHT", 2, 0)
E:Point(button:GetHighlightTexture(), "BOTTOMRIGHT", button, "BOTTOMRIGHT", -2, 5)
-- button:GetPushedTexture():SetAllPoints(button:GetHighlightTexture())
end
@@ -263,8 +263,8 @@ local function LoadSkin()
E:StyleButton(button, false, true)
_G["AuctionsButton"..i.."Highlight"] = button:GetHighlightTexture()
button:GetHighlightTexture():ClearAllPoints()
button:GetHighlightTexture():SetPoint("TOPLEFT", icon, "TOPRIGHT", 2, 0)
button:GetHighlightTexture():SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -2, 5)
E:Point(button:GetHighlightTexture(), "TOPLEFT", icon, "TOPRIGHT", 2, 0)
E:Point(button:GetHighlightTexture(), "BOTTOMRIGHT", button, "BOTTOMRIGHT", -2, 5)
-- button:GetPushedTexture():SetAllPoints(button:GetHighlightTexture())
end
@@ -298,42 +298,42 @@ local function LoadSkin()
E:StyleButton(button, false, true)
_G["BidButton"..i.."Highlight"] = button:GetHighlightTexture()
button:GetHighlightTexture():ClearAllPoints()
button:GetHighlightTexture():SetPoint("TOPLEFT", icon, "TOPRIGHT", 2, 0)
button:GetHighlightTexture():SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -2, 5)
E:Point(button:GetHighlightTexture(), "TOPLEFT", icon, "TOPRIGHT", 2, 0)
E:Point(button:GetHighlightTexture(), "BOTTOMRIGHT", button, "BOTTOMRIGHT", -2, 5)
-- button:GetPushedTexture():SetAllPoints(button:GetHighlightTexture())
end
--Custom Backdrops
AuctionFrameBrowse.bg1 = CreateFrame("Frame", nil, AuctionFrameBrowse)
E:SetTemplate(AuctionFrameBrowse.bg1, "Default")
AuctionFrameBrowse.bg1:SetPoint("TOPLEFT", 20, -103)
AuctionFrameBrowse.bg1:SetPoint("BOTTOMRIGHT", -575, 40)
E:Point(AuctionFrameBrowse.bg1, "TOPLEFT", 20, -103)
E:Point(AuctionFrameBrowse.bg1, "BOTTOMRIGHT", -575, 40)
BrowseNoResultsText:SetParent(AuctionFrameBrowse.bg1)
BrowseSearchCountText:SetParent(AuctionFrameBrowse.bg1)
AuctionFrameBrowse.bg1:SetFrameLevel(AuctionFrameBrowse.bg1:GetFrameLevel() - 1)
AuctionFrameBrowse.bg2 = CreateFrame("Frame", nil, AuctionFrameBrowse)
E:SetTemplate(AuctionFrameBrowse.bg2, "Default")
AuctionFrameBrowse.bg2:SetPoint("TOPLEFT", AuctionFrameBrowse.bg1, "TOPRIGHT", 4, 0)
AuctionFrameBrowse.bg2:SetPoint("BOTTOMRIGHT", AuctionFrame, "BOTTOMRIGHT", -8, 40)
E:Point(AuctionFrameBrowse.bg2, "TOPLEFT", AuctionFrameBrowse.bg1, "TOPRIGHT", 4, 0)
E:Point(AuctionFrameBrowse.bg2, "BOTTOMRIGHT", AuctionFrame, "BOTTOMRIGHT", -8, 40)
AuctionFrameBrowse.bg2:SetFrameLevel(AuctionFrameBrowse.bg2:GetFrameLevel() - 1)
AuctionFrameBid.bg = CreateFrame("Frame", nil, AuctionFrameBid)
E:SetTemplate(AuctionFrameBid.bg, "Default")
AuctionFrameBid.bg:SetPoint("TOPLEFT", 20, -72)
AuctionFrameBid.bg:SetPoint("BOTTOMRIGHT", 66, 40)
E:Point(AuctionFrameBid.bg, "TOPLEFT", 20, -72)
E:Point(AuctionFrameBid.bg, "BOTTOMRIGHT", 66, 40)
AuctionFrameBid.bg:SetFrameLevel(AuctionFrameBid.bg:GetFrameLevel() - 1)
AuctionFrameAuctions.bg1 = CreateFrame("Frame", nil, AuctionFrameAuctions)
E:SetTemplate(AuctionFrameAuctions.bg1, "Default")
AuctionFrameAuctions.bg1:SetPoint("TOPLEFT", 15, -72)
AuctionFrameAuctions.bg1:SetPoint("BOTTOMRIGHT", -545, 40)
E:Point(AuctionFrameAuctions.bg1, "TOPLEFT", 15, -72)
E:Point(AuctionFrameAuctions.bg1, "BOTTOMRIGHT", -545, 40)
AuctionFrameAuctions.bg1:SetFrameLevel(AuctionFrameAuctions.bg1:GetFrameLevel() - 1)
AuctionFrameAuctions.bg2 = CreateFrame("Frame", nil, AuctionFrameAuctions)
E:SetTemplate(AuctionFrameAuctions.bg2, "Default")
AuctionFrameAuctions.bg2:SetPoint("TOPLEFT", AuctionFrameAuctions.bg1, "TOPRIGHT", 3, 0)
AuctionFrameAuctions.bg2:SetPoint("BOTTOMRIGHT", AuctionFrame, -8, 40)
E:Point(AuctionFrameAuctions.bg2, "TOPLEFT", AuctionFrameAuctions.bg1, "TOPRIGHT", 3, 0)
E:Point(AuctionFrameAuctions.bg2, "BOTTOMRIGHT", AuctionFrame, -8, 40)
AuctionFrameAuctions.bg2:SetFrameLevel(AuctionFrameAuctions.bg2:GetFrameLevel() - 1)
end