Fix: fixed aura module with initial configuration and support for tracking buffs, debuffs, and weapon enchants

removed incorrect tutorial tooltip
This commit is contained in:
Bluewhale1337
2026-07-26 11:31:09 +02:00
parent 822f2301cb
commit d56d2647c3
5 changed files with 48 additions and 2 deletions
+9
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@@ -766,6 +766,8 @@ function E:StaticPopup_Resize(dialog, which)
height = height + 8 + editBox:GetHeight() height = height + 8 + editBox:GetHeight()
elseif info.hasMoneyFrame then elseif info.hasMoneyFrame then
height = height + 16 height = height + 16
elseif info.hasMoneyInputFrame then
height = height + 22
end end
if height > maxHeightSoFar then if height > maxHeightSoFar then
@@ -903,6 +905,13 @@ function E:StaticPopup_Show(which, text_arg1, text_arg2, data)
_G[name.."MoneyFrame"]:Hide() _G[name.."MoneyFrame"]:Hide()
end end
-- Show or hide money input frame
if info.hasMoneyInputFrame then
_G[name.."MoneyInputFrame"]:Show()
else
_G[name.."MoneyInputFrame"]:Hide()
end
-- Set the miscellaneous variables for the dialog -- Set the miscellaneous variables for the dialog
dialog.which = which dialog.which = which
dialog.timeleft = info.timeout dialog.timeleft = info.timeout
-1
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@@ -13,7 +13,6 @@ E.TutorialList = {
L["You can toggle the microbar by using your middle mouse button on the minimap you can also accomplish this by enabling the actual microbar located in the actionbar settings."], L["You can toggle the microbar by using your middle mouse button on the minimap you can also accomplish this by enabling the actual microbar located in the actionbar settings."],
L["A raid marker feature is available by pressing Escape -> Keybinds scroll to the bottom under ElvUI and setting a keybind for the raid marker."], L["A raid marker feature is available by pressing Escape -> Keybinds scroll to the bottom under ElvUI and setting a keybind for the raid marker."],
L["You can set your keybinds quickly by typing /kb."], L["You can set your keybinds quickly by typing /kb."],
L["The focus unit can be set by typing /focus when you are targeting the unit you want to focus. It is recommended you make a macro to do this."],
L["ElvUI has a dual spec feature which allows you to load different profiles based on your current spec on the fly. You can enable this from the profiles tab."], L["ElvUI has a dual spec feature which allows you to load different profiles based on your current spec on the fly. You can enable this from the profiles tab."],
L["You can access copy chat and chat menu functions by mouse over the top right corner of chat panel and left/right click on the button that will appear."], L["You can access copy chat and chat menu functions by mouse over the top right corner of chat panel and left/right click on the button that will appear."],
L["If you are experiencing issues with ElvUI try disabling all your addons except ElvUI, remember ElvUI is a full UI replacement addon, you cannot run two addons that do the same thing."], L["If you are experiencing issues with ElvUI try disabling all your addons except ElvUI, remember ElvUI is a full UI replacement addon, you cannot run two addons that do the same thing."],
+1 -1
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@@ -308,7 +308,7 @@ function A:ConfigureAuras(header, auraTable, weaponPosition)
top = max(top, button:GetTop() or -huge) top = max(top, button:GetTop() or -huge)
bottom = min(bottom, button:GetBottom() or huge) bottom = min(bottom, button:GetBottom() or huge)
end end
local deadIndex = (getn(auraTable) + numWeapon) + 1 local deadIndex = getn(auraTable) + 1
button = _G[headerName.."AuraButton"..deadIndex] button = _G[headerName.."AuraButton"..deadIndex]
while button do while button do
if button:IsShown() then button:Hide() end if button:IsShown() then button:Hide() end
+34
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@@ -7,6 +7,40 @@ local min = math.min
--WoW API / Variables --WoW API / Variables
local hooksecurefunc = hooksecurefunc local hooksecurefunc = hooksecurefunc
local GetScreenHeight = GetScreenHeight local GetScreenHeight = GetScreenHeight
local GetNumQuestWatches = GetNumQuestWatches
local GetQuestIndexForWatch = GetQuestIndexForWatch
local RemoveQuestWatch = RemoveQuestWatch
local AddQuestWatch = AddQuestWatch
local QuestWatch_Update = QuestWatch_Update
local original_QuestWatch_Update = QuestWatch_Update
function _G.QuestWatch_Update()
local watched = {}
local order = {}
local hasDuplicates = false
for i = 1, GetNumQuestWatches() do
local qIndex = GetQuestIndexForWatch(i)
if qIndex then
if watched[qIndex] then
hasDuplicates = true
else
watched[qIndex] = true
table.insert(order, qIndex)
end
end
end
if hasDuplicates then
for i = 1, table.getn(order) do
RemoveQuestWatch(order[i])
end
for i = 1, table.getn(order) do
AddQuestWatch(order[i])
end
end
original_QuestWatch_Update()
end
local WatchFrameHolder = CreateFrame("Frame", "WatchFrameHolder", E.UIParent) local WatchFrameHolder = CreateFrame("Frame", "WatchFrameHolder", E.UIParent)
WatchFrameHolder:SetWidth(150) WatchFrameHolder:SetWidth(150)
+4
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@@ -6,6 +6,10 @@
# This repository is actively being fixed and maintained by Bluewhale. # This repository is actively being fixed and maintained by Bluewhale.
## Changelog ## Changelog
- **Fix:** Corrected bug in `Auras.lua` where unused buff icons remained visible on screen due to improper `deadIndex` calculation.
- **Fix:** Fixed quest tracker duplicating entries by overriding `QuestWatch_Update` to deduplicate quests manually.
- **Fix:** Hid the unwanted `MoneyInputFrame` from appearing over `StaticPopup` dialogs (like the UI Reload prompt) by updating custom popup handling.
- **Fix:** Removed false tutorial text referencing a non-existent `/focus` command.
- **Fix:** Corrected Vanilla WoW (1.12) `UnitBuff` and `UnitDebuff` API parsing in `BuffIndicator` and `oUF_RaidDebuffs` to prevent missing textures and improper debuff filtering. - **Fix:** Corrected Vanilla WoW (1.12) `UnitBuff` and `UnitDebuff` API parsing in `BuffIndicator` and `oUF_RaidDebuffs` to prevent missing textures and improper debuff filtering.
- **Fix:** Removed implicit `arg` table leak in `hooksecurefunc` (varargs `...` issue in Lua 5.0). - **Fix:** Removed implicit `arg` table leak in `hooksecurefunc` (varargs `...` issue in Lua 5.0).
- **Fix:** Stripped invisible UTF-8 BOM from `utf8data.lua` that caused Lua parser errors. - **Fix:** Stripped invisible UTF-8 BOM from `utf8data.lua` that caused Lua parser errors.