update TradeSkill skin

This commit is contained in:
Crum
2017-12-15 21:53:07 -06:00
parent 3826e8d6a2
commit e555c1f2bc
@@ -7,6 +7,7 @@ local _G = _G
local unpack = unpack
local select = select
local find = string.find
local split = string.split
--WoW API / Variables
local GetItemInfo = GetItemInfo
local GetItemQualityColor = GetItemQualityColor
@@ -145,16 +146,15 @@ local function LoadSkin()
local skillLink = GetTradeSkillItemLink(id)
if skillLink then
TradeSkillRequirementLabel:SetTextColor(1, 0.80, 0.10)
local skillID = select(3, find(skillLink, "item:(%d+)"))
if skillID then
local quality = select(3, GetItemInfo(skillID))
if quality and quality > 1 then
TradeSkillSkillIcon:SetBackdropBorderColor(GetItemQualityColor(quality))
TradeSkillSkillName:SetTextColor(GetItemQualityColor(quality))
else
TradeSkillSkillIcon:SetBackdropBorderColor(unpack(E["media"].bordercolor))
TradeSkillSkillName:SetTextColor(1, 1, 1)
end
local skillString = select(3, find(skillLink, "|H(.+)|h"))
local skillID = select(2, split(":", skillString))
local quality = select(3, GetItemInfo(skillID))
if quality and quality > 1 then
TradeSkillSkillIcon:SetBackdropBorderColor(GetItemQualityColor(quality))
TradeSkillSkillName:SetTextColor(GetItemQualityColor(quality))
else
TradeSkillSkillIcon:SetBackdropBorderColor(unpack(E["media"].bordercolor))
TradeSkillSkillName:SetTextColor(1, 1, 1)
end
end
@@ -166,19 +166,18 @@ local function LoadSkin()
local name = _G["TradeSkillReagent" .. i .. "Name"]
if reagentLink then
local reagentID = select(3, find(reagentLink, "item:(%d+)"))
if reagentID then
local quality = select(3, GetItemInfo(reagentID))
if quality and quality > 1 then
icon.backdrop:SetBackdropBorderColor(GetItemQualityColor(quality))
if playerReagentCount < reagentCount then
name:SetTextColor(0.5, 0.5, 0.5)
else
name:SetTextColor(GetItemQualityColor(quality))
end
local reagentString = select(3, find(reagentLink, "|H(.+)|h"))
local reagentID = select(2, split(":", reagentString))
local quality = select(3, GetItemInfo(reagentID))
if quality and quality > 1 then
icon.backdrop:SetBackdropBorderColor(GetItemQualityColor(quality))
if playerReagentCount < reagentCount then
name:SetTextColor(0.5, 0.5, 0.5)
else
icon.backdrop:SetBackdropBorderColor(unpack(E["media"].bordercolor))
name:SetTextColor(GetItemQualityColor(quality))
end
else
icon.backdrop:SetBackdropBorderColor(unpack(E["media"].bordercolor))
end
end
end