mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
add RaidRoleIcons (party leader, master looter, etc..)
This commit is contained in:
@@ -18,6 +18,7 @@
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<Script file="PvPIndicator.lua"/>
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<Script file="RaidDebuffs.lua"/>
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<Script file="RaidIcon.lua"/>
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<Script file="RaidRoleIcons.lua"/>
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<Script file="Range.lua"/>
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<Script file="RestingIndicator.lua"/>
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<Script file="FrameGlow.lua"/>
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@@ -0,0 +1,131 @@
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local E, L, V, P, G = unpack(ElvUI)
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local UF = E:GetModule("UnitFrames")
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local select, tonumber = select, tonumber
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local match = string.match
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local CreateFrame = CreateFrame
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local GetNumRaidMembers = GetNumRaidMembers
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local GetRaidRosterInfo = GetRaidRosterInfo
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local IsPartyLeader = IsPartyLeader
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local UnitInParty = UnitInParty
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local UnitInRaid = UnitInRaid
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local function CheckLeader(unit)
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if unit == "player" then
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return IsPartyLeader()
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elseif unit ~= "player" and (UnitInParty(unit) or UnitInRaid(unit)) then
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local gtype, index = match(unit, "(%D+)(%d+)")
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index = tonumber(index)
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if gtype == "party" and GetNumRaidMembers() == 0 then
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return GetPartyLeaderIndex() == index
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elseif gtype == "raid" and GetNumRaidMembers() > 0 then
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return select(2, GetRaidRosterInfo(index)) == 2
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end
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end
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end
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local function UpdateOverride(self)
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local element = self.LeaderIndicator
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if element.PreUpdate then
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element:PreUpdate()
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end
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local isLeader = CheckLeader(self.unit)
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if isLeader then
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element:Show()
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else
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element:Hide()
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end
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if element.PostUpdate then
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return element:PostUpdate(isLeader)
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end
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end
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function UF:Construct_RaidRoleFrames(frame)
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local anchor = CreateFrame("Frame", nil, frame.RaisedElementParent)
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frame.LeaderIndicator = anchor:CreateTexture(nil, "OVERLAY")
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frame.AssistantIndicator = anchor:CreateTexture(nil, "OVERLAY")
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frame.MasterLooterIndicator = anchor:CreateTexture(nil, "OVERLAY")
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E:Size(anchor, 24, 12)
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E:Size(frame.LeaderIndicator, 12)
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E:Size(frame.AssistantIndicator, 12)
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E:Size(frame.MasterLooterIndicator, 11)
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frame.LeaderIndicator.Override = UpdateOverride
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frame.LeaderIndicator.PostUpdate = UF.RaidRoleUpdate
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frame.AssistantIndicator.PostUpdate = UF.RaidRoleUpdate
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frame.MasterLooterIndicator.PostUpdate = UF.RaidRoleUpdate
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return anchor
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end
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function UF:Configure_RaidRoleIcons(frame)
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local raidRoleFrameAnchor = frame.RaidRoleFramesAnchor
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if not raidRoleFrameAnchor then return end
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if frame.db.raidRoleIcons.enable then
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raidRoleFrameAnchor:Show()
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if not frame:IsElementEnabled("LeaderIndicator") then
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frame:EnableElement("LeaderIndicator")
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frame:EnableElement("MasterLooterIndicator")
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frame:EnableElement("AssistantIndicator")
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end
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raidRoleFrameAnchor:ClearAllPoints()
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if frame.db.raidRoleIcons.position == "TOPLEFT" then
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E:Point(raidRoleFrameAnchor, "LEFT", frame, "TOPLEFT", 2, 0)
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else
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E:Point(raidRoleFrameAnchor, "RIGHT", frame, "TOPRIGHT", -2, 0)
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end
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elseif frame:IsElementEnabled("LeaderIndicator") then
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raidRoleFrameAnchor:Hide()
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frame:DisableElement("LeaderIndicator")
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frame:DisableElement("MasterLooterIndicator")
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frame:DisableElement("AssistantIndicator")
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end
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end
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function UF:RaidRoleUpdate()
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local anchor = self:GetParent()
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local frame = anchor:GetParent():GetParent()
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local leader = frame.LeaderIndicator
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local assistant = frame.AssistantIndicator
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local masterLooter = frame.MasterLooterIndicator
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if not leader or not masterLooter or not assistant then return end
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local db = frame.db
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local isLeader = leader:IsShown()
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local isMasterLooter = masterLooter:IsShown()
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local isAssist = assistant:IsShown()
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leader:ClearAllPoints()
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assistant:ClearAllPoints()
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masterLooter:ClearAllPoints()
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if db and db.raidRoleIcons then
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if isLeader and db.raidRoleIcons.position == "TOPLEFT" then
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E:Point(leader, "LEFT", anchor, "LEFT")
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E:Point(masterLooter, "RIGHT", anchor, "RIGHT")
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elseif isLeader and db.raidRoleIcons.position == "TOPRIGHT" then
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E:Point(leader, "RIGHT", anchor, "RIGHT")
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E:Point(masterLooter, "LEFT", anchor, "LEFT")
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elseif isAssist and db.raidRoleIcons.position == "TOPLEFT" then
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E:Point(assistant, "LEFT", anchor, "LEFT")
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E:Point(masterLooter, "RIGHT", anchor, "RIGHT")
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elseif isAssist and db.raidRoleIcons.position == "TOPRIGHT" then
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E:Point(assistant, "RIGHT", anchor, "RIGHT")
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E:Point(masterLooter, "LEFT", anchor, "LEFT")
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elseif isMasterLooter and db.raidRoleIcons.position == "TOPLEFT" then
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E:Point(masterLooter, "LEFT", anchor, "LEFT")
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else
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E:Point(masterLooter, "RIGHT", anchor, "RIGHT")
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end
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end
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end
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@@ -27,6 +27,7 @@ function UF:Construct_PartyFrames()
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if self.isChild then
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self.Health = UF:Construct_HealthBar(self, true)
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self.RaidRoleFramesAnchor = UF:Construct_RaidRoleFrames(self)
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self.MouseGlow = UF:Construct_MouseGlow(self)
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self.TargetGlow = UF:Construct_TargetGlow(self)
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self.Name = UF:Construct_NameText(self)
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@@ -223,6 +224,8 @@ function UF:Update_PartyFrames(frame, db)
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UF:Configure_GPS(frame)
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UF:Configure_RaidRoleIcons(frame)
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UF:UpdateAuraWatch(frame)
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UF:Configure_CustomTexts(frame)
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@@ -38,6 +38,7 @@ function UF:Construct_RaidFrames()
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self.AuraWatch = UF:Construct_AuraWatch(self)
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self.RaidDebuffs = UF:Construct_RaidDebuffs(self)
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self.DebuffHighlight = UF:Construct_DebuffHighlight(self)
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self.RaidRoleFramesAnchor = UF:Construct_RaidRoleFrames(self)
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self.MouseGlow = UF:Construct_MouseGlow(self)
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self.TargetGlow = UF:Construct_TargetGlow(self)
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self.InfoPanel = UF:Construct_InfoPanel(self)
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@@ -155,6 +156,8 @@ function UF:Update_RaidFrames(frame, db)
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UF:Configure_GPS(frame)
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UF:Configure_RaidRoleIcons(frame)
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UF:Configure_Range(frame)
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UF:UpdateAuraWatch(frame)
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@@ -38,6 +38,7 @@ function UF:Construct_Raid40Frames()
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self.AuraWatch = UF:Construct_AuraWatch(self)
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self.RaidDebuffs = UF:Construct_RaidDebuffs(self)
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self.DebuffHighlight = UF:Construct_DebuffHighlight(self)
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self.RaidRoleFramesAnchor = UF:Construct_RaidRoleFrames(self)
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self.MouseGlow = UF:Construct_MouseGlow(self)
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self.TargetGlow = UF:Construct_TargetGlow(self)
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self.InfoPanel = UF:Construct_InfoPanel(self)
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@@ -156,6 +157,8 @@ function UF:Update_Raid40Frames(frame, db)
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UF:Configure_GPS(frame)
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UF:Configure_RaidRoleIcons(frame)
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UF:Configure_Range(frame)
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UF:UpdateAuraWatch(frame)
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@@ -38,6 +38,7 @@ function UF:Construct_PlayerFrame(frame)
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frame.MouseGlow = self:Construct_MouseGlow(frame)
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frame.TargetGlow = self:Construct_TargetGlow(frame)
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frame.RaidTargetIndicator = self:Construct_RaidIcon(frame)
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frame.RaidRoleFramesAnchor = self:Construct_RaidRoleFrames(frame)
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frame.RestingIndicator = self:Construct_RestingIndicator(frame)
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frame.CombatIndicator = self:Construct_CombatIndicator(frame)
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frame.PvPText = self:Construct_PvPIndicator(frame)
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@@ -136,6 +137,8 @@ function UF:Update_PlayerFrame(frame, db)
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UF:Configure_PVPIcon(frame)
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UF:Configure_RaidRoleIcons(frame)
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UF:Configure_CustomTexts(frame)
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E:SetMoverSnapOffset(frame:GetName().."Mover", -(12 + db.castbar.height))
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+251
-300
File diff suppressed because it is too large
Load Diff
+113
-1
@@ -60,7 +60,7 @@ local petAnchors = {
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}
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local attachToValues = {
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["Health"] = HEALTH,
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["Health"] = L["Health"],
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["Power"] = L["Power"],
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["InfoPanel"] = L["Information Panel"],
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["Frame"] = L["Frame"]
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@@ -3162,6 +3162,34 @@ E.Options.args.unitframe.args.player = {
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width = "full"
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}
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}
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},
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raidRoleIcons = {
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order = 703,
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type = "group",
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name = L["RL / ML Icons"],
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get = function(info) return E.db.unitframe.units.player.raidRoleIcons[ info[getn(info)] ] end,
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set = function(info, value) E.db.unitframe.units.player.raidRoleIcons[ info[getn(info)] ] = value UF:CreateAndUpdateUF("player") end,
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args = {
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header = {
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order = 1,
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type = "header",
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name = L["RL / ML Icons"]
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},
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enable = {
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order = 2,
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type = "toggle",
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name = L["Enable"]
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},
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position = {
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order = 3,
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type = "select",
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name = L["Position"],
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values = {
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["TOPLEFT"] = "TOPLEFT",
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["TOPRIGHT"] = "TOPRIGHT"
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}
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}
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}
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}
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}
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}
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@@ -4462,6 +4490,34 @@ E.Options.args.unitframe.args.party = {
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}--]]
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}
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},
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raidRoleIcons = {
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order = 750,
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type = "group",
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name = L["RL / ML Icons"],
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get = function(info) return E.db.unitframe.units.party.raidRoleIcons[ info[getn(info)] ] end,
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set = function(info, value) E.db.unitframe.units.party.raidRoleIcons[ info[getn(info)] ] = value UF:CreateAndUpdateHeaderGroup("party") end,
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args = {
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header = {
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order = 1,
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type = "header",
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name = L["RL / ML Icons"]
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},
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enable = {
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order = 2,
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type = "toggle",
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name = L["Enable"]
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},
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position = {
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order = 3,
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type = "select",
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name = L["Position"],
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values = {
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["TOPLEFT"] = "TOPLEFT",
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["TOPRIGHT"] = "TOPRIGHT"
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}
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}
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}
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},
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health = GetOptionsTable_Health(true, UF.CreateAndUpdateHeaderGroup, "party"),
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power = GetOptionsTable_Power(false, UF.CreateAndUpdateHeaderGroup, "party"),
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infoPanel = GetOptionsTable_InformationPanel(UF.CreateAndUpdateHeaderGroup, "party"),
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@@ -4976,6 +5032,34 @@ E.Options.args.unitframe.args.raid = {
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}--]]
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}
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},
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raidRoleIcons = {
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order = 750,
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type = "group",
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name = L["RL / ML Icons"],
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get = function(info) return E.db.unitframe.units.raid.raidRoleIcons[ info[getn(info)] ] end,
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set = function(info, value) E.db.unitframe.units.raid.raidRoleIcons[ info[getn(info)] ] = value UF:CreateAndUpdateHeaderGroup("raid") end,
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args = {
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header = {
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order = 1,
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type = "header",
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name = L["RL / ML Icons"]
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},
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enable = {
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order = 2,
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type = "toggle",
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name = L["Enable"]
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},
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position = {
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order = 3,
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type = "select",
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name = L["Position"],
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values = {
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["TOPLEFT"] = "TOPLEFT",
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["TOPRIGHT"] = "TOPRIGHT"
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}
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}
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}
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},
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rdebuffs = GetOptionsTable_RaidDebuff(UF.CreateAndUpdateHeaderGroup, "raid"),
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raidicon = GetOptionsTable_RaidIcon(UF.CreateAndUpdateHeaderGroup, "raid"),
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GPSArrow = GetOptionsTable_GPS("raid")
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@@ -5304,6 +5388,34 @@ E.Options.args.unitframe.args.raid40 = {
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}--]]
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}
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},
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raidRoleIcons = {
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order = 750,
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type = "group",
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name = L["RL / ML Icons"],
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get = function(info) return E.db.unitframe.units.raid40.raidRoleIcons[ info[getn(info)] ] end,
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set = function(info, value) E.db.unitframe.units.raid40.raidRoleIcons[ info[getn(info)] ] = value UF:CreateAndUpdateHeaderGroup("raid40") end,
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args = {
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header = {
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order = 1,
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type = "header",
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name = L["RL / ML Icons"]
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},
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enable = {
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order = 2,
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type = "toggle",
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name = L["Enable"]
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},
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position = {
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order = 3,
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type = "select",
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name = L["Position"],
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values = {
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["TOPLEFT"] = "TOPLEFT",
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["TOPRIGHT"] = "TOPRIGHT"
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}
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}
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}
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},
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rdebuffs = GetOptionsTable_RaidDebuff(UF.CreateAndUpdateHeaderGroup, "raid40"),
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raidicon = GetOptionsTable_RaidIcon(UF.CreateAndUpdateHeaderGroup, "raid40"),
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GPSArrow = GetOptionsTable_GPS("raid40")
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