diff --git a/2/3/4/5/6/7/ElvUI_Config/Locales/Chinese_Config.lua b/2/3/4/5/6/7/ElvUI_Config/Locales/Chinese_Config.lua index 35d19b2..2f89e64 100644 --- a/2/3/4/5/6/7/ElvUI_Config/Locales/Chinese_Config.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/Chinese_Config.lua @@ -557,7 +557,6 @@ L["ENEMY_NPC"] = "敌对NPC" L["ENEMY_PLAYER"] = "敌对玩家" L["Filter already exists!"] = "过滤器已存在!" L["Filter Priority"] = "过滤器优先级" -L["Filter"] = "过滤器" L["Filters Page"] = "过滤器界面" L["Friendly Combat Toggle"] = "友方战斗开关" L["Friendly NPC Frames"] = "友方NPC框架" diff --git a/2/3/4/5/6/7/ElvUI_Config/Locales/English_Config.lua b/2/3/4/5/6/7/ElvUI_Config/Locales/English_Config.lua index 991c65c..d57aa1f 100644 --- a/2/3/4/5/6/7/ElvUI_Config/Locales/English_Config.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/English_Config.lua @@ -546,7 +546,6 @@ L["ENEMY_NPC"] = "Enemy NPC" L["ENEMY_PLAYER"] = "Enemy Player" L["Filter already exists!"] = true; L["Filter Priority"] = true; -L["Filter"] = true; L["Filters Page"] = true; L["Friendly Combat Toggle"] = true; L["Friendly NPC Frames"] = true; diff --git a/2/3/4/5/6/7/ElvUI_Config/Locales/French_Config.lua b/2/3/4/5/6/7/ElvUI_Config/Locales/French_Config.lua index 54c6fbc..395a04d 100644 --- a/2/3/4/5/6/7/ElvUI_Config/Locales/French_Config.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/French_Config.lua @@ -557,7 +557,6 @@ L["ENEMY_NPC"] = "PNJ ennemi" L["ENEMY_PLAYER"] = "Joueur ennemi" L["Filter already exists!"] = "Le filtre existe déjà !" L["Filter Priority"] = true -L["Filter"] = "Filtres" L["Filters Page"] = true L["Friendly Combat Toggle"] = true; L["Friendly NPC Frames"] = "PNJ alliés" diff --git a/2/3/4/5/6/7/ElvUI_Config/Locales/German_Config.lua b/2/3/4/5/6/7/ElvUI_Config/Locales/German_Config.lua index d5f9cc1..03f5673 100644 --- a/2/3/4/5/6/7/ElvUI_Config/Locales/German_Config.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/German_Config.lua @@ -557,7 +557,6 @@ L["ENEMY_NPC"] = "Gegnerischer NPC" L["ENEMY_PLAYER"] = "Gegnerischer Spieler" L["Filter already exists!"] = "Filter existiert bereits!" L["Filter Priority"] = "Filter Priorität" -L["Filter"] = true; --No need to translate L["Filters Page"] = "Filter Seite" L["Friendly Combat Toggle"] = "Im Kampf für freundliche umschalten" L["Friendly NPC Frames"] = "Freundliche NPC Rahmen" diff --git a/2/3/4/5/6/7/ElvUI_Config/Locales/Korean_Config.lua b/2/3/4/5/6/7/ElvUI_Config/Locales/Korean_Config.lua index f4fa42c..034ec14 100644 --- a/2/3/4/5/6/7/ElvUI_Config/Locales/Korean_Config.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/Korean_Config.lua @@ -605,7 +605,6 @@ L["ENEMY_NPC"] = "Enemy NPC" L["ENEMY_PLAYER"] = "Enemy Player" L["Filter already exists!"] = "이미 그 이름의 필터가 존재합니다!" L["Filter Priority"] = true; -L["Filter"] = true; L["Filters Page"] = true; L["Friendly Combat Toggle"] = true; L["Friendly NPC Frames"] = true; diff --git a/2/3/4/5/6/7/ElvUI_Config/Locales/Portuguese_Config.lua b/2/3/4/5/6/7/ElvUI_Config/Locales/Portuguese_Config.lua index dd37227..793ee08 100644 --- a/2/3/4/5/6/7/ElvUI_Config/Locales/Portuguese_Config.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/Portuguese_Config.lua @@ -557,7 +557,6 @@ L["ENEMY_NPC"] = "Enemy NPC" L["ENEMY_PLAYER"] = "Enemy Player" L["Filter already exists!"] = "O filtro já existe!" L["Filter Priority"] = true; -L["Filter"] = true; L["Filters Page"] = true; L["Friendly Combat Toggle"] = true; L["Friendly NPC Frames"] = true; diff --git a/2/3/4/5/6/7/ElvUI_Config/Locales/Russian_Config.lua b/2/3/4/5/6/7/ElvUI_Config/Locales/Russian_Config.lua index 354128d..2dfa9b8 100644 --- a/2/3/4/5/6/7/ElvUI_Config/Locales/Russian_Config.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/Russian_Config.lua @@ -557,7 +557,6 @@ L["ENEMY_NPC"] = "Enemy NPC" L["ENEMY_PLAYER"] = "Enemy Player" L["Filter already exists!"] = "Фильтр уже существует!" L["Filter Priority"] = "Приоритет фильтров" -L["Filter"] = "Фильтр" L["Filters Page"] = "Фильтры" L["Friendly Combat Toggle"] = "Переключение в бою (друзья)" L["Friendly NPC Frames"] = "Дружественные НИП" diff --git a/2/3/4/5/6/7/ElvUI_Config/Locales/Spanish_Config.lua b/2/3/4/5/6/7/ElvUI_Config/Locales/Spanish_Config.lua index 1629bb9..6bf7c5d 100644 --- a/2/3/4/5/6/7/ElvUI_Config/Locales/Spanish_Config.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/Spanish_Config.lua @@ -557,7 +557,6 @@ L["ENEMY_NPC"] = "Enemy NPC" L["ENEMY_PLAYER"] = "Enemy Player" L["Filter already exists!"] = "¡El filtro ya existe!" L["Filter Priority"] = true; -L["Filter"] = true; L["Filters Page"] = true; L["Friendly Combat Toggle"] = true; L["Friendly NPC Frames"] = true; diff --git a/2/3/4/5/6/7/ElvUI_Config/Locales/Taiwanese_Config.lua b/2/3/4/5/6/7/ElvUI_Config/Locales/Taiwanese_Config.lua index ddb36f3..e8f6553 100644 --- a/2/3/4/5/6/7/ElvUI_Config/Locales/Taiwanese_Config.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/Taiwanese_Config.lua @@ -557,7 +557,6 @@ L["ENEMY_NPC"] = "Enemy NPC" L["ENEMY_PLAYER"] = "Enemy Player" L["Filter already exists!"] = "過濾器已存在!" L["Filter Priority"] = "過濾器優先順序" -L["Filter"] = "過濾器" L["Filters Page"] = "過濾器介面" L["Friendly Combat Toggle"] = "友方戰鬥開關" L["Friendly NPC Frames"] = "友方NPC框架" diff --git a/2/3/4/5/6/7/ElvUI_Config/Nameplates.lua b/2/3/4/5/6/7/ElvUI_Config/Nameplates.lua index 1b917a6..04bc4ae 100644 --- a/2/3/4/5/6/7/ElvUI_Config/Nameplates.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Nameplates.lua @@ -304,7 +304,7 @@ local function GetUnitSettings(unit, name) filter = { order = 3, type = "select", - name = L["Filter"], + name = FILTER, values = function() local filters = {} filters[""] = NONE @@ -376,7 +376,7 @@ local function GetUnitSettings(unit, name) filter = { order = 3, type = "select", - name = L["Filter"], + name = FILTER, values = function() local filters = {} filters[""] = NONE