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https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
Ace3 backport
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@@ -43,9 +43,9 @@ AceAddon.enablequeue = AceAddon.enablequeue or {} -- addons that are initialized
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AceAddon.embeds = AceAddon.embeds or setmetatable({}, {__index = function(tbl, key) tbl[key] = {} return tbl[key] end }) -- contains a list of libraries embedded in an addon
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-- Lua APIs
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local tinsert, tconcat, tremove = table.insert, table.concat, table.remove
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local fmt, tostring = string.format, tostring
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local select, pairs, next, type, unpack = select, pairs, next, type, unpack
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local tinsert, tconcat, tremove, getn = table.insert, table.concat, table.remove, table.getn
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local fmt, gsub, tostring = string.format, string.gsub, tostring
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local pairs, next, type, unpack = pairs, next, type, unpack
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local loadstring, assert, error = loadstring, assert, error
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local setmetatable, getmetatable, rawset, rawget = setmetatable, getmetatable, rawset, rawget
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@@ -64,14 +64,14 @@ end
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local function CreateDispatcher(argCount)
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local code = [[
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local xpcall, eh = ...
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local xpcall, eh = xpcall, function(err) return geterrorhandler()(err) end
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local method, ARGS
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local function call() return method(ARGS) end
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local function dispatch(func, ...)
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method = func
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if not method then return end
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ARGS = ...
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ARGS = unpack(arg)
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return xpcall(call, eh)
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end
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@@ -80,7 +80,7 @@ local function CreateDispatcher(argCount)
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local ARGS = {}
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for i = 1, argCount do ARGS[i] = "arg"..i end
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code = code:gsub("ARGS", tconcat(ARGS, ", "))
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code = gsub(code,"ARGS", tconcat(ARGS, ", "))
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return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler)
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end
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@@ -98,7 +98,7 @@ local function safecall(func, ...)
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-- this safecall is used for optional functions like OnInitialize OnEnable etc. When they are not
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-- present execution should continue without hinderance
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if type(func) == "function" then
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return Dispatchers[select('#', ...)](func, ...)
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return Dispatchers[getn(arg)](func, unpack(arg))
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end
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end
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@@ -110,7 +110,7 @@ local function addontostring( self ) return self.name end
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-- Check if the addon is queued for initialization
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local function queuedForInitialization(addon)
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for i = 1, #AceAddon.initializequeue do
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for i = 1, getn(AceAddon.initializequeue) do
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if AceAddon.initializequeue[i] == addon then
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return true
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end
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@@ -138,16 +138,16 @@ function AceAddon:NewAddon(objectorname, ...)
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local i=1
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if type(objectorname)=="table" then
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object=objectorname
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name=...
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name=arg[1]
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i=2
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else
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name=objectorname
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end
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if type(name)~="string" then
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error(("Usage: NewAddon([object,] name, [lib, lib, lib, ...]): 'name' - string expected got '%s'."):format(type(name)), 2)
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error(fmt("Usage: NewAddon([object,] name, [lib, lib, lib, ...]): 'name' - string expected got '%s'.", type(name)), 2)
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end
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if self.addons[name] then
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error(("Usage: NewAddon([object,] name, [lib, lib, lib, ...]): 'name' - Addon '%s' already exists."):format(name), 2)
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error(fmt("Usage: NewAddon([object,] name, [lib, lib, lib, ...]): 'name' - Addon '%s' already exists.", name), 2)
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end
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object = object or {}
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@@ -166,7 +166,13 @@ function AceAddon:NewAddon(objectorname, ...)
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object.orderedModules = {}
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object.defaultModuleLibraries = {}
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Embed( object ) -- embed NewModule, GetModule methods
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self:EmbedLibraries(object, select(i,...))
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if i == 1 then
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self:EmbedLibraries(object, unpack(arg))
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else
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table.remove(arg, 1)
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self:EmbedLibraries(object, unpack(arg))
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end
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-- add to queue of addons to be initialized upon ADDON_LOADED
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tinsert(self.initializequeue, object)
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@@ -183,7 +189,7 @@ end
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-- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon")
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function AceAddon:GetAddon(name, silent)
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if not silent and not self.addons[name] then
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error(("Usage: GetAddon(name): 'name' - Cannot find an AceAddon '%s'."):format(tostring(name)), 2)
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error(fmt("Usage: GetAddon(name): 'name' - Cannot find an AceAddon '%s'.", tostring(name)), 2)
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end
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return self.addons[name]
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end
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@@ -197,8 +203,8 @@ end
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-- @param addon addon object to embed the libs in
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-- @param lib List of libraries to embed into the addon
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function AceAddon:EmbedLibraries(addon, ...)
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for i=1,select("#", ... ) do
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local libname = select(i, ...)
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for i=1,getn(arg) do
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local libname = arg[i]
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self:EmbedLibrary(addon, libname, false, 4)
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end
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end
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@@ -217,13 +223,13 @@ end
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function AceAddon:EmbedLibrary(addon, libname, silent, offset)
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local lib = LibStub:GetLibrary(libname, true)
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if not lib and not silent then
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error(("Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of %q."):format(tostring(libname)), offset or 2)
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error(fmt("Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of %q.", tostring(libname)), offset or 2)
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elseif lib and type(lib.Embed) == "function" then
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lib:Embed(addon)
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tinsert(self.embeds[addon], libname)
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return true
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elseif lib then
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error(("Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Library '%s' is not Embed capable"):format(libname), offset or 2)
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error(fmt("Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Library '%s' is not Embed capable", libname), offset or 2)
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end
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end
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@@ -240,7 +246,7 @@ end
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-- MyModule = MyAddon:GetModule("MyModule")
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function GetModule(self, name, silent)
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if not self.modules[name] and not silent then
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error(("Usage: GetModule(name, silent): 'name' - Cannot find module '%s'."):format(tostring(name)), 2)
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error(fmt("Usage: GetModule(name, silent): 'name' - Cannot find module '%s'.", tostring(name)), 2)
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end
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return self.modules[name]
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end
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@@ -264,10 +270,10 @@ local function IsModuleTrue(self) return true end
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-- local prototype = { OnEnable = function(self) print("OnEnable called!") end }
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-- MyModule = MyAddon:NewModule("MyModule", prototype, "AceEvent-3.0", "AceHook-3.0")
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function NewModule(self, name, prototype, ...)
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if type(name) ~= "string" then error(("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'name' - string expected got '%s'."):format(type(name)), 2) end
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if type(prototype) ~= "string" and type(prototype) ~= "table" and type(prototype) ~= "nil" then error(("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'prototype' - table (prototype), string (lib) or nil expected got '%s'."):format(type(prototype)), 2) end
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if type(name) ~= "string" then error(fmt("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'name' - string expected got '%s'.", type(name)), 2) end
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if type(prototype) ~= "string" and type(prototype) ~= "table" and type(prototype) ~= "nil" then error(fmt("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'prototype' - table (prototype), string (lib) or nil expected got '%s'.", type(prototype)), 2) end
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if self.modules[name] then error(("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'name' - Module '%s' already exists."):format(name), 2) end
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if self.modules[name] then error(fmt("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'name' - Module '%s' already exists.", name), 2) end
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-- modules are basically addons. We treat them as such. They will be added to the initializequeue properly as well.
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-- NewModule can only be called after the parent addon is present thus the modules will be initialized after their parent is.
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@@ -278,9 +284,9 @@ function NewModule(self, name, prototype, ...)
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module.moduleName = name
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if type(prototype) == "string" then
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AceAddon:EmbedLibraries(module, prototype, ...)
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AceAddon:EmbedLibraries(module, prototype, unpack(arg))
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else
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AceAddon:EmbedLibraries(module, ...)
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AceAddon:EmbedLibraries(module, unpack(arg))
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end
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AceAddon:EmbedLibraries(module, unpack(self.defaultModuleLibraries))
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@@ -399,7 +405,7 @@ function SetDefaultModuleLibraries(self, ...)
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if next(self.modules) then
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error("Usage: SetDefaultModuleLibraries(...): cannot change the module defaults after a module has been registered.", 2)
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end
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self.defaultModuleLibraries = {...}
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self.defaultModuleLibraries = arg
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end
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--- Set the default state in which new modules are being created.
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@@ -442,7 +448,7 @@ function SetDefaultModulePrototype(self, prototype)
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error("Usage: SetDefaultModulePrototype(prototype): cannot change the module defaults after a module has been registered.", 2)
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end
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if type(prototype) ~= "table" then
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error(("Usage: SetDefaultModulePrototype(prototype): 'prototype' - table expected got '%s'."):format(type(prototype)), 2)
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error(fmt("Usage: SetDefaultModulePrototype(prototype): 'prototype' - table expected got '%s'.", type(prototype)), 2)
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end
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self.defaultModulePrototype = prototype
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end
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@@ -529,7 +535,7 @@ function AceAddon:InitializeAddon(addon)
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safecall(addon.OnInitialize, addon)
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local embeds = self.embeds[addon]
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for i = 1, #embeds do
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for i = 1, getn(embeds) do
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local lib = LibStub:GetLibrary(embeds[i], true)
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if lib then safecall(lib.OnEmbedInitialize, lib, addon) end
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end
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@@ -560,14 +566,14 @@ function AceAddon:EnableAddon(addon)
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-- make sure we're still enabled before continueing
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if self.statuses[addon.name] then
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local embeds = self.embeds[addon]
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for i = 1, #embeds do
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for i = 1, getn(embeds) do
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local lib = LibStub:GetLibrary(embeds[i], true)
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if lib then safecall(lib.OnEmbedEnable, lib, addon) end
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end
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-- enable possible modules.
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local modules = addon.orderedModules
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for i = 1, #modules do
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for i = 1, getn(modules) do
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self:EnableAddon(modules[i])
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end
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end
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@@ -595,13 +601,13 @@ function AceAddon:DisableAddon(addon)
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-- make sure we're still disabling...
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if not self.statuses[addon.name] then
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local embeds = self.embeds[addon]
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for i = 1, #embeds do
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for i = 1, getn(embeds) do
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local lib = LibStub:GetLibrary(embeds[i], true)
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if lib then safecall(lib.OnEmbedDisable, lib, addon) end
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end
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-- disable possible modules.
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local modules = addon.orderedModules
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for i = 1, #modules do
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for i = 1, getn(modules) do
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self:DisableAddon(modules[i])
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end
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end
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@@ -633,11 +639,12 @@ function AceAddon:IterateEmbedsOnAddon(addon) return pairs(self.embeds[addon]) e
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function AceAddon:IterateModulesOfAddon(addon) return pairs(addon.modules) end
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-- Event Handling
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local function onEvent(this, event, arg1)
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local IsLoggedIn
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local function onEvent()
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-- 2011-08-17 nevcairiel - ignore the load event of !DebugTools, so a potential startup error isn't swallowed up
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if (event == "ADDON_LOADED" and arg1 ~= "!DebugTools") or event == "PLAYER_LOGIN" then
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-- if a addon loads another addon, recursion could happen here, so we need to validate the table on every iteration
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while(#AceAddon.initializequeue > 0) do
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while(getn(AceAddon.initializequeue) > 0) do
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local addon = tremove(AceAddon.initializequeue, 1)
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-- this might be an issue with recursion - TODO: validate
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if event == "ADDON_LOADED" then addon.baseName = arg1 end
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@@ -645,8 +652,12 @@ local function onEvent(this, event, arg1)
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tinsert(AceAddon.enablequeue, addon)
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end
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if IsLoggedIn() then
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while(#AceAddon.enablequeue > 0) do
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if event == "PLAYER_LOGIN" then
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IsLoggedIn = true
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end
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if IsLoggedIn then
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while(getn(AceAddon.enablequeue) > 0) do
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local addon = tremove(AceAddon.enablequeue, 1)
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AceAddon:EnableAddon(addon)
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end
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