mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-28 00:44:45 +00:00
Ace3 backport
This commit is contained in:
@@ -31,8 +31,9 @@ local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR)
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if not AceGUI then return end -- No upgrade needed
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-- Lua APIs
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local tconcat, tremove, tinsert = table.concat, table.remove, table.insert
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local select, pairs, next, type = select, pairs, next, type
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local tconcat, tremove, tinsert, getn = table.concat, table.remove, table.insert, table.getn
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local format, gsub, upper = string.format, string.gsub, string.upper
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local pairs, next, type, unpack = pairs, next, type, unpack
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local error, assert, loadstring = error, assert, loadstring
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local setmetatable, rawget, rawset = setmetatable, rawget, rawset
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local math_max = math.max
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@@ -68,14 +69,14 @@ end
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local function CreateDispatcher(argCount)
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local code = [[
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local xpcall, eh = ...
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local xpcall, eh = xpcall, function(err) return geterrorhandler()(err) end
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local method, ARGS
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local function call() return method(ARGS) end
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local function dispatch(func, ...)
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method = func
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if not method then return end
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ARGS = ...
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ARGS = unpack(arg)
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return xpcall(call, eh)
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end
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@@ -84,7 +85,7 @@ local function CreateDispatcher(argCount)
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local ARGS = {}
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for i = 1, argCount do ARGS[i] = "arg"..i end
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code = code:gsub("ARGS", tconcat(ARGS, ", "))
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code = gsub(code, "ARGS", tconcat(ARGS, ", "))
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return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler)
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end
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@@ -98,7 +99,7 @@ Dispatchers[0] = function(func)
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end
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local function safecall(func, ...)
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return Dispatchers[select("#", ...)](func, ...)
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return Dispatchers[getn(arg)](func, unpack(arg))
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end
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-- Recycling functions
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@@ -158,6 +159,18 @@ do
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end
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local function fixlevels(parent)
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local child
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local childList = {parent:GetChildren()}
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local level = parent:GetFrameLevel() + 1
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for i = 1, getn(childList) do
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child = childList[i]
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child:SetFrameLevel(level)
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fixlevels(child)
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end
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end
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-------------------
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-- API Functions --
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-------------------
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@@ -189,7 +202,7 @@ function AceGUI:Create(type)
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if widget.OnAcquire then
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widget:OnAcquire()
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else
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error(("Widget type %s doesn't supply an OnAcquire Function"):format(type))
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error(format("Widget type %s doesn't supply an OnAcquire Function", type))
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end
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-- Set the default Layout ("List")
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safecall(widget.SetLayout, widget, "List")
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@@ -211,7 +224,7 @@ function AceGUI:Release(widget)
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if widget.OnRelease then
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widget:OnRelease()
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-- else
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-- error(("Widget type %s doesn't supply an OnRelease Function"):format(widget.type))
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-- error(format("Widget type %s doesn't supply an OnRelease Function", widget.type))
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end
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for k in pairs(widget.userdata) do
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widget.userdata[k] = nil
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@@ -301,6 +314,7 @@ do
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frame:SetParent(nil)
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frame:SetParent(parent.content)
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self.parent = parent
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fixlevels(frame)
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end
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WidgetBase.SetCallback = function(self, name, func)
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@@ -311,7 +325,7 @@ do
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WidgetBase.Fire = function(self, name, ...)
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if self.events[name] then
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local success, ret = safecall(self.events[name], self, name, ...)
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local success, ret = safecall(self.events[name], self, name, unpack(arg))
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if success then
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return ret
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end
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@@ -363,7 +377,7 @@ do
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end
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WidgetBase.SetPoint = function(self, ...)
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return self.frame:SetPoint(...)
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return self.frame:SetPoint(unpack(arg))
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end
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WidgetBase.ClearAllPoints = function(self)
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@@ -375,7 +389,7 @@ do
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end
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WidgetBase.GetPoint = function(self, ...)
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return self.frame:GetPoint(...)
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return self.frame:GetPoint(unpack(arg))
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end
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WidgetBase.GetUserDataTable = function(self)
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@@ -463,8 +477,8 @@ do
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end
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WidgetContainerBase.AddChildren = function(self, ...)
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for i = 1, select("#", ...) do
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local child = select(i, ...)
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for i = 1, getn(arg) do
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local child = arg[i]
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tinsert(self.children, child)
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child:SetParent(self)
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child.frame:Show()
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@@ -474,9 +488,20 @@ do
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WidgetContainerBase.ReleaseChildren = function(self)
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local children = self.children
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for i = 1,#children do
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AceGUI:Release(children[i])
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children[i] = nil
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for i = 1,getn(children) do
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AceGUI:Release(tremove(children))
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end
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end
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WidgetContainerBase.SetParent = function(self, parent)
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WidgetBase.SetParent(self, parent)
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local level = self.frame:GetFrameLevel()
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self.content:SetFrameLevel(level + 1)
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local children = self.children
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for i = 1,getn(children) do
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local child = children[i]
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child:SetParent(self)
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end
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end
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@@ -492,7 +517,7 @@ do
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end
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end
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local function FrameResize(this)
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local function FrameResize()
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local self = this.obj
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if this:GetWidth() and this:GetHeight() then
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if self.OnWidthSet then
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@@ -504,7 +529,7 @@ do
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end
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end
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local function ContentResize(this)
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local function ContentResize()
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if this:GetWidth() and this:GetHeight() then
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this.width = this:GetWidth()
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this.height = this:GetHeight()
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@@ -573,7 +598,7 @@ end
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function AceGUI:RegisterLayout(Name, LayoutFunc)
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assert(type(LayoutFunc) == "function")
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if type(Name) == "string" then
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Name = Name:upper()
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Name = upper(Name)
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end
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LayoutRegistry[Name] = LayoutFunc
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end
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@@ -582,7 +607,7 @@ end
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-- @param Name The name of the layout
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function AceGUI:GetLayout(Name)
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if type(Name) == "string" then
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Name = Name:upper()
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Name = upper(Name)
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end
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return LayoutRegistry[Name]
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end
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@@ -629,7 +654,7 @@ AceGUI:RegisterLayout("List",
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function(content, children)
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local height = 0
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local width = content.width or content:GetWidth() or 0
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for i = 1, #children do
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for i = 1, getn(children) do
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local child = children[i]
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local frame = child.frame
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@@ -676,7 +701,7 @@ AceGUI:RegisterLayout("Fill",
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local layoutrecursionblock = nil
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local function safelayoutcall(object, func, ...)
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layoutrecursionblock = true
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object[func](object, ...)
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object[func](object, unpack(arg))
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layoutrecursionblock = nil
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end
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@@ -703,7 +728,7 @@ AceGUI:RegisterLayout("Flow",
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local frameoffset
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local lastframeoffset
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local oversize
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for i = 1, #children do
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for i = 1, getn(children) do
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local child = children[i]
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oversize = nil
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local frame = child.frame
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@@ -1,29 +1,4 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\FrameXML\UI.xsd">
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<Script file="AceGUI-3.0.lua"/>
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<!-- Container -->
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<Script file="widgets\AceGUIContainer-BlizOptionsGroup.lua"/>
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<Script file="widgets\AceGUIContainer-DropDownGroup.lua"/>
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<Script file="widgets\AceGUIContainer-Frame.lua"/>
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<Script file="widgets\AceGUIContainer-InlineGroup.lua"/>
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<Script file="widgets\AceGUIContainer-ScrollFrame.lua"/>
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<Script file="widgets\AceGUIContainer-SimpleGroup.lua"/>
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<Script file="widgets\AceGUIContainer-TabGroup.lua"/>
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<Script file="widgets\AceGUIContainer-TreeGroup.lua"/>
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<Script file="widgets\AceGUIContainer-Window.lua"/>
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<!-- Widgets -->
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<Script file="widgets\AceGUIWidget-Button.lua"/>
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<Script file="widgets\AceGUIWidget-Button-ElvUI.lua"/>
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<Script file="widgets\AceGUIWidget-CheckBox.lua"/>
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<Script file="widgets\AceGUIWidget-ColorPicker.lua"/>
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<Script file="widgets\AceGUIWidget-DropDown.lua"/>
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<Script file="widgets\AceGUIWidget-DropDown-Items.lua"/>
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<Script file="widgets\AceGUIWidget-EditBox.lua"/>
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<Script file="widgets\AceGUIWidget-Heading.lua"/>
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<Script file="widgets\AceGUIWidget-Icon.lua"/>
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<Script file="widgets\AceGUIWidget-InteractiveLabel.lua"/>
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<Script file="widgets\AceGUIWidget-Keybinding.lua"/>
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<Script file="widgets\AceGUIWidget-Label.lua"/>
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<Script file="widgets\AceGUIWidget-MultiLineEditBox.lua"/>
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<Script file="widgets\AceGUIWidget-Slider.lua"/>
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</Ui>
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@@ -20,30 +20,30 @@ local CreateFrame, UIParent = CreateFrame, UIParent
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--[[-----------------------------------------------------------------------------
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Scripts
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-------------------------------------------------------------------------------]]
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local function Button_OnClick(frame)
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local function Button_OnClick()
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PlaySound("gsTitleOptionExit")
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frame.obj:Hide()
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this.obj:Hide()
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end
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local function Frame_OnShow(frame)
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frame.obj:Fire("OnShow")
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local function Frame_OnShow()
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this.obj:Fire("OnShow")
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end
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local function Frame_OnClose(frame)
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frame.obj:Fire("OnClose")
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local function Frame_OnClose()
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this.obj:Fire("OnClose")
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end
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local function Frame_OnMouseDown(frame)
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local function Frame_OnMouseDown()
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AceGUI:ClearFocus()
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end
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local function Title_OnMouseDown(frame)
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frame:GetParent():StartMoving()
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local function Title_OnMouseDown()
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this:GetParent():StartMoving()
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AceGUI:ClearFocus()
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end
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local function MoverSizer_OnMouseUp(mover)
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local frame = mover:GetParent()
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local function MoverSizer_OnMouseUp()
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local frame = this:GetParent()
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frame:StopMovingOrSizing()
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local self = frame.obj
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local status = self.status or self.localstatus
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@@ -53,27 +53,27 @@ local function MoverSizer_OnMouseUp(mover)
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status.left = frame:GetLeft()
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end
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local function SizerSE_OnMouseDown(frame)
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frame:GetParent():StartSizing("BOTTOMRIGHT")
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local function SizerSE_OnMouseDown()
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this:GetParent():StartSizing("BOTTOMRIGHT")
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AceGUI:ClearFocus()
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end
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local function SizerS_OnMouseDown(frame)
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frame:GetParent():StartSizing("BOTTOM")
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local function SizerS_OnMouseDown()
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this:GetParent():StartSizing("BOTTOM")
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AceGUI:ClearFocus()
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end
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local function SizerE_OnMouseDown(frame)
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frame:GetParent():StartSizing("RIGHT")
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local function SizerE_OnMouseDown()
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this:GetParent():StartSizing("RIGHT")
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AceGUI:ClearFocus()
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end
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local function StatusBar_OnEnter(frame)
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frame.obj:Fire("OnEnterStatusBar")
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local function StatusBar_OnEnter()
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this.obj:Fire("OnEnterStatusBar")
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end
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local function StatusBar_OnLeave(frame)
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frame.obj:Fire("OnLeaveStatusBar")
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local function StatusBar_OnLeave()
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this.obj:Fire("OnLeaveStatusBar")
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end
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--[[-----------------------------------------------------------------------------
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@@ -156,7 +156,7 @@ local methods = {
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frame:SetPoint("TOP", UIParent, "BOTTOM", 0, status.top)
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frame:SetPoint("LEFT", UIParent, "LEFT", status.left, 0)
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else
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frame:SetPoint("CENTER")
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frame:SetPoint("CENTER", 0, 0)
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end
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end
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}
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@@ -249,7 +249,7 @@ local function Constructor()
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titlebg_r:SetHeight(40)
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local sizer_se = CreateFrame("Frame", nil, frame)
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sizer_se:SetPoint("BOTTOMRIGHT")
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sizer_se:SetPoint("BOTTOMRIGHT", 0, 0)
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sizer_se:SetWidth(25)
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sizer_se:SetHeight(25)
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sizer_se:EnableMouse()
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@@ -274,7 +274,7 @@ local function Constructor()
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local sizer_s = CreateFrame("Frame", nil, frame)
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sizer_s:SetPoint("BOTTOMRIGHT", -25, 0)
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sizer_s:SetPoint("BOTTOMLEFT")
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sizer_s:SetPoint("BOTTOMLEFT", 0, 0)
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sizer_s:SetHeight(25)
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sizer_s:EnableMouse(true)
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sizer_s:SetScript("OnMouseDown", SizerS_OnMouseDown)
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@@ -282,7 +282,7 @@ local function Constructor()
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local sizer_e = CreateFrame("Frame", nil, frame)
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sizer_e:SetPoint("BOTTOMRIGHT", 0, 25)
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sizer_e:SetPoint("TOPRIGHT")
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sizer_e:SetPoint("TOPRIGHT", 0, 0)
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sizer_e:SetWidth(25)
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sizer_e:EnableMouse(true)
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sizer_e:SetScript("OnMouseDown", SizerE_OnMouseDown)
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@@ -9,6 +9,7 @@ if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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-- Lua APIs
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local pairs, assert, type = pairs, assert, type
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local min, max, floor, abs = math.min, math.max, math.floor, math.abs
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local format = string.format
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-- WoW APIs
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local CreateFrame, UIParent = CreateFrame, UIParent
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@@ -16,24 +17,24 @@ local CreateFrame, UIParent = CreateFrame, UIParent
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--[[-----------------------------------------------------------------------------
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Support functions
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-------------------------------------------------------------------------------]]
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local function FixScrollOnUpdate(frame)
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frame:SetScript("OnUpdate", nil)
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frame.obj:FixScroll()
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local function FixScrollOnUpdate()
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this:SetScript("OnUpdate", nil)
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this.obj:FixScroll()
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end
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--[[-----------------------------------------------------------------------------
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Scripts
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-------------------------------------------------------------------------------]]
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local function ScrollFrame_OnMouseWheel(frame, value)
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frame.obj:MoveScroll(value)
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local function ScrollFrame_OnMouseWheel()
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this.obj:MoveScroll(arg1)
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end
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local function ScrollFrame_OnSizeChanged(frame)
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frame:SetScript("OnUpdate", FixScrollOnUpdate)
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local function ScrollFrame_OnSizeChanged()
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this:SetScript("OnUpdate", FixScrollOnUpdate)
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end
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local function ScrollBar_OnScrollValueChanged(frame, value)
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frame.obj:SetScroll(value)
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local function ScrollBar_OnScrollValueChanged()
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this.obj:SetScroll(arg1)
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end
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--[[-----------------------------------------------------------------------------
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@@ -50,7 +51,7 @@ local methods = {
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for k in pairs(self.localstatus) do
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self.localstatus[k] = nil
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end
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self.scrollframe:SetPoint("BOTTOMRIGHT")
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self.scrollframe:SetPoint("BOTTOMRIGHT", 0, 0)
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self.scrollbar:Hide()
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self.scrollBarShown = nil
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self.content.height, self.content.width = nil, nil
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@@ -102,7 +103,7 @@ local methods = {
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self.scrollBarShown = nil
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self.scrollbar:Hide()
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self.scrollbar:SetValue(0)
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self.scrollframe:SetPoint("BOTTOMRIGHT")
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self.scrollframe:SetPoint("BOTTOMRIGHT", 0, 0)
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self:DoLayout()
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end
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else
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@@ -157,13 +158,13 @@ local function Constructor()
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local num = AceGUI:GetNextWidgetNum(Type)
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local scrollframe = CreateFrame("ScrollFrame", nil, frame)
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scrollframe:SetPoint("TOPLEFT")
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scrollframe:SetPoint("BOTTOMRIGHT")
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scrollframe:SetPoint("TOPLEFT", 0, 0)
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scrollframe:SetPoint("BOTTOMRIGHT", 0, 0)
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scrollframe:EnableMouseWheel(true)
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scrollframe:SetScript("OnMouseWheel", ScrollFrame_OnMouseWheel)
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scrollframe:SetScript("OnSizeChanged", ScrollFrame_OnSizeChanged)
|
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|
||||
local scrollbar = CreateFrame("Slider", ("AceConfigDialogScrollFrame%dScrollBar"):format(num), scrollframe, "UIPanelScrollBarTemplate")
|
||||
local scrollbar = CreateFrame("Slider", format("AceConfigDialogScrollFrame%dScrollBar", num), scrollframe, "UIPanelScrollBarTemplate")
|
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scrollbar:SetPoint("TOPLEFT", scrollframe, "TOPRIGHT", 4, -16)
|
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scrollbar:SetPoint("BOTTOMLEFT", scrollframe, "BOTTOMRIGHT", 4, 16)
|
||||
scrollbar:SetMinMaxValues(0, 1000)
|
||||
@@ -180,8 +181,8 @@ local function Constructor()
|
||||
|
||||
--Container Support
|
||||
local content = CreateFrame("Frame", nil, scrollframe)
|
||||
content:SetPoint("TOPLEFT")
|
||||
content:SetPoint("TOPRIGHT")
|
||||
content:SetPoint("TOPLEFT", 0, 0)
|
||||
content:SetPoint("TOPRIGHT", 0, 0)
|
||||
content:SetHeight(400)
|
||||
scrollframe:SetScrollChild(content)
|
||||
|
||||
|
||||
@@ -8,6 +8,8 @@ if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, wipe
|
||||
local format = string.format
|
||||
local getn = table.getn
|
||||
|
||||
-- WoW APIs
|
||||
local PlaySound = PlaySound
|
||||
@@ -52,34 +54,34 @@ local function Tab_SetDisabled(frame, disabled)
|
||||
UpdateTabLook(frame)
|
||||
end
|
||||
|
||||
local function BuildTabsOnUpdate(frame)
|
||||
local self = frame.obj
|
||||
local function BuildTabsOnUpdate()
|
||||
local self = this.obj
|
||||
self:BuildTabs()
|
||||
frame:SetScript("OnUpdate", nil)
|
||||
this:SetScript("OnUpdate", nil)
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Tab_OnClick(frame)
|
||||
if not (frame.selected or frame.disabled) then
|
||||
local function Tab_OnClick()
|
||||
if not (this.selected or this.disabled) then
|
||||
PlaySound("igCharacterInfoTab")
|
||||
frame.obj:SelectTab(frame.value)
|
||||
this.obj:SelectTab(this.value)
|
||||
end
|
||||
end
|
||||
|
||||
local function Tab_OnEnter(frame)
|
||||
local self = frame.obj
|
||||
self:Fire("OnTabEnter", self.tabs[frame.id].value, frame)
|
||||
local function Tab_OnEnter()
|
||||
local self = this.obj
|
||||
self:Fire("OnTabEnter", self.tabs[this.id].value, this)
|
||||
end
|
||||
|
||||
local function Tab_OnLeave(frame)
|
||||
local self = frame.obj
|
||||
self:Fire("OnTabLeave", self.tabs[frame.id].value, frame)
|
||||
local function Tab_OnLeave()
|
||||
local self = this.obj
|
||||
self:Fire("OnTabLeave", self.tabs[this.id].value, this)
|
||||
end
|
||||
|
||||
local function Tab_OnShow(frame)
|
||||
_G[frame:GetName().."HighlightTexture"]:SetWidth(frame:GetTextWidth() + 30)
|
||||
local function Tab_OnShow()
|
||||
_G[this:GetName().."HighlightTexture"]:SetWidth(this:GetTextWidth() + 30)
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
@@ -102,10 +104,32 @@ local methods = {
|
||||
end,
|
||||
|
||||
["CreateTab"] = function(self, id)
|
||||
local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
|
||||
local tab = CreateFrame("Button", tabname, self.border, "OptionsFrameTabButtonTemplate")
|
||||
local tabname = format("AceGUITabGroup%dTab%d", self.num, id)
|
||||
local tab = CreateFrame("Button", tabname, self.border, "TabButtonTemplate")
|
||||
tab.obj = self
|
||||
tab.id = id
|
||||
tab:SetHeight(24)
|
||||
|
||||
-- Normal texture
|
||||
local texture = _G[tabname.."Left"]
|
||||
texture:ClearAllPoints()
|
||||
texture:SetPoint("BOTTOMLEFT", tab,"BOTTOMLEFT")
|
||||
texture:SetPoint("TOPLEFT", tab,"TOPLEFT")
|
||||
texture:SetTexture("Interface\\ChatFrame\\ChatFrameTab")
|
||||
texture = _G[tabname.."Middle"]
|
||||
texture:SetTexture("Interface\\ChatFrame\\ChatFrameTab")
|
||||
texture = _G[tabname.."Right"]
|
||||
texture:SetTexture("Interface\\ChatFrame\\ChatFrameTab")
|
||||
-- Disabled texture
|
||||
texture = _G[tabname.."LeftDisabled"]
|
||||
texture:ClearAllPoints()
|
||||
texture:SetPoint("BOTTOMLEFT", tab,"BOTTOMLEFT")
|
||||
texture:SetPoint("TOPLEFT", tab,"TOPLEFT")
|
||||
texture:SetTexture("Interface\\ChatFrame\\ChatFrameTab")
|
||||
texture = _G[tabname.."MiddleDisabled"]
|
||||
texture:SetTexture("Interface\\ChatFrame\\ChatFrameTab")
|
||||
texture = _G[tabname.."RightDisabled"]
|
||||
texture:SetTexture("Interface\\ChatFrame\\ChatFrameTab")
|
||||
|
||||
tab.text = _G[tabname .. "Text"]
|
||||
tab.text:ClearAllPoints()
|
||||
@@ -186,23 +210,28 @@ local methods = {
|
||||
end
|
||||
|
||||
tab:Show()
|
||||
tab:SetText(v.text)
|
||||
tab:SetDisabled(v.disabled)
|
||||
tab.value = v.value
|
||||
if type(v) == "table" then
|
||||
tab:SetText(v.text)
|
||||
tab:SetDisabled(v.disabled)
|
||||
tab.value = v.value
|
||||
elseif type(v) == "string" then
|
||||
tab:SetText(v)
|
||||
tab.value = v
|
||||
end
|
||||
|
||||
widths[i] = tab:GetWidth() - 6 --tabs are anchored 10 pixels from the right side of the previous one to reduce spacing, but add a fixed 4px padding for the text
|
||||
end
|
||||
|
||||
for i = (#tablist)+1, #tabs, 1 do
|
||||
for i = getn(tablist)+1, getn(tabs), 1 do
|
||||
tabs[i]:Hide()
|
||||
end
|
||||
|
||||
--First pass, find the minimum number of rows needed to hold all tabs and the initial tab layout
|
||||
local numtabs = #tablist
|
||||
local numtabs = getn(tablist)
|
||||
local numrows = 1
|
||||
local usedwidth = 0
|
||||
|
||||
for i = 1, #tablist do
|
||||
for i = 1, numtabs do
|
||||
--If this is not the first tab of a row and there isn't room for it
|
||||
if usedwidth ~= 0 and (width - usedwidth - widths[i]) < 0 then
|
||||
rowwidths[numrows] = usedwidth + 10 --first tab in each row takes up an extra 10px
|
||||
@@ -213,7 +242,7 @@ local methods = {
|
||||
usedwidth = usedwidth + widths[i]
|
||||
end
|
||||
rowwidths[numrows] = usedwidth + 10 --first tab in each row takes up an extra 10px
|
||||
rowends[numrows] = #tablist
|
||||
rowends[numrows] = numtabs
|
||||
|
||||
--Fix for single tabs being left on the last row, move a tab from the row above if applicable
|
||||
if numrows > 1 then
|
||||
|
||||
@@ -9,7 +9,8 @@ if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
-- Lua APIs
|
||||
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
|
||||
local math_min, math_max, floor = math.min, math.max, floor
|
||||
local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
|
||||
local tremove, unpack, tconcat, getn = table.remove, unpack, table.concat, getn
|
||||
local format, split = string.format, string.split
|
||||
|
||||
-- WoW APIs
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
@@ -80,11 +81,11 @@ local function UpdateButton(button, treeline, selected, canExpand, isExpanded)
|
||||
local line = button.line
|
||||
button.level = level
|
||||
if ( level == 1 ) then
|
||||
button:SetTextFontObject("GameFontNormal")
|
||||
button.text:SetFontObject("GameFontNormal")
|
||||
button:SetHighlightFontObject("GameFontHighlight")
|
||||
button.text:SetPoint("LEFT", (icon and 16 or 0) + 8, 2)
|
||||
else
|
||||
button:SetTextFontObject("GameFontHighlightSmall")
|
||||
button.text:SetFontObject("GameFontHighlightSmall")
|
||||
button:SetHighlightFontObject("GameFontHighlightSmall")
|
||||
button.text:SetPoint("LEFT", (icon and 16 or 0) + 8 * level, 2)
|
||||
end
|
||||
@@ -154,120 +155,115 @@ local function addLine(self, v, tree, level, parent)
|
||||
else
|
||||
line.hasChildren = nil
|
||||
end
|
||||
self.lines[#self.lines+1] = line
|
||||
tinsert(self.lines, line)
|
||||
return line
|
||||
end
|
||||
|
||||
--fire an update after one frame to catch the treeframes height
|
||||
local function FirstFrameUpdate(frame)
|
||||
local self = frame.obj
|
||||
frame:SetScript("OnUpdate", nil)
|
||||
local function FirstFrameUpdate()
|
||||
local self = this.obj
|
||||
this:SetScript("OnUpdate", nil)
|
||||
self:RefreshTree()
|
||||
end
|
||||
|
||||
local function BuildUniqueValue(...)
|
||||
local n = select('#', ...)
|
||||
if n == 1 then
|
||||
return ...
|
||||
else
|
||||
return (...).."\001"..BuildUniqueValue(select(2,...))
|
||||
end
|
||||
return tconcat(arg, "\001", 1, getn(arg))
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Expand_OnClick(frame)
|
||||
local button = frame.button
|
||||
local function Expand_OnClick()
|
||||
local button = this.button
|
||||
local self = button.obj
|
||||
local status = (self.status or self.localstatus).groups
|
||||
status[button.uniquevalue] = not status[button.uniquevalue]
|
||||
self:RefreshTree()
|
||||
end
|
||||
|
||||
local function Button_OnClick(frame)
|
||||
local self = frame.obj
|
||||
self:Fire("OnClick", frame.uniquevalue, frame.selected)
|
||||
if not frame.selected then
|
||||
self:SetSelected(frame.uniquevalue)
|
||||
frame.selected = true
|
||||
frame:LockHighlight()
|
||||
local function Button_OnClick()
|
||||
local self = this.obj
|
||||
self:Fire("OnClick", this.uniquevalue, this.selected)
|
||||
if not this.selected then
|
||||
self:SetSelected(this.uniquevalue)
|
||||
this.selected = true
|
||||
this:LockHighlight()
|
||||
self:RefreshTree()
|
||||
end
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function Button_OnDoubleClick(button)
|
||||
local self = button.obj
|
||||
local function Button_OnDoubleClick()
|
||||
local self = this.obj
|
||||
local status = self.status or self.localstatus
|
||||
local status = (self.status or self.localstatus).groups
|
||||
status[button.uniquevalue] = not status[button.uniquevalue]
|
||||
status[this.uniquevalue] = not status[this.uniquevalue]
|
||||
self:RefreshTree()
|
||||
end
|
||||
|
||||
local function Button_OnEnter(frame)
|
||||
local self = frame.obj
|
||||
self:Fire("OnButtonEnter", frame.uniquevalue, frame)
|
||||
local function Button_OnEnter()
|
||||
local self = this.obj
|
||||
self:Fire("OnButtonEnter", this.uniquevalue, this)
|
||||
|
||||
if self.enabletooltips then
|
||||
GameTooltip:SetOwner(frame, "ANCHOR_NONE")
|
||||
GameTooltip:SetPoint("LEFT",frame,"RIGHT")
|
||||
GameTooltip:SetText(frame.text:GetText() or "", 1, .82, 0, 1)
|
||||
GameTooltip:SetOwner(this, "ANCHOR_NONE")
|
||||
GameTooltip:SetPoint("LEFT",this,"RIGHT")
|
||||
GameTooltip:SetText(this.text:GetText() or "", 1, .82, 0, 1)
|
||||
|
||||
GameTooltip:Show()
|
||||
end
|
||||
end
|
||||
|
||||
local function Button_OnLeave(frame)
|
||||
local self = frame.obj
|
||||
self:Fire("OnButtonLeave", frame.uniquevalue, frame)
|
||||
local function Button_OnLeave()
|
||||
local self = this.obj
|
||||
self:Fire("OnButtonLeave", this.uniquevalue, this)
|
||||
|
||||
if self.enabletooltips then
|
||||
GameTooltip:Hide()
|
||||
end
|
||||
end
|
||||
|
||||
local function OnScrollValueChanged(frame, value)
|
||||
if frame.obj.noupdate then return end
|
||||
local self = frame.obj
|
||||
local function OnScrollValueChanged()
|
||||
if this.obj.noupdate then return end
|
||||
local self = this.obj
|
||||
local status = self.status or self.localstatus
|
||||
status.scrollvalue = value
|
||||
status.scrollvalue = arg1
|
||||
self:RefreshTree()
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function Tree_OnSizeChanged(frame)
|
||||
frame.obj:RefreshTree()
|
||||
local function Tree_OnSizeChanged()
|
||||
this.obj:RefreshTree()
|
||||
end
|
||||
|
||||
local function Tree_OnMouseWheel(frame, delta)
|
||||
local self = frame.obj
|
||||
local function Tree_OnMouseWheel()
|
||||
local self = this.obj
|
||||
if self.showscroll then
|
||||
local scrollbar = self.scrollbar
|
||||
local min, max = scrollbar:GetMinMaxValues()
|
||||
local value = scrollbar:GetValue()
|
||||
local newvalue = math_min(max,math_max(min,value - delta))
|
||||
local newvalue = math_min(max,math_max(min,value - arg1))
|
||||
if value ~= newvalue then
|
||||
scrollbar:SetValue(newvalue)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function Dragger_OnLeave(frame)
|
||||
frame:SetBackdropColor(1, 1, 1, 0)
|
||||
local function Dragger_OnLeave()
|
||||
this:SetBackdropColor(1, 1, 1, 0)
|
||||
end
|
||||
|
||||
local function Dragger_OnEnter(frame)
|
||||
frame:SetBackdropColor(1, 1, 1, 0.8)
|
||||
local function Dragger_OnEnter()
|
||||
this:SetBackdropColor(1, 1, 1, 0.8)
|
||||
end
|
||||
|
||||
local function Dragger_OnMouseDown(frame)
|
||||
local treeframe = frame:GetParent()
|
||||
local function Dragger_OnMouseDown()
|
||||
local treeframe = this:GetParent()
|
||||
treeframe:StartSizing("RIGHT")
|
||||
end
|
||||
|
||||
local function Dragger_OnMouseUp(frame)
|
||||
local treeframe = frame:GetParent()
|
||||
local function Dragger_OnMouseUp()
|
||||
local treeframe = this:GetParent()
|
||||
local self = treeframe.obj
|
||||
local frame = treeframe:GetParent()
|
||||
treeframe:StopMovingOrSizing()
|
||||
@@ -319,9 +315,39 @@ local methods = {
|
||||
|
||||
["CreateButton"] = function(self)
|
||||
local num = AceGUI:GetNextWidgetNum("TreeGroupButton")
|
||||
local button = CreateFrame("Button", ("AceGUI30TreeButton%d"):format(num), self.treeframe, "InterfaceOptionsButtonTemplate")
|
||||
local button = CreateFrame("Button", format("AceGUI30TreeButton%d", num), self.treeframe)
|
||||
button.obj = self
|
||||
|
||||
button:SetWidth(175)
|
||||
button:SetHeight(18)
|
||||
|
||||
local toggle = CreateFrame("Button", nil, button)
|
||||
toggle:SetWidth(14)
|
||||
toggle:SetHeight(14)
|
||||
toggle:ClearAllPoints()
|
||||
toggle:SetPoint("TOPRIGHT", button, "TOPRIGHT", -6, -1)
|
||||
toggle:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-UP")
|
||||
toggle:SetPushedTexture("Interface\\Buttons\\UI-MinusButton-DOWN")
|
||||
toggle:SetHighlightTexture("Interface\Buttons\UI-PlusButton-Hilight", "ADD")
|
||||
toggle:SetScript("OnClick", Button_OnClick)
|
||||
button.toggle = toggle
|
||||
toggle.obj = button
|
||||
|
||||
local text = button:CreateFontString()
|
||||
text:SetFontObject(GameFontNormal)
|
||||
text:SetPoint("RIGHT", toggle, "LEFT", -2, 0)
|
||||
text:SetJustifyH("LEFT")
|
||||
button:SetHighlightFontObject(GameFontHighlight)
|
||||
button.text = text
|
||||
|
||||
local highlight = button:CreateTexture(nil, "HIGHLIGHT")
|
||||
highlight:SetPoint("TOPLEFT", 0, 1)
|
||||
highlight:SetPoint("BOTTOMRIGHT", 0, 1)
|
||||
highlight:SetTexture("Interface\\QuestFrame\\UI-QuestLogTitleHighlight")
|
||||
highlight:SetBlendMode("ADD")
|
||||
highlight:SetVertexColor(.196, .388, .8)
|
||||
button.highlight = highlight
|
||||
|
||||
local icon = button:CreateTexture(nil, "OVERLAY")
|
||||
icon:SetWidth(14)
|
||||
icon:SetHeight(14)
|
||||
@@ -414,7 +440,7 @@ local methods = {
|
||||
|
||||
self:BuildLevel(tree, 1)
|
||||
|
||||
local numlines = #lines
|
||||
local numlines = getn(lines)
|
||||
|
||||
local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18))
|
||||
if maxlines <= 0 then return end
|
||||
@@ -511,9 +537,8 @@ local methods = {
|
||||
self.filter = false
|
||||
local status = self.status or self.localstatus
|
||||
local groups = status.groups
|
||||
local path = {...}
|
||||
for i = 1, #path do
|
||||
groups[tconcat(path, "\001", 1, i)] = true
|
||||
for i = 1, getn(arg) do
|
||||
groups[tconcat(arg, "\001", 1, i)] = true
|
||||
end
|
||||
status.selected = uniquevalue
|
||||
self:RefreshTree(true)
|
||||
@@ -521,11 +546,11 @@ local methods = {
|
||||
end,
|
||||
|
||||
["SelectByPath"] = function(self, ...)
|
||||
self:Select(BuildUniqueValue(...), ...)
|
||||
self:Select(BuildUniqueValue(unpack(arg)), unpack(arg))
|
||||
end,
|
||||
|
||||
["SelectByValue"] = function(self, uniquevalue)
|
||||
self:Select(uniquevalue, ("\001"):split(uniquevalue))
|
||||
self:Select(uniquevalue, split("\001", uniquevalue))
|
||||
end,
|
||||
|
||||
["ShowScroll"] = function(self, show)
|
||||
@@ -632,8 +657,8 @@ local function Constructor()
|
||||
local frame = CreateFrame("Frame", nil, UIParent)
|
||||
|
||||
local treeframe = CreateFrame("Frame", nil, frame)
|
||||
treeframe:SetPoint("TOPLEFT")
|
||||
treeframe:SetPoint("BOTTOMLEFT")
|
||||
treeframe:SetPoint("TOPLEFT", 0, 0)
|
||||
treeframe:SetPoint("BOTTOMLEFT", 0, 0)
|
||||
treeframe:SetWidth(DEFAULT_TREE_WIDTH)
|
||||
treeframe:EnableMouseWheel(true)
|
||||
treeframe:SetBackdrop(PaneBackdrop)
|
||||
@@ -657,7 +682,7 @@ local function Constructor()
|
||||
dragger:SetScript("OnMouseDown", Dragger_OnMouseDown)
|
||||
dragger:SetScript("OnMouseUp", Dragger_OnMouseUp)
|
||||
|
||||
local scrollbar = CreateFrame("Slider", ("AceConfigDialogTreeGroup%dScrollBar"):format(num), treeframe, "UIPanelScrollBarTemplate")
|
||||
local scrollbar = CreateFrame("Slider", format("AceConfigDialogTreeGroup%dScrollBar", num), treeframe, "UIPanelScrollBarTemplate")
|
||||
scrollbar:SetScript("OnValueChanged", nil)
|
||||
scrollbar:SetPoint("TOPRIGHT", -10, -26)
|
||||
scrollbar:SetPoint("BOTTOMRIGHT", -10, 26)
|
||||
@@ -673,7 +698,7 @@ local function Constructor()
|
||||
|
||||
local border = CreateFrame("Frame",nil,frame)
|
||||
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
|
||||
border:SetPoint("BOTTOMRIGHT")
|
||||
border:SetPoint("BOTTOMRIGHT", 0, 0)
|
||||
border:SetBackdrop(PaneBackdrop)
|
||||
border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
||||
border:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||
|
||||
@@ -23,29 +23,29 @@ do
|
||||
local Type = "Window"
|
||||
local Version = 5
|
||||
|
||||
local function frameOnShow(this)
|
||||
local function frameOnShow()
|
||||
this.obj:Fire("OnShow")
|
||||
end
|
||||
|
||||
local function frameOnClose(this)
|
||||
local function frameOnClose()
|
||||
this.obj:Fire("OnClose")
|
||||
end
|
||||
|
||||
local function closeOnClick(this)
|
||||
local function closeOnClick()
|
||||
PlaySound("gsTitleOptionExit")
|
||||
this.obj:Hide()
|
||||
end
|
||||
|
||||
local function frameOnMouseDown(this)
|
||||
local function frameOnMouseDown()
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function titleOnMouseDown(this)
|
||||
local function titleOnMouseDown()
|
||||
this:GetParent():StartMoving()
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function frameOnMouseUp(this)
|
||||
local function frameOnMouseUp()
|
||||
local frame = this:GetParent()
|
||||
frame:StopMovingOrSizing()
|
||||
local self = frame.obj
|
||||
@@ -56,22 +56,22 @@ do
|
||||
status.left = frame:GetLeft()
|
||||
end
|
||||
|
||||
local function sizerseOnMouseDown(this)
|
||||
local function sizerseOnMouseDown()
|
||||
this:GetParent():StartSizing("BOTTOMRIGHT")
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function sizersOnMouseDown(this)
|
||||
local function sizersOnMouseDown()
|
||||
this:GetParent():StartSizing("BOTTOM")
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function sizereOnMouseDown(this)
|
||||
local function sizereOnMouseDown()
|
||||
this:GetParent():StartSizing("RIGHT")
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function sizerOnMouseUp(this)
|
||||
local function sizerOnMouseUp()
|
||||
this:GetParent():StopMovingOrSizing()
|
||||
end
|
||||
|
||||
|
||||
@@ -2,32 +2,92 @@
|
||||
Button Widget (Modified to change text color on SetDisabled method)
|
||||
Graphical Button.
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "Button-ElvUI", 23
|
||||
local Type, Version = "Button-ElvUI", 2
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs = pairs
|
||||
local pairs, unpack = pairs, unpack
|
||||
|
||||
-- WoW APIs
|
||||
local _G = _G
|
||||
local PlaySound, CreateFrame, UIParent = PlaySound, CreateFrame, UIParent
|
||||
local IsShiftKeyDown = IsShiftKeyDown
|
||||
-- GLOBALS: GameTooltip, ElvUI
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Button_OnClick(frame, ...)
|
||||
local dragdropButton
|
||||
local function lockTooltip()
|
||||
GameTooltip:SetOwner(UIParent, "ANCHOR_CURSOR")
|
||||
GameTooltip:SetText(" ")
|
||||
GameTooltip:Show()
|
||||
end
|
||||
local function dragdrop_OnMouseDown(...)
|
||||
if this.obj.dragOnMouseDown then
|
||||
dragdropButton.mouseDownFrame = this
|
||||
dragdropButton:SetText(this.obj.value or "Unknown")
|
||||
dragdropButton:SetWidth(this:GetWidth())
|
||||
dragdropButton:SetHeight(this:SetHeight())
|
||||
this.obj.dragOnMouseDown(this, unpack(arg))
|
||||
end
|
||||
end
|
||||
local function dragdrop_OnMouseUp(...)
|
||||
if this.obj.dragOnMouseUp then
|
||||
this:SetAlpha(1)
|
||||
GameTooltip:Hide()
|
||||
dragdropButton:Hide()
|
||||
if dragdropButton.enteredFrame and dragdropButton.enteredFrame ~= this and dragdropButton.enteredFrame:IsMouseOver() then
|
||||
this.obj.dragOnMouseUp(this, unpack(arg))
|
||||
this.obj.ActivateMultiControl(this.obj, unpack(arg))
|
||||
end
|
||||
dragdropButton.enteredFrame = nil
|
||||
dragdropButton.mouseDownFrame = nil
|
||||
end
|
||||
end
|
||||
local function dragdrop_OnLeave(...)
|
||||
if this.obj.dragOnLeave then
|
||||
if dragdropButton.mouseDownFrame then
|
||||
lockTooltip()
|
||||
end
|
||||
if this == dragdropButton.mouseDownFrame then
|
||||
this:SetAlpha(0)
|
||||
dragdropButton:Show()
|
||||
this.obj.dragOnLeave(this, unpack(arg))
|
||||
end
|
||||
end
|
||||
end
|
||||
local function dragdrop_OnEnter(...)
|
||||
if this.obj.dragOnEnter and dragdropButton:IsShown() then
|
||||
dragdropButton.enteredFrame = this
|
||||
lockTooltip()
|
||||
this.obj.dragOnEnter(this, unpack(arg))
|
||||
end
|
||||
end
|
||||
local function dragdrop_OnClick()
|
||||
local button = arg1
|
||||
if this.obj.dragOnClick and button == "RightButton" then
|
||||
this.obj.dragOnClick(this, button)
|
||||
this.obj.ActivateMultiControl(this.obj, button)
|
||||
elseif this.obj.stateSwitchOnClick and (button == "LeftButton") and IsShiftKeyDown() then
|
||||
this.obj.stateSwitchOnClick(this, button)
|
||||
this.obj.ActivateMultiControl(this.obj, button)
|
||||
end
|
||||
end
|
||||
|
||||
local function Button_OnClick()
|
||||
AceGUI:ClearFocus()
|
||||
PlaySound("igMainMenuOption")
|
||||
frame.obj:Fire("OnClick", ...)
|
||||
this.obj:Fire("OnClick", 2, arg1)
|
||||
end
|
||||
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
local function Control_OnEnter()
|
||||
this.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
local function Control_OnLeave()
|
||||
this.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
@@ -76,14 +136,28 @@ Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Constructor()
|
||||
local name = "AceGUI30Button" .. AceGUI:GetNextWidgetNum(Type)
|
||||
local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate2")
|
||||
local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate")
|
||||
frame:Hide()
|
||||
|
||||
frame:EnableMouse(true)
|
||||
frame:SetScript("OnClick", Button_OnClick)
|
||||
frame:SetScript("OnEnter", Control_OnEnter)
|
||||
frame:SetScript("OnLeave", Control_OnLeave)
|
||||
|
||||
-- dragdrop
|
||||
if not dragdropButton then
|
||||
dragdropButton = CreateFrame("Button", "ElvUIAceGUI30DragDropButton", UIParent, "UIPanelButtonTemplate")
|
||||
dragdropButton:SetFrameStrata("TOOLTIP")
|
||||
dragdropButton:SetFrameLevel(5)
|
||||
dragdropButton:SetPoint('BOTTOM', GameTooltip, "BOTTOM", 0, 10)
|
||||
dragdropButton:Hide()
|
||||
ElvUI[1]:GetModule('Skins'):HandleButton(dragdropButton)
|
||||
end
|
||||
HookScript(frame, "OnClick", dragdrop_OnClick)
|
||||
HookScript(frame, "OnEnter", dragdrop_OnEnter)
|
||||
HookScript(frame, "OnLeave", dragdrop_OnLeave)
|
||||
HookScript(frame, "OnMouseUp", dragdrop_OnMouseUp)
|
||||
HookScript(frame, "OnMouseDown", dragdrop_OnMouseDown)
|
||||
|
||||
local text = frame:GetFontString()
|
||||
text:ClearAllPoints()
|
||||
text:SetPoint("TOPLEFT", 15, -1)
|
||||
|
||||
@@ -16,18 +16,18 @@ local PlaySound, CreateFrame, UIParent = PlaySound, CreateFrame, UIParent
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Button_OnClick(frame, ...)
|
||||
local function Button_OnClick()
|
||||
AceGUI:ClearFocus()
|
||||
PlaySound("igMainMenuOption")
|
||||
frame.obj:Fire("OnClick", ...)
|
||||
this.obj:Fire("OnClick", arg1)
|
||||
end
|
||||
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
local function Control_OnEnter()
|
||||
this.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
local function Control_OnLeave()
|
||||
this.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
|
||||
@@ -6,7 +6,9 @@ local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local select, pairs = select, pairs
|
||||
local pairs = pairs
|
||||
local unpack = unpack
|
||||
local getn = table.getn
|
||||
|
||||
-- WoW APIs
|
||||
local PlaySound = PlaySound
|
||||
@@ -24,26 +26,26 @@ local function AlignImage(self)
|
||||
self.text:ClearAllPoints()
|
||||
if not img then
|
||||
self.text:SetPoint("LEFT", self.checkbg, "RIGHT")
|
||||
self.text:SetPoint("RIGHT")
|
||||
self.text:SetPoint("RIGHT", 0, 0)
|
||||
else
|
||||
self.text:SetPoint("LEFT", self.image,"RIGHT", 1, 0)
|
||||
self.text:SetPoint("RIGHT")
|
||||
self.text:SetPoint("RIGHT", 0, 0)
|
||||
end
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
local function Control_OnEnter()
|
||||
this.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
local function Control_OnLeave()
|
||||
this.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function CheckBox_OnMouseDown(frame)
|
||||
local self = frame.obj
|
||||
local function CheckBox_OnMouseDown()
|
||||
local self = this.obj
|
||||
if not self.disabled then
|
||||
if self.image:GetTexture() then
|
||||
self.text:SetPoint("LEFT", self.image,"RIGHT", 2, -1)
|
||||
@@ -54,8 +56,8 @@ local function CheckBox_OnMouseDown(frame)
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function CheckBox_OnMouseUp(frame)
|
||||
local self = frame.obj
|
||||
local function CheckBox_OnMouseUp()
|
||||
local self = this.obj
|
||||
if not self.disabled then
|
||||
self:ToggleChecked()
|
||||
|
||||
@@ -226,9 +228,9 @@ local methods = {
|
||||
image:SetTexture(path)
|
||||
|
||||
if image:GetTexture() then
|
||||
local n = select("#", ...)
|
||||
local n = getn(arg)
|
||||
if n == 4 or n == 8 then
|
||||
image:SetTexCoord(...)
|
||||
image:SetTexCoord(unpack(arg))
|
||||
else
|
||||
image:SetTexCoord(0, 1, 0, 1)
|
||||
end
|
||||
@@ -253,7 +255,7 @@ local function Constructor()
|
||||
local checkbg = frame:CreateTexture(nil, "ARTWORK")
|
||||
checkbg:SetWidth(24)
|
||||
checkbg:SetHeight(24)
|
||||
checkbg:SetPoint("TOPLEFT")
|
||||
checkbg:SetPoint("TOPLEFT", 0, 0)
|
||||
checkbg:SetTexture("Interface\\Buttons\\UI-CheckBox-Up")
|
||||
|
||||
local check = frame:CreateTexture(nil, "OVERLAY")
|
||||
@@ -264,7 +266,7 @@ local function Constructor()
|
||||
text:SetJustifyH("LEFT")
|
||||
text:SetHeight(18)
|
||||
text:SetPoint("LEFT", checkbg, "RIGHT")
|
||||
text:SetPoint("RIGHT")
|
||||
text:SetPoint("RIGHT", 0, 0)
|
||||
|
||||
local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
||||
highlight:SetTexture("Interface\\Buttons\\UI-CheckBox-Highlight")
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
--[[-----------------------------------------------------------------------------
|
||||
ColorPicker Widget
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "ColorPicker-ElvUI", 22
|
||||
local Type, Version = "ColorPicker", 22
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
@@ -38,20 +38,20 @@ end
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
local function Control_OnEnter()
|
||||
this.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
local function Control_OnLeave()
|
||||
this.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function ColorSwatch_OnClick(frame)
|
||||
local function ColorSwatch_OnClick()
|
||||
HideUIPanel(ColorPickerFrame)
|
||||
local self = frame.obj
|
||||
local self = this.obj
|
||||
if not self.disabled then
|
||||
ColorPickerFrame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
ColorPickerFrame:SetFrameLevel(frame:GetFrameLevel() + 10)
|
||||
ColorPickerFrame:SetFrameLevel(this:GetFrameLevel() + 10)
|
||||
ColorPickerFrame:SetClampedToScreen(true)
|
||||
|
||||
ColorPickerFrame.func = function()
|
||||
@@ -67,20 +67,12 @@ local function ColorSwatch_OnClick(frame)
|
||||
ColorCallback(self, r, g, b, a, true)
|
||||
end
|
||||
|
||||
local r, g, b, a, dR, dG, dB, dA = self.r, self.g, self.b, self.a, self.dR, self.dG, self.dB, self.dA
|
||||
local r, g, b, a = self.r, self.g, self.b, self.a
|
||||
if self.HasAlpha then
|
||||
ColorPickerFrame.opacity = 1 - (a or 0)
|
||||
end
|
||||
ColorPickerFrame:SetColorRGB(r, g, b)
|
||||
|
||||
if(ColorPPDefault and self.dR and self.dG and self.dB) then
|
||||
local alpha = 1
|
||||
if(self.dA) then
|
||||
alpha = 1 - self.dA
|
||||
end
|
||||
ColorPPDefault.colors = {r = self.dR, g = self.dG, b = self.dB, a = alpha}
|
||||
end
|
||||
|
||||
ColorPickerFrame.cancelFunc = function()
|
||||
ColorCallback(self, r, g, b, a, true)
|
||||
end
|
||||
@@ -109,15 +101,11 @@ local methods = {
|
||||
self.text:SetText(text)
|
||||
end,
|
||||
|
||||
["SetColor"] = function(self, r, g, b, a, defaultR, defaultG, defaultB, defaultA)
|
||||
["SetColor"] = function(self, r, g, b, a)
|
||||
self.r = r
|
||||
self.g = g
|
||||
self.b = b
|
||||
self.a = a or 1
|
||||
self.dR = defaultR
|
||||
self.dG = defaultG
|
||||
self.dB = defaultB
|
||||
self.dA = defaultA
|
||||
self.colorSwatch:SetVertexColor(r, g, b, a)
|
||||
end,
|
||||
|
||||
@@ -153,7 +141,7 @@ local function Constructor()
|
||||
colorSwatch:SetWidth(19)
|
||||
colorSwatch:SetHeight(19)
|
||||
colorSwatch:SetTexture("Interface\\ChatFrame\\ChatFrameColorSwatch")
|
||||
colorSwatch:SetPoint("LEFT")
|
||||
colorSwatch:SetPoint("LEFT", 0, 0)
|
||||
|
||||
local texture = frame:CreateTexture(nil, "BACKGROUND")
|
||||
texture:SetWidth(16)
|
||||
@@ -177,7 +165,7 @@ local function Constructor()
|
||||
text:SetJustifyH("LEFT")
|
||||
text:SetTextColor(1, 1, 1)
|
||||
text:SetPoint("LEFT", colorSwatch, "RIGHT", 2, 0)
|
||||
text:SetPoint("RIGHT")
|
||||
text:SetPoint("RIGHT", 0, 0)
|
||||
|
||||
--local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
||||
--highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
|
||||
|
||||
@@ -3,31 +3,31 @@
|
||||
local AceGUI = LibStub("AceGUI-3.0")
|
||||
|
||||
-- Lua APIs
|
||||
local select, assert = select, assert
|
||||
local assert, unpack = assert, unpack
|
||||
local getn = table.getn
|
||||
|
||||
-- WoW APIs
|
||||
local PlaySound = PlaySound
|
||||
local CreateFrame = CreateFrame
|
||||
|
||||
local function fixlevels(parent,...)
|
||||
local i = 1
|
||||
local child = select(i, ...)
|
||||
while child do
|
||||
child:SetFrameLevel(parent:GetFrameLevel()+1)
|
||||
fixlevels(child, child:GetChildren())
|
||||
i = i + 1
|
||||
child = select(i, ...)
|
||||
local function fixlevels(parent, ...)
|
||||
local child
|
||||
local level = parent:GetFrameLevel() + 1
|
||||
|
||||
for i = 1, getn(arg) do
|
||||
child = arg[i]
|
||||
child:SetFrameLevel(level)
|
||||
fixlevels(child)
|
||||
end
|
||||
end
|
||||
|
||||
local function fixstrata(strata, parent, ...)
|
||||
local i = 1
|
||||
local child = select(i, ...)
|
||||
local child
|
||||
parent:SetFrameStrata(strata)
|
||||
while child do
|
||||
fixstrata(strata, child, child:GetChildren())
|
||||
i = i + 1
|
||||
child = select(i, ...)
|
||||
|
||||
for i = 1, getn(arg) do
|
||||
child = arg[i]
|
||||
fixstrata(strata, child)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -45,7 +45,7 @@ local ItemBase = {
|
||||
counter = 0,
|
||||
}
|
||||
|
||||
function ItemBase.Frame_OnEnter(this)
|
||||
function ItemBase.Frame_OnEnter()
|
||||
local self = this.obj
|
||||
|
||||
if self.useHighlight then
|
||||
@@ -58,7 +58,7 @@ function ItemBase.Frame_OnEnter(this)
|
||||
end
|
||||
end
|
||||
|
||||
function ItemBase.Frame_OnLeave(this)
|
||||
function ItemBase.Frame_OnLeave()
|
||||
local self = this.obj
|
||||
|
||||
self.highlight:Hide()
|
||||
@@ -108,7 +108,7 @@ end
|
||||
|
||||
-- exported
|
||||
function ItemBase.SetPoint(self, ...)
|
||||
self.frame:SetPoint(...)
|
||||
self.frame:SetPoint(unpack(arg))
|
||||
end
|
||||
|
||||
-- exported
|
||||
@@ -248,7 +248,7 @@ do
|
||||
local widgetType = "Dropdown-Item-Header"
|
||||
local widgetVersion = 1
|
||||
|
||||
local function OnEnter(this)
|
||||
local function OnEnter()
|
||||
local self = this.obj
|
||||
self:Fire("OnEnter")
|
||||
|
||||
@@ -257,7 +257,7 @@ do
|
||||
end
|
||||
end
|
||||
|
||||
local function OnLeave(this)
|
||||
local function OnLeave()
|
||||
local self = this.obj
|
||||
self:Fire("OnLeave")
|
||||
|
||||
@@ -297,7 +297,7 @@ do
|
||||
local widgetType = "Dropdown-Item-Execute"
|
||||
local widgetVersion = 1
|
||||
|
||||
local function Frame_OnClick(this, button)
|
||||
local function Frame_OnClick()
|
||||
local self = this.obj
|
||||
if self.disabled then return end
|
||||
self:Fire("OnClick")
|
||||
@@ -338,7 +338,7 @@ do
|
||||
self:SetValue(nil)
|
||||
end
|
||||
|
||||
local function Frame_OnClick(this, button)
|
||||
local function Frame_OnClick()
|
||||
local self = this.obj
|
||||
if self.disabled then return end
|
||||
self.value = not self.value
|
||||
@@ -385,7 +385,7 @@ do
|
||||
local widgetType = "Dropdown-Item-Menu"
|
||||
local widgetVersion = 2
|
||||
|
||||
local function OnEnter(this)
|
||||
local function OnEnter()
|
||||
local self = this.obj
|
||||
self:Fire("OnEnter")
|
||||
|
||||
@@ -400,7 +400,7 @@ do
|
||||
end
|
||||
end
|
||||
|
||||
local function OnHide(this)
|
||||
local function OnHide()
|
||||
local self = this.obj
|
||||
if self.submenu then
|
||||
self.submenu:Close()
|
||||
|
||||
@@ -3,8 +3,9 @@ local AceGUI = LibStub("AceGUI-3.0")
|
||||
|
||||
-- Lua APIs
|
||||
local min, max, floor = math.min, math.max, math.floor
|
||||
local select, pairs, ipairs, type = select, pairs, ipairs, type
|
||||
local tsort = table.sort
|
||||
local pairs, ipairs, type = pairs, ipairs, type
|
||||
local tsort, tinsert, getn, setn = table.sort, table.insert, table.getn, table.setn
|
||||
local format = string.format
|
||||
|
||||
-- WoW APIs
|
||||
local PlaySound = PlaySound
|
||||
@@ -15,25 +16,24 @@ local _G = _G
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: CLOSE
|
||||
|
||||
local function fixlevels(parent,...)
|
||||
local i = 1
|
||||
local child = select(i, ...)
|
||||
while child do
|
||||
child:SetFrameLevel(parent:GetFrameLevel()+1)
|
||||
fixlevels(child, child:GetChildren())
|
||||
i = i + 1
|
||||
child = select(i, ...)
|
||||
local function fixlevels(parent, ...)
|
||||
local child
|
||||
local level = parent:GetFrameLevel() + 1
|
||||
|
||||
for i = 1, getn(arg) do
|
||||
child = arg[i]
|
||||
child:SetFrameLevel(level)
|
||||
fixlevels(child)
|
||||
end
|
||||
end
|
||||
|
||||
local function fixstrata(strata, parent, ...)
|
||||
local i = 1
|
||||
local child = select(i, ...)
|
||||
local child
|
||||
parent:SetFrameStrata(strata)
|
||||
while child do
|
||||
fixstrata(strata, child, child:GetChildren())
|
||||
i = i + 1
|
||||
child = select(i, ...)
|
||||
|
||||
for i = 1, getn(arg) do
|
||||
child = arg[i]
|
||||
fixstrata(strata, child)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -76,15 +76,15 @@ do
|
||||
end
|
||||
|
||||
-- See the note in Constructor() for each scroll related function
|
||||
local function OnMouseWheel(this, value)
|
||||
this.obj:MoveScroll(value)
|
||||
local function OnMouseWheel()
|
||||
this.obj:MoveScroll(arg1)
|
||||
end
|
||||
|
||||
local function OnScrollValueChanged(this, value)
|
||||
this.obj:SetScroll(value)
|
||||
local function OnScrollValueChanged()
|
||||
this.obj:SetScroll(arg1)
|
||||
end
|
||||
|
||||
local function OnSizeChanged(this)
|
||||
local function OnSizeChanged()
|
||||
this.obj:FixScroll()
|
||||
end
|
||||
|
||||
@@ -169,9 +169,9 @@ do
|
||||
|
||||
-- exported
|
||||
local function AddItem(self, item)
|
||||
self.items[#self.items + 1] = item
|
||||
tinsert(self.items, item)
|
||||
|
||||
local h = #self.items * 16
|
||||
local h = getn(self.items) * 16
|
||||
self.itemFrame:SetHeight(h)
|
||||
self.frame:SetHeight(min(h + 34, self.maxHeight)) -- +34: 20 for scrollFrame placement (10 offset) and +14 for item placement
|
||||
|
||||
@@ -222,6 +222,7 @@ do
|
||||
AceGUI:Release(item)
|
||||
items[i] = nil
|
||||
end
|
||||
setn(items, 0)
|
||||
end
|
||||
|
||||
-- exported
|
||||
@@ -362,24 +363,24 @@ do
|
||||
|
||||
--[[ UI event handler ]]--
|
||||
|
||||
local function Control_OnEnter(this)
|
||||
local function Control_OnEnter()
|
||||
this.obj.button:LockHighlight()
|
||||
this.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(this)
|
||||
local function Control_OnLeave()
|
||||
this.obj.button:UnlockHighlight()
|
||||
this.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function Dropdown_OnHide(this)
|
||||
local function Dropdown_OnHide()
|
||||
local self = this.obj
|
||||
if self.open then
|
||||
self.pullout:Close()
|
||||
end
|
||||
end
|
||||
|
||||
local function Dropdown_TogglePullout(this)
|
||||
local function Dropdown_TogglePullout()
|
||||
local self = this.obj
|
||||
PlaySound("igMainMenuOptionCheckBoxOn") -- missleading name, but the Blizzard code uses this sound
|
||||
if self.open then
|
||||
@@ -571,7 +572,7 @@ do
|
||||
local function AddListItem(self, value, text, itemType)
|
||||
if not itemType then itemType = "Dropdown-Item-Toggle" end
|
||||
local exists = AceGUI:GetWidgetVersion(itemType)
|
||||
if not exists then error(("The given item type, %q, does not exist within AceGUI-3.0"):format(tostring(itemType)), 2) end
|
||||
if not exists then error(format("The given item type, %q, does not exist within AceGUI-3.0", tostring(itemType)), 2) end
|
||||
|
||||
local item = AceGUI:Create(itemType)
|
||||
item:SetText(text)
|
||||
@@ -600,7 +601,7 @@ do
|
||||
|
||||
if type(order) ~= "table" then
|
||||
for v in pairs(list) do
|
||||
sortlist[#sortlist + 1] = v
|
||||
tinsert(sortlist, v)
|
||||
end
|
||||
tsort(sortlist)
|
||||
|
||||
@@ -608,6 +609,7 @@ do
|
||||
AddListItem(self, key, list[key], itemType)
|
||||
sortlist[i] = nil
|
||||
end
|
||||
setn(sortlist, 0)
|
||||
else
|
||||
for i, key in ipairs(order) do
|
||||
AddListItem(self, key, list[key], itemType)
|
||||
|
||||
@@ -10,7 +10,7 @@ local tostring, pairs = tostring, pairs
|
||||
|
||||
-- WoW APIs
|
||||
local PlaySound = PlaySound
|
||||
local GetCursorInfo, ClearCursor, GetSpellInfo = GetCursorInfo, ClearCursor, GetSpellInfo
|
||||
local GetCursorInfo, ClearCursor, GetSpellName = GetCursorInfo, ClearCursor, GetSpellName
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
local _G = _G
|
||||
|
||||
@@ -23,13 +23,12 @@ Support functions
|
||||
-------------------------------------------------------------------------------]]
|
||||
if not AceGUIEditBoxInsertLink then
|
||||
-- upgradeable hook
|
||||
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
|
||||
end
|
||||
|
||||
function _G.AceGUIEditBoxInsertLink(text)
|
||||
for i = 1, AceGUI:GetWidgetCount(Type) do
|
||||
local editbox = _G["AceGUI-3.0EditBox"..i]
|
||||
if editbox and editbox:IsVisible() and editbox:HasFocus() then
|
||||
if editbox and editbox:IsVisible() and editbox.hasfocus then
|
||||
editbox:Insert(text)
|
||||
return true
|
||||
end
|
||||
@@ -51,26 +50,26 @@ end
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
local function Control_OnEnter()
|
||||
this.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
local function Control_OnLeave()
|
||||
this.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function Frame_OnShowFocus(frame)
|
||||
frame.obj.editbox:SetFocus()
|
||||
frame:SetScript("OnShow", nil)
|
||||
local function Frame_OnShowFocus()
|
||||
this.obj.editbox:SetFocus()
|
||||
this:SetScript("OnShow", nil)
|
||||
end
|
||||
|
||||
local function EditBox_OnEscapePressed(frame)
|
||||
local function EditBox_OnEscapePressed()
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function EditBox_OnEnterPressed(frame)
|
||||
local self = frame.obj
|
||||
local value = frame:GetText()
|
||||
local function EditBox_OnEnterPressed()
|
||||
local self = this.obj
|
||||
local value = this:GetText()
|
||||
local cancel = self:Fire("OnEnterPressed", value)
|
||||
if not cancel then
|
||||
PlaySound("igMainMenuOptionCheckBoxOn")
|
||||
@@ -78,15 +77,20 @@ local function EditBox_OnEnterPressed(frame)
|
||||
end
|
||||
end
|
||||
|
||||
local function EditBox_OnReceiveDrag(frame)
|
||||
local self = frame.obj
|
||||
local function EditBox_OnReceiveDrag()
|
||||
if not GetCursorInfo then print("TODO GetCursorInfo") return end -- TODO
|
||||
|
||||
local self = this.obj
|
||||
local type, id, info = GetCursorInfo()
|
||||
if type == "item" then
|
||||
self:SetText(info)
|
||||
self:Fire("OnEnterPressed", info)
|
||||
ClearCursor()
|
||||
elseif type == "spell" then
|
||||
local name = GetSpellInfo(id, info)
|
||||
local name, rank = GetSpellName(id, info)
|
||||
if rank ~= "" then
|
||||
name = name.."("..rank..")"
|
||||
end
|
||||
self:SetText(name)
|
||||
self:Fire("OnEnterPressed", name)
|
||||
ClearCursor()
|
||||
@@ -100,9 +104,9 @@ local function EditBox_OnReceiveDrag(frame)
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function EditBox_OnTextChanged(frame)
|
||||
local self = frame.obj
|
||||
local value = frame:GetText()
|
||||
local function EditBox_OnTextChanged()
|
||||
local self = this.obj
|
||||
local value = this:GetText()
|
||||
if tostring(value) ~= tostring(self.lasttext) then
|
||||
self:Fire("OnTextChanged", value)
|
||||
self.lasttext = value
|
||||
@@ -110,14 +114,20 @@ local function EditBox_OnTextChanged(frame)
|
||||
end
|
||||
end
|
||||
|
||||
local function EditBox_OnFocusGained(frame)
|
||||
AceGUI:SetFocus(frame.obj)
|
||||
local function EditBox_OnFocusGained()
|
||||
this.hasfocus = true
|
||||
AceGUI:SetFocus(this.obj)
|
||||
end
|
||||
|
||||
local function Button_OnClick(frame)
|
||||
local editbox = frame.obj.editbox
|
||||
local function EditBox_OnFocusLost()
|
||||
this.hasfocus = nil
|
||||
end
|
||||
|
||||
local function Button_OnClick()
|
||||
local editbox = this.obj.editbox
|
||||
editbox:ClearFocus()
|
||||
EditBox_OnEnterPressed(editbox)
|
||||
this = editbox
|
||||
EditBox_OnEnterPressed()
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
@@ -155,7 +165,7 @@ local methods = {
|
||||
["SetText"] = function(self, text)
|
||||
self.lasttext = text or ""
|
||||
self.editbox:SetText(text or "")
|
||||
self.editbox:SetCursorPosition(0)
|
||||
EditBoxSetCursorPosition(self.editbox, 0)
|
||||
HideButton(self)
|
||||
end,
|
||||
|
||||
@@ -226,10 +236,11 @@ local function Constructor()
|
||||
editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag)
|
||||
editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag)
|
||||
editbox:SetScript("OnEditFocusGained", EditBox_OnFocusGained)
|
||||
editbox:SetScript("OnEditFocusLost", EditBox_OnFocusLost)
|
||||
editbox:SetTextInsets(0, 0, 3, 3)
|
||||
editbox:SetMaxLetters(256)
|
||||
editbox:SetPoint("BOTTOMLEFT", 6, 0)
|
||||
editbox:SetPoint("BOTTOMRIGHT")
|
||||
editbox:SetPoint("BOTTOMRIGHT", 0, 0)
|
||||
editbox:SetHeight(19)
|
||||
|
||||
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
|
||||
|
||||
@@ -43,8 +43,8 @@ local function Constructor()
|
||||
frame:Hide()
|
||||
|
||||
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontNormal")
|
||||
label:SetPoint("TOP")
|
||||
label:SetPoint("BOTTOM")
|
||||
label:SetPoint("TOP", 0, 0)
|
||||
label:SetPoint("BOTTOM", 0, 0)
|
||||
label:SetJustifyH("CENTER")
|
||||
|
||||
local left = frame:CreateTexture(nil, "BACKGROUND")
|
||||
|
||||
@@ -6,7 +6,8 @@ local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local select, pairs, print = select, pairs, print
|
||||
local pairs, print, unpack = pairs, print, unpack
|
||||
local getn = table.getn
|
||||
|
||||
-- WoW APIs
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
@@ -14,16 +15,16 @@ local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
local function Control_OnEnter()
|
||||
this.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
local function Control_OnLeave()
|
||||
this.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function Button_OnClick(frame, button)
|
||||
frame.obj:Fire("OnClick", button)
|
||||
local function Button_OnClick()
|
||||
this.obj:Fire("OnClick", arg1)
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
@@ -58,9 +59,9 @@ local methods = {
|
||||
image:SetTexture(path)
|
||||
|
||||
if image:GetTexture() then
|
||||
local n = select("#", ...)
|
||||
local n = getn(arg)
|
||||
if n == 4 or n == 8 then
|
||||
image:SetTexCoord(...)
|
||||
image:SetTexCoord(unpack(arg))
|
||||
else
|
||||
image:SetTexCoord(0, 1, 0, 1)
|
||||
end
|
||||
|
||||
@@ -6,7 +6,8 @@ local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local select, pairs = select, pairs
|
||||
local pairs, unpack = pairs, unpack
|
||||
local getn = table.getn
|
||||
|
||||
-- WoW APIs
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
@@ -18,16 +19,16 @@ local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
local function Control_OnEnter()
|
||||
this.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
local function Control_OnLeave()
|
||||
this.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function Label_OnClick(frame, button)
|
||||
frame.obj:Fire("OnClick", button)
|
||||
local function Label_OnClick()
|
||||
this.obj:Fire("OnClick", arg1)
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
@@ -45,13 +46,13 @@ local methods = {
|
||||
-- ["OnRelease"] = nil,
|
||||
|
||||
["SetHighlight"] = function(self, ...)
|
||||
self.highlight:SetTexture(...)
|
||||
self.highlight:SetTexture(unpack(arg))
|
||||
end,
|
||||
|
||||
["SetHighlightTexCoord"] = function(self, ...)
|
||||
local c = select("#", ...)
|
||||
local c = getn(arg)
|
||||
if c == 4 or c == 8 then
|
||||
self.highlight:SetTexCoord(...)
|
||||
self.highlight:SetTexCoord(unpack(arg))
|
||||
else
|
||||
self.highlight:SetTexCoord(0, 1, 0, 1)
|
||||
end
|
||||
|
||||
@@ -21,33 +21,35 @@ local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
local function Control_OnEnter()
|
||||
this.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
local function Control_OnLeave()
|
||||
this.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function Keybinding_OnClick(frame, button)
|
||||
if button == "LeftButton" or button == "RightButton" then
|
||||
local self = frame.obj
|
||||
--[[
|
||||
local function Keybinding_OnClick()
|
||||
if arg1 == "LeftButton" or arg1 == "RightButton" then
|
||||
local self = this.obj
|
||||
if self.waitingForKey then
|
||||
frame:EnableKeyboard(false)
|
||||
frame:EnableMouseWheel(false)
|
||||
this:EnableKeyboard(false)
|
||||
this:EnableMouseWheel(false)
|
||||
self.msgframe:Hide()
|
||||
frame:UnlockHighlight()
|
||||
this:UnlockHighlight()
|
||||
self.waitingForKey = nil
|
||||
else
|
||||
frame:EnableKeyboard(true)
|
||||
frame:EnableMouseWheel(true)
|
||||
this:EnableKeyboard(true)
|
||||
this:EnableMouseWheel(true)
|
||||
self.msgframe:Show()
|
||||
frame:LockHighlight()
|
||||
this:LockHighlight()
|
||||
self.waitingForKey = true
|
||||
end
|
||||
end
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
]]
|
||||
|
||||
local ignoreKeys = {
|
||||
["BUTTON1"] = true, ["BUTTON2"] = true,
|
||||
@@ -55,10 +57,10 @@ local ignoreKeys = {
|
||||
["LSHIFT"] = true, ["LCTRL"] = true, ["LALT"] = true,
|
||||
["RSHIFT"] = true, ["RCTRL"] = true, ["RALT"] = true,
|
||||
}
|
||||
local function Keybinding_OnKeyDown(frame, key)
|
||||
local self = frame.obj
|
||||
local function Keybinding_OnKeyDown()
|
||||
local self = this.obj
|
||||
if self.waitingForKey then
|
||||
local keyPressed = key
|
||||
local keyPressed = arg1
|
||||
if keyPressed == "ESCAPE" then
|
||||
keyPressed = ""
|
||||
else
|
||||
@@ -74,10 +76,10 @@ local function Keybinding_OnKeyDown(frame, key)
|
||||
end
|
||||
end
|
||||
|
||||
frame:EnableKeyboard(false)
|
||||
frame:EnableMouseWheel(false)
|
||||
this:EnableKeyboard(false)
|
||||
this:EnableMouseWheel(false)
|
||||
self.msgframe:Hide()
|
||||
frame:UnlockHighlight()
|
||||
this:UnlockHighlight()
|
||||
self.waitingForKey = nil
|
||||
|
||||
if not self.disabled then
|
||||
@@ -87,27 +89,49 @@ local function Keybinding_OnKeyDown(frame, key)
|
||||
end
|
||||
end
|
||||
|
||||
local function Keybinding_OnMouseDown(frame, button)
|
||||
if button == "LeftButton" or button == "RightButton" then
|
||||
return
|
||||
elseif button == "MiddleButton" then
|
||||
button = "BUTTON3"
|
||||
elseif button == "Button4" then
|
||||
button = "BUTTON4"
|
||||
elseif button == "Button5" then
|
||||
button = "BUTTON5"
|
||||
local function Keybinding_OnMouseUp()
|
||||
if MouseIsOver(this) and not self.disabled then
|
||||
local self = this.obj
|
||||
if self.waitingForKey then
|
||||
if arg1 ~= "LeftButton" and arg1 ~= "RightButton" then
|
||||
Keybinding_OnKeyDown()
|
||||
end
|
||||
this:EnableKeyboard(false)
|
||||
this:EnableMouseWheel(false)
|
||||
self.msgframe:Hide()
|
||||
this:UnlockHighlight()
|
||||
self.waitingForKey = nil
|
||||
else
|
||||
this:EnableKeyboard(true)
|
||||
this:EnableMouseWheel(true)
|
||||
self.msgframe:Show()
|
||||
this:LockHighlight()
|
||||
self.waitingForKey = true
|
||||
end
|
||||
end
|
||||
Keybinding_OnKeyDown(frame, button)
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function Keybinding_OnMouseWheel(frame, direction)
|
||||
local button
|
||||
if direction >= 0 then
|
||||
button = "MOUSEWHEELUP"
|
||||
else
|
||||
button = "MOUSEWHEELDOWN"
|
||||
local function Keybinding_OnMouseDown()
|
||||
if arg1 == "LeftButton" or arg1 == "RightButton" then
|
||||
return
|
||||
elseif arg1 == "MiddleButton" then
|
||||
arg1 = "BUTTON3"
|
||||
elseif arg1 == "Button4" then
|
||||
arg1 = "BUTTON4"
|
||||
elseif arg1 == "Button5" then
|
||||
arg1 = "BUTTON5"
|
||||
end
|
||||
Keybinding_OnKeyDown(frame, button)
|
||||
Keybinding_OnKeyDown()
|
||||
end
|
||||
|
||||
local function Keybinding_OnMouseWheel()
|
||||
if arg1 >= 0 then
|
||||
arg1 = "MOUSEWHEELUP"
|
||||
else
|
||||
arg1 = "MOUSEWHEELDOWN"
|
||||
end
|
||||
Keybinding_OnKeyDown()
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
@@ -141,10 +165,10 @@ local methods = {
|
||||
["SetKey"] = function(self, key)
|
||||
if (key or "") == "" then
|
||||
self.button:SetText(NOT_BOUND)
|
||||
self.button:SetNormalFontObject("GameFontNormal")
|
||||
self.text:SetFontObject("GameFontNormal")
|
||||
else
|
||||
self.button:SetText(key)
|
||||
self.button:SetNormalFontObject("GameFontHighlight")
|
||||
self.text:SetFontObject("GameFontHighlight")
|
||||
end
|
||||
end,
|
||||
|
||||
@@ -179,9 +203,9 @@ local ControlBackdrop = {
|
||||
insets = { left = 3, right = 3, top = 3, bottom = 3 }
|
||||
}
|
||||
|
||||
local function keybindingMsgFixWidth(frame)
|
||||
frame:SetWidth(frame.msg:GetWidth() + 10)
|
||||
frame:SetScript("OnUpdate", nil)
|
||||
local function keybindingMsgFixWidth()
|
||||
this:SetWidth(this.msg:GetWidth() + 10)
|
||||
this:SetScript("OnUpdate", nil)
|
||||
end
|
||||
|
||||
local function Constructor()
|
||||
@@ -195,12 +219,13 @@ local function Constructor()
|
||||
button:RegisterForClicks("AnyDown")
|
||||
button:SetScript("OnEnter", Control_OnEnter)
|
||||
button:SetScript("OnLeave", Control_OnLeave)
|
||||
button:SetScript("OnClick", Keybinding_OnClick)
|
||||
-- button:SetScript("OnClick", Keybinding_OnClick)
|
||||
button:SetScript("OnMouseUp", Keybinding_OnMouseUp)
|
||||
button:SetScript("OnKeyDown", Keybinding_OnKeyDown)
|
||||
button:SetScript("OnMouseDown", Keybinding_OnMouseDown)
|
||||
button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel)
|
||||
button:SetPoint("BOTTOMLEFT")
|
||||
button:SetPoint("BOTTOMRIGHT")
|
||||
button:SetPoint("BOTTOMLEFT", 0, 0)
|
||||
button:SetPoint("BOTTOMRIGHT", 0, 0)
|
||||
button:SetHeight(24)
|
||||
button:EnableKeyboard(false)
|
||||
|
||||
@@ -209,8 +234,8 @@ local function Constructor()
|
||||
text:SetPoint("RIGHT", -7, 0)
|
||||
|
||||
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
|
||||
label:SetPoint("TOPLEFT")
|
||||
label:SetPoint("TOPRIGHT")
|
||||
label:SetPoint("TOPLEFT", 0, 0)
|
||||
label:SetPoint("TOPRIGHT", 0, 0)
|
||||
label:SetJustifyH("CENTER")
|
||||
label:SetHeight(18)
|
||||
|
||||
@@ -236,7 +261,8 @@ local function Constructor()
|
||||
msgframe = msgframe,
|
||||
frame = frame,
|
||||
alignoffset = 30,
|
||||
type = Type
|
||||
type = Type,
|
||||
text = text
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
|
||||
@@ -7,7 +7,8 @@ local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local max, select, pairs = math.max, select, pairs
|
||||
local max, pairs, unpack = math.max, pairs, unpack
|
||||
local getn = table.getn
|
||||
|
||||
-- WoW APIs
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
@@ -35,14 +36,14 @@ local function UpdateImageAnchor(self)
|
||||
local imagewidth = image:GetWidth()
|
||||
if (width - imagewidth) < 200 or (label:GetText() or "") == "" then
|
||||
-- image goes on top centered when less than 200 width for the text, or if there is no text
|
||||
image:SetPoint("TOP")
|
||||
image:SetPoint("TOP", 0, 0)
|
||||
label:SetPoint("TOP", image, "BOTTOM")
|
||||
label:SetPoint("LEFT")
|
||||
label:SetPoint("LEFT", 0, 0)
|
||||
label:SetWidth(width)
|
||||
height = image:GetHeight() + label:GetHeight()
|
||||
else
|
||||
-- image on the left
|
||||
image:SetPoint("TOPLEFT")
|
||||
image:SetPoint("TOPLEFT", 0, 0)
|
||||
if image:GetHeight() > label:GetHeight() then
|
||||
label:SetPoint("LEFT", image, "RIGHT", 4, 0)
|
||||
else
|
||||
@@ -53,7 +54,7 @@ local function UpdateImageAnchor(self)
|
||||
end
|
||||
else
|
||||
-- no image shown
|
||||
label:SetPoint("TOPLEFT")
|
||||
label:SetPoint("TOPLEFT", 0, 0)
|
||||
label:SetWidth(width)
|
||||
height = label:GetHeight()
|
||||
end
|
||||
@@ -111,9 +112,9 @@ local methods = {
|
||||
|
||||
if image:GetTexture() then
|
||||
self.imageshown = true
|
||||
local n = select("#", ...)
|
||||
local n = getn(arg)
|
||||
if n == 4 or n == 8 then
|
||||
image:SetTexCoord(...)
|
||||
image:SetTexCoord(unpack(arg))
|
||||
else
|
||||
image:SetTexCoord(0, 1, 0, 1)
|
||||
end
|
||||
|
||||
@@ -4,9 +4,10 @@ if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs = pairs
|
||||
local format = string.format
|
||||
|
||||
-- WoW APIs
|
||||
local GetCursorInfo, GetSpellInfo, ClearCursor = GetCursorInfo, GetSpellInfo, ClearCursor
|
||||
local GetCursorInfo, GetSpellName, ClearCursor = GetCursorInfo, GetSpellName, ClearCursor
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
local _G = _G
|
||||
|
||||
@@ -20,13 +21,12 @@ Support functions
|
||||
|
||||
if not AceGUIMultiLineEditBoxInsertLink then
|
||||
-- upgradeable hook
|
||||
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end)
|
||||
end
|
||||
|
||||
function _G.AceGUIMultiLineEditBoxInsertLink(text)
|
||||
for i = 1, AceGUI:GetWidgetCount(Type) do
|
||||
local editbox = _G[("MultiLineEditBox%uEdit"):format(i)]
|
||||
if editbox and editbox:IsVisible() and editbox:HasFocus() then
|
||||
local editbox = _G[format("MultiLineEditBox%uEdit",i)]
|
||||
if editbox and editbox:IsVisible() and editbox.hasfocus then
|
||||
editbox:Insert(text)
|
||||
return true
|
||||
end
|
||||
@@ -55,78 +55,88 @@ end
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function OnClick(self) -- Button
|
||||
self = self.obj
|
||||
local function OnClick() -- Button
|
||||
local self = this.obj
|
||||
self.editBox:ClearFocus()
|
||||
if not self:Fire("OnEnterPressed", self.editBox:GetText()) then
|
||||
self.button:Disable()
|
||||
end
|
||||
end
|
||||
|
||||
local function OnCursorChanged(self, _, y, _, cursorHeight) -- EditBox
|
||||
self, y = self.obj.scrollFrame, -y
|
||||
local function OnCursorChanged() -- EditBox
|
||||
local self, y = this.obj.scrollFrame, -arg2
|
||||
local offset = self:GetVerticalScroll()
|
||||
if y < offset then
|
||||
self:SetVerticalScroll(y)
|
||||
else
|
||||
y = y + cursorHeight - self:GetHeight()
|
||||
y = y + arg4 - self:GetHeight()
|
||||
if y > offset then
|
||||
self:SetVerticalScroll(y)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function OnEditFocusLost(self) -- EditBox
|
||||
self:HighlightText(0, 0)
|
||||
self.obj:Fire("OnEditFocusLost")
|
||||
local function OnEditFocusLost() -- EditBox
|
||||
this.hasfocus = nil
|
||||
this:HighlightText(0, 0)
|
||||
this.obj:Fire("OnEditFocusLost")
|
||||
end
|
||||
|
||||
local function OnEnter(self) -- EditBox / ScrollFrame
|
||||
self = self.obj
|
||||
local function OnEnter() -- EditBox / ScrollFrame
|
||||
local self = this.obj
|
||||
if not self.entered then
|
||||
self.entered = true
|
||||
self:Fire("OnEnter")
|
||||
end
|
||||
end
|
||||
|
||||
local function OnLeave(self) -- EditBox / ScrollFrame
|
||||
self = self.obj
|
||||
local function OnLeave() -- EditBox / ScrollFrame
|
||||
local self = this.obj
|
||||
if self.entered then
|
||||
self.entered = nil
|
||||
self:Fire("OnLeave")
|
||||
end
|
||||
end
|
||||
|
||||
local function OnMouseUp(self) -- ScrollFrame
|
||||
self = self.obj.editBox
|
||||
local function OnMouseUp() -- ScrollFrame
|
||||
local self = this.obj.editBox
|
||||
self:SetFocus()
|
||||
self:SetCursorPosition(self:GetNumLetters())
|
||||
EditBoxSetCursorPosition(self, self:GetNumLetters())
|
||||
end
|
||||
|
||||
local function OnReceiveDrag(self) -- EditBox / ScrollFrame
|
||||
local function OnReceiveDrag() -- EditBox / ScrollFrame
|
||||
if not GetCursorInfo then print("TODO GetCursorInfo") return end -- TODO
|
||||
|
||||
local type, id, info = GetCursorInfo()
|
||||
if type == "spell" then
|
||||
info = GetSpellInfo(id, info)
|
||||
local name, rank = GetSpellName(id, info)
|
||||
if rank ~= "" then
|
||||
name = name.."("..rank..")"
|
||||
end
|
||||
info = name
|
||||
elseif type ~= "item" then
|
||||
return
|
||||
end
|
||||
ClearCursor()
|
||||
self = self.obj
|
||||
local self = this.obj
|
||||
local editBox = self.editBox
|
||||
if not editBox:HasFocus() then
|
||||
if not this.hasfocus then
|
||||
this.hasfocus = true
|
||||
editBox:SetFocus()
|
||||
editBox:SetCursorPosition(editBox:GetNumLetters())
|
||||
EditBoxSetCursorPosition(editBox, editBox:GetNumLetters())
|
||||
end
|
||||
editBox:Insert(info)
|
||||
self.button:Enable()
|
||||
end
|
||||
|
||||
local function OnSizeChanged(self, width, height) -- ScrollFrame
|
||||
self.obj.editBox:SetWidth(width)
|
||||
local function OnSizeChanged() -- ScrollFrame
|
||||
this:UpdateScrollChildRect()
|
||||
this:SetVerticalScroll(this:GetHeight())
|
||||
this.obj.editBox:SetWidth(arg1)
|
||||
end
|
||||
|
||||
local function OnTextChanged(self) -- EditBox
|
||||
self = self.obj
|
||||
local function OnTextChanged() -- EditBox
|
||||
local self = this.obj
|
||||
local value = self.editBox:GetText()
|
||||
if not self.lastText or value ~= self.lastText then
|
||||
self:Fire("OnTextChanged", value)
|
||||
@@ -138,26 +148,31 @@ local function OnTextChanged(self)
|
||||
end
|
||||
end
|
||||
|
||||
local function OnTextSet(self) -- EditBox
|
||||
self:HighlightText(0, 0)
|
||||
self:SetCursorPosition(self:GetNumLetters())
|
||||
self:SetCursorPosition(0)
|
||||
self.obj.button:Disable()
|
||||
local function OnTextSet() -- EditBox
|
||||
this:HighlightText(0, 0)
|
||||
EditBoxSetCursorPosition(this, this:GetNumLetters())
|
||||
EditBoxSetCursorPosition(this, 0)
|
||||
this.obj.button:Disable()
|
||||
end
|
||||
|
||||
local function OnVerticalScroll(self, offset) -- ScrollFrame
|
||||
local editBox = self.obj.editBox
|
||||
editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight())
|
||||
local function OnVerticalScroll() -- ScrollFrame
|
||||
local editBox = this.obj.editBox
|
||||
editBox:SetHitRectInsets(0, 0, arg1, editBox:GetHeight() - arg1 - this:GetHeight())
|
||||
end
|
||||
|
||||
local function OnShowFocus(frame)
|
||||
frame.obj.editBox:SetFocus()
|
||||
frame:SetScript("OnShow", nil)
|
||||
local function OnShowFocus()
|
||||
this.obj.editBox:SetFocus()
|
||||
this:SetScript("OnShow", nil)
|
||||
end
|
||||
|
||||
local function OnEditFocusGained(frame)
|
||||
AceGUI:SetFocus(frame.obj)
|
||||
frame.obj:Fire("OnEditFocusGained")
|
||||
local function OnEditFocusGained()
|
||||
this.hasfocus = true
|
||||
AceGUI:SetFocus(this.obj)
|
||||
this.obj:Fire("OnEditFocusGained")
|
||||
end
|
||||
|
||||
local function OnEscapePressed()
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
@@ -257,11 +272,11 @@ local methods = {
|
||||
end,
|
||||
|
||||
["GetCursorPosition"] = function(self)
|
||||
return self.editBox:GetCursorPosition()
|
||||
return EditBoxGetCursorPosition(self.editBox)
|
||||
end,
|
||||
|
||||
["SetCursorPosition"] = function(self, ...)
|
||||
return self.editBox:SetCursorPosition(...)
|
||||
["SetCursorPosition"] = function(self, pos)
|
||||
return EditBoxSetCursorPosition(self.editBox, pos)
|
||||
end,
|
||||
|
||||
|
||||
@@ -289,7 +304,7 @@ local function Constructor()
|
||||
label:SetText(ACCEPT)
|
||||
label:SetHeight(10)
|
||||
|
||||
local button = CreateFrame("Button", ("%s%dButton"):format(Type, widgetNum), frame, "UIPanelButtonTemplate2")
|
||||
local button = CreateFrame("Button", format("%s%dButton", Type, widgetNum), frame, "UIPanelButtonTemplate")
|
||||
button:SetPoint("BOTTOMLEFT", 0, 4)
|
||||
button:SetHeight(22)
|
||||
button:SetWidth(label:GetStringWidth() + 24)
|
||||
@@ -308,7 +323,7 @@ local function Constructor()
|
||||
scrollBG:SetBackdropColor(0, 0, 0)
|
||||
scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||
|
||||
local scrollFrame = CreateFrame("ScrollFrame", ("%s%dScrollFrame"):format(Type, widgetNum), frame, "UIPanelScrollFrameTemplate")
|
||||
local scrollFrame = CreateFrame("ScrollFrame", format("%s%dScrollFrame", Type, widgetNum), frame, "UIPanelScrollFrameTemplate")
|
||||
|
||||
local scrollBar = _G[scrollFrame:GetName() .. "ScrollBar"]
|
||||
scrollBar:ClearAllPoints()
|
||||
@@ -326,10 +341,9 @@ local function Constructor()
|
||||
scrollFrame:SetScript("OnMouseUp", OnMouseUp)
|
||||
scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag)
|
||||
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
|
||||
scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll)
|
||||
HookScript(scrollFrame, "OnVerticalScroll", OnVerticalScroll)
|
||||
|
||||
local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame)
|
||||
editBox:SetAllPoints()
|
||||
local editBox = CreateFrame("EditBox", format("%s%dEdit", Type, widgetNum), scrollFrame)
|
||||
editBox:SetFontObject(ChatFontNormal)
|
||||
editBox:SetMultiLine(true)
|
||||
editBox:EnableMouse(true)
|
||||
@@ -337,7 +351,7 @@ local function Constructor()
|
||||
editBox:SetScript("OnCursorChanged", OnCursorChanged)
|
||||
editBox:SetScript("OnEditFocusLost", OnEditFocusLost)
|
||||
editBox:SetScript("OnEnter", OnEnter)
|
||||
editBox:SetScript("OnEscapePressed", editBox.ClearFocus)
|
||||
editBox:SetScript("OnEscapePressed", OnEscapePressed)
|
||||
editBox:SetScript("OnLeave", OnLeave)
|
||||
editBox:SetScript("OnMouseDown", OnReceiveDrag)
|
||||
editBox:SetScript("OnReceiveDrag", OnReceiveDrag)
|
||||
@@ -347,6 +361,7 @@ local function Constructor()
|
||||
|
||||
|
||||
scrollFrame:SetScrollChild(editBox)
|
||||
editBox:SetAllPoints()
|
||||
|
||||
local widget = {
|
||||
button = button,
|
||||
|
||||
@@ -9,6 +9,7 @@ if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
-- Lua APIs
|
||||
local min, max, floor = math.min, math.max, math.floor
|
||||
local tonumber, pairs = tonumber, pairs
|
||||
local format, gsub = string.format, string.gsub
|
||||
|
||||
-- WoW APIs
|
||||
local PlaySound = PlaySound
|
||||
@@ -24,7 +25,7 @@ Support functions
|
||||
local function UpdateText(self)
|
||||
local value = self.value or 0
|
||||
if self.ispercent then
|
||||
self.editbox:SetText(("%s%%"):format(floor(value * 1000 + 0.5) / 10))
|
||||
self.editbox:SetText(format("%s%%", floor(value * 1000 + 0.5) / 10))
|
||||
else
|
||||
self.editbox:SetText(floor(value * 100 + 0.5) / 100)
|
||||
end
|
||||
@@ -33,8 +34,8 @@ end
|
||||
local function UpdateLabels(self)
|
||||
local min, max = (self.min or 0), (self.max or 100)
|
||||
if self.ispercent then
|
||||
self.lowtext:SetFormattedText("%s%%", (min * 100))
|
||||
self.hightext:SetFormattedText("%s%%", (max * 100))
|
||||
self.lowtext:SetText(format("%s%%", (min * 100)))
|
||||
self.hightext:SetText(format("%s%%", (max * 100)))
|
||||
else
|
||||
self.lowtext:SetText(min)
|
||||
self.hightext:SetText(max)
|
||||
@@ -44,23 +45,23 @@ end
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
local function Control_OnEnter()
|
||||
this.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
local function Control_OnLeave()
|
||||
this.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function Frame_OnMouseDown(frame)
|
||||
frame.obj.slider:EnableMouseWheel(true)
|
||||
local function Frame_OnMouseDown()
|
||||
this.obj.slider:EnableMouseWheel(true)
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function Slider_OnValueChanged(frame)
|
||||
local self = frame.obj
|
||||
if not frame.setup then
|
||||
local newvalue = frame:GetValue()
|
||||
local function Slider_OnValueChanged()
|
||||
local self = this.obj
|
||||
if not this.setup then
|
||||
local newvalue = this:GetValue()
|
||||
if newvalue ~= self.value and not self.disabled then
|
||||
self.value = newvalue
|
||||
self:Fire("OnValueChanged", newvalue)
|
||||
@@ -71,16 +72,16 @@ local function Slider_OnValueChanged(frame)
|
||||
end
|
||||
end
|
||||
|
||||
local function Slider_OnMouseUp(frame)
|
||||
local self = frame.obj
|
||||
local function Slider_OnMouseUp()
|
||||
local self = this.obj
|
||||
self:Fire("OnMouseUp", self.value)
|
||||
end
|
||||
|
||||
local function Slider_OnMouseWheel(frame, v)
|
||||
local self = frame.obj
|
||||
local function Slider_OnMouseWheel()
|
||||
local self = this.obj
|
||||
if not self.disabled then
|
||||
local value = self.value
|
||||
if v > 0 then
|
||||
if arg1 > 0 then
|
||||
value = min(value + (self.step or 1), self.max)
|
||||
else
|
||||
value = max(value - (self.step or 1), self.min)
|
||||
@@ -89,15 +90,15 @@ local function Slider_OnMouseWheel(frame, v)
|
||||
end
|
||||
end
|
||||
|
||||
local function EditBox_OnEscapePressed(frame)
|
||||
frame:ClearFocus()
|
||||
local function EditBox_OnEscapePressed()
|
||||
this:ClearFocus()
|
||||
end
|
||||
|
||||
local function EditBox_OnEnterPressed(frame)
|
||||
local self = frame.obj
|
||||
local value = frame:GetText()
|
||||
local function EditBox_OnEnterPressed()
|
||||
local self = this.obj
|
||||
local value = this:GetText()
|
||||
if self.ispercent then
|
||||
value = value:gsub('%%', '')
|
||||
value = gsub(value, '%%', '')
|
||||
value = tonumber(value) / 100
|
||||
else
|
||||
value = tonumber(value)
|
||||
@@ -110,12 +111,12 @@ local function EditBox_OnEnterPressed(frame)
|
||||
end
|
||||
end
|
||||
|
||||
local function EditBox_OnEnter(frame)
|
||||
frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
|
||||
local function EditBox_OnEnter()
|
||||
this:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
|
||||
end
|
||||
|
||||
local function EditBox_OnLeave(frame)
|
||||
frame:SetBackdropBorderColor(0.3, 0.3, 0.3, 0.8)
|
||||
local function EditBox_OnLeave()
|
||||
this:SetBackdropBorderColor(0.3, 0.3, 0.3, 0.8)
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
@@ -217,8 +218,8 @@ local function Constructor()
|
||||
frame:SetScript("OnMouseDown", Frame_OnMouseDown)
|
||||
|
||||
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
label:SetPoint("TOPLEFT")
|
||||
label:SetPoint("TOPRIGHT")
|
||||
label:SetPoint("TOPLEFT", 0, 0)
|
||||
label:SetPoint("TOPRIGHT", 0, 0)
|
||||
label:SetJustifyH("CENTER")
|
||||
label:SetHeight(15)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user