local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local DT = E:GetModule("DataTexts"); --Cache global variables --Lua functions local pairs = pairs local tinsert, sort, wipe, next = table.insert, table.sort, wipe, next local format, find, join, gsub = string.format, string.find, string.join, string.gsub --WoW API / Variables local SendChatMessage = SendChatMessage local InviteByName = InviteByName local SetItemRef = SetItemRef local GetFriendInfo = GetFriendInfo local GetNumFriends = GetNumFriends local GetQuestDifficultyColor = GetQuestDifficultyColor local ToggleFriendsFrame = ToggleFriendsFrame local CHAT_MSG_AFK = CHAT_MSG_AFK local CHAT_MSG_DND = CHAT_MSG_DND local FRIENDS = FRIENDS local LOCALIZED_CLASS_NAMES_FEMALE = LOCALIZED_CLASS_NAMES_FEMALE local LOCALIZED_CLASS_NAMES_MALE = LOCALIZED_CLASS_NAMES_MALE local L_EasyMenu = L_EasyMenu local function GetNumberFriends() local numFriends = GetNumFriends() local onlineFriends = 0 local _, online for i = 1, numFriends do _, _, _, _, online = GetFriendInfo(i) if online then onlineFriends = onlineFriends + 1 end end return numFriends, onlineFriends end local menuFrame = CreateFrame("Frame", "FriendDatatextRightClickMenu", E.UIParent, "L_UIDropDownMenuTemplate") local menuList = { {text = OPTIONS_MENU, isTitle = true, notCheckable = true}, {text = PARTY_INVITE, hasArrow = true, notCheckable = true}, {text = CHAT_MSG_WHISPER_INFORM, hasArrow = true, notCheckable = true}, {text = PLAYER_STATUS, hasArrow = true, notCheckable = true, menuList = { -- {text = "|cff2BC226"..AVAILABLE.."|r", notCheckable = true, func = function() end}, -- TODO {text = "|cffE7E716"..CHAT_MSG_AFK.."|r", notCheckable = true, func = function() SendChatMessage("", "AFK") end}, {text = "|cffFF0000"..CHAT_MSG_DND.."|r", notCheckable = true, func = function() SendChatMessage("", "DND") end} } } } local function inviteClick(playerName) menuFrame:Hide() InviteByName(playerName) end local function whisperClick(playerName) menuFrame:Hide() SetItemRef("player:"..playerName, format("|Hplayer:%1$s|h[%1$s]|h", playerName), "LeftButton") end local lastPanel local levelNameString = "|cff%02x%02x%02x%d|r |cff%02x%02x%02x%s|r" local levelNameClassString = "|cff%02x%02x%02x%d|r %s" local totalOnlineString = join("", GUILD_ONLINE_LABEL, ": %s/%s") local tthead = {r = 0.4, g = 0.78, b = 1} local activezone, inactivezone = {r = 0.3, g = 1.0, b = 0.3}, {r = 0.65, g = 0.65, b = 0.65} local displayString = "" local groupedTable = {"|cffaaaaaa*|r", ""} local friendTable = {} local friendOnline, friendOffline = gsub(ERR_FRIEND_ONLINE_SS, "\124Hplayer:%%s\124h%[%%s%]\124h", ""), gsub(ERR_FRIEND_OFFLINE_S, "%%s", "") local dataValid = false local function SortAlphabeticName(a, b) if a[1] and b[1] then return a[1] < b[1] end end local function BuildFriendTable(total) wipe(friendTable) local name, level, class, area, online for i = 1, total do name, level, class, area, online = GetFriendInfo(i) if online then for k, v in pairs(LOCALIZED_CLASS_NAMES_MALE) do if class == v then class = k end end for k, v in pairs(LOCALIZED_CLASS_NAMES_FEMALE) do if class == v then class = k end end friendTable[i] = {name, level, class, area, online} end end if next(friendTable) then sort(friendTable, SortAlphabeticName) end end local function OnEvent(self, event) local _, onlineFriends = GetNumberFriends() if event == "CHAT_MSG_SYSTEM" then if not (find(arg1, friendOnline) or find(arg1, friendOffline)) then return end end dataValid = false self.text:SetText(format(displayString, FRIENDS, onlineFriends)) lastPanel = self end local function OnClick() DT.tooltip:Hide() if arg1 == "RightButton" then local classc, levelc menuList[2].menuList = {} menuList[3].menuList = {} for _, info in friendTable do if info[5] then classc, levelc = (CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS)[info[3]], GetQuestDifficultyColor(info[2]) classc = classc or GetQuestDifficultyColor(info[2]) tinsert(menuList[2].menuList, {text = format(levelNameString, levelc.r*255,levelc.g*255,levelc.b*255, info[2],classc.r*255,classc.g*255,classc.b*255, info[1]), arg1 = info[1], notCheckable = true, func = inviteClick}) tinsert(menuList[3].menuList, {text = format(levelNameString, levelc.r*255,levelc.g*255,levelc.b*255, info[2],classc.r*255,classc.g*255,classc.b*255, info[1]), arg1 = info[1], notCheckable = true, func = whisperClick}) end end L_EasyMenu(menuList, menuFrame, "cursor", 0, 0, "MENU", 2) else ToggleFriendsFrame(1) end end local function OnEnter(self) DT:SetupTooltip(self) local numberOfFriends, onlineFriends = GetNumberFriends() if onlineFriends == 0 then return end if not dataValid then if numberOfFriends > 0 then BuildFriendTable(numberOfFriends) end dataValid = true end local zonec, classc, levelc DT.tooltip:AddDoubleLine(FRIENDS_LIST, format(totalOnlineString, onlineFriends, numberOfFriends), tthead.r, tthead.g, tthead.b, tthead.r, tthead.g, tthead.b) if onlineFriends > 0 then for _, info in friendTable do if info[5] then if GetRealZoneText() == info[4] then zonec = activezone else zonec = inactivezone end classc, levelc = (CUSTOM_CLASS_COLORS or RAID_CLASS_COLORS)[info[3]], GetQuestDifficultyColor(info[2]) classc = classc or GetQuestDifficultyColor(info[2]) DT.tooltip:AddDoubleLine(format(levelNameClassString, levelc.r*255,levelc.g*255,levelc.b*255, info[2], info[1]), info[4], classc.r,classc.g,classc.b, zonec.r,zonec.g,zonec.b) end end end DT.tooltip:Show() end local function ValueColorUpdate(hex) displayString = join("", "%s: ", hex, "%d|r") if lastPanel ~= nil then OnEvent(lastPanel, "ELVUI_COLOR_UPDATE") end end E.valueColorUpdateFuncs[ValueColorUpdate] = true DT:RegisterDatatext("Friends", {"PLAYER_LOGIN", "FRIENDLIST_UPDATE", "CHAT_MSG_SYSTEM"}, OnEvent, nil, OnClick, OnEnter, nil, FRIENDS)