local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule("Skins"); --Cache global variables --Lua functions local _G = _G --WoW API / Variables local function LoadSkin() if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.binding ~= true then return end E:StripTextures(KeyBindingFrame) E:CreateBackdrop(KeyBindingFrame, "Transparent") E:Point(KeyBindingFrame.backdrop, "TOPLEFT", 2, 0) E:Point(KeyBindingFrame.backdrop, "BOTTOMRIGHT", -42, 12) local bindingKey1, bindingKey2 for i = 1, KEY_BINDINGS_DISPLAYED do bindingKey1 = _G["KeyBindingFrameBinding"..i.."Key1Button"] bindingKey2 = _G["KeyBindingFrameBinding"..i.."Key2Button"] S:HandleButton(bindingKey1) S:HandleButton(bindingKey2) E:Point(bindingKey2, "LEFT", bindingKey1, "RIGHT", 1, 0) end S:HandleScrollBar(KeyBindingFrameScrollFrameScrollBar) S:HandleCheckBox(KeyBindingFrameCharacterButton) S:HandleButton(KeyBindingFrameDefaultButton) S:HandleButton(KeyBindingFrameCancelButton) S:HandleButton(KeyBindingFrameOkayButton) E:Point(KeyBindingFrameOkayButton, "RIGHT", KeyBindingFrameCancelButton, "LEFT", -3, 0) S:HandleButton(KeyBindingFrameUnbindButton) E:Point(KeyBindingFrameUnbindButton, "RIGHT", KeyBindingFrameOkayButton, "LEFT", -3, 0) end S:AddCallbackForAddon("Blizzard_BindingUI", "Binding", LoadSkin)