--[[----------------------------------------------------------------------------- EditBox Widget -------------------------------------------------------------------------------]] local Type, Version = "EditBox", 26 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs local tostring, pairs = tostring, pairs local gsub, sub = string.gsub, string.sub -- WoW APIs local PlaySound = PlaySound local GetCursorInfo, ClearCursor, GetSpellName = GetCursorInfo, ClearCursor, GetSpellName local CreateFrame, UIParent = CreateFrame, UIParent local _G = _G local GetContainerItemLink = GetContainerItemLink local GetInventoryItemLink = GetInventoryItemLink local GetLootSlotLink = GetLootSlotLink local GetMerchantItemLink = GetMerchantItemLink local GetQuestItemLink = GetQuestItemLink local GetQuestLogItemLink = GetQuestLogItemLink local GetSpellName = GetSpellName local IsShiftKeyDown = IsShiftKeyDown local IsSpellPassive = IsSpellPassive local SpellBook_GetSpellID = SpellBook_GetSpellID local BANK_CONTAINER = BANK_CONTAINER local KEYRING_CONTAINER = KEYRING_CONTAINER local MAX_SPELLS = MAX_SPELLS -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded -- List them here for Mikk's FindGlobals script -- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY --[[----------------------------------------------------------------------------- Support functions -------------------------------------------------------------------------------]] if not AceGUIEditBoxInsertLink then -- upgradeable hook hooksecurefunc("BankFrameItemButtonGeneric_OnClick", function(button) if button == "LeftButton" and IsShiftKeyDown() and not this.isBag then return _G.AceGUIEditBoxInsertLink(GetContainerItemLink(BANK_CONTAINER, this:GetID())) end end) hooksecurefunc("ContainerFrameItemButton_OnClick", function(button, ignoreModifiers) if button == "LeftButton" and IsShiftKeyDown() and not ignoreModifiers then return _G.AceGUIEditBoxInsertLink(GetContainerItemLink(this:GetParent():GetID(), this:GetID())) end end) hooksecurefunc("KeyRingItemButton_OnClick", function(button) if button == "LeftButton" and IsShiftKeyDown() and not this.isBag then return _G.AceGUIEditBoxInsertLink(GetContainerItemLink(KEYRING_CONTAINER, this:GetID())) end end) hooksecurefunc("LootFrameItem_OnClick", function(button) if button == "LeftButton" and IsShiftKeyDown() then return _G.AceGUIEditBoxInsertLink(GetLootSlotLink(this.slot)) end end) hooksecurefunc("SetItemRef", function(link, text, button) if IsShiftKeyDown() then if sub(link, 1, 6) == "player" then local name = sub(link, 8) if name and name ~= "" then return _G.AceGUIEditBoxInsertLink(name) end else return _G.AceGUIEditBoxInsertLink(text) end end end) hooksecurefunc("MerchantItemButton_OnClick", function(button, ignoreModifiers) if MerchantFrame.selectedTab == 1 and button == "LeftButton" and IsShiftKeyDown() and not ignoreModifiers then return _G.AceGUIEditBoxInsertLink(GetMerchantItemLink(this:GetID())) end end) hooksecurefunc("PaperDollItemSlotButton_OnClick", function(button, ignoreModifiers) if button == "LeftButton" and IsShiftKeyDown() and not ignoreModifiers then return _G.AceGUIEditBoxInsertLink(GetInventoryItemLink("player", this:GetID())) end end) hooksecurefunc("QuestItem_OnClick", function() if IsShiftKeyDown() and this.rewardType ~= "spell" then return _G.AceGUIEditBoxInsertLink(GetQuestItemLink(this.type, this:GetID())) end end) hooksecurefunc("QuestRewardItem_OnClick", function() if IsShiftKeyDown() and this.rewardType ~= "spell" then return _G.AceGUIEditBoxInsertLink(GetQuestItemLink(this.type, this:GetID())) end end) hooksecurefunc("QuestLogTitleButton_OnClick", function(button) if IsShiftKeyDown() and (not this.isHeader) then return _G.AceGUIEditBoxInsertLink(gsub(this:GetText(), " *(.*)", "%1")) end end) hooksecurefunc("QuestLogRewardItem_OnClick", function() if IsShiftKeyDown() and this.rewardType ~= "spell" then return _G.AceGUIEditBoxInsertLink(GetQuestLogItemLink(this.type, this:GetID())) end end) hooksecurefunc("SpellButton_OnClick", function(drag) local id = SpellBook_GetSpellID(this:GetID()) if id <= MAX_SPELLS and (not drag) and IsShiftKeyDown() then local spellName, subSpellName = GetSpellName(id, SpellBookFrame.bookType) if spellName and not IsSpellPassive(id, SpellBookFrame.bookType) then if subSpellName and subSpellName ~= "" then _G.AceGUIEditBoxInsertLink(spellName.."("..subSpellName..")") else _G.AceGUIEditBoxInsertLink(spellName) end end end end) end function _G.AceGUIEditBoxInsertLink(text) for i = 1, AceGUI:GetWidgetCount(Type) do local editbox = _G["AceGUI-3.0EditBox"..i] if editbox and editbox:IsVisible() and editbox.hasfocus then editbox:Insert(text) return true end end end local function ShowButton(self) if not self.disablebutton then self.button:Show() self.editbox:SetTextInsets(0, 20, 3, 3) end end local function HideButton(self) self.button:Hide() self.editbox:SetTextInsets(0, 0, 3, 3) end --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function Control_OnEnter() this.obj:Fire("OnEnter") end local function Control_OnLeave() this.obj:Fire("OnLeave") end local function Frame_OnShowFocus() this.obj.editbox:SetFocus() this:SetScript("OnShow", nil) end local function EditBox_OnEscapePressed() AceGUI:ClearFocus() end local function EditBox_OnEnterPressed() local self = this.obj local value = this:GetText() local cancel = self:Fire("OnEnterPressed", value) if not cancel then PlaySound("igMainMenuOptionCheckBoxOn") HideButton(self) end end local function EditBox_OnReceiveDrag() if not GetCursorInfo then return end local self = this.obj local type, id, info = GetCursorInfo() if type == "item" then self:SetText(info) self:Fire("OnEnterPressed", info) ClearCursor() elseif type == "spell" then local name, rank = GetSpellName(id, info) if rank ~= "" then name = name.."("..rank..")" end self:SetText(name) self:Fire("OnEnterPressed", name) ClearCursor() elseif type == "macro" then local name = GetMacroInfo(id) self:SetText(name) self:Fire("OnEnterPressed", name) ClearCursor() end HideButton(self) AceGUI:ClearFocus() end local function EditBox_OnTextChanged() local self = this.obj local value = this:GetText() if tostring(value) ~= tostring(self.lasttext) then self:Fire("OnTextChanged", value) self.lasttext = value ShowButton(self) end end local function EditBox_OnFocusGained() this.hasfocus = true AceGUI:SetFocus(this.obj) end local function EditBox_OnFocusLost() this.hasfocus = nil end local function Button_OnClick() local editbox = this.obj.editbox editbox:ClearFocus() this = editbox EditBox_OnEnterPressed() end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) -- height is controlled by SetLabel self:SetWidth(200) self:SetDisabled(false) self:SetLabel() self:SetText() self:DisableButton(false) self:SetMaxLetters(0) end, ["OnRelease"] = function(self) self:ClearFocus() end, ["SetDisabled"] = function(self, disabled) self.disabled = disabled if disabled then self.editbox:EnableMouse(false) self.editbox:ClearFocus() self.editbox:SetTextColor(0.5,0.5,0.5) self.label:SetTextColor(0.5,0.5,0.5) else self.editbox:EnableMouse(true) self.editbox:SetTextColor(1,1,1) self.label:SetTextColor(1,.82,0) end end, ["SetText"] = function(self, text) self.lasttext = text or "" self.editbox:SetText(text or "") EditBoxSetCursorPosition(self.editbox, 0) HideButton(self) end, ["GetText"] = function(self, text) return self.editbox:GetText() end, ["SetLabel"] = function(self, text) if text and text ~= "" then self.label:SetText(text) self.label:Show() self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,-18) self:SetHeight(44) self.alignoffset = 30 else self.label:SetText("") self.label:Hide() self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,0) self:SetHeight(26) self.alignoffset = 12 end end, ["DisableButton"] = function(self, disabled) self.disablebutton = disabled if disabled then HideButton(self) end end, ["SetMaxLetters"] = function (self, num) self.editbox:SetMaxLetters(num or 0) end, ["ClearFocus"] = function(self) self.editbox:ClearFocus() self.frame:SetScript("OnShow", nil) end, ["SetFocus"] = function(self) self.editbox:SetFocus() if not self.frame:IsShown() then self.frame:SetScript("OnShow", Frame_OnShowFocus) end end, ["HighlightText"] = function(self, from, to) self.editbox:HighlightText(from, to) end } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local function Constructor() local num = AceGUI:GetNextWidgetNum(Type) local frame = CreateFrame("Frame", nil, UIParent) frame:Hide() local editbox = CreateFrame("EditBox", "AceGUI-3.0EditBox"..num, frame, "InputBoxTemplate") editbox:SetAutoFocus(false) editbox:SetFontObject(ChatFontNormal) editbox:SetScript("OnEnter", Control_OnEnter) editbox:SetScript("OnLeave", Control_OnLeave) editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed) editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed) editbox:SetScript("OnTextChanged", EditBox_OnTextChanged) editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag) editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag) editbox:SetScript("OnEditFocusGained", EditBox_OnFocusGained) editbox:SetScript("OnEditFocusLost", EditBox_OnFocusLost) editbox:SetTextInsets(0, 0, 3, 3) editbox:SetMaxLetters(256) editbox:SetPoint("BOTTOMLEFT", 6, 0) editbox:SetPoint("BOTTOMRIGHT", 0, 0) editbox:SetHeight(19) local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall") label:SetPoint("TOPLEFT", 0, -2) label:SetPoint("TOPRIGHT", 0, -2) label:SetJustifyH("LEFT") label:SetHeight(18) local button = CreateFrame("Button", nil, editbox, "UIPanelButtonTemplate") button:SetWidth(40) button:SetHeight(20) button:SetPoint("RIGHT", -2, 0) button:SetText(OKAY) button:SetScript("OnClick", Button_OnClick) button:Hide() local widget = { alignoffset = 30, editbox = editbox, label = label, button = button, frame = frame, type = Type } for method, func in pairs(methods) do widget[method] = func end editbox.obj, button.obj = widget, widget return AceGUI:RegisterAsWidget(widget) end AceGUI:RegisterWidgetType(Type, Constructor, Version)