local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local mod = E:GetModule("NamePlates"); local LSM = LibStub("LibSharedMedia-3.0"); --Cache global variables --Lua functions --WoW API / Variables function mod:UpdateElement_Highlight(frame) if frame:IsShown() and frame.isMouseover and (frame.NameOnlyChanged or (not self.db.units[frame.UnitType].healthbar.enable and self.db.units[frame.UnitType].showName)) and not frame.isTarget then frame.Name.NameOnlyGlow:Show() frame.Highlight:Show() elseif frame:IsShown() and frame.isMouseover and (not frame.NameOnlyChanged or self.db.units[frame.UnitType].healthbar.enable) and not frame.isTarget then frame.Highlight.texture:ClearAllPoints() frame.Highlight.texture:SetPoint("TOPLEFT", frame.HealthBar, "TOPLEFT") frame.Highlight.texture:SetPoint("BOTTOMRIGHT", frame.HealthBar:GetStatusBarTexture(), "BOTTOMRIGHT") frame.Highlight.texture:Show() frame.Highlight:Show() else frame.Name.NameOnlyGlow:Hide() frame.Highlight.texture:Hide() frame.Highlight:Hide() end end function mod:ConfigureElement_Highlight(frame) if not self.db.units[frame.UnitType].healthbar.enable then return end frame.Highlight.texture:SetTexture(LSM:Fetch("statusbar", self.db.statusbar)) end function mod:ConstructElement_Highlight(frame) local f = CreateFrame("Frame", nil, frame) f.texture = frame.HealthBar:CreateTexture(nil, "ARTWORK") f.texture:SetVertexColor(1, 1, 1, 0.3) f.texture:Hide() f:SetScript("OnHide", function() frame.Name.NameOnlyGlow:Hide() frame.Highlight.texture:Hide() end) return f end