local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule("Skins"); local function LoadSkin() if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.worldmap ~= true then return end E:StripTextures(WorldMapFrame) E:CreateBackdrop(WorldMapPositioningGuide, "Transparent") S:HandleDropDownBox(WorldMapContinentDropDown, 170) S:HandleDropDownBox(WorldMapZoneDropDown, 170) E:Point(WorldMapZoneDropDown, "LEFT", WorldMapContinentDropDown, "RIGHT", -24, 0) E:Point(WorldMapZoomOutButton, "LEFT", WorldMapZoneDropDown, "RIGHT", -4, 3) S:HandleButton(WorldMapZoomOutButton) S:HandleCloseButton(WorldMapFrameCloseButton) E:CreateBackdrop(WorldMapDetailFrame, "Default") end S:AddCallback("SkinWorldMap", LoadSkin)