local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local B = E:NewModule("Blizzard", "AceEvent-3.0", "AceHook-3.0"); local GetNumQuestChoices = GetNumQuestChoices local GetNumQuestLogChoices = GetNumQuestLogChoices local GetQuestLogRewardHonor = GetQuestLogRewardHonor local GetQuestLogRewardMoney = GetQuestLogRewardMoney local GetQuestLogRewardSpell = GetQuestLogRewardSpell local GetRewardHonor = GetRewardHonor local GetRewardMoney = GetRewardMoney local GetRewardSpell = GetRewardSpell E.Blizzard = B function B:Initialize() self:AlertMovers() self:EnhanceColorPicker() -- self:KillBlizzard() self:PositionCaptureBar() self:PositionDurabilityFrame() self:PositionGMFrames() self:MoveWatchFrame() --[[self:RawHook("CombatConfig_Colorize_Update", function() if not CHATCONFIG_SELECTED_FILTER_SETTINGS then return end self.hooks.CombatConfig_Colorize_Update() end, true) hooksecurefunc("QuestFrameItems_Update", function(questState) local spacerFrame, money, honor, numQuestRewards, numQuestChoices, numQuestSpellRewards if questState == "QuestLog" then spacerFrame = QuestLogSpacerFrame money, honor, numQuestRewards, numQuestChoices, numQuestSpellRewards = GetQuestLogRewardMoney(), GetQuestLogRewardHonor(), GetNumQuestLogRewards(), GetNumQuestLogChoices(), GetQuestLogRewardSpell() else spacerFrame = QuestSpacerFrame money, honor, numQuestRewards, numQuestChoices, numQuestSpellRewards = GetRewardMoney(), GetRewardHonor(), GetNumQuestRewards(), GetNumQuestChoices(), GetRewardSpell() end if money == 0 and honor > 0 and (numQuestRewards > 0 or numQuestChoices > 0 or numQuestSpellRewards) then numQuestSpellRewards = numQuestSpellRewards and 1 or 0 local rewardsCount = numQuestRewards + numQuestChoices + numQuestSpellRewards local honorFrame = _G[questState.."HonorFrame"] if numQuestRewards > 0 then honorFrame:ClearAllPoints() honorFrame:SetPoint("TOPLEFT", questState.."Item"..rewardsCount, "BOTTOMLEFT", 3, 0) QuestFrame_SetAsLastShown(questState.."HonorFrame", spacerFrame) else local questItemReceiveText = _G[questState.."ItemReceiveText"] honorFrame:ClearAllPoints() honorFrame:SetPoint("TOPLEFT", questItemReceiveText, "BOTTOMLEFT", 0, -5) if numQuestSpellRewards > 0 then questItemReceiveText:SetText(REWARD_ITEMS) questItemReceiveText:SetPoint("TOPLEFT", questState.."Item"..rewardsCount, "BOTTOMLEFT", 3, 15) elseif numQuestChoices > 0 then questItemReceiveText:SetText(REWARD_ITEMS) local index = numQuestChoices if mod(index, 2) == 0 then index = index - 1 end questItemReceiveText:SetPoint("TOPLEFT", questState.."Item"..index, "BOTTOMLEFT", 3, 15) else questItemReceiveText:SetText(REWARD_ITEMS_ONLY) questItemReceiveText:SetPoint("TOPLEFT", questState.."RewardTitleText", "BOTTOMLEFT", 3, 15) end QuestFrame_SetAsLastShown(questItemReceiveText, spacerFrame) end end end)--]] end local function InitializeCallback() B:Initialize() end E:RegisterModule(B:GetName(), InitializeCallback)