local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule("Skins"); --Cache global variables --Lua functions local _G = _G local getn = table.getn --WoW API / Variables local function LoadSkin() if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.help ~= true then return end local helpFrameButtons = { "GeneralBack", "GeneralButton", "GeneralButton2", "GeneralCancel", "GMBack", "GMCancel", "HarassmentBack", "HarassmentCancel", "HomeIssues", "HomeCancel", "OpenTicketSubmit", "OpenTicketCancel", "PhysicalHarassmentButton", "VerbalHarassmentButton", } E:StripTextures(HelpFrame) E:CreateBackdrop(HelpFrame, "Transparent") E:Point(HelpFrame.backdrop, "TOPLEFT", 6, -2) E:Point(HelpFrame.backdrop, "BOTTOMRIGHT", -45, 14) S:HandleCloseButton(HelpFrameCloseButton) E:Point(HelpFrameCloseButton, "TOPRIGHT", -42, 0) for i = 1, getn(helpFrameButtons) do local helpButton = _G["HelpFrame"..helpFrameButtons[i]] S:HandleButton(helpButton) end -- hide header textures and move text/buttons. local BlizzardHeader = { "KnowledgeBaseFrame" } for i = 1, getn(BlizzardHeader) do local title = _G[BlizzardHeader[i].."Header"] if title then title:SetTexture("") title:ClearAllPoints() if title == _G["GameMenuFrameHeader"] then E:Point(title, "TOP", GameMenuFrame, 0, 0) else E:Point(title, "TOP", BlizzardHeader[i], -22, -8) end end end E:StripTextures(HelpFrameOpenTicketDivider) S:HandleScrollBar(HelpFrameOpenTicketScrollFrame) S:HandleScrollBar(HelpFrameOpenTicketScrollFrameScrollBar) E:Point(HelpFrameOpenTicketSubmit, "RIGHT", HelpFrameOpenTicketCancel, "LEFT", -2, 0) E:Kill(HelpFrameHarassmentDivider) E:Kill(HelpFrameHarassmentDivider2) end S:AddCallback("Help", LoadSkin)