local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local UF = E:GetModule("UnitFrames"); local ns = oUF local ElvUF = ns.oUF assert(ElvUF, "ElvUI was unable to locate oUF.") --WoW API / Variables local CreateFrame = CreateFrame function UF:Construct_RaidpetFrames() self:SetScript("OnEnter", UnitFrame_OnEnter) self:SetScript("OnLeave", UnitFrame_OnLeave) self:SetWidth(UF.db.units.raidpet.width) self:SetHeight(UF.db.units.raidpet.height) self.RaisedElementParent = CreateFrame("Frame", nil, self) self.RaisedElementParent.TextureParent = CreateFrame("Frame", nil, self.RaisedElementParent) self.RaisedElementParent:SetFrameLevel(self:GetFrameLevel() + 100) self.Health = UF:Construct_HealthBar(self, true, true, "RIGHT") self.Name = UF:Construct_NameText(self) self.Portrait3D = UF:Construct_Portrait(self, "model") self.Portrait2D = UF:Construct_Portrait(self, "texture") self.Buffs = UF:Construct_Buffs(self) self.Debuffs = UF:Construct_Debuffs(self) self.AuraWatch = UF:Construct_AuraWatch(self) self.RaidDebuffs = UF:Construct_RaidDebuffs(self) self.DebuffHighlight = UF:Construct_DebuffHighlight(self) self.MouseGlow = UF:Construct_MouseGlow(self) self.TargetGlow = UF:Construct_TargetGlow(self) self.RaidTargetIndicator = UF:Construct_RaidIcon(self) self.Range = UF:Construct_Range(self) self.customTexts = {} UF:Update_StatusBars() UF:Update_FontStrings() self.unitframeType = "raidpet" UF:Update_RaidpetFrames(self, UF.db.units.raidpet) return self end function UF:RaidPetsSmartVisibility() if not self then self = this end if not self.db or (self.db and not self.db.enable) then return end local numMembers = GetNumRaidMembers() if numMembers > 1 then self:Show() else self:Hide() end end function UF:Update_RaidpetHeader(header, db) header.db = db if not header.positioned then header:ClearAllPoints() E:Point(header, "BOTTOMLEFT", E.UIParent, "BOTTOMLEFT", 4, 574) E:CreateMover(header, header:GetName().."Mover", L["Raid Pet Frames"], nil, nil, nil, "ALL,RAID10,RAID25,RAID40") header:RegisterEvent("PLAYER_LOGIN") header:RegisterEvent("ZONE_CHANGED_NEW_AREA") header:RegisterEvent("PARTY_MEMBERS_CHANGED") header:RegisterEvent("RAID_ROSTER_UPDATE") header:SetScript("OnEvent", UF.RaidPetsSmartVisibility) header.positioned = true end UF.RaidPetsSmartVisibility(header) end function UF:Update_RaidpetFrames(frame, db) frame.db = db frame.Portrait = frame.Portrait or (db.portrait.style == "2D" and frame.Portrait2D or frame.Portrait3D) frame.colors = ElvUF.colors frame:RegisterForClicks(self.db.targetOnMouseDown and "LeftButtonDown" or "LeftButtonUp", self.db.targetOnMouseDown and "RightButtonDown" or "RightButtonUp") do if self.thinBorders then frame.SPACING = 0 frame.BORDER = E.mult else frame.BORDER = E.Border frame.SPACING = E.Spacing end frame.SHADOW_SPACING = 3 frame.ORIENTATION = db.orientation --allow this value to change when unitframes position changes on screen? frame.UNIT_WIDTH = db.width frame.UNIT_HEIGHT = db.height frame.USE_POWERBAR = false frame.POWERBAR_DETACHED = false frame.USE_INSET_POWERBAR = false frame.USE_MINI_POWERBAR = false frame.USE_POWERBAR_OFFSET = false frame.POWERBAR_OFFSET = 0 frame.POWERBAR_HEIGHT = 0 frame.POWERBAR_WIDTH = 0 frame.USE_PORTRAIT = db.portrait and db.portrait.enable frame.USE_PORTRAIT_OVERLAY = frame.USE_PORTRAIT and (db.portrait.overlay or frame.ORIENTATION == "MIDDLE") frame.PORTRAIT_WIDTH = (frame.USE_PORTRAIT_OVERLAY or not frame.USE_PORTRAIT) and 0 or db.portrait.width frame.CLASSBAR_YOFFSET = 0 frame.BOTTOM_OFFSET = 0 frame.VARIABLES_SET = true end UF:Configure_HealthBar(frame) UF:UpdateNameSettings(frame) UF:Configure_Portrait(frame) UF:EnableDisable_Auras(frame) UF:Configure_Auras(frame, "Buffs") UF:Configure_Auras(frame, "Debuffs") UF:Configure_RaidDebuffs(frame) UF:Configure_RaidIcon(frame) UF:Configure_DebuffHighlight(frame) UF:Configure_Range(frame) UF:UpdateAuraWatch(frame, true) --2nd argument is the petOverride UF:Configure_CustomTexts(frame) frame:UpdateAllElements("ElvUI_UpdateAllElements") end UF.headerstoload.raidpet = true