Files
2019-01-12 02:18:46 -06:00

84 lines
3.6 KiB
Lua

local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local LSM = LibStub("LibSharedMedia-3.0");
--WoW API / Variables
local SetCVar = SetCVar
local function SetFont(obj, font, size, style, r, g, b, sr, sg, sb, sox, soy)
if not obj then return end
obj:SetFont(font, size, style)
if sr and sg and sb then obj:SetShadowColor(sr, sg, sb) end
if sox and soy then obj:SetShadowOffset(sox, soy) end
if r and g and b then obj:SetTextColor(r, g, b)
elseif r then obj:SetAlpha(r) end
end
function E:UpdateBlizzardFonts()
local NORMAL = self.media.normFont
local COMBAT = LSM:Fetch("font", self.private.general.dmgfont)
local NUMBER = self.media.normFont
local NAMEFONT = LSM:Fetch("font", self.private.general.namefont)
local MONOCHROME = ""
UIDROPDOWNMENU_DEFAULT_TEXT_HEIGHT = 12
CHAT_FONT_HEIGHTS = {10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20}
UNIT_NAME_FONT = NAMEFONT
NAMEPLATE_FONT = NAMEFONT
DAMAGE_TEXT_FONT = COMBAT
STANDARD_TEXT_FONT = NORMAL
if self.db.general.font == "Homespun" then
MONOCHROME = "MONOCHROME"
end
if self.eyefinity then
-- damage are huge on eyefinity, so we disable it
InterfaceOptionsCombatTextPanelTargetDamage:Hide()
InterfaceOptionsCombatTextPanelPeriodicDamage:Hide()
InterfaceOptionsCombatTextPanelPetDamage:Hide()
InterfaceOptionsCombatTextPanelHealing:Hide()
SetCVar("CombatLogPeriodicSpells", 0)
SetCVar("PetMeleeDamage", 0)
SetCVar("CombatDamage", 0)
SetCVar("CombatHealing", 0)
-- set an invisible font for xp, honor kill, etc
local INVISIBLE = [[Interface\Addons\ElvUI\media\fonts\Invisible.ttf]]
COMBAT = INVISIBLE
end
if self.private.general.replaceBlizzFonts then
SetFont(SystemFont, NORMAL, self.db.general.fontSize)
SetFont(GameFontNormal, NORMAL, self.db.general.fontSize)
SetFont(GameFontNormalSmall, NORMAL, self.db.general.fontSize)
SetFont(GameFontNormalLarge, NORMAL, self.db.general.fontSize)
SetFont(GameFontNormalHuge, NORMAL, 25, MONOCHROME.."OUTLINE")
SetFont(BossEmoteNormalHuge, NORMAL, 25, MONOCHROME.."OUTLINE")
SetFont(GameFontBlack, NORMAL, self.db.general.fontSize)
SetFont(NumberFontNormal, NUMBER, self.db.general.fontSize, MONOCHROME.."OUTLINE")
SetFont(NumberFontNormalSmall, NUMBER, self.db.general.fontSize)
SetFont(NumberFontNormalLarge, NUMBER, self.db.general.fontSize)
SetFont(NumberFontNormalHuge, NUMBER, self.db.general.fontSize)
SetFont(ChatFontNormal, NORMAL, self.db.general.fontSize)
SetFont(ChatFontSmall, NORMAL, self.db.general.fontSize)
SetFont(QuestTitleFont, NORMAL, self.db.general.fontSize + 8)
SetFont(QuestFont, NORMAL, self.db.general.fontSize)
SetFont(QuestFontHighlight, NORMAL, self.db.general.fontSize)
SetFont(ItemTextFontNormal, NORMAL, self.db.general.fontSize)
SetFont(ItemTextFontNormal, NORMAL, self.db.general.fontSize)
SetFont(MailTextFontNormal, NORMAL, self.db.general.fontSize)
SetFont(SubSpellFont, NORMAL, self.db.general.fontSize)
SetFont(DialogButtonNormalText, NORMAL, self.db.general.fontSize)
SetFont(ZoneTextFont, NORMAL, 32, MONOCHROME.."OUTLINE")
SetFont(SubZoneTextFont, NORMAL, 24, MONOCHROME.."OUTLINE")
SetFont(PVPInfoTextFont, NORMAL, 22, MONOCHROME.."OUTLINE")
SetFont(TextStatusBarText, NORMAL, self.db.general.fontSize)
SetFont(TextStatusBarTextSmall, NORMAL, self.db.general.fontSize)
SetFont(InvoiceTextFontNormal, NORMAL, self.db.general.fontSize)
SetFont(InvoiceTextFontSmall, NORMAL, self.db.general.fontSize)
SetFont(CombatTextFont, COMBAT, 25, MONOCHROME.."OUTLINE")
end
end