Files

39 lines
1.4 KiB
Lua

local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local S = E:GetModule("Skins");
--Cache global variables
--Lua functions
local _G = _G
--WoW API / Variables
local function LoadSkin()
if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.binding ~= true then return end
E:StripTextures(KeyBindingFrame)
E:CreateBackdrop(KeyBindingFrame, "Transparent")
E:Point(KeyBindingFrame.backdrop, "TOPLEFT", 2, 0)
E:Point(KeyBindingFrame.backdrop, "BOTTOMRIGHT", -42, 12)
local bindingKey1, bindingKey2
for i = 1, KEY_BINDINGS_DISPLAYED do
bindingKey1 = _G["KeyBindingFrameBinding"..i.."Key1Button"]
bindingKey2 = _G["KeyBindingFrameBinding"..i.."Key2Button"]
S:HandleButton(bindingKey1)
S:HandleButton(bindingKey2)
E:Point(bindingKey2, "LEFT", bindingKey1, "RIGHT", 1, 0)
end
S:HandleScrollBar(KeyBindingFrameScrollFrameScrollBar)
S:HandleCheckBox(KeyBindingFrameCharacterButton)
S:HandleButton(KeyBindingFrameDefaultButton)
S:HandleButton(KeyBindingFrameCancelButton)
S:HandleButton(KeyBindingFrameOkayButton)
E:Point(KeyBindingFrameOkayButton, "RIGHT", KeyBindingFrameCancelButton, "LEFT", -3, 0)
S:HandleButton(KeyBindingFrameUnbindButton)
E:Point(KeyBindingFrameUnbindButton, "RIGHT", KeyBindingFrameOkayButton, "LEFT", -3, 0)
end
S:AddCallbackForAddon("Blizzard_BindingUI", "Binding", LoadSkin)