Files
ElvUIModernized/ElvUI/Modules/Skins/Blizzard/TradeSkill.lua
T

180 lines
6.3 KiB
Lua

local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local S = E:GetModule("Skins");
--Cache global variables
--Lua functions
local _G = _G
local unpack = unpack
local find, match, split = string.find, string.match, string.split
--WoW API / Variables
local GetItemInfo = GetItemInfo
local GetItemQualityColor = GetItemQualityColor
local GetTradeSkillItemLink = GetTradeSkillItemLink
local GetTradeSkillReagentInfo = GetTradeSkillReagentInfo
local GetTradeSkillReagentItemLink = GetTradeSkillReagentItemLink
local hooksecurefunc = hooksecurefunc
local function LoadSkin()
if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.tradeskill ~= true then return end
E:StripTextures(TradeSkillFrame, true)
E:CreateBackdrop(TradeSkillFrame, "Transparent")
E:Point(TradeSkillFrame.backdrop, "TOPLEFT", 10, -11)
E:Point(TradeSkillFrame.backdrop, "BOTTOMRIGHT", -32, 74)
E:StripTextures(TradeSkillRankFrameBorder)
E:Size(TradeSkillRankFrame, 322, 16)
TradeSkillRankFrame:ClearAllPoints()
E:Point(TradeSkillRankFrame, "TOP", -10, -45)
E:CreateBackdrop(TradeSkillRankFrame)
TradeSkillRankFrame:SetStatusBarTexture(E["media"].normTex)
TradeSkillRankFrame:SetStatusBarColor(0.13, 0.35, 0.80)
E:RegisterStatusBar(TradeSkillRankFrame)
E:StripTextures(TradeSkillExpandButtonFrame)
TradeSkillCollapseAllButton:SetNormalTexture("")
TradeSkillCollapseAllButton.SetNormalTexture = E.noop
TradeSkillCollapseAllButton:SetHighlightTexture("")
TradeSkillCollapseAllButton.SetHighlightTexture = E.noop
TradeSkillCollapseAllButton:SetDisabledTexture("")
TradeSkillCollapseAllButton.SetDisabledTexture = E.noop
TradeSkillCollapseAllButton.Text = TradeSkillCollapseAllButton:CreateFontString(nil, "OVERLAY")
E:FontTemplate(TradeSkillCollapseAllButton.Text, nil, 22)
E:Point(TradeSkillCollapseAllButton.Text, "LEFT", 3, 0)
TradeSkillCollapseAllButton.Text:SetText("+")
hooksecurefunc(TradeSkillCollapseAllButton, "SetNormalTexture", function(self, texture)
if find(texture, "MinusButton") then
self.Text:SetText("-")
else
self.Text:SetText("+")
end
end)
S:HandleDropDownBox(TradeSkillInvSlotDropDown, 140)
TradeSkillSubClassDropDown:ClearAllPoints()
E:Point(TradeSkillInvSlotDropDown, "TOPRIGHT", TradeSkillFrame, "TOPRIGHT", -32, -68)
S:HandleDropDownBox(TradeSkillSubClassDropDown, 140)
TradeSkillSubClassDropDown:ClearAllPoints()
E:Point(TradeSkillSubClassDropDown, "RIGHT", TradeSkillInvSlotDropDown, "RIGHT", -120, 0)
TradeSkillFrameTitleText:ClearAllPoints()
E:Point(TradeSkillFrameTitleText, "TOP", TradeSkillFrame, "TOP", 0, -18)
for i = 1, TRADE_SKILLS_DISPLAYED do
local skillButton = _G["TradeSkillSkill"..i]
skillButton:SetNormalTexture("")
skillButton.SetNormalTexture = E.noop
_G["TradeSkillSkill"..i.."Highlight"]:SetTexture("")
_G["TradeSkillSkill"..i.."Highlight"].SetTexture = E.noop
skillButton.Text = skillButton:CreateFontString(nil, "OVERLAY")
E:FontTemplate(skillButton.Text, nil, 22)
E:Point(skillButton.Text, "LEFT", 3, 0)
skillButton.Text:SetText("+")
hooksecurefunc(skillButton, "SetNormalTexture", function(self, texture)
if find(texture, "MinusButton") then
self.Text:SetText("-")
elseif find(texture, "PlusButton") then
self.Text:SetText("+")
else
self.Text:SetText("")
end
end)
end
E:StripTextures(TradeSkillDetailScrollFrame)
E:StripTextures(TradeSkillListScrollFrame)
E:StripTextures(TradeSkillDetailScrollChildFrame)
S:HandleScrollBar(TradeSkillListScrollFrameScrollBar)
S:HandleScrollBar(TradeSkillDetailScrollFrameScrollBar)
E:StyleButton(TradeSkillSkillIcon, nil, true)
E:SetTemplate(TradeSkillSkillIcon, "Default")
for i = 1, MAX_TRADE_SKILL_REAGENTS do
local reagent = _G["TradeSkillReagent"..i]
local icon = _G["TradeSkillReagent"..i.."IconTexture"]
local count = _G["TradeSkillReagent"..i.."Count"]
local nameFrame = _G["TradeSkillReagent"..i.."NameFrame"]
icon:SetTexCoord(unpack(E.TexCoords))
icon:SetDrawLayer("OVERLAY")
icon.backdrop = CreateFrame("Frame", nil, reagent)
icon.backdrop:SetFrameLevel(reagent:GetFrameLevel() - 1)
E:SetTemplate(icon.backdrop, "Default")
E:SetOutside(icon.backdrop, icon)
icon:SetParent(icon.backdrop)
count:SetParent(icon.backdrop)
count:SetDrawLayer("OVERLAY")
E:Kill(nameFrame)
end
S:HandleButton(TradeSkillCancelButton)
S:HandleButton(TradeSkillCreateButton)
S:HandleButton(TradeSkillCreateAllButton)
S:HandleNextPrevButton(TradeSkillDecrementButton)
TradeSkillInputBox:SetHeight(16)
S:HandleEditBox(TradeSkillInputBox)
S:HandleNextPrevButton(TradeSkillIncrementButton)
S:HandleCloseButton(TradeSkillFrameCloseButton)
hooksecurefunc("TradeSkillFrame_SetSelection", function(id)
E:SetTemplate(TradeSkillSkillIcon, "Default", true)
E:StyleButton(TradeSkillSkillIcon, nil, true)
if TradeSkillSkillIcon:GetNormalTexture() then
TradeSkillSkillIcon:GetNormalTexture():SetTexCoord(unpack(E.TexCoords))
E:SetInside(TradeSkillSkillIcon:GetNormalTexture())
end
E:Size(TradeSkillSkillIcon, 40)
E:Point(TradeSkillSkillIcon, "TOPLEFT", 2, -3)
local skillLink = GetTradeSkillItemLink(id)
if skillLink then
local _, _, quality = GetItemInfo(match(skillLink, "item:(%d+)"))
if quality then
TradeSkillSkillIcon:SetBackdropBorderColor(GetItemQualityColor(quality))
TradeSkillSkillName:SetTextColor(GetItemQualityColor(quality))
else
TradeSkillSkillIcon:SetBackdropBorderColor(unpack(E["media"].bordercolor))
TradeSkillSkillName:SetTextColor(1, 1, 1)
end
end
local numReagents = GetTradeSkillNumReagents(id)
for i = 1, numReagents, 1 do
local _, _, reagentCount, playerReagentCount = GetTradeSkillReagentInfo(id, i)
local reagentLink = GetTradeSkillReagentItemLink(id, i)
local icon = _G["TradeSkillReagent"..i.."IconTexture"]
local name = _G["TradeSkillReagent"..i.."Name"]
if reagentLink then
local _, _, quality = GetItemInfo(match(reagentLink, "item:(%d+)"))
if quality then
icon.backdrop:SetBackdropBorderColor(GetItemQualityColor(quality))
if playerReagentCount < reagentCount then
name:SetTextColor(0.5, 0.5, 0.5)
else
name:SetTextColor(GetItemQualityColor(quality))
end
else
icon.backdrop:SetBackdropBorderColor(unpack(E["media"].bordercolor))
end
end
end
end)
end
S:AddCallbackForAddon("Blizzard_TradeSkillUI", "TradeSkill", LoadSkin)