Files
ElvUIModernized/ElvUI/Modules/DataTexts/Guild.lua
T
2019-01-12 02:18:46 -06:00

248 lines
8.5 KiB
Lua

local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local DT = E:GetModule("DataTexts");
--Cache global variables
--Lua functions
local select, unpack = select, unpack
local format, find, join, split, upper = string.format, string.find, string.join, string.split, string.upper
local getn, sort, wipe = table.getn, table.sort, table.wipe
--WoW API / Variables
local L_EasyMenu = L_EasyMenu
local GetGuildInfo = GetGuildInfo
local GetGuildRosterInfo = GetGuildRosterInfo
local GetGuildRosterMOTD = GetGuildRosterMOTD
local GetMouseFocus = GetMouseFocus
local GetNumGuildMembers = GetNumGuildMembers
local GetQuestDifficultyColor = GetQuestDifficultyColor
local GetRealZoneText = GetRealZoneText
local GuildRoster = GuildRoster
local InviteByName = InviteByName
local IsInGuild = IsInGuild
local IsShiftKeyDown = IsShiftKeyDown
local SetItemRef = SetItemRef
--[[local ToggleFriendsFrame = ToggleFriendsFrame
local GUILD = GUILD
local GUILD_MOTD = GUILD_MOTD
local PARTY_INVITE, OPTIONS_MENU = PARTY_INVITE, OPTIONS_MENU
local CHAT_MSG_WHISPER_INFORM = CHAT_MSG_WHISPER_INFORM
local RAID_CLASS_COLORS = RAID_CLASS_COLORS--]]
local tthead, ttsubh, ttoff = {r = 0.4, g = 0.78, b = 1}, {r = 0.75, g = 0.9, b = 1}, {r = .3, g = 1, b = .3}
local activezone, inactivezone = {r = 0.3, g = 1.0, b = 0.3}, {r = 0.65, g = 0.65, b = 0.65}
local displayString = ""
local noGuildString = ""
local guildInfoString = "%s"
local guildInfoString2 = join("", GUILD, ": %d/%d")
local guildMotDString = "%s |cffaaaaaa- |cffffffff%s"
local levelNameString = "|cff%02x%02x%02x%d|r |cff%02x%02x%02x%s|r %s"
local levelNameStatusString = "|cff%02x%02x%02x%d|r %s%s "
local nameRankString = "%s |cff999999-|cffffffff %s"
local moreMembersOnlineString = join("", "+ %d ", GUILD_ONLINE_LABEL, "...")
local noteString = join("", "|cff999999 ", LABEL_NOTE, ":|r %s")
local officerNoteString = join("", "|cff999999 ", GUILD_RANK1_DESC, ":|r %s")
local FRIEND_ONLINE, FRIEND_OFFLINE = select(2, split(" ", ERR_FRIEND_ONLINE_SS, 2)), select(2, split(" ", ERR_FRIEND_OFFLINE_S, 2))
local guildTable, guildMotD = {}, ""
local lastPanel
local function sortByRank(a, b)
if a and b then
return a[10] < b[10]
end
end
local function sortByName(a, b)
if a and b then
return a[1] < b[1]
end
end
local function SortGuildTable(shift)
if shift then
sort(guildTable, sortByRank)
else
sort(guildTable, sortByName)
end
end
local onlinestatusstring = "|cffFFFFFF[|r|cffFF0000%s|r|cffFFFFFF]|r"
local onlinestatus = {
[0] = "",
[1] = format(onlinestatusstring, L["AFK"]),
[2] = format(onlinestatusstring, L["DND"]),
}
local function BuildGuildTable()
wipe(guildTable)
local _, name, rank, rankIndex, level, zone, note, officernote, connected, status, englishClass
local totalMembers = GetNumGuildMembers()
for i = 1, totalMembers do
name, rank, rankIndex, level, englishClass, zone, note, officernote, connected, status = GetGuildRosterInfo(i)
if not name then break end
if englishClass then
englishClass = upper(englishClass)
end
if connected then
guildTable[getn(guildTable) + 1] = {name, rank, level, zone, note, officernote, connected, onlinestatus[status], englishClass, rankIndex}
end
end
end
local eventHandlers = {
["CHAT_MSG_SYSTEM"] = function(_, arg1)
if (FRIEND_ONLINE ~= nil or FRIEND_OFFLINE ~= nil) and arg1 and (find(arg1, FRIEND_ONLINE) or find(arg1, FRIEND_OFFLINE)) then
E:Delay(10, function()
GuildRoster()
end)
end
end,
-- when we enter the world and guildframe is not available then
-- load guild frame, update guild message
["PLAYER_LOGIN"] = function()
guildMotD = GetGuildRosterMOTD()
end,
-- Guild Roster updated, so rebuild the guild table
["GUILD_ROSTER_UPDATE"] = function(self)
GuildRoster()
BuildGuildTable()
guildMotD = GetGuildRosterMOTD()
if GetMouseFocus() == self then
self:GetScript("OnEnter")(self, nil, true)
end
end,
["PLAYER_GUILD_UPDATE"] = GuildRoster,
-- our guild message of the day changed
["GUILD_MOTD"] = function()
guildMotD = arg1
end,
["ELVUI_FORCE_RUN"] = GuildRoster,
["ELVUI_COLOR_UPDATE"] = E.noop,
}
local function OnEvent(self, event, ...)
lastPanel = self
if IsInGuild() then
eventHandlers[event](self, unpack(arg))
self.text:SetText(format(displayString, getn(guildTable)))
else
self.text:SetText(noGuildString)
end
end
local menuFrame = CreateFrame("Frame", "GuildDatatTextRightClickMenu", E.UIParent, "L_UIDropDownMenuTemplate")
local menuList = {
{text = OPTIONS_MENU, isTitle = true, notCheckable = true},
{text = PARTY_INVITE, hasArrow = true, notCheckable = true},
{text = CHAT_MSG_WHISPER_INFORM, hasArrow = true, notCheckable = true}
}
local function inviteClick(playerName)
menuFrame:Hide()
InviteByName(playerName)
end
local function whisperClick(playerName)
menuFrame:Hide()
SetItemRef("player:"..playerName, format("|Hplayer:%1$s|h[%1$s]|h", playerName), "LeftButton")
end
local function OnClick()
if arg1 == "RightButton" and IsInGuild() then
DT.tooltip:Hide()
local classc, levelc, info
local menuCountWhispers = 0
local menuCountInvites = 0
menuList[2].menuList = {}
menuList[3].menuList = {}
for i = 1, getn(guildTable) do
info = guildTable[i]
if info[7] and info[1] ~= E.myname then
classc, levelc = (CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS[info[9]]) or RAID_CLASS_COLORS[info[9]], GetQuestDifficultyColor(info[3])
if not info[11] then
menuCountInvites = menuCountInvites + 1
menuList[2].menuList[menuCountInvites] = {text = format(levelNameString, levelc.r*255, levelc.g*255, levelc.b*255, info[3], classc.r*255, classc.g*255, classc.b*255, info[1], ""), arg1 = info[1],notCheckable = true, func = inviteClick}
end
menuCountWhispers = menuCountWhispers + 1
menuList[3].menuList[menuCountWhispers] = {text = format(levelNameString, levelc.r*255, levelc.g*255, levelc.b*255, info[3], classc.r*255, classc.g*255, classc.b*255, info[1], ""), arg1 = info[1],notCheckable = true, func = whisperClick}
end
end
L_EasyMenu(menuList, menuFrame, "cursor", 0, 0, "MENU", 2)
else
ToggleFriendsFrame(3)
end
end
local function OnEnter(self, _, noUpdate)
if not IsInGuild() then return end
DT:SetupTooltip(self)
local online, total = 0, GetNumGuildMembers(true)
for i = 0, total do if select(9, GetGuildRosterInfo(i)) then online = online + 1 end end
if getn(guildTable) == 0 then BuildGuildTable() end
SortGuildTable(IsShiftKeyDown())
local guildName, guildRank = GetGuildInfo("player")
if guildName and guildRank then
DT.tooltip:AddDoubleLine(format(guildInfoString, guildName), format(guildInfoString2, online, total),tthead.r,tthead.g,tthead.b,tthead.r,tthead.g,tthead.b)
DT.tooltip:AddLine(guildRank, unpack(tthead))
end
if guildMotD ~= "" then
DT.tooltip:AddLine(" ")
DT.tooltip:AddLine(format(guildMotDString, GUILD_MOTD, guildMotD), ttsubh.r, ttsubh.g, ttsubh.b, 1)
end
local zonec, classc, levelc, info
local shown = 0
DT.tooltip:AddLine(" ")
for i = 1, getn(guildTable) do
-- if more then 30 guild members are online, we don't Show any more, but inform user there are more
if 30 - shown <= 1 then
if online - 30 > 1 then DT.tooltip:AddLine(format(moreMembersOnlineString, online - 30), ttsubh.r, ttsubh.g, ttsubh.b) end
break
end
info = guildTable[i]
if GetRealZoneText() == info[4] then zonec = activezone else zonec = inactivezone end
classc, levelc = (CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS[info[9]]) or RAID_CLASS_COLORS[info[9]], GetQuestDifficultyColor(info[3])
if IsShiftKeyDown() then
DT.tooltip:AddDoubleLine(format(nameRankString, info[1], info[2]), info[4], classc.r, classc.g, classc.b, zonec.r, zonec.g, zonec.b)
if info[5] ~= "" then DT.tooltip:AddLine(format(noteString, info[5]), ttsubh.r, ttsubh.g, ttsubh.b, 1) end
if info[6] ~= "" then DT.tooltip:AddLine(format(officerNoteString, info[6]), ttoff.r, ttoff.g, ttoff.b, 1) end
else
DT.tooltip:AddDoubleLine(format(levelNameStatusString, levelc.r*255, levelc.g*255, levelc.b*255, info[3], info[1], "", info[8]), info[4], classc.r, classc.g, classc.b, zonec.r, zonec.g, zonec.b)
end
shown = shown + 1
end
DT.tooltip:Show()
if not noUpdate then
GuildRoster()
end
end
local function ValueColorUpdate(hex)
displayString = join("", GUILD, ": ", hex, "%d|r")
noGuildString = join("", hex, L["No Guild"])
if lastPanel ~= nil then
OnEvent(lastPanel, "ELVUI_COLOR_UPDATE")
end
end
E.valueColorUpdateFuncs[ValueColorUpdate] = true
DT:RegisterDatatext("Guild", {"PLAYER_LOGIN", "CHAT_MSG_SYSTEM", "GUILD_ROSTER_UPDATE", "PLAYER_GUILD_UPDATE", "GUILD_MOTD"}, OnEvent, nil, OnClick, OnEnter, nil, GUILD)