Files
ElvUIModernized/ElvUI/Modules/Misc/Misc.lua
T

196 lines
6.0 KiB
Lua

local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local M = E:NewModule("Misc", "AceEvent-3.0", "AceTimer-3.0");
E.Misc = M
--Cache global variables
--Lua functions
local format, gsub = string.format, string.gsub
--WoW API / Variables
local CanMerchantRepair = CanMerchantRepair
local GetFriendInfo = GetFriendInfo
local GetGuildRosterInfo = GetGuildRosterInfo
local GetNumFriends = GetNumFriends
local GetNumGuildMembers = GetNumGuildMembers
local GetNumPartyMembers = GetNumPartyMembers
local GetNumRaidMembers = GetNumRaidMembers
local GetPartyMember = GetPartyMember
local GetRepairAllCost = GetRepairAllCost
local GuildRoster = GuildRoster
local IsInGuild = IsInGuild
local IsInInstance = IsInInstance
local IsShiftKeyDown = IsShiftKeyDown
local RepairAllItems = RepairAllItems
local UninviteUnit = UninviteUnit
local UnitInRaid = UnitInRaid
local UnitName = UnitName
local UIErrorsFrame = UIErrorsFrame
local MAX_PARTY_MEMBERS = MAX_PARTY_MEMBERS
local interruptMsg = INTERRUPTED.." %s's \124cff71d5ff\124Hspell:%d\124h[%s]\124h\124r!"
function M:ErrorFrameToggle(event)
if not E.db.general.hideErrorFrame then return end
if event == "PLAYER_REGEN_DISABLED" then
UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE")
else
UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE")
end
end
function M:COMBAT_LOG_EVENT_UNFILTERED(_, _, event, _, sourceName, _, _, destName, _, _, _, _, spellID, spellName)
if E.db.general.interruptAnnounce == "NONE" then return end
if not event == "SPELL_INTERRUPT" and sourceName == UnitName("player") then return end
local party = GetNumPartyMembers()
if E.db.general.interruptAnnounce == "SAY" then
if party > 0 then
SendChatMessage(format(interruptMsg, destName, spellID, spellName), "SAY")
end
elseif E.db.general.interruptAnnounce == "EMOTE" then
if party > 0 then
SendChatMessage(format(interruptMsg, destName, spellID, spellName), "EMOTE")
end
else
local raid = GetNumRaidMembers()
local _, instanceType = IsInInstance()
local battleground = instanceType == "pvp"
if E.db.general.interruptAnnounce == "PARTY" then
if party > 0 then
SendChatMessage(format(interruptMsg, destName, spellID, spellName), battleground and "BATTLEGROUND" or "PARTY")
end
elseif E.db.general.interruptAnnounce == "RAID" then
if raid > 0 then
SendChatMessage(format(interruptMsg, destName, spellID, spellName), battleground and "BATTLEGROUND" or "RAID")
elseif party > 0 then
SendChatMessage(format(interruptMsg, destName, spellID, spellName), battleground and "BATTLEGROUND" or "PARTY")
end
elseif E.db.general.interruptAnnounce == "RAID_ONLY" then
if raid > 0 then
SendChatMessage(format(interruptMsg, destName, spellID, spellName), battleground and "BATTLEGROUND" or "RAID")
end
end
end
end
function M:MERCHANT_SHOW()
if E.db.general.vendorGrays then
E:GetModule("Bags"):VendorGrays(nil, true)
end
local autoRepair = E.db.general.autoRepair
if IsShiftKeyDown() or autoRepair == "NONE" or not CanMerchantRepair() then return end
local cost, possible = GetRepairAllCost()
local money = GetMoney()
if possible then
if cost > 0 and money >= cost then
RepairAllItems(autoRepair == "PLAYER")
E:Print(L["Your items have been repaired for: "]..E:FormatMoney(cost, "BLIZZARD"))
else
E:Print(L["You don't have enough money to repair."])
end
end
end
function M:DisbandRaidGroup()
if UnitInRaid("player") then
for i = 1, GetNumRaidMembers() do
local name, _, _, _, _, _, _, online = GetRaidRosterInfo(i)
if online and name ~= E.myname then
UninviteUnit(name)
end
end
else
for i = MAX_PARTY_MEMBERS, 1, -1 do
if GetPartyMember(i) then
UninviteUnit(UnitName("party"..i))
end
end
end
LeaveParty()
end
function M:PVPMessageEnhancement(_, msg)
if not E.db.general.enhancedPvpMessages then return end
local _, instanceType = IsInInstance()
if instanceType == "pvp" or instanceType == "arena" then
RaidNotice_AddMessage(RaidBossEmoteFrame, msg, ChatTypeInfo["RAID_BOSS_EMOTE"])
end
end
local hideStatic = false
function M:AutoInvite(event, leaderName)
if not E.db.general.autoAcceptInvite then return end
if event == "PARTY_INVITE_REQUEST" then
if GetNumPartyMembers() > 0 or GetNumRaidMembers() > 0 then return end
hideStatic = true
-- Update Guild and Friendlist
local numFriends = GetNumFriends()
if numFriends > 0 then ShowFriends() end
if IsInGuild() then GuildRoster() end
local inGroup = false
for friendIndex = 1, numFriends do
local friendName = gsub(GetFriendInfo(friendIndex), "-.*", "")
if friendName == leaderName then
AcceptGroup()
inGroup = true
break
end
end
if not inGroup then
for guildIndex = 1, GetNumGuildMembers(true) do
local guildMemberName = gsub(GetGuildRosterInfo(guildIndex), "-.*", "")
if guildMemberName == leaderName then
AcceptGroup()
inGroup = true
break
end
end
end
elseif event == "PARTY_MEMBERS_CHANGED" and hideStatic == true then
StaticPopup_Hide("PARTY_INVITE")
hideStatic = false
end
end
function M:ForceCVars()
if E.private.general.loot then
if E.private.general.lootUnderMouse then
E:DisableMover("LootFrameMover")
else
E:EnableMover("LootFrameMover")
end
end
end
function M:Initialize()
self:LoadRaidMarker()
self:LoadLoot()
self:LoadLootRoll()
self:LoadChatBubbles()
self:RegisterEvent("MERCHANT_SHOW")
self:RegisterEvent("PLAYER_REGEN_DISABLED", "ErrorFrameToggle")
self:RegisterEvent("PLAYER_REGEN_ENABLED", "ErrorFrameToggle")
-- self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
self:RegisterEvent("CHAT_MSG_BG_SYSTEM_HORDE", "PVPMessageEnhancement")
self:RegisterEvent("CHAT_MSG_BG_SYSTEM_ALLIANCE", "PVPMessageEnhancement")
self:RegisterEvent("CHAT_MSG_BG_SYSTEM_NEUTRAL", "PVPMessageEnhancement")
self:RegisterEvent("PARTY_INVITE_REQUEST", "AutoInvite")
self:RegisterEvent("PARTY_MEMBERS_CHANGED", "AutoInvite")
self:RegisterEvent("CVAR_UPDATE", "ForceCVars")
self:RegisterEvent("PLAYER_ENTERING_WORLD", "ForceCVars")
end
local function InitializeCallback()
M:Initialize()
end
E:RegisterModule(M:GetName(), InitializeCallback)