Files
ElvUIModernized/ElvUI_Config/Libraries/AceGUI-3.0/widgets/AceGUIWidget-EditBox.lua
T
2018-11-21 02:57:10 -06:00

378 lines
11 KiB
Lua

--[[-----------------------------------------------------------------------------
EditBox Widget
-------------------------------------------------------------------------------]]
local Type, Version = "EditBox", 26
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-- Lua APIs
local tostring, pairs = tostring, pairs
local gsub, sub = string.gsub, string.sub
-- WoW APIs
local PlaySound = PlaySound
local GetCursorInfo, ClearCursor, GetSpellName = GetCursorInfo, ClearCursor, GetSpellName
local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G
local GetContainerItemLink = GetContainerItemLink
local GetInventoryItemLink = GetInventoryItemLink
local GetLootSlotLink = GetLootSlotLink
local GetMerchantItemLink = GetMerchantItemLink
local GetQuestItemLink = GetQuestItemLink
local GetQuestLogItemLink = GetQuestLogItemLink
local GetSpellName = GetSpellName
local IsShiftKeyDown = IsShiftKeyDown
local IsSpellPassive = IsSpellPassive
local SpellBook_GetSpellID = SpellBook_GetSpellID
local BANK_CONTAINER = BANK_CONTAINER
local KEYRING_CONTAINER = KEYRING_CONTAINER
local MAX_SPELLS = MAX_SPELLS
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
-- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY
--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]
if not AceGUIEditBoxInsertLink then
-- upgradeable hook
hooksecurefunc("BankFrameItemButtonGeneric_OnClick", function(button)
if button == "LeftButton" and IsShiftKeyDown() and not this.isBag then
return _G.AceGUIEditBoxInsertLink(GetContainerItemLink(BANK_CONTAINER, this:GetID()))
end
end)
hooksecurefunc("ContainerFrameItemButton_OnClick", function(button, ignoreModifiers)
if button == "LeftButton" and IsShiftKeyDown() and not ignoreModifiers then
return _G.AceGUIEditBoxInsertLink(GetContainerItemLink(this:GetParent():GetID(), this:GetID()))
end
end)
hooksecurefunc("KeyRingItemButton_OnClick", function(button)
if button == "LeftButton" and IsShiftKeyDown() and not this.isBag then
return _G.AceGUIEditBoxInsertLink(GetContainerItemLink(KEYRING_CONTAINER, this:GetID()))
end
end)
hooksecurefunc("LootFrameItem_OnClick", function(button)
if button == "LeftButton" and IsShiftKeyDown() then
return _G.AceGUIEditBoxInsertLink(GetLootSlotLink(this.slot))
end
end)
hooksecurefunc("SetItemRef", function(link, text, button)
if IsShiftKeyDown() then
if strsub(link,1,6) == "player" then
local name = strsub(link,8)
if name and (strlen(name) > 0) then
return _G.AceGUIEditBoxInsertLink(name)
end
else
return _G.AceGUIEditBoxInsertLink(text)
end
end
end)
hooksecurefunc("MerchantItemButton_OnClick", function(button, ignoreModifiers)
if MerchantFrame.selectedTab == 1 and button == "LeftButton" and IsShiftKeyDown() and not ignoreModifiers then
return _G.AceGUIEditBoxInsertLink(GetMerchantItemLink(this:GetID()))
end
end)
hooksecurefunc("PaperDollItemSlotButton_OnClick", function(button, ignoreModifiers)
if button == "LeftButton" and IsShiftKeyDown() and not ignoreModifiers then
return _G.AceGUIEditBoxInsertLink(GetInventoryItemLink("player", this:GetID()))
end
end)
hooksecurefunc("QuestItem_OnClick", function()
if IsShiftKeyDown() and this.rewardType ~= "spell" then
return _G.AceGUIEditBoxInsertLink(GetQuestItemLink(this.type, this:GetID()))
end
end)
hooksecurefunc("QuestRewardItem_OnClick", function()
if IsShiftKeyDown() and this.rewardType ~= "spell" then
return _G.AceGUIEditBoxInsertLink(GetQuestItemLink(this.type, this:GetID()))
end
end)
hooksecurefunc("QuestLogTitleButton_OnClick", function(button)
if IsShiftKeyDown() and (not this.isHeader) then
return _G.AceGUIEditBoxInsertLink(gsub(this:GetText(), " *(.*)", "%1"))
end
end)
hooksecurefunc("QuestLogRewardItem_OnClick", function()
if IsShiftKeyDown() and this.rewardType ~= "spell" then
return _G.AceGUIEditBoxInsertLink(GetQuestLogItemLink(this.type, this:GetID()))
end
end)
hooksecurefunc("SpellButton_OnClick", function(drag)
local id = SpellBook_GetSpellID(this:GetID())
if id <= MAX_SPELLS and (not drag) and IsShiftKeyDown() then
local spellName, subSpellName = GetSpellName(id, SpellBookFrame.bookType)
if spellName and not IsSpellPassive(id, SpellBookFrame.bookType) then
if subSpellName and (strlen(subSpellName) > 0) then
_G.AceGUIEditBoxInsertLink(spellName.."("..subSpellName..")")
else
_G.AceGUIEditBoxInsertLink(spellName)
end
end
end
end)
end
function _G.AceGUIEditBoxInsertLink(text)
for i = 1, AceGUI:GetWidgetCount(Type) do
local editbox = _G["AceGUI-3.0EditBox"..i]
if editbox and editbox:IsVisible() and editbox.hasfocus then
editbox:Insert(text)
return true
end
end
end
local function ShowButton(self)
if not self.disablebutton then
self.button:Show()
self.editbox:SetTextInsets(0, 20, 3, 3)
end
end
local function HideButton(self)
self.button:Hide()
self.editbox:SetTextInsets(0, 0, 3, 3)
end
--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]
local function Control_OnEnter()
this.obj:Fire("OnEnter")
end
local function Control_OnLeave()
this.obj:Fire("OnLeave")
end
local function Frame_OnShowFocus()
this.obj.editbox:SetFocus()
this:SetScript("OnShow", nil)
end
local function EditBox_OnEscapePressed()
AceGUI:ClearFocus()
end
local function EditBox_OnEnterPressed()
local self = this.obj
local value = this:GetText()
local cancel = self:Fire("OnEnterPressed", value)
if not cancel then
PlaySound("igMainMenuOptionCheckBoxOn")
HideButton(self)
end
end
local function EditBox_OnReceiveDrag()
if not GetCursorInfo then return end
local self = this.obj
local type, id, info = GetCursorInfo()
if type == "item" then
self:SetText(info)
self:Fire("OnEnterPressed", info)
ClearCursor()
elseif type == "spell" then
local name, rank = GetSpellName(id, info)
if rank ~= "" then
name = name.."("..rank..")"
end
self:SetText(name)
self:Fire("OnEnterPressed", name)
ClearCursor()
elseif type == "macro" then
local name = GetMacroInfo(id)
self:SetText(name)
self:Fire("OnEnterPressed", name)
ClearCursor()
end
HideButton(self)
AceGUI:ClearFocus()
end
local function EditBox_OnTextChanged()
local self = this.obj
local value = this:GetText()
if tostring(value) ~= tostring(self.lasttext) then
self:Fire("OnTextChanged", value)
self.lasttext = value
ShowButton(self)
end
end
local function EditBox_OnFocusGained()
this.hasfocus = true
AceGUI:SetFocus(this.obj)
end
local function EditBox_OnFocusLost()
this.hasfocus = nil
end
local function Button_OnClick()
local editbox = this.obj.editbox
editbox:ClearFocus()
this = editbox
EditBox_OnEnterPressed()
end
--[[-----------------------------------------------------------------------------
Methods
-------------------------------------------------------------------------------]]
local methods = {
["OnAcquire"] = function(self)
-- height is controlled by SetLabel
self:SetWidth(200)
self:SetDisabled(false)
self:SetLabel()
self:SetText()
self:DisableButton(false)
self:SetMaxLetters(0)
end,
["OnRelease"] = function(self)
self:ClearFocus()
end,
["SetDisabled"] = function(self, disabled)
self.disabled = disabled
if disabled then
self.editbox:EnableMouse(false)
self.editbox:ClearFocus()
self.editbox:SetTextColor(0.5,0.5,0.5)
self.label:SetTextColor(0.5,0.5,0.5)
else
self.editbox:EnableMouse(true)
self.editbox:SetTextColor(1,1,1)
self.label:SetTextColor(1,.82,0)
end
end,
["SetText"] = function(self, text)
self.lasttext = text or ""
self.editbox:SetText(text or "")
EditBoxSetCursorPosition(self.editbox, 0)
HideButton(self)
end,
["GetText"] = function(self, text)
return self.editbox:GetText()
end,
["SetLabel"] = function(self, text)
if text and text ~= "" then
self.label:SetText(text)
self.label:Show()
self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,-18)
self:SetHeight(44)
self.alignoffset = 30
else
self.label:SetText("")
self.label:Hide()
self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,0)
self:SetHeight(26)
self.alignoffset = 12
end
end,
["DisableButton"] = function(self, disabled)
self.disablebutton = disabled
if disabled then
HideButton(self)
end
end,
["SetMaxLetters"] = function (self, num)
self.editbox:SetMaxLetters(num or 0)
end,
["ClearFocus"] = function(self)
self.editbox:ClearFocus()
self.frame:SetScript("OnShow", nil)
end,
["SetFocus"] = function(self)
self.editbox:SetFocus()
if not self.frame:IsShown() then
self.frame:SetScript("OnShow", Frame_OnShowFocus)
end
end,
["HighlightText"] = function(self, from, to)
self.editbox:HighlightText(from, to)
end
}
--[[-----------------------------------------------------------------------------
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
local num = AceGUI:GetNextWidgetNum(Type)
local frame = CreateFrame("Frame", nil, UIParent)
frame:Hide()
local editbox = CreateFrame("EditBox", "AceGUI-3.0EditBox"..num, frame, "InputBoxTemplate")
editbox:SetAutoFocus(false)
editbox:SetFontObject(ChatFontNormal)
editbox:SetScript("OnEnter", Control_OnEnter)
editbox:SetScript("OnLeave", Control_OnLeave)
editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed)
editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed)
editbox:SetScript("OnTextChanged", EditBox_OnTextChanged)
editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag)
editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag)
editbox:SetScript("OnEditFocusGained", EditBox_OnFocusGained)
editbox:SetScript("OnEditFocusLost", EditBox_OnFocusLost)
editbox:SetTextInsets(0, 0, 3, 3)
editbox:SetMaxLetters(256)
editbox:SetPoint("BOTTOMLEFT", 6, 0)
editbox:SetPoint("BOTTOMRIGHT", 0, 0)
editbox:SetHeight(19)
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
label:SetPoint("TOPLEFT", 0, -2)
label:SetPoint("TOPRIGHT", 0, -2)
label:SetJustifyH("LEFT")
label:SetHeight(18)
local button = CreateFrame("Button", nil, editbox, "UIPanelButtonTemplate")
button:SetWidth(40)
button:SetHeight(20)
button:SetPoint("RIGHT", -2, 0)
button:SetText(OKAY)
button:SetScript("OnClick", Button_OnClick)
button:Hide()
local widget = {
alignoffset = 30,
editbox = editbox,
label = label,
button = button,
frame = frame,
type = Type
}
for method, func in pairs(methods) do
widget[method] = func
end
editbox.obj, button.obj = widget, widget
return AceGUI:RegisterAsWidget(widget)
end
AceGUI:RegisterWidgetType(Type, Constructor, Version)