fix: correct BuffWatchSelf UI element lookup and document the fix in README

This commit is contained in:
Bluewhale1337
2026-09-24 21:38:19 +02:00
parent 5e33429dee
commit 1edb4b22bb
2 changed files with 6 additions and 1 deletions
+1
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@@ -51,6 +51,7 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
**v1.7.3**
* **Performance Fix - Table Pooling Part 2** - Fixed remaining un-pooled table allocations in layout updates, macro parsing, nampower integration, and aura tracking by utilizing HealBot_GetTable().
* **Performance Fix - HealComm Networking** - Fixed issue where incoming `HealComm` messages triggered synchronous UI redraws, causing massive lag in 40-man raids during combat. `HealBot_RecalcHeals` is now decoupled and deferred through the `HealBot_OnUpdate` dirty queue, allowing multiple network events to collapse into a single frame redraw.
**v1.7.2**
* **Performance Fix - Table Pooling** - Fixed massive Vanilla Lua 5.0 garbage collection memory leaks caused by unbounded table allocations in high-frequency update loops (e.g., `OnUpdate` and `PreserveStateByGUID`). Moved tables to file-local scope and implemented inline clearing.